Fix compile error as debug interface changed.

By the way, this code is buggy. You can't keep a map<MDNode *, something>
because the MDNode may be destroyed and reused for something else.

llvm-svn: 83141
This commit is contained in:
Nick Lewycky 2009-09-30 04:50:26 +00:00
parent 2e722b915c
commit 6d59690c3e
1 changed files with 4 additions and 6 deletions

View File

@ -72,15 +72,13 @@ class FilenameCache {
// Holds the filename of each CompileUnit, so that we can pass the
// pointer into oprofile. These char*s are freed in the destructor.
DenseMap<MDNode*, char*> Filenames;
// Used as the scratch space in DICompileUnit::getFilename().
std::string TempFilename;
public:
const char *getFilename(MDNode *CompileUnit) {
char *&Filename = Filenames[CompileUnit];
if (Filename == NULL) {
DICompileUnit CU(CompileUnit);
Filename = strdup(CU.getFilename(TempFilename).c_str());
Filename = strdup(CU.getFilename());
}
return Filename;
}