[TSan][libdispatch] Port gcd-sync-block-copy.mm to C++

Summary:
Apparently, it makes a difference on where a block lives depending on if
it's passed "inline" versus assigned and then passed via a variable.
Both tests in this commit now give a signal, if `Block_copy` is used in
`dispatch_sync`.

Since these tests use different mechanisms (Objective-C retain versus
C++ copy constructor) as proxies to observe if the block was copied, we
should keep both of them.

Commit, that first avoided the unnecessary copy:
faef7d034a

Subscribers: kubamracek, #sanitizers, llvm-commits

Tags: #sanitizers, #llvm

Differential Revision: https://reviews.llvm.org/D60639

llvm-svn: 358469
This commit is contained in:
Julian Lettner 2019-04-16 01:34:38 +00:00
parent 3ad162bbeb
commit 2632643454
2 changed files with 52 additions and 3 deletions

View File

@ -1,9 +1,9 @@
// This test verifies that dispatch_sync() doesn't actually copy the block under TSan (without TSan, it doesn't).
// RUN: %clang_tsan -fno-sanitize=thread %s -o %t_no_tsan -framework Foundation
// RUN: %run %t_no_tsan 2>&1 | FileCheck %s
// RUN: %clang_tsan %s -o %t_no_tsan -framework Foundation -fno-sanitize=thread
// RUN: %clang_tsan %s -o %t_with_tsan -framework Foundation
// RUN: %run %t_no_tsan 2>&1 | FileCheck %s
// RUN: %run %t_with_tsan 2>&1 | FileCheck %s
#import <Foundation/Foundation.h>
@ -22,9 +22,13 @@
int main(int argc, const char* argv[]) {
dispatch_queue_t q = dispatch_queue_create("my.queue", NULL);
id object = [[MyClass alloc] init];
void (^block)(void) = ^ {
NSLog(@"%@", object);
};
dispatch_sync(q, ^{
NSLog(@"%@", object);
});
dispatch_sync(q, block);
[object release];
NSLog(@"Done.");
return 0;

View File

@ -0,0 +1,45 @@
// This test verifies that dispatch_sync() doesn't actually copy the block under TSan (without TSan, it doesn't).
// RUN: %clangxx_tsan %s -o %t_no_tsan -fno-sanitize=thread
// RUN: %clangxx_tsan %s -o %t_with_tsan
// RUN: %run %t_no_tsan 2>&1 | FileCheck %s
// RUN: %run %t_with_tsan 2>&1 | FileCheck %s --implicit-check-not='ThreadSanitizer'
#include <dispatch/dispatch.h>
#include <stdio.h>
struct MyClass {
static int copyCount;
static void printCopyCount() {
fprintf(stderr, "copyCount = %d\n", copyCount);
}
MyClass(){};
MyClass(const MyClass &obj) { copyCount++; };
void foo() const {
fprintf(stderr, "MyClass::foo\n");
}
};
int MyClass::copyCount = 0;
int main(int argc, const char* argv[]) {
dispatch_queue_t q = dispatch_queue_create("my.queue", NULL);
MyClass obj;
MyClass::printCopyCount();
void (^block)(void) = ^{
obj.foo();
};
MyClass::printCopyCount();
dispatch_sync(q, block);
MyClass::printCopyCount();
fprintf(stderr, "Done.\n");
return 0;
}
// CHECK: copyCount = 0
// CHECK: copyCount = 1
// CHECK: MyClass::foo
// CHECK: copyCount = 1
// CHECK: Done.