Move WindowsDYLD to the Plugins/DynamicLoader directory.
Summary: This commit moves the Windows DyanamicLoader to the common DynamicLoader directory. This is required to remote debug Windows targets. This commit also initializes the Windows DYLD plugin in SystemInitializerCommon (similarly to both POSIX and MacOSX DYLD plugins) so that we can automatically instantiate this class when connected to a windows process. Test Plan: Build. Reviewers: zturner Subscribers: lldb-commits, abdulras Differential Revision: http://reviews.llvm.org/D10882 llvm-svn: 241697
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e008391ea2
commit
38a1b7ea58
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@ -19,6 +19,7 @@ set( LLDB_USED_LIBS
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lldbPluginDynamicLoaderStatic
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lldbPluginDynamicLoaderPosixDYLD
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lldbPluginDynamicLoaderHexagonDYLD
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lldbPluginDynamicLoaderWindowsDYLD
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lldbPluginObjectFileELF
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lldbPluginObjectFileJIT
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@ -58,7 +58,6 @@
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#if defined(_MSC_VER)
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#include "lldb/Host/windows/windows.h"
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#include "Plugins/Process/Windows/DynamicLoaderWindows.h"
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#include "Plugins/Process/Windows/ProcessWindows.h"
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#endif
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@ -264,7 +263,6 @@ SystemInitializerFull::Initialize()
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RenderScriptRuntime::Initialize();
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#if defined(_MSC_VER)
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DynamicLoaderWindows::Initialize();
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ProcessWindows::Initialize();
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#endif
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#if defined(__FreeBSD__)
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@ -369,9 +367,6 @@ SystemInitializerFull::Terminate()
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ProcessKDP::Terminate();
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SymbolVendorMacOSX::Terminate();
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#endif
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#if defined(_MSC_VER)
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DynamicLoaderWindows::Terminate();
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#endif
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#if defined(__FreeBSD__)
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ProcessFreeBSD::Terminate();
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@ -17,6 +17,7 @@
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#include "Plugins/DynamicLoader/MacOSX-DYLD/DynamicLoaderMacOSXDYLD.h"
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#include "Plugins/DynamicLoader/POSIX-DYLD/DynamicLoaderPOSIXDYLD.h"
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#include "Plugins/DynamicLoader/Windows-DYLD/DynamicLoaderWindowsDYLD.h"
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#include "Plugins/Instruction/ARM/EmulateInstructionARM.h"
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#include "Plugins/Instruction/MIPS/EmulateInstructionMIPS.h"
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#include "Plugins/Instruction/MIPS64/EmulateInstructionMIPS64.h"
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@ -106,6 +107,7 @@ SystemInitializerCommon::Initialize()
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ObjectFileELF::Initialize();
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ObjectFilePECOFF::Initialize();
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DynamicLoaderPOSIXDYLD::Initialize();
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DynamicLoaderWindowsDYLD::Initialize();
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platform_freebsd::PlatformFreeBSD::Initialize();
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platform_linux::PlatformLinux::Initialize();
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PlatformWindows::Initialize();
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@ -152,6 +154,7 @@ SystemInitializerCommon::Terminate()
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ObjectFileELF::Terminate();
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ObjectFilePECOFF::Terminate();
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DynamicLoaderPOSIXDYLD::Terminate();
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DynamicLoaderWindowsDYLD::Terminate();
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platform_freebsd::PlatformFreeBSD::Terminate();
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platform_linux::PlatformLinux::Terminate();
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PlatformWindows::Terminate();
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@ -2,8 +2,8 @@ add_subdirectory(MacOSX-DYLD)
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add_subdirectory(POSIX-DYLD)
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add_subdirectory(Static)
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add_subdirectory(Hexagon-DYLD)
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add_subdirectory(Windows-DYLD)
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if (CMAKE_SYSTEM_NAME MATCHES "Darwin")
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add_subdirectory(Darwin-Kernel)
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endif()
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@ -0,0 +1,5 @@
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set(LLVM_NO_RTTI 1)
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add_lldb_library(lldbPluginDynamicLoaderWindowsDYLD
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DynamicLoaderWindowsDYLD.cpp
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)
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@ -1,4 +1,4 @@
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//===-- DynamicLoaderWindows.cpp --------------------------------*- C++ -*-===//
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//===-- DynamicLoaderWindowsDYLD.cpp --------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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@ -7,8 +7,7 @@
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//
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//===----------------------------------------------------------------------===//
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#include "DynamicLoaderWindows.h"
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#include "ProcessWindowsLog.h"
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#include "DynamicLoaderWindowsDYLD.h"
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#include "lldb/Core/PluginManager.h"
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#include "lldb/Target/Process.h"
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@ -19,42 +18,43 @@
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using namespace lldb;
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using namespace lldb_private;
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DynamicLoaderWindows::DynamicLoaderWindows(Process *process)
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DynamicLoaderWindowsDYLD::DynamicLoaderWindowsDYLD(Process *process)
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: DynamicLoader(process)
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{
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}
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DynamicLoaderWindows::~DynamicLoaderWindows()
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DynamicLoaderWindowsDYLD::~DynamicLoaderWindowsDYLD()
