Re-arrange some fields.

llvm-svn: 84324
This commit is contained in:
Evan Cheng 2009-10-17 08:57:09 +00:00
parent c0c6508981
commit 5119ce2d16
1 changed files with 5 additions and 5 deletions

View File

@ -86,6 +86,10 @@ class MachineFrameInfo {
// StackObject - Represent a single object allocated on the stack. // StackObject - Represent a single object allocated on the stack.
struct StackObject { struct StackObject {
// SPOffset - The offset of this object from the stack pointer on entry to
// the function. This field has no meaning for a variable sized element.
int64_t SPOffset;
// The size of this object on the stack. 0 means a variable sized object, // The size of this object on the stack. 0 means a variable sized object,
// ~0ULL means a dead object. // ~0ULL means a dead object.
uint64_t Size; uint64_t Size;
@ -98,12 +102,8 @@ class MachineFrameInfo {
// default, fixed objects are immutable unless marked otherwise. // default, fixed objects are immutable unless marked otherwise.
bool isImmutable; bool isImmutable;
// SPOffset - The offset of this object from the stack pointer on entry to
// the function. This field has no meaning for a variable sized element.
int64_t SPOffset;
StackObject(uint64_t Sz, unsigned Al, int64_t SP = 0, bool IM = false) StackObject(uint64_t Sz, unsigned Al, int64_t SP = 0, bool IM = false)
: Size(Sz), Alignment(Al), isImmutable(IM), SPOffset(SP) {} : SPOffset(SP), Size(Sz), Alignment(Al), isImmutable(IM) {}
}; };
/// Objects - The list of stack objects allocated... /// Objects - The list of stack objects allocated...