Correct contents for r352453

I had a local change I hadn't realized when submitting that auto-update.  As such, the auto-update was wrong.  This should fix it, and with that, it's clearly time to stop submitting changes and go to bed.

llvm-svn: 352454
This commit is contained in:
Philip Reames 2019-01-29 06:40:02 +00:00
parent 2ddf96db50
commit 3cfd351efc
1 changed files with 48 additions and 72 deletions

View File

@ -21,9 +21,8 @@ define <4 x float> @test_add_ss(<4 x float> %a, <4 x float> %b) {
define <4 x float> @test_add_ss_round(<4 x float> %a, <4 x float> %b) {
; CHECK-LABEL: @test_add_ss_round(
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[B:%.*]], <4 x float> <float undef, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
; CHECK-NEXT: [[TMP2:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.add.ss.round(<4 x float> [[A:%.*]], <4 x float> [[TMP1]], <4 x float> undef, i8 -1, i32 8)
; CHECK-NEXT: ret <4 x float> [[TMP2]]
; CHECK-NEXT: [[TMP1:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.add.ss.round(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]], <4 x float> undef, i8 -1, i32 8)
; CHECK-NEXT: ret <4 x float> [[TMP1]]
;
%1 = insertelement <4 x float> %b, float 1.000000e+00, i32 1
%2 = insertelement <4 x float> %1, float 2.000000e+00, i32 2
@ -53,9 +52,8 @@ define <4 x float> @test_add_ss_mask(<4 x float> %a, <4 x float> %b, <4 x float>
define <4 x float> @test_add_ss_mask_round(<4 x float> %a, <4 x float> %b, <4 x float> %c, i8 %mask) {
; CHECK-LABEL: @test_add_ss_mask_round(
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[C:%.*]], <4 x float> <float undef, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
; CHECK-NEXT: [[TMP2:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.add.ss.round(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]], <4 x float> [[TMP1]], i8 [[MASK:%.*]], i32 8)
; CHECK-NEXT: ret <4 x float> [[TMP2]]
; CHECK-NEXT: [[TMP1:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.add.ss.round(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]], <4 x float> [[C:%.*]], i8 [[MASK:%.*]], i32 8)
; CHECK-NEXT: ret <4 x float> [[TMP1]]
;
%1 = insertelement <4 x float> %c, float 1.000000e+00, i32 1
%2 = insertelement <4 x float> %1, float 2.000000e+00, i32 2
@ -98,9 +96,8 @@ define <2 x double> @test_add_sd(<2 x double> %a, <2 x double> %b) {
define <2 x double> @test_add_sd_round(<2 x double> %a, <2 x double> %b) {
; CHECK-LABEL: @test_add_sd_round(
; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x double> [[B:%.*]], double 1.000000e+00, i32 1
; CHECK-NEXT: [[TMP2:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.add.sd.round(<2 x double> [[A:%.*]], <2 x double> [[TMP1]], <2 x double> undef, i8 -1, i32 8)
; CHECK-NEXT: ret <2 x double> [[TMP2]]
; CHECK-NEXT: [[TMP1:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.add.sd.round(<2 x double> [[A:%.*]], <2 x double> [[B:%.*]], <2 x double> undef, i8 -1, i32 8)
; CHECK-NEXT: ret <2 x double> [[TMP1]]
;
%1 = insertelement <2 x double> %b, double 1.000000e+00, i32 1
%2 = tail call <2 x double> @llvm.x86.avx512.mask.add.sd.round(<2 x double> %a, <2 x double> %1, <2 x double> undef, i8 -1, i32 8)
@ -126,9 +123,8 @@ define <2 x double> @test_add_sd_mask(<2 x double> %a, <2 x double> %b, <2 x dou
