Revert r67844. This fixes the llvm-gcc-4.2 build on Darwin.

llvm-svn: 67856
This commit is contained in:
Dan Gohman 2009-03-27 18:37:13 +00:00
parent 15833b93cf
commit 8680802b1f
6 changed files with 16 additions and 35 deletions

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@ -17,50 +17,31 @@
namespace llvm { namespace llvm {
template<typename NodeTy>
struct ilist_traits;
/// ilist_half_node - Base class that provides prev services for sentinels.
///
template<typename NodeTy>
class ilist_half_node {
friend struct ilist_traits<NodeTy>;
NodeTy *Prev;
protected:
NodeTy *getPrev() { return Prev; }
const NodeTy *getPrev() const { return Prev; }
void setPrev(NodeTy *P) { Prev = P; }
ilist_half_node() : Prev(0) {}
};
template<typename NodeTy> template<typename NodeTy>
struct ilist_nextprev_traits; struct ilist_nextprev_traits;
template<typename NodeTy>
struct ilist_traits;
/// ilist_node - Base class that provides next/prev services for nodes /// ilist_node - Base class that provides next/prev services for nodes
/// that use ilist_nextprev_traits or ilist_default_traits. /// that use ilist_nextprev_traits or ilist_default_traits.
/// ///
template<typename NodeTy> template<typename NodeTy>
class ilist_node : ilist_half_node<NodeTy> { class ilist_node {
private:
friend struct ilist_nextprev_traits<NodeTy>; friend struct ilist_nextprev_traits<NodeTy>;
friend struct ilist_traits<NodeTy>; friend struct ilist_traits<NodeTy>;
NodeTy *Next; NodeTy *Prev, *Next;
NodeTy *getPrev() { return Prev; }
NodeTy *getNext() { return Next; } NodeTy *getNext() { return Next; }
const NodeTy *getPrev() const { return Prev; }
const NodeTy *getNext() const { return Next; } const NodeTy *getNext() const { return Next; }
void setPrev(NodeTy *N) { Prev = N; }
void setNext(NodeTy *N) { Next = N; } void setNext(NodeTy *N) { Next = N; }
protected: protected:
ilist_node() : Next(0) {} ilist_node() : Prev(0), Next(0) {}
}; };
/// When assertions are off, the Next field of sentinels
/// will not be accessed. So it is not necessary to allocate
/// space for it. The following macro selects the most
/// efficient trais class.
#ifndef NDEBUG
# define ILIST_NODE ilist_node
#else
# define ILIST_NODE ilist_half_node
#endif
} // End llvm namespace } // End llvm namespace
#endif #endif

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@ -46,7 +46,7 @@ template<> struct ilist_traits<Instruction>
Instruction *ensureHead(Instruction*) const { return createSentinel(); } Instruction *ensureHead(Instruction*) const { return createSentinel(); }
static void noteHead(Instruction*, Instruction*) {} static void noteHead(Instruction*, Instruction*) {}
private: private:
mutable ILIST_NODE<Instruction> Sentinel; mutable ilist_node<Instruction> Sentinel;
}; };
/// This represents a single basic block in LLVM. A basic block is simply a /// This represents a single basic block in LLVM. A basic block is simply a

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@ -26,7 +26,7 @@ class MachineFunction;
template <> template <>
struct ilist_traits<MachineInstr> : public ilist_default_traits<MachineInstr> { struct ilist_traits<MachineInstr> : public ilist_default_traits<MachineInstr> {
private: private:
mutable ILIST_NODE<MachineInstr> Sentinel; mutable ilist_node<MachineInstr> Sentinel;
// this is only set by the MachineBasicBlock owning the LiveList // this is only set by the MachineBasicBlock owning the LiveList
friend class MachineBasicBlock; friend class MachineBasicBlock;

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@ -37,7 +37,7 @@ class TargetMachine;
template <> template <>
struct ilist_traits<MachineBasicBlock> struct ilist_traits<MachineBasicBlock>
: public ilist_default_traits<MachineBasicBlock> { : public ilist_default_traits<MachineBasicBlock> {
mutable ILIST_NODE<MachineBasicBlock> Sentinel; mutable ilist_node<MachineBasicBlock> Sentinel;
public: public:
MachineBasicBlock *createSentinel() const { MachineBasicBlock *createSentinel() const {
return static_cast<MachineBasicBlock*>(&Sentinel); return static_cast<MachineBasicBlock*>(&Sentinel);

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@ -39,7 +39,7 @@ class FunctionLoweringInfo;
template<> struct ilist_traits<SDNode> : public ilist_default_traits<SDNode> { template<> struct ilist_traits<SDNode> : public ilist_default_traits<SDNode> {
private: private:
mutable ILIST_NODE<SDNode> Sentinel; mutable ilist_node<SDNode> Sentinel;
public: public:
SDNode *createSentinel() const { SDNode *createSentinel() const {
return static_cast<SDNode*>(&Sentinel); return static_cast<SDNode*>(&Sentinel);

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@ -45,7 +45,7 @@ template<> struct ilist_traits<BasicBlock>
static ValueSymbolTable *getSymTab(Function *ItemParent); static ValueSymbolTable *getSymTab(Function *ItemParent);
private: private:
mutable ILIST_NODE<BasicBlock> Sentinel; mutable ilist_node<BasicBlock> Sentinel;
}; };
template<> struct ilist_traits<Argument> template<> struct ilist_traits<Argument>
@ -62,7 +62,7 @@ template<> struct ilist_traits<Argument>
static ValueSymbolTable *getSymTab(Function *ItemParent); static ValueSymbolTable *getSymTab(Function *ItemParent);
private: private:
mutable ILIST_NODE<Argument> Sentinel; mutable ilist_node<Argument> Sentinel;
}; };
class Function : public GlobalValue, public Annotable, class Function : public GlobalValue, public Annotable,