Introduce a CharUnits FieldOffsetInChars variable in AppendField() to

replace some uses of FieldOffsetInBytes. The remaining uses of
FieldOffsetInBytes will be replaced once NextFieldOffsetInBytes is converted
to CharUnits. No change in functionality intended.

llvm-svn: 127641
This commit is contained in:
Ken Dyck 2011-03-15 01:09:02 +00:00
parent 5c25a92011
commit 1c80fd1346
1 changed files with 7 additions and 3 deletions

View File

@ -77,7 +77,11 @@ private:
bool ConstStructBuilder::
AppendField(const FieldDecl *Field, uint64_t FieldOffset,
llvm::Constant *InitCst) {
uint64_t FieldOffsetInBytes = FieldOffset / 8;
const ASTContext &Context = CGM.getContext();
CharUnits FieldOffsetInChars = Context.toCharUnitsFromBits(FieldOffset);
uint64_t FieldOffsetInBytes = FieldOffsetInChars.getQuantity();
assert(NextFieldOffsetInBytes <= FieldOffsetInBytes
&& "Field offset mismatch!");
@ -100,9 +104,9 @@ AppendField(const FieldDecl *Field, uint64_t FieldOffset,
if (AlignedNextFieldOffsetInBytes < FieldOffsetInBytes) {
// We need to append padding.
AppendPadding(
CharUnits::fromQuantity(FieldOffsetInBytes - NextFieldOffsetInBytes));
FieldOffsetInChars - CharUnits::fromQuantity(NextFieldOffsetInBytes));
assert(NextFieldOffsetInBytes == FieldOffsetInBytes &&
assert(NextFieldOffsetInBytes == FieldOffsetInChars.getQuantity() &&
"Did not add enough padding!");
AlignedNextFieldOffsetInBytes = NextFieldOffsetInBytes;