define <2 x double> @test_add_sd_mask_round(<2 x double> %a, <2 x double> %b, <2 x double> %c, i8 %mask) {
; CHECK-LABEL: @test_add_sd_mask_round(
; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x double> [[C:%.*]], double 1.000000e+00, i32 1
; CHECK-NEXT: [[TMP2:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.add.sd.round(<2 x double> [[A:%.*]], <2 x double> [[B:%.*]], <2 x double> [[TMP1]], i8 [[MASK:%.*]], i32 8)
; CHECK-NEXT: ret <2 x double> [[TMP2]]
; CHECK-NEXT: [[TMP1:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.add.sd.round(<2 x double> [[A:%.*]], <2 x double> [[B:%.*]], <2 x double> [[C:%.*]], i8 [[MASK:%.*]], i32 8)
; CHECK-NEXT: ret <2 x double> [[TMP1]]
;
%1 = insertelement <2 x double> %c, double 1.000000e+00, i32 1
%2 = tail call <2 x double> @llvm.x86.avx512.mask.add.sd.round(<2 x double> %a, <2 x double> %b, <2 x double> %1, i8 %mask, i32 8)
@ -167,9 +163,8 @@ define <4 x float> @test_sub_ss(<4 x float> %a, <4 x float> %b) {
define <4 x float> @test_sub_ss_round(<4 x float> %a, <4 x float> %b) {
; CHECK-LABEL: @test_sub_ss_round(
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[B:%.*]], <4 x float> <float undef, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
; CHECK-NEXT: [[TMP2:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.sub.ss.round(<4 x float> [[A:%.*]], <4 x float> [[TMP1]], <4 x float> undef, i8 -1, i32 8)
; CHECK-NEXT: ret <4 x float> [[TMP2]]
; CHECK-NEXT: [[TMP1:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.sub.ss.round(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]], <4 x float> undef, i8 -1, i32 8)
; CHECK-NEXT: ret <4 x float> [[TMP1]]
;
%1 = insertelement <4 x float> %b, float 1.000000e+00, i32 1
%2 = insertelement <4 x float> %1, float 2.000000e+00, i32 2
@ -199,9 +194,8 @@ define <4 x float> @test_sub_ss_mask(<4 x float> %a, <4 x float> %b, <4 x float>
define <4 x float> @test_sub_ss_mask_round(<4 x float> %a, <4 x float> %b, <4 x float> %c, i8 %mask) {
; CHECK-LABEL: @test_sub_ss_mask_round(
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[C:%.*]], <4 x float> <float undef, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
; CHECK-NEXT: [[TMP2:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.sub.ss.round(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]], <4 x float> [[TMP1]], i8 [[MASK:%.*]], i32 8)
; CHECK-NEXT: ret <4 x float> [[TMP2]]
; CHECK-NEXT: [[TMP1:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.sub.ss.round(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]], <4 x float> [[C:%.*]], i8 [[MASK:%.*]], i32 8)
; CHECK-NEXT: ret <4 x float> [[TMP1]]
;
%1 = insertelement <4 x float> %c, float 1.000000e+00, i32 1
%2 = insertelement <4 x float> %1, float 2.000000e+00, i32 2
@ -244,9 +238,8 @@ define <2 x double> @test_sub_sd(<2 x double> %a, <2 x double> %b) {
define <2 x double> @test_sub_sd_round(<2 x double> %a, <2 x double> %b) {
; CHECK-LABEL: @test_sub_sd_round(
; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x double> [[B:%.*]], double 1.000000e+00, i32 1
; CHECK-NEXT: [[TMP2:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.sub.sd.round(<2 x double> [[A:%.*]], <2 x double> [[TMP1]], <2 x double> undef, i8 -1, i32 8)
; CHECK-NEXT: ret <2 x double> [[TMP2]]
