diff --git a/lldb/source/Symbol/ClangASTContext.cpp b/lldb/source/Symbol/ClangASTContext.cpp index 6ad353099bc5..6ee6d83dc149 100644 --- a/lldb/source/Symbol/ClangASTContext.cpp +++ b/lldb/source/Symbol/ClangASTContext.cpp @@ -378,10 +378,9 @@ static void ParseLangArgs(LangOptions &Opts, InputKind IK, const char *triple) { // Set some properties which depend solely on the input kind; it would be nice // to move these to the language standard, and have the driver resolve the // input kind + language standard. - if (IK == IK_Asm) { + if (IK.getLanguage() == InputKind::Asm) { Opts.AsmPreprocessor = 1; - } else if (IK == IK_ObjC || IK == IK_ObjCXX || IK == IK_PreprocessedObjC || - IK == IK_PreprocessedObjCXX) { + } else if (IK.isObjectiveC()) { Opts.ObjC1 = Opts.ObjC2 = 1; } @@ -389,30 +388,24 @@ static void ParseLangArgs(LangOptions &Opts, InputKind IK, const char *triple) { if (LangStd == LangStandard::lang_unspecified) { // Based on the base language, pick one. - switch (IK) { - case IK_None: - case IK_AST: - case IK_LLVM_IR: - case IK_RenderScript: + switch (IK.getLanguage()) { + case InputKind::Unknown: + case InputKind::LLVM_IR: + case InputKind::RenderScript: llvm_unreachable("Invalid input kind!"); - case IK_OpenCL: + case InputKind::OpenCL: LangStd = LangStandard::lang_opencl; break; - case IK_CUDA: - case IK_PreprocessedCuda: + case InputKind::CUDA: LangStd = LangStandard::lang_cuda; break; - case IK_Asm: - case IK_C: - case IK_PreprocessedC: - case IK_ObjC: - case IK_PreprocessedObjC: + case InputKind::Asm: + case InputKind::C: + case InputKind::ObjC: LangStd = LangStandard::lang_gnu99; break; - case IK_CXX: - case IK_PreprocessedCXX: - case IK_ObjCXX: - case IK_PreprocessedObjCXX: + case InputKind::CXX: + case InputKind::ObjCXX: LangStd = LangStandard::lang_gnucxx98; break; } @@ -784,8 +777,8 @@ IdentifierTable *ClangASTContext::getIdentifierTable() { LangOptions *ClangASTContext::getLanguageOptions() { if (m_language_options_ap.get() == nullptr) { m_language_options_ap.reset(new LangOptions()); - ParseLangArgs(*m_language_options_ap, IK_ObjCXX, GetTargetTriple()); - // InitializeLangOptions(*m_language_options_ap, IK_ObjCXX); + ParseLangArgs(*m_language_options_ap, InputKind::ObjCXX, GetTargetTriple()); + // InitializeLangOptions(*m_language_options_ap, InputKind::ObjCXX); } return m_language_options_ap.get(); }