Add EvalCallExpr interface to checker, and migrate the no-return function

handler to this interface.
GRExprEngine::CheckerEvalCall() will return true if one of the checkers has
processed the node. In the future this might return void when we have some 
default checker.

llvm-svn: 90755
This commit is contained in:
Zhongxing Xu 2009-12-07 09:17:35 +00:00
parent 7bc9bb3555
commit 175447f743
6 changed files with 152 additions and 59 deletions

View File

@ -174,6 +174,14 @@ private:
return EvalNilReceiver(C, ME);
}
bool GR_EvalCallExpr(ExplodedNodeSet &Dst, GRStmtNodeBuilder &Builder,
GRExprEngine &Eng, const CallExpr *CE,
ExplodedNode *Pred, void *tag) {
CheckerContext C(Dst, Builder, Eng, Pred, tag, ProgramPoint::PostStmtKind,
CE);
return EvalCallExpr(C, CE);
}
// FIXME: Remove the 'tag' option.
void GR_VisitBind(ExplodedNodeSet &Dst,
GRStmtNodeBuilder &Builder, GRExprEngine &Eng,
@ -229,6 +237,10 @@ public:
virtual bool EvalNilReceiver(CheckerContext &C, const ObjCMessageExpr *ME) {
return false;
}
virtual bool EvalCallExpr(CheckerContext &C, const CallExpr *CE) {
return false;
}
};
} // end clang namespace

View File

@ -212,6 +212,10 @@ protected:
void CheckerVisit(Stmt *S, ExplodedNodeSet &Dst, ExplodedNodeSet &Src,
bool isPrevisit);
bool CheckerEvalCall(const CallExpr *CE,
ExplodedNodeSet &Dst,
ExplodedNode *Pred);
void CheckerEvalNilReceiver(const ObjCMessageExpr *ME,
ExplodedNodeSet &Dst,
const GRState *state,

View File

@ -36,6 +36,7 @@ add_clang_library(clangAnalysis
MallocChecker.cpp
ManagerRegistry.cpp
MemRegion.cpp
NoReturnFunctionChecker.cpp
NSAutoreleasePoolChecker.cpp
NSErrorChecker.cpp
PathDiagnostic.cpp

View File

@ -158,6 +158,27 @@ void GRExprEngine::CheckerEvalNilReceiver(const ObjCMessageExpr *ME,
}
}
// CheckerEvalCall returns true if one of the checkers processed the node.
// This may return void when all call evaluation logic goes to some checker
// in the future.
bool GRExprEngine::CheckerEvalCall(const CallExpr *CE,
ExplodedNodeSet &Dst,
ExplodedNode *Pred) {
bool Evaluated = false;
for (CheckersOrdered::iterator I=Checkers.begin(),E=Checkers.end();I!=E;++I) {
void *tag = I->first;
Checker *checker = I->second;
if (checker->GR_EvalCallExpr(Dst, *Builder, *this, CE, Pred, tag)) {
Evaluated = true;
break;
}
}
return Evaluated;
}
// FIXME: This is largely copy-paste from CheckerVisit(). Need to
// unify.
void GRExprEngine::CheckerVisitBind(const Stmt *AssignE, const Stmt *StoreE,
@ -220,6 +241,9 @@ static void RegisterInternalChecks(GRExprEngine &Eng) {
RegisterUndefinedAssignmentChecker(Eng);
RegisterUndefBranchChecker(Eng);
RegisterUndefResultChecker(Eng);
// This is not a checker yet.
RegisterNoReturnFunctionChecker(Eng);
}
GRExprEngine::GRExprEngine(AnalysisManager &mgr)
@ -1516,45 +1540,6 @@ static bool EvalOSAtomic(ExplodedNodeSet& Dst,
//===----------------------------------------------------------------------===//
// Transfer function: Function calls.
//===----------------------------------------------------------------------===//
static void MarkNoReturnFunction(const FunctionDecl *FD, CallExpr *CE,
const GRState *state,
GRStmtNodeBuilder *Builder) {
if (!FD)
return;
if (FD->getAttr<NoReturnAttr>() ||
FD->getAttr<AnalyzerNoReturnAttr>())
Builder->BuildSinks = true;
else {
// HACK: Some functions are not marked noreturn, and don't return.
// Here are a few hardwired ones. If this takes too long, we can
// potentially cache these results.
using llvm::StringRef;
bool BuildSinks
= llvm::StringSwitch<bool>(StringRef(FD->getIdentifier()->getName()))
.Case("exit", true)
.Case("panic", true)
.Case("error", true)
.Case("Assert", true)
// FIXME: This is just a wrapper around throwing an exception.
// Eventually inter-procedural analysis should handle this easily.
.Case("ziperr", true)
.Case("assfail", true)
.Case("db_error", true)
.Case("__assert", true)
.Case("__assert_rtn", true)
.Case("__assert_fail", true)
.Case("dtrace_assfail", true)
.Case("yy_fatal_error", true)
.Case("_XCAssertionFailureHandler", true)
.Case("_DTAssertionFailureHandler", true)
.Case("_TSAssertionFailureHandler", true)
.Default(false);
if (BuildSinks)
Builder->BuildSinks = true;
}
}
bool GRExprEngine::EvalBuiltinFunction(const FunctionDecl *FD, CallExpr *CE,
ExplodedNode *Pred,
@ -1666,32 +1651,41 @@ void GRExprEngine::VisitCallRec(CallExpr* CE, ExplodedNode* Pred,
SaveAndRestore<bool> OldSink(Builder->BuildSinks);
const FunctionDecl* FD = L.getAsFunctionDecl();
MarkNoReturnFunction(FD, CE, state, Builder);
ExplodedNodeSet DstTmp3, DstChecker, DstOther;
// Evaluate the call.
if (EvalBuiltinFunction(FD, CE, *DI, Dst))
continue;
// If the callee is processed by a checker, skip the rest logic.
if (CheckerEvalCall(CE, DstChecker, *DI))
DstTmp3 = DstChecker;
else {
//MarkNoReturnFunction(FD, CE, state, Builder);
// Dispatch to the plug-in transfer function.
SaveOr OldHasGen(Builder->HasGeneratedNode);
Pred = *DI;
// Evaluate the call.
if (EvalBuiltinFunction(FD, CE, *DI, Dst))
continue;
// Dispatch to transfer function logic to handle the call itself.
// FIXME: Allow us to chain together transfer functions.
assert(Builder && "GRStmtNodeBuilder must be defined.");
ExplodedNodeSet DstTmp;
// Dispatch to the plug-in transfer function.
SaveOr OldHasGen(Builder->HasGeneratedNode);
Pred = *DI;
// Dispatch to transfer function logic to handle the call itself.
// FIXME: Allow us to chain together transfer functions.
assert(Builder && "GRStmtNodeBuilder must be defined.");
if (!EvalOSAtomic(DstTmp, *this, *Builder, CE, L, Pred))
getTF().EvalCall(DstTmp, *this, *Builder, CE, L, Pred);
// Handle the case where no nodes where generated. Auto-generate that
// contains the updated state if we aren't generating sinks.
if (!Builder->BuildSinks && DstTmp.empty() &&
!Builder->HasGeneratedNode)
MakeNode(DstTmp, CE, Pred, state);
if (!EvalOSAtomic(DstOther, *this, *Builder, CE, L, Pred))
getTF().EvalCall(DstOther, *this, *Builder, CE, L, Pred);
// Handle the case where no nodes where generated. Auto-generate that
// contains the updated state if we aren't generating sinks.
if (!Builder->BuildSinks && DstTmp3.empty() &&
!Builder->HasGeneratedNode)
MakeNode(DstOther, CE, Pred, state);
DstTmp3 = DstOther;
}
// Perform the post-condition check of the CallExpr.
CheckerVisit(CE, Dst, DstTmp, false);
CheckerVisit(CE, Dst, DstTmp3, false);
}
}

