don't emit the symbol name twice for local bss and common

symbols.  For example, don't emit:
        .comm   _i,4,2                  ## @i
                                        ## @i

instead emit:
        .comm   _i,4,2                  ## @i

llvm-svn: 130192
This commit is contained in:
Chris Lattner 2011-04-26 06:14:13 +00:00
parent 68d2218978
commit 189ca1498f
2 changed files with 1 additions and 7 deletions

View File

@ -289,12 +289,6 @@ void AsmPrinter::EmitGlobalVariable(const GlobalVariable *GV) {
if (GVKind.isCommon() || GVKind.isBSSLocal()) {
if (Size == 0) Size = 1; // .comm Foo, 0 is undefined, avoid it.
if (isVerbose()) {
WriteAsOperand(OutStreamer.GetCommentOS(), GV,
/*PrintType=*/false, GV->getParent());
OutStreamer.GetCommentOS() << '\n';
}
// Handle common symbols.
if (GVKind.isCommon()) {
unsigned Align = 1 << AlignLog;

View File

@ -10,7 +10,7 @@
@STRIDE = internal global i32 8
; ASM: .type array00,%object @ @array00
; ASM-NEXT: .lcomm array00,80 @ @array00
; ASM-NEXT: .lcomm array00,80
; ASM-NEXT: .type _MergedGlobals,%object @ @_MergedGlobals