; CHECK-NEXT: [[TMP1:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.sub.sd.round(<2 x double> [[A:%.*]], <2 x double> [[B:%.*]], <2 x double> undef, i8 -1, i32 8)
; CHECK-NEXT: ret <2 x double> [[TMP1]]
;
%1 = insertelement <2 x double> %b, double 1.000000e+00, i32 1
%2 = tail call <2 x double> @llvm.x86.avx512.mask.sub.sd.round(<2 x double> %a, <2 x double> %1, <2 x double> undef, i8 -1, i32 8)
@ -272,9 +265,8 @@ define <2 x double> @test_sub_sd_mask(<2 x double> %a, <2 x double> %b, <2 x dou
define <2 x double> @test_sub_sd_mask_round(<2 x double> %a, <2 x double> %b, <2 x double> %c, i8 %mask) {
; CHECK-LABEL: @test_sub_sd_mask_round(
; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x double> [[C:%.*]], double 1.000000e+00, i32 1
; CHECK-NEXT: [[TMP2:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.sub.sd.round(<2 x double> [[A:%.*]], <2 x double> [[B:%.*]], <2 x double> [[TMP1]], i8 [[MASK:%.*]], i32 8)
; CHECK-NEXT: ret <2 x double> [[TMP2]]
; CHECK-NEXT: [[TMP1:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.sub.sd.round(<2 x double> [[A:%.*]], <2 x double> [[B:%.*]], <2 x double> [[C:%.*]], i8 [[MASK:%.*]], i32 8)
; CHECK-NEXT: ret <2 x double> [[TMP1]]
;
%1 = insertelement <2 x double> %c, double 1.000000e+00, i32 1
%2 = tail call <2 x double> @llvm.x86.avx512.mask.sub.sd.round(<2 x double> %a, <2 x double> %b, <2 x double> %1, i8 %mask, i32 8)
@ -313,9 +305,8 @@ define <4 x float> @test_mul_ss(<4 x float> %a, <4 x float> %b) {
define <4 x float> @test_mul_ss_round(<4 x float> %a, <4 x float> %b) {
; CHECK-LABEL: @test_mul_ss_round(
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[B:%.*]], <4 x float> <float undef, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
; CHECK-NEXT: [[TMP2:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.mul.ss.round(<4 x float> [[A:%.*]], <4 x float> [[TMP1]], <4 x float> undef, i8 -1, i32 8)
; CHECK-NEXT: ret <4 x float> [[TMP2]]
; CHECK-NEXT: [[TMP1:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.mul.ss.round(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]], <4 x float> undef, i8 -1, i32 8)
; CHECK-NEXT: ret <4 x float> [[TMP1]]
;
%1 = insertelement <4 x float> %b, float 1.000000e+00, i32 1
%2 = insertelement <4 x float> %1, float 2.000000e+00, i32 2
@ -345,9 +336,8 @@ define <4 x float> @test_mul_ss_mask(<4 x float> %a, <4 x float> %b, <4 x float>
define <4 x float> @test_mul_ss_mask_round(<4 x float> %a, <4 x float> %b, <4 x float> %c, i8 %mask) {
; CHECK-LABEL: @test_mul_ss_mask_round(
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[C:%.*]], <4 x float> <float undef, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
; CHECK-NEXT: [[TMP2:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.mul.ss.round(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]], <4 x float> [[TMP1]], i8 [[MASK:%.*]], i32 8)
; CHECK-NEXT: ret <4 x float> [[TMP2]]
; CHECK-NEXT: [[TMP1:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.mul.ss.round(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]], <4 x float> [[C:%.*]], i8 [[MASK:%.*]], i32 8)
; CHECK-NEXT: ret <4 x float> [[TMP1]]
;
%1 = insertelement <4 x float> %c, float 1.000000e+00, i32 1
%2 = insertelement <4 x float> %1, float 2.000000e+00, i32 2