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{
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}
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void DynamicLoaderWindows::Initialize()
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void DynamicLoaderWindowsDYLD::Initialize()
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{
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PluginManager::RegisterPlugin(GetPluginNameStatic(),
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GetPluginDescriptionStatic(),
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CreateInstance);
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}
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void DynamicLoaderWindows::Terminate()
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void DynamicLoaderWindowsDYLD::Terminate()
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{
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}
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ConstString DynamicLoaderWindows::GetPluginNameStatic()
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ConstString DynamicLoaderWindowsDYLD::GetPluginNameStatic()
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{
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static ConstString g_plugin_name("windows-dyld");
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return g_plugin_name;
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}
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const char *DynamicLoaderWindows::GetPluginDescriptionStatic()
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const char *DynamicLoaderWindowsDYLD::GetPluginDescriptionStatic()
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{
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return "Dynamic loader plug-in that watches for shared library "
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"loads/unloads in Windows processes.";
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}
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DynamicLoader *DynamicLoaderWindows::CreateInstance(Process *process, bool force)
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DynamicLoader *DynamicLoaderWindowsDYLD::CreateInstance(Process *process, bool force)
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{
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bool should_create = force;
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if (!should_create)
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@ -65,38 +65,38 @@ DynamicLoader *DynamicLoaderWindows::CreateInstance(Process *process, bool force
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}
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if (should_create)
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return new DynamicLoaderWindows (process);
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return new DynamicLoaderWindowsDYLD (process);
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return nullptr;
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}
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void DynamicLoaderWindows::DidAttach()
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void DynamicLoaderWindowsDYLD::DidAttach()
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{
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}
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void DynamicLoaderWindows::DidLaunch()
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void DynamicLoaderWindowsDYLD::DidLaunch()
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{
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}
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Error DynamicLoaderWindows::CanLoadImage()
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Error DynamicLoaderWindowsDYLD::CanLoadImage()
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{
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return Error();
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}
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ConstString DynamicLoaderWindows::GetPluginName()
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ConstString DynamicLoaderWindowsDYLD::GetPluginName()
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{
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return GetPluginNameStatic();
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}
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uint32_t DynamicLoaderWindows::GetPluginVersion()
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uint32_t DynamicLoaderWindowsDYLD::GetPluginVersion()
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{
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return 1;
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}
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ThreadPlanSP
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DynamicLoaderWindows::GetStepThroughTrampolinePlan(Thread &thread, bool stop)
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DynamicLoaderWindowsDYLD::GetStepThroughTrampolinePlan(Thread &thread, bool stop)
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{
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return ThreadPlanSP();
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}
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}
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@ -1,4 +1,4 @@
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//===-- DynamicLoaderWindows.h ----------------------------------*- C++ -*-===//
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//===-- DynamicLoaderWindowsDYLDh ----------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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//
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//===----------------------------------------------------------------------===//
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#ifndef liblldb_Plugins_Process_Windows_DynamicLoaderWindows_H_
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#define liblldb_Plugins_Process_Windows_DynamicLoaderWindows_H_
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#ifndef liblldb_Plugins_Process_Windows_DynamicLoaderWindowsDYLD_H_
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#define liblldb_Plugins_Process_Windows_DynamicLoaderWindowsDYLD_H_
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#include "lldb/lldb-forward.h"
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#include "lldb/Target/DynamicLoader.h"
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namespace lldb_private
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{
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class DynamicLoaderWindows : public DynamicLoader
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class DynamicLoaderWindowsDYLD : public DynamicLoader
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{
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public:
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DynamicLoaderWindows(Process *process);
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virtual ~DynamicLoaderWindows();
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DynamicLoaderWindowsDYLD(Process *process);
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virtual ~DynamicLoaderWindowsDYLD();
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static void Initialize();
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static void Terminate();
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@ -5,7 +5,6 @@ include_directories(../Utility)
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set(PROC_WINDOWS_SOURCES
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DebuggerThread.cpp
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DynamicLoaderWindows.cpp
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LocalDebugDelegate.cpp
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ProcessWindows.cpp
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ProcessWindowsLog.cpp
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