Lock the access to the BreakpointLocationCollection.

I was investigating an odd crash in lldb when the breakpoint site
goes to bump the hit counts of the locations it implements.  I noticed
that the BreakpointLocationCollection wasn't locking itself for access and
modification.  I don't see how that can cause the crash I'm seeing, but still
this is the right thing to do...

<rdar://problem/25178205>

llvm-svn: 270939
This commit is contained in:
Jim Ingham 2016-05-26 23:55:04 +00:00
parent 13683c65cd
commit 1cf8f5937a
2 changed files with 13 additions and 2 deletions

View File

@ -13,6 +13,8 @@
// C Includes
// C++ Includes
#include <vector>
#include <mutex>
// Other libraries and framework includes
// Project includes
#include "lldb/lldb-private.h"
@ -201,7 +203,8 @@ private:
collection::const_iterator
GetIDPairConstIterator(lldb::break_id_t break_id, lldb::break_id_t break_loc_id) const;
collection m_break_loc_collection;
collection m_break_loc_collection;
mutable std::mutex m_collection_mutex;
public:
typedef AdaptedIterable<collection, lldb::BreakpointLocationSP, vector_adapter> BreakpointLocationCollectionIterable;

View File

@ -26,7 +26,8 @@ using namespace lldb_private;
// BreakpointLocationCollection constructor
//----------------------------------------------------------------------
BreakpointLocationCollection::BreakpointLocationCollection() :
m_break_loc_collection()
m_break_loc_collection(),
m_collection_mutex()
{
}
@ -40,6 +41,7 @@ BreakpointLocationCollection::~BreakpointLocationCollection()
void
BreakpointLocationCollection::Add(const BreakpointLocationSP &bp_loc)
{
std::lock_guard<std::mutex> guard(m_collection_mutex);
BreakpointLocationSP old_bp_loc = FindByIDPair (bp_loc->GetBreakpoint().GetID(), bp_loc->GetID());
if (!old_bp_loc.get())
m_break_loc_collection.push_back(bp_loc);
@ -48,6 +50,7 @@ BreakpointLocationCollection::Add(const BreakpointLocationSP &bp_loc)
bool
BreakpointLocationCollection::Remove (lldb::break_id_t bp_id, lldb::break_id_t bp_loc_id)
{
std::lock_guard<std::mutex> guard(m_collection_mutex);
collection::iterator pos = GetIDPairIterator(bp_id, bp_loc_id); // Predicate
if (pos != m_break_loc_collection.end())
{
@ -117,6 +120,7 @@ BreakpointLocationCollection::FindByIDPair (lldb::break_id_t break_id, lldb::bre
BreakpointLocationSP
BreakpointLocationCollection::GetByIndex (size_t i)
{
std::lock_guard<std::mutex> guard(m_collection_mutex);
BreakpointLocationSP stop_sp;
if (i < m_break_loc_collection.size())
stop_sp = m_break_loc_collection[i];
@ -127,6 +131,7 @@ BreakpointLocationCollection::GetByIndex (size_t i)
const BreakpointLocationSP
BreakpointLocationCollection::GetByIndex (size_t i) const
{
std::lock_guard<std::mutex> guard(m_collection_mutex);
BreakpointLocationSP stop_sp;
if (i < m_break_loc_collection.size())
stop_sp = m_break_loc_collection[i];
@ -156,6 +161,7 @@ BreakpointLocationCollection::ShouldStop (StoppointCallbackContext *context)
bool
BreakpointLocationCollection::ValidForThisThread (Thread *thread)
{
std::lock_guard<std::mutex> guard(m_collection_mutex);
collection::iterator pos,
begin = m_break_loc_collection.begin(),
end = m_break_loc_collection.end();
@ -171,6 +177,7 @@ BreakpointLocationCollection::ValidForThisThread (Thread *thread)
bool
BreakpointLocationCollection::IsInternal () const
{
std::lock_guard<std::mutex> guard(m_collection_mutex);
collection::const_iterator pos,
begin = m_break_loc_collection.begin(),
end = m_break_loc_collection.end();
@ -191,6 +198,7 @@ BreakpointLocationCollection::IsInternal () const
void
BreakpointLocationCollection::GetDescription (Stream *s, lldb::DescriptionLevel level)
{
std::lock_guard<std::mutex> guard(m_collection_mutex);
collection::iterator pos,
begin = m_break_loc_collection.begin(),
end = m_break_loc_collection.end();