View File

@ -37,5 +37,7 @@ void RegisterUndefinedAssignmentChecker(GRExprEngine &Eng);
void RegisterUndefBranchChecker(GRExprEngine &Eng);
void RegisterUndefResultChecker(GRExprEngine &Eng);
void RegisterNoReturnFunctionChecker(GRExprEngine &Eng);
} // end clang namespace
#endif

View File

@ -0,0 +1,80 @@
//=== NoReturnFunctionChecker.cpp -------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This defines NoReturnFunctionChecker, which evaluates functions that do not
// return to the caller.
//
//===----------------------------------------------------------------------===//
#include "GRExprEngineInternalChecks.h"
#include "clang/Analysis/PathSensitive/Checker.h"
#include "llvm/ADT/StringSwitch.h"
using namespace clang;
namespace {
class NoReturnFunctionChecker : public Checker {
public:
static void *getTag() { static int tag = 0; return &tag; }
virtual bool EvalCallExpr(CheckerContext &C, const CallExpr *CE);
};
}
void clang::RegisterNoReturnFunctionChecker(GRExprEngine &Eng) {
Eng.registerCheck(new NoReturnFunctionChecker());
}
bool NoReturnFunctionChecker::EvalCallExpr(CheckerContext &C,
const CallExpr *CE) {
const GRState *state = C.getState();
const Expr *Callee = CE->getCallee();
SVal L = state->getSVal(Callee);
const FunctionDecl *FD = L.getAsFunctionDecl();
if (!FD)
return false;
bool BuildSinks = false;
if (FD->getAttr<NoReturnAttr>() || FD->getAttr<AnalyzerNoReturnAttr>())
BuildSinks = true;
else {
// HACK: Some functions are not marked noreturn, and don't return.
// Here are a few hardwired ones. If this takes too long, we can
// potentially cache these results.
using llvm::StringRef;
BuildSinks
= llvm::StringSwitch<bool>(StringRef(FD->getIdentifier()->getName()))
.Case("exit", true)
.Case("panic", true)
.Case("error", true)
.Case("Assert", true)
// FIXME: This is just a wrapper around throwing an exception.
// Eventually inter-procedural analysis should handle this easily.
.Case("ziperr", true)
.Case("assfail", true)
.Case("db_error", true)
.Case("__assert", true)
.Case("__assert_rtn", true)
.Case("__assert_fail", true)
.Case("dtrace_assfail", true)
.Case("yy_fatal_error", true)
.Case("_XCAssertionFailureHandler", true)
.Case("_DTAssertionFailureHandler", true)
.Case("_TSAssertionFailureHandler", true)
.Default(false);
}
if (!BuildSinks)
return false;
C.GenerateSink(CE);
return true;
}