@ -390,9 +380,8 @@ define <2 x double> @test_mul_sd(<2 x double> %a, <2 x double> %b) {
define <2 x double> @test_mul_sd_round(<2 x double> %a, <2 x double> %b) {
; CHECK-LABEL: @test_mul_sd_round(
; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x double> [[B:%.*]], double 1.000000e+00, i32 1
; CHECK-NEXT: [[TMP2:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.mul.sd.round(<2 x double> [[A:%.*]], <2 x double> [[TMP1]], <2 x double> undef, i8 -1, i32 8)
; CHECK-NEXT: ret <2 x double> [[TMP2]]
; CHECK-NEXT: [[TMP1:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.mul.sd.round(<2 x double> [[A:%.*]], <2 x double> [[B:%.*]], <2 x double> undef, i8 -1, i32 8)
; CHECK-NEXT: ret <2 x double> [[TMP1]]
;
%1 = insertelement <2 x double> %b, double 1.000000e+00, i32 1
%2 = tail call <2 x double> @llvm.x86.avx512.mask.mul.sd.round(<2 x double> %a, <2 x double> %1, <2 x double> undef, i8 -1, i32 8)
@ -418,9 +407,8 @@ define <2 x double> @test_mul_sd_mask(<2 x double> %a, <2 x double> %b, <2 x dou
define <2 x double> @test_mul_sd_mask_round(<2 x double> %a, <2 x double> %b, <2 x double> %c, i8 %mask) {
; CHECK-LABEL: @test_mul_sd_mask_round(
; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x double> [[C:%.*]], double 1.000000e+00, i32 1
; CHECK-NEXT: [[TMP2:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.mul.sd.round(<2 x double> [[A:%.*]], <2 x double> [[B:%.*]], <2 x double> [[TMP1]], i8 [[MASK:%.*]], i32 8)
; CHECK-NEXT: ret <2 x double> [[TMP2]]
; CHECK-NEXT: [[TMP1:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.mul.sd.round(<2 x double> [[A:%.*]], <2 x double> [[B:%.*]], <2 x double> [[C:%.*]], i8 [[MASK:%.*]], i32 8)
; CHECK-NEXT: ret <2 x double> [[TMP1]]
;
%1 = insertelement <2 x double> %c, double 1.000000e+00, i32 1
%2 = tail call <2 x double> @llvm.x86.avx512.mask.mul.sd.round(<2 x double> %a, <2 x double> %b, <2 x double> %1, i8 %mask, i32 8)
@ -459,9 +447,8 @@ define <4 x float> @test_div_ss(<4 x float> %a, <4 x float> %b) {
define <4 x float> @test_div_ss_round(<4 x float> %a, <4 x float> %b) {
; CHECK-LABEL: @test_div_ss_round(
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[B:%.*]], <4 x float> <float undef, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
; CHECK-NEXT: [[TMP2:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.div.ss.round(<4 x float> [[A:%.*]], <4 x float> [[TMP1]], <4 x float> undef, i8 -1, i32 8)
; CHECK-NEXT: ret <4 x float> [[TMP2]]
; CHECK-NEXT: [[TMP1:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.div.ss.round(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]], <4 x float> undef, i8 -1, i32 8)
; CHECK-NEXT: ret <4 x float> [[TMP1]]
;
%1 = insertelement <4 x float> %b, float 1.000000e+00, i32 1
%2 = insertelement <4 x float> %1, float 2.000000e+00, i32 2
@ -491,9 +478,8 @@ define <4 x float> @test_div_ss_mask(<4 x float> %a, <4 x float> %b, <4 x float>
define <4 x float> @test_div_ss_mask_round(<4 x float> %a, <4 x float> %b, <4 x float> %c, i8 %mask) {
; CHECK-LABEL: @test_div_ss_mask_round(
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[C:%.*]], <4 x float> <float undef, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
; CHECK-NEXT: [[TMP2:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.div.ss.round(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]], <4 x float> [[TMP1]], i8 [[MASK:%.*]], i32 8)
