don't emit the symbol name twice for local bss and common
symbols. For example, don't emit: .comm _i,4,2 ## @i ## @i instead emit: .comm _i,4,2 ## @i llvm-svn: 130192
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@ -289,12 +289,6 @@ void AsmPrinter::EmitGlobalVariable(const GlobalVariable *GV) {
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if (GVKind.isCommon() || GVKind.isBSSLocal()) {
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if (Size == 0) Size = 1; // .comm Foo, 0 is undefined, avoid it.
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if (isVerbose()) {
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WriteAsOperand(OutStreamer.GetCommentOS(), GV,
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/*PrintType=*/false, GV->getParent());
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OutStreamer.GetCommentOS() << '\n';
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}
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// Handle common symbols.
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if (GVKind.isCommon()) {
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unsigned Align = 1 << AlignLog;
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@ -10,7 +10,7 @@
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@STRIDE = internal global i32 8
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; ASM: .type array00,%object @ @array00
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; ASM-NEXT: .lcomm array00,80 @ @array00
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; ASM-NEXT: .lcomm array00,80
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; ASM-NEXT: .type _MergedGlobals,%object @ @_MergedGlobals
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