Experimental TBAA support for enum types.

llvm-svn: 116613
This commit is contained in:
Dan Gohman 2010-10-15 20:23:12 +00:00
parent 90f74fe16a
commit 2e29eb5a4b
3 changed files with 38 additions and 7 deletions

View File

@ -83,7 +83,8 @@ CodeGenModule::CodeGenModule(ASTContext &C, const CodeGenOptions &CGO,
// Enable TBAA unless it's suppressed.
if (!CodeGenOpts.RelaxedAliasing && CodeGenOpts.OptimizationLevel > 0)
TBAA = new CodeGenTBAA(Context, VMContext, getLangOptions());
TBAA = new CodeGenTBAA(Context, VMContext, getLangOptions(),
ABI.getMangleContext());
// If debug info generation is enabled, create the CGDebugInfo object.
DebugInfo = CodeGenOpts.DebugInfo ? new CGDebugInfo(*this) : 0;

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@ -12,6 +12,7 @@
//===----------------------------------------------------------------------===//
#include "CodeGenTBAA.h"
#include "Mangle.h"
#include "clang/AST/ASTContext.h"
#include "llvm/LLVMContext.h"
#include "llvm/Metadata.h"
@ -19,14 +20,15 @@ using namespace clang;
using namespace CodeGen;
CodeGenTBAA::CodeGenTBAA(ASTContext &Ctx, llvm::LLVMContext& VMContext,
const LangOptions &Features)
: Context(Ctx), VMContext(VMContext), Features(Features), Root(0), Char(0) {
const LangOptions &Features, MangleContext &MContext)
: Context(Ctx), VMContext(VMContext), Features(Features), MContext(MContext),
Root(0), Char(0) {
}
CodeGenTBAA::~CodeGenTBAA() {
}
llvm::MDNode *CodeGenTBAA::getTBAAInfoForNamedType(const char *NameStr,
llvm::MDNode *CodeGenTBAA::getTBAAInfoForNamedType(llvm::StringRef NameStr,
llvm::MDNode *Parent) {
llvm::Value *Ops[] = {
llvm::MDString::get(VMContext, NameStr),
@ -85,6 +87,32 @@ CodeGenTBAA::getTBAAInfo(QualType QTy) {
if (Ty->isPointerType())
return MetadataCache[Ty] = getTBAAInfoForNamedType("TBAA.pointer", Char);
// Enum types are distinct types. In C++ they have "underlying types",
// however they aren't related for TBAA.
if (const EnumType *ETy = dyn_cast<EnumType>(Ty)) {
// In C mode, two anonymous enums are compatible iff their members
// are the same -- see C99 6.2.7p1. For now, be conservative. We could
// theoretically implement this by combining information about all the
// members into a single identifying MDNode.
if (!Features.CPlusPlus &&
ETy->getDecl()->getTypedefForAnonDecl())
return MetadataCache[Ty] = Char;
// In C++ mode, types have linkage, so we can rely on the ODR and
// on their mangled names, if they're external.
// TODO: Is there a way to get a program-wide unique name for a
// decl with local linkage or no linkage?
if (Features.CPlusPlus &&
ETy->getDecl()->getLinkage() != ExternalLinkage)
return MetadataCache[Ty] = Char;
// TODO: This is using the RTTI name. Is there a better way to get
// a unique string for a type?
llvm::SmallString<256> OutName;
MContext.mangleCXXRTTIName(QualType(ETy, 0), OutName);
return MetadataCache[Ty] = getTBAAInfoForNamedType(OutName, Char);
}
// For now, handle any other kind of type conservatively.
return MetadataCache[Ty] = Char;
}

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@ -29,7 +29,7 @@ namespace clang {
class Type;
namespace CodeGen {
class CGCXXABI;
class MangleContext;
class CGRecordLayout;
/// CodeGenTBAA - This class organizes the cross-module state that is used
@ -38,6 +38,7 @@ class CodeGenTBAA {
ASTContext &Context;
llvm::LLVMContext& VMContext;
const LangOptions &Features;
MangleContext &MContext;
/// MetadataCache - This maps clang::Types to llvm::MDNodes describing them.
llvm::DenseMap<const Type *, llvm::MDNode *> MetadataCache;
@ -50,12 +51,13 @@ class CodeGenTBAA {
/// considered to be equivalent to it.
llvm::MDNode *Char;
llvm::MDNode *getTBAAInfoForNamedType(const char *NameStr,
llvm::MDNode *getTBAAInfoForNamedType(llvm::StringRef NameStr,
llvm::MDNode *Parent);
public:
CodeGenTBAA(ASTContext &Ctx, llvm::LLVMContext &VMContext,
const LangOptions &Features);
const LangOptions &Features,
MangleContext &MContext);
~CodeGenTBAA();
llvm::MDNode *getTBAAInfo(QualType QTy);