PCH optimization for the identifier table, where we separate

"interesting" identifiers (e.g., those where the IdentifierInfo has
some useful information) from "uninteresting" identifiers (where the
IdentifierInfo is just a name). This makes the hash table smaller (so
searching in it should be faster) and, when loading "uninteresting"
identifiers, we skip the lookup in the hash table.

PCH file size is slightly smaller than before (since we don't emit the
contents of the uninteresting IdentifierInfo structures). The
Cocoa.h-prefixed "Hello, World" doesn't show any speedup, although
we're getting to the point where system noise is a bit issue.

llvm-svn: 70075
This commit is contained in:
Douglas Gregor 2009-04-25 21:04:17 +00:00
parent 0f3b758f01
commit 5287b4e8ec
2 changed files with 62 additions and 5 deletions

View File

@ -1245,8 +1245,8 @@ public:
static std::pair<unsigned, unsigned>
ReadKeyDataLength(const unsigned char*& d) {
using namespace clang::io;
unsigned KeyLen = ReadUnalignedLE16(d);
unsigned DataLen = ReadUnalignedLE16(d);
unsigned KeyLen = ReadUnalignedLE16(d);
return std::make_pair(KeyLen, DataLen);
}
@ -2842,8 +2842,31 @@ IdentifierInfo *PCHReader::DecodeIdentifierInfo(unsigned ID) {
if (!IdentifiersLoaded[ID - 1]) {
uint32_t Offset = IdentifierOffsets[ID - 1];
IdentifiersLoaded[ID - 1]
= &Context.Idents.get(IdentifierTableData + Offset);
// If there is an identifier lookup table, but the offset of this
// string is after the identifier table itself, then we know that
// this string is not in the on-disk hash table. Therefore,
// disable lookup into the hash table when looking for this
// identifier.
PCHIdentifierLookupTable *IdTable
= (PCHIdentifierLookupTable *)IdentifierLookupTable;
bool SkipHashTable = IdTable &&
Offset >= uint32_t(IdTable->getBuckets() - IdTable->getBase());
if (SkipHashTable)
PP.getIdentifierTable().setExternalIdentifierLookup(0);
// All of the strings in the PCH file are preceded by a 16-bit
// length. Extract that 16-bit length to avoid having to run
// strlen().
const char *Str = IdentifierTableData + Offset;
const char *StrLenPtr = Str - 2;
unsigned StrLen = (((unsigned) StrLenPtr[0])
| (((unsigned) StrLenPtr[1]) << 8)) - 1;
IdentifiersLoaded[ID - 1] = &Context.Idents.get(Str, Str + StrLen);
if (SkipHashTable)
PP.getIdentifierTable().setExternalIdentifierLookup(this);
}
return IdentifiersLoaded[ID - 1];

View File

@ -2013,7 +2013,6 @@ public:
EmitKeyDataLength(llvm::raw_ostream& Out, const IdentifierInfo* II,
pch::IdentID ID) {
unsigned KeyLen = strlen(II->getName()) + 1;
clang::io::Emit16(Out, KeyLen);
unsigned DataLen = 4 + 4; // 4 bytes for token ID, builtin, flags
// 4 bytes for the persistent ID
if (II->hasMacroDefinition() &&
@ -2023,7 +2022,13 @@ public:
DEnd = IdentifierResolver::end();
D != DEnd; ++D)
DataLen += sizeof(pch::DeclID);
// We emit the key length after the data length so that the
// "uninteresting" identifiers following the identifier hash table
// structure will have the same (key length, key characters)
// layout as the keys in the hash table. This also matches the
// format for identifiers in pretokenized headers.
clang::io::Emit16(Out, DataLen);
clang::io::Emit16(Out, KeyLen);
return std::make_pair(KeyLen, DataLen);
}
@ -2083,12 +2088,33 @@ void PCHWriter::WriteIdentifierTable(Preprocessor &PP) {
{
OnDiskChainedHashTableGenerator<PCHIdentifierTableTrait> Generator;
llvm::SmallVector<const IdentifierInfo *, 32> UninterestingIdentifiers;
// Create the on-disk hash table representation.
for (llvm::DenseMap<const IdentifierInfo *, pch::IdentID>::iterator
ID = IdentifierIDs.begin(), IDEnd = IdentifierIDs.end();
ID != IDEnd; ++ID) {
assert(ID->first && "NULL identifier in identifier table");
Generator.insert(ID->first, ID->second);
// Classify each identifier as either "interesting" or "not
// interesting". Interesting identifiers are those that have
// additional information that needs to be read from the PCH
// file, e.g., a built-in ID, declaration chain, or macro
// definition. These identifiers are placed into the hash table
// so that they can be found when looked up in the user program.
// All other identifiers are "uninteresting", which means that
// the IdentifierInfo built by default has all of the
// information we care about. Such identifiers are placed after
// the hash table.
const IdentifierInfo *II = ID->first;
if (II->isPoisoned() ||
II->isExtensionToken() ||
II->hasMacroDefinition() ||
II->getObjCOrBuiltinID() ||
II->getFETokenInfo<void>())
Generator.insert(ID->first, ID->second);
else
UninterestingIdentifiers.push_back(II);
}
// Create the on-disk hash table in a buffer.
@ -2100,6 +2126,14 @@ void PCHWriter::WriteIdentifierTable(Preprocessor &PP) {
// Make sure that no bucket is at offset 0
clang::io::Emit32(Out, 0);
BucketOffset = Generator.Emit(Out, Trait);
for (unsigned I = 0, N = UninterestingIdentifiers.size(); I != N; ++I) {
const IdentifierInfo *II = UninterestingIdentifiers[I];
unsigned N = II->getLength() + 1;
clang::io::Emit16(Out, N);
SetIdentifierOffset(II, Out.tell());
Out.write(II->getName(), N);
}
}
// Create a blob abbreviation