Revert "[X86] Fix i386 struct and union parameter alignment"

This reverts commit d61cb749f4 (SVN:
361934).

According to James suggestion, revert this change. Please ref:
https://reviews.llvm.org/D60748

llvm-svn: 362186
This commit is contained in:
Pengfei Wang 2019-05-31 01:50:07 +00:00
parent 2ab7af29c6
commit 48387ec187
3 changed files with 14 additions and 48 deletions

View File

@ -1010,7 +1010,6 @@ class X86_32ABIInfo : public SwiftABIInfo {
bool IsWin32StructABI;
bool IsSoftFloatABI;
bool IsMCUABI;
bool IsLinuxABI;
unsigned DefaultNumRegisterParameters;
static bool isRegisterSize(unsigned Size) {
@ -1077,7 +1076,6 @@ public:
IsWin32StructABI(Win32StructABI),
IsSoftFloatABI(SoftFloatABI),
IsMCUABI(CGT.getTarget().getTriple().isOSIAMCU()),
IsLinuxABI(CGT.getTarget().getTriple().isOSLinux()),
DefaultNumRegisterParameters(NumRegisterParameters) {}
bool shouldPassIndirectlyForSwift(ArrayRef<llvm::Type*> scalars,
@ -1494,15 +1492,8 @@ unsigned X86_32ABIInfo::getTypeStackAlignInBytes(QualType Ty,
if (Align <= MinABIStackAlignInBytes)
return 0; // Use default alignment.
if (IsLinuxABI) {
// i386 System V ABI 2.1: Structures and unions assume the alignment of their
// most strictly aligned component.
//
// Exclude other System V OS (e.g Darwin, PS4 and FreeBSD) since we don't
// want to spend any effort dealing with the ramifications of ABI breaks.
return Align;
} else if (!IsDarwinVectorABI) {
// On non-Darwin and non-Linux, the stack type alignment is always 4.
// On non-Darwin, the stack type alignment is always 4.
if (!IsDarwinVectorABI) {
// Set explicit alignment, since we may need to realign the top.
return MinABIStackAlignInBytes;
}

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@ -1,25 +0,0 @@
// RUN: %clang_cc1 -w -fblocks -ffreestanding -triple i386-pc-linux-gnu -emit-llvm -o %t %s
// RUN: FileCheck < %t %s
#include <immintrin.h>
typedef union {
int d[4];
__m128 m;
} M128;
extern void foo(int, ...);
M128 a;
// CHECK-LABEL: define void @test
// CHECK: entry:
// CHECK: call void (i32, ...) @foo(i32 1, %union.M128* byval align 16
// CHECK: call void (i32, ...) @foo(i32 1, <4 x float>
void test(void)
{
foo(1, a);
foo(1, a.m);
}

View File

@ -3,21 +3,21 @@
// CHECK-LABEL: define void @f56(
// CHECK: i8 signext %a0, %struct.s56_0* byval align 4 %a1,
// CHECK: i64 %a2.coerce, %struct.s56_1* byval align 8 %a3,
// CHECK: <1 x double> %a4, %struct.s56_2* byval align 8 %a5,
// CHECK: <4 x i32> %a6, %struct.s56_3* byval align 16 %a7,
// CHECK: <2 x double> %a8, %struct.s56_4* byval align 16 %a9,
// CHECK: <8 x i32> %a10, %struct.s56_5* byval align 32 %a11,
// CHECK: <4 x double> %a12, %struct.s56_6* byval align 32 %a13)
// CHECK: i64 %a2.coerce, %struct.s56_1* byval align 4,
// CHECK: <1 x double> %a4, %struct.s56_2* byval align 4,
// CHECK: <4 x i32> %a6, %struct.s56_3* byval align 4,
// CHECK: <2 x double> %a8, %struct.s56_4* byval align 4,
// CHECK: <8 x i32> %a10, %struct.s56_5* byval align 4,
// CHECK: <4 x double> %a12, %struct.s56_6* byval align 4)
// CHECK: call void (i32, ...) @f56_0(i32 1,
// CHECK: i32 %{{.*}}, %struct.s56_0* byval align 4 %{{[^ ]*}},
// CHECK: i64 %{{[^ ]*}}, %struct.s56_1* byval align 8 %{{[^ ]*}},
// CHECK: <1 x double> %{{[^ ]*}}, %struct.s56_2* byval align 8 %{{[^ ]*}},
// CHECK: <4 x i32> %{{[^ ]*}}, %struct.s56_3* byval align 16 %{{[^ ]*}},
// CHECK: <2 x double> %{{[^ ]*}}, %struct.s56_4* byval align 16 %{{[^ ]*}},
// CHECK: <8 x i32> %{{[^ ]*}}, %struct.s56_5* byval align 32 %{{[^ ]*}},
// CHECK: <4 x double> %{{[^ ]*}}, %struct.s56_6* byval align 32 %{{[^ ]*}})
// CHECK: i64 %{{[^ ]*}}, %struct.s56_1* byval align 4 %{{[^ ]*}},
// CHECK: <1 x double> %{{[^ ]*}}, %struct.s56_2* byval align 4 %{{[^ ]*}},
// CHECK: <4 x i32> %{{[^ ]*}}, %struct.s56_3* byval align 4 %{{[^ ]*}},
// CHECK: <2 x double> %{{[^ ]*}}, %struct.s56_4* byval align 4 %{{[^ ]*}},
// CHECK: <8 x i32> %{{[^ ]*}}, %struct.s56_5* byval align 4 %{{[^ ]*}},
// CHECK: <4 x double> %{{[^ ]*}}, %struct.s56_6* byval align 4 %{{[^ ]*}})
// CHECK: }
//
// <rdar://problem/7964854> [i386] clang misaligns long double in structures