[analyzer] Exploration strategy prioritizing unexplored nodes first
See D42775 for discussion. Turns out, just exploring nodes which weren't explored first is not quite enough, as e.g. the first quick traversal resulting in a report can mark everything as "visited", and then subsequent traversals of the same region will get all the pitfalls of DFS. Priority queue-based approach in comparison shows much greater increase in coverage and even performance, without sacrificing memory. Differential Revision: https://reviews.llvm.org/D43354 llvm-svn: 326136
This commit is contained in:
parent
1d3e49e781
commit
6dcbc1dbb3
|
@ -192,6 +192,7 @@ public:
|
|||
DFS,
|
||||
BFS,
|
||||
UnexploredFirst,
|
||||
UnexploredFirstQueue,
|
||||
BFSBlockDFSContents,
|
||||
NotSet
|
||||
};
|
||||
|
|
|
@ -84,6 +84,7 @@ public:
|
|||
static std::unique_ptr<WorkList> makeBFS();
|
||||
static std::unique_ptr<WorkList> makeBFSBlockDFSContents();
|
||||
static std::unique_ptr<WorkList> makeUnexploredFirst();
|
||||
static std::unique_ptr<WorkList> makeUnexploredFirstPriorityQueue();
|
||||
};
|
||||
|
||||
} // end GR namespace
|
||||
|
|
|
@ -68,6 +68,8 @@ AnalyzerOptions::getExplorationStrategy() {
|
|||
.Case("bfs", ExplorationStrategyKind::BFS)
|
||||
.Case("unexplored_first",
|
||||
ExplorationStrategyKind::UnexploredFirst)
|
||||
.Case("unexplored_first_queue",
|
||||
ExplorationStrategyKind::UnexploredFirstQueue)
|
||||
.Case("bfs_block_dfs_contents",
|
||||
ExplorationStrategyKind::BFSBlockDFSContents)
|
||||
.Default(ExplorationStrategyKind::NotSet);
|
||||
|
|
|
@ -20,7 +20,9 @@
|
|||
#include "clang/StaticAnalyzer/Core/PathSensitive/ExprEngine.h"
|
||||
#include "llvm/ADT/Statistic.h"
|
||||
#include "llvm/ADT/DenseSet.h"
|
||||
#include "llvm/ADT/DenseMap.h"
|
||||
#include "llvm/Support/Casting.h"
|
||||
#include "llvm/ADT/PriorityQueue.h"
|
||||
|
||||
using namespace clang;
|
||||
using namespace ento;
|
||||
|
@ -192,6 +194,66 @@ std::unique_ptr<WorkList> WorkList::makeUnexploredFirst() {
|
|||
return llvm::make_unique<UnexploredFirstStack>();
|
||||
}
|
||||
|
||||
class UnexploredFirstPriorityQueue : public WorkList {
|
||||
typedef unsigned BlockID;
|
||||
typedef std::pair<BlockID, const StackFrameContext *> LocIdentifier;
|
||||
|
||||
// How many times each location was visited.
|
||||
// Is signed because we negate it later in order to have a reversed
|
||||
// comparison.
|
||||
typedef llvm::DenseMap<LocIdentifier, int> VisitedTimesMap;
|
||||
|
||||
// Compare by number of times the location was visited first (negated
|
||||
// to prefer less often visited locations), then by insertion time (prefer
|
||||
// expanding nodes inserted sooner first).
|
||||
typedef std::pair<int, unsigned long> QueuePriority;
|
||||
typedef std::pair<WorkListUnit, QueuePriority> QueueItem;
|
||||
|
||||
struct ExplorationComparator {
|
||||
bool operator() (const QueueItem &LHS, const QueueItem &RHS) {
|
||||
return LHS.second < RHS.second;
|
||||
}
|
||||
};
|
||||
|
||||
// Number of inserted nodes, used to emulate DFS ordering in the priority
|
||||
// queue when insertions are equal.
|
||||
unsigned long Counter = 0;
|
||||
|
||||
// Number of times a current location was reached.
|
||||
VisitedTimesMap NumReached;
|
||||
|
||||
// The top item is the largest one.
|
||||
llvm::PriorityQueue<QueueItem, std::vector<QueueItem>, ExplorationComparator>
|
||||
queue;
|
||||
|
||||
public:
|
||||
bool hasWork() const override {
|
||||
return !queue.empty();
|
||||
}
|
||||
|
||||
void enqueue(const WorkListUnit &U) override {
|
||||
const ExplodedNode *N = U.getNode();
|
||||
unsigned NumVisited = 0;
|
||||
if (auto BE = N->getLocation().getAs<BlockEntrance>()) {
|
||||
LocIdentifier LocId = std::make_pair(
|
||||
BE->getBlock()->getBlockID(), N->getStackFrame());
|
||||
NumVisited = NumReached[LocId]++;
|
||||
}
|
||||
|
||||
queue.push(std::make_pair(U, std::make_pair(-NumVisited, ++Counter)));
|
||||
}
|
||||
|
||||
WorkListUnit dequeue() override {
|
||||
QueueItem U = queue.top();
|
||||
queue.pop();
|
||||
return U.first;
|
||||
}
|
||||
};
|
||||
|
||||
std::unique_ptr<WorkList> WorkList::makeUnexploredFirstPriorityQueue() {
|
||||
return llvm::make_unique<UnexploredFirstPriorityQueue>();
|
||||
}
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// Core analysis engine.
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
@ -206,6 +268,8 @@ static std::unique_ptr<WorkList> generateWorkList(AnalyzerOptions &Opts) {
|
|||
return WorkList::makeBFSBlockDFSContents();
|
||||
case AnalyzerOptions::ExplorationStrategyKind::UnexploredFirst:
|
||||
return WorkList::makeUnexploredFirst();
|
||||
case AnalyzerOptions::ExplorationStrategyKind::UnexploredFirstQueue:
|
||||
return WorkList::makeUnexploredFirstPriorityQueue();
|
||||
default:
|
||||
llvm_unreachable("Unexpected case");
|
||||
}
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
// RUN: %clang_analyze_cc1 -w -analyzer-checker=core -analyzer-config exploration_strategy=unexplored_first -analyzer-output=text -verify %s | FileCheck %s
|
||||
// RUN: %clang_analyze_cc1 -w -analyzer-checker=core -analyzer-config exploration_strategy=unexplored_first_queue -analyzer-output=text -verify %s | FileCheck %s
|
||||
|
||||
extern int coin();
|
||||
|
||||
|
|
Loading…
Reference in New Issue