Make SelectionDAG::getVectorShuffle work properly for VECTOR_SHUFFLE
nodes with operand types that differ from the result type. (This doesn't normally happen right now, because SelectionDAGLowering::visitShuffleVector normalizes vector shuffles.) llvm-svn: 75081
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@ -1187,7 +1187,7 @@ SDValue SelectionDAG::getVectorShuffle(MVT VT, DebugLoc dl, SDValue N1,
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// Canonicalize shuffle undef, undef -> undef
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if (N1.getOpcode() == ISD::UNDEF && N2.getOpcode() == ISD::UNDEF)
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return N1;
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return getUNDEF(VT);
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// Validate that all indices in Mask are within the range of the elements
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// input to the shuffle.
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@ -1239,7 +1239,7 @@ SDValue SelectionDAG::getVectorShuffle(MVT VT, DebugLoc dl, SDValue N1,
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if (MaskVec[i] >= 0 && MaskVec[i] != (int)i) Identity = false;
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if (MaskVec[i] >= 0) AllUndef = false;
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}
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if (Identity)
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if (Identity && NElts == N1.getValueType().getVectorNumElements())
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return N1;
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if (AllUndef)
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return getUNDEF(VT);
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