; CHECK-NEXT: ret <4 x float> [[TMP2]]
; CHECK-NEXT: [[TMP1:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.div.ss.round(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]], <4 x float> [[C:%.*]], i8 [[MASK:%.*]], i32 8)
; CHECK-NEXT: ret <4 x float> [[TMP1]]
;
%1 = insertelement <4 x float> %c, float 1.000000e+00, i32 1
%2 = insertelement <4 x float> %1, float 2.000000e+00, i32 2
@ -536,9 +522,8 @@ define <2 x double> @test_div_sd(<2 x double> %a, <2 x double> %b) {
define <2 x double> @test_div_sd_round(<2 x double> %a, <2 x double> %b) {
; CHECK-LABEL: @test_div_sd_round(
; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x double> [[B:%.*]], double 1.000000e+00, i32 1
; CHECK-NEXT: [[TMP2:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.div.sd.round(<2 x double> [[A:%.*]], <2 x double> [[TMP1]], <2 x double> undef, i8 -1, i32 8)
; CHECK-NEXT: ret <2 x double> [[TMP2]]
; CHECK-NEXT: [[TMP1:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.div.sd.round(<2 x double> [[A:%.*]], <2 x double> [[B:%.*]], <2 x double> undef, i8 -1, i32 8)
; CHECK-NEXT: ret <2 x double> [[TMP1]]
;
%1 = insertelement <2 x double> %b, double 1.000000e+00, i32 1
%2 = tail call <2 x double> @llvm.x86.avx512.mask.div.sd.round(<2 x double> %a, <2 x double> %1, <2 x double> undef, i8 -1, i32 8)
@ -564,9 +549,8 @@ define <2 x double> @test_div_sd_mask(<2 x double> %a, <2 x double> %b, <2 x dou
define <2 x double> @test_div_sd_mask_round(<2 x double> %a, <2 x double> %b, <2 x double> %c, i8 %mask) {
; CHECK-LABEL: @test_div_sd_mask_round(
; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x double> [[C:%.*]], double 1.000000e+00, i32 1
; CHECK-NEXT: [[TMP2:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.div.sd.round(<2 x double> [[A:%.*]], <2 x double> [[B:%.*]], <2 x double> [[TMP1]], i8 [[MASK:%.*]], i32 8)
; CHECK-NEXT: ret <2 x double> [[TMP2]]
; CHECK-NEXT: [[TMP1:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.div.sd.round(<2 x double> [[A:%.*]], <2 x double> [[B:%.*]], <2 x double> [[C:%.*]], i8 [[MASK:%.*]], i32 8)
; CHECK-NEXT: ret <2 x double> [[TMP1]]
;
%1 = insertelement <2 x double> %c, double 1.000000e+00, i32 1
%2 = tail call <2 x double> @llvm.x86.avx512.mask.div.sd.round(<2 x double> %a, <2 x double> %b, <2 x double> %1, i8 %mask, i32 8)
@ -590,9 +574,8 @@ declare <4 x float> @llvm.x86.avx512.mask.max.ss.round(<4 x float>, <4 x float>,
define <4 x float> @test_max_ss(<4 x float> %a, <4 x float> %b) {
; CHECK-LABEL: @test_max_ss(
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[B:%.*]], <4 x float> <float undef, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
; CHECK-NEXT: [[TMP2:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.max.ss.round(<4 x float> [[A:%.*]], <4 x float> [[TMP1]], <4 x float> undef, i8 -1, i32 4)
; CHECK-NEXT: ret <4 x float> [[TMP2]]
; CHECK-NEXT: [[TMP1:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.max.ss.round(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]], <4 x float> undef, i8 -1, i32 4)
; CHECK-NEXT: ret <4 x float> [[TMP1]]
;
%1 = insertelement <4 x float> %b, float 1.000000e+00, i32 1
%2 = insertelement <4 x float> %1, float 2.000000e+00, i32 2
