Remove some unnecessary uses of c_str().

llvm-svn: 133516
This commit is contained in:
Jay Foad 2011-06-21 15:36:24 +00:00
parent 9a6b09874d
commit 7a8a5f7f1d
1 changed files with 6 additions and 6 deletions

View File

@ -208,7 +208,7 @@ void LTOModule::addObjCClass(GlobalVariable *clgv) {
if (objcClassNameFromExpression(c->getOperand(1), superclassName)) {
NameAndAttributes info;
StringMap<NameAndAttributes>::value_type &entry =
_undefines.GetOrCreateValue(superclassName.c_str());
_undefines.GetOrCreateValue(superclassName);
if (!entry.getValue().name) {
const char *symbolName = entry.getKey().data();
info.name = symbolName;
@ -220,7 +220,7 @@ void LTOModule::addObjCClass(GlobalVariable *clgv) {
std::string className;
if (objcClassNameFromExpression(c->getOperand(2), className)) {
StringSet::value_type &entry =
_defines.GetOrCreateValue(className.c_str());
_defines.GetOrCreateValue(className);
entry.setValue(1);
NameAndAttributes info;
info.name = entry.getKey().data();
@ -243,7 +243,7 @@ void LTOModule::addObjCCategory(GlobalVariable *clgv) {
NameAndAttributes info;
StringMap<NameAndAttributes>::value_type &entry =
_undefines.GetOrCreateValue(targetclassName.c_str());
_undefines.GetOrCreateValue(targetclassName);
if (entry.getValue().name)
return;
@ -264,7 +264,7 @@ void LTOModule::addObjCClassRef(GlobalVariable *clgv) {
NameAndAttributes info;
StringMap<NameAndAttributes>::value_type &entry =
_undefines.GetOrCreateValue(targetclassName.c_str());
_undefines.GetOrCreateValue(targetclassName);
if (entry.getValue().name)
return;
@ -375,7 +375,7 @@ void LTOModule::addDefinedSymbol(GlobalValue *def, Mangler &mangler,
// add to table of symbols
NameAndAttributes info;
StringSet::value_type &entry = _defines.GetOrCreateValue(Buffer.c_str());
StringSet::value_type &entry = _defines.GetOrCreateValue(Buffer);
entry.setValue(1);
StringRef Name = entry.getKey();
@ -436,7 +436,7 @@ void LTOModule::addPotentialUndefinedSymbol(GlobalValue *decl,
mangler.getNameWithPrefix(name, decl, false);
StringMap<NameAndAttributes>::value_type &entry =
_undefines.GetOrCreateValue(name.c_str());
_undefines.GetOrCreateValue(name);
// we already have the symbol
if (entry.getValue().name)