@ -603,9 +586,8 @@ define <4 x float> @test_max_ss(<4 x float> %a, <4 x float> %b) {
define <4 x float> @test_max_ss_mask(<4 x float> %a, <4 x float> %b, <4 x float> %c, i8 %mask) {
; CHECK-LABEL: @test_max_ss_mask(
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[C:%.*]], <4 x float> <float undef, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
; CHECK-NEXT: [[TMP2:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.max.ss.round(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]], <4 x float> [[TMP1]], i8 [[MASK:%.*]], i32 4)
; CHECK-NEXT: ret <4 x float> [[TMP2]]
; CHECK-NEXT: [[TMP1:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.max.ss.round(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]], <4 x float> [[C:%.*]], i8 [[MASK:%.*]], i32 4)
; CHECK-NEXT: ret <4 x float> [[TMP1]]
;
%1 = insertelement <4 x float> %c, float 1.000000e+00, i32 1
%2 = insertelement <4 x float> %1, float 2.000000e+00, i32 2
@ -635,9 +617,8 @@ declare <2 x double> @llvm.x86.avx512.mask.max.sd.round(<2 x double>, <2 x doubl
define <2 x double> @test_max_sd(<2 x double> %a, <2 x double> %b) {
; CHECK-LABEL: @test_max_sd(
; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x double> [[B:%.*]], double 1.000000e+00, i32 1
; CHECK-NEXT: [[TMP2:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.max.sd.round(<2 x double> [[A:%.*]], <2 x double> [[TMP1]], <2 x double> undef, i8 -1, i32 4)
; CHECK-NEXT: ret <2 x double> [[TMP2]]
; CHECK-NEXT: [[TMP1:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.max.sd.round(<2 x double> [[A:%.*]], <2 x double> [[B:%.*]], <2 x double> undef, i8 -1, i32 4)
; CHECK-NEXT: ret <2 x double> [[TMP1]]
;
%1 = insertelement <2 x double> %b, double 1.000000e+00, i32 1
%2 = tail call <2 x double> @llvm.x86.avx512.mask.max.sd.round(<2 x double> %a, <2 x double> %1, <2 x double> undef, i8 -1, i32 4)
@ -646,9 +627,8 @@ define <2 x double> @test_max_sd(<2 x double> %a, <2 x double> %b) {
define <2 x double> @test_max_sd_mask(<2 x double> %a, <2 x double> %b, <2 x double> %c, i8 %mask) {
; CHECK-LABEL: @test_max_sd_mask(
; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x double> [[C:%.*]], double 1.000000e+00, i32 1
; CHECK-NEXT: [[TMP2:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.max.sd.round(<2 x double> [[A:%.*]], <2 x double> [[B:%.*]], <2 x double> [[TMP1]], i8 [[MASK:%.*]], i32 4)
; CHECK-NEXT: ret <2 x double> [[TMP2]]
; CHECK-NEXT: [[TMP1:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.max.sd.round(<2 x double> [[A:%.*]], <2 x double> [[B:%.*]], <2 x double> [[C:%.*]], i8 [[MASK:%.*]], i32 4)
; CHECK-NEXT: ret <2 x double> [[TMP1]]
;
%1 = insertelement <2 x double> %c, double 1.000000e+00, i32 1
%2 = tail call <2 x double> @llvm.x86.avx512.mask.max.sd.round(<2 x double> %a, <2 x double> %b, <2 x double> %1, i8 %mask, i32 4)
@ -672,9 +652,8 @@ declare <4 x float> @llvm.x86.avx512.mask.min.ss.round(<4 x float>, <4 x float>,
define <4 x float> @test_min_ss(<4 x float> %a, <4 x float> %b) {
; CHECK-LABEL: @test_min_ss(
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[B:%.*]], <4 x float> <float undef, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
; CHECK-NEXT: [[TMP2:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.min.ss.round(<4 x float> [[A:%.*]], <4 x float> [[TMP1]], <4 x float> undef, i8 -1, i32 4)
; CHECK-NEXT: ret <4 x float> [[TMP2]]
; CHECK-NEXT: [[TMP1:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.min.ss.round(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]], <4 x float> undef, i8 -1, i32 4)
; CHECK-NEXT: ret <4 x float> [[TMP1]]
;
%1 = insertelement <4 x float> %b, float 1.000000e+00, i32 1
%2 = insertelement <4 x float> %1, float 2.000000e+00, i32 2
@ -685,9 +664,8 @@ define <4 x float> @test_min_ss(<4 x float> %a, <4 x float> %b) {
define <4 x float> @test_min_ss_mask(<4 x float> %a, <4 x float> %b, <4 x float> %c, i8 %mask) {
; CHECK-LABEL: @test_min_ss_mask(
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[C:%.*]], <4 x float> <float undef, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
; CHECK-NEXT: [[TMP2:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.min.ss.round(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]], <4 x float> [[TMP1]], i8 [[MASK:%.*]], i32 4)
; CHECK-NEXT: ret <4 x float> [[TMP2]]
; CHECK-NEXT: [[TMP1:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.min.ss.round(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]], <4 x float> [[C:%.*]], i8 [[MASK:%.*]], i32 4)
; CHECK-NEXT: ret <4 x float> [[TMP1]]
;
%1 = insertelement <4 x float> %c, float 1.000000e+00, i32 1
%2 = insertelement <4 x float> %1, float 2.000000e+00, i32 2
@ -717,9 +695,8 @@ declare <2 x double> @llvm.x86.avx512.mask.min.sd.round(<2 x double>, <2 x doubl
define <2 x double> @test_min_sd(<2 x double> %a, <2 x double> %b) {
; CHECK-LABEL: @test_min_sd(
; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x double> [[B:%.*]], double 1.000000e+00, i32 1
; CHECK-NEXT: [[TMP2:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.min.sd.round(<2 x double> [[A:%.*]], <2 x double> [[TMP1]], <2 x double> undef, i8 -1, i32 4)
; CHECK-NEXT: ret <2 x double> [[TMP2]]
; CHECK-NEXT: [[TMP1:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.min.sd.round(<2 x double> [[A:%.*]], <2 x double> [[B:%.*]], <2 x double> undef, i8 -1, i32 4)
; CHECK-NEXT: ret <2 x double> [[TMP1]]
;
%1 = insertelement <2 x double> %b, double 1.000000e+00, i32 1
%2 = tail call <2 x double> @llvm.x86.avx512.mask.min.sd.round(<2 x double> %a, <2 x double> %1, <2 x double> undef, i8 -1, i32 4)
@ -728,9 +705,8 @@ define <2 x double> @test_min_sd(<2 x double> %a, <2 x double> %b) {
define <2 x double> @test_min_sd_mask(<2 x double> %a, <2 x double> %b, <2 x double> %c, i8 %mask) {
; CHECK-LABEL: @test_min_sd_mask(
; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x double> [[C:%.*]], double 1.000000e+00, i32 1
; CHECK-NEXT: [[TMP2:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.min.sd.round(<2 x double> [[A:%.*]], <2 x double> [[B:%.*]], <2 x double> [[TMP1]], i8 [[MASK:%.*]], i32 4)
; CHECK-NEXT: ret <2 x double> [[TMP2]]
; CHECK-NEXT: [[TMP1:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.min.sd.round(<2 x double> [[A:%.*]], <2 x double> [[B:%.*]], <2 x double> [[C:%.*]], i8 [[MASK:%.*]], i32 4)
; CHECK-NEXT: ret <2 x double> [[TMP1]]
;
%1 = insertelement <2 x double> %c, double 1.000000e+00, i32 1
%2 = tail call <2 x double> @llvm.x86.avx512.mask.min.sd.round(<2 x double> %a, <2 x double> %b, <2 x double> %1, i8 %mask, i32 4)