rip out llvm 2.8 release notes to make room for llvm 2.9 notes.

llvm-svn: 127399
This commit is contained in:
Chris Lattner 2011-03-10 07:43:44 +00:00
parent 7930407339
commit 0d364306be
1 changed files with 49 additions and 665 deletions

View File

@ -5,11 +5,11 @@
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta encoding="utf8">
<link rel="stylesheet" href="llvm.css" type="text/css">
<title>LLVM 2.8 Release Notes</title>
<title>LLVM 2.9 Release Notes</title>
</head>
<body>
<div class="doc_title">LLVM 2.8 Release Notes</div>
<div class="doc_title">LLVM 2.9 Release Notes</div>
<img align=right src="http://llvm.org/img/DragonSmall.png"
width="136" height="136" alt="LLVM Dragon Logo">
@ -17,8 +17,8 @@
<ol>
<li><a href="#intro">Introduction</a></li>
<li><a href="#subproj">Sub-project Status Update</a></li>
<li><a href="#externalproj">External Projects Using LLVM 2.8</a></li>
<li><a href="#whatsnew">What's New in LLVM 2.8?</a></li>
<li><a href="#externalproj">External Projects Using LLVM 2.9</a></li>
<li><a href="#whatsnew">What's New in LLVM 2.9?</a></li>
<li><a href="GettingStarted.html">Installation Instructions</a></li>
<li><a href="#knownproblems">Known Problems</a></li>
<li><a href="#additionalinfo">Additional Information</a></li>
@ -28,13 +28,11 @@
<p>Written by the <a href="http://llvm.org">LLVM Team</a></p>
</div>
<!--
<h1 style="color:red">These are in-progress notes for the upcoming LLVM 2.8
<h1 style="color:red">These are in-progress notes for the upcoming LLVM 2.9
release.<br>
You may prefer the
<a href="http://llvm.org/releases/2.7/docs/ReleaseNotes.html">LLVM 2.7
<a href="http://llvm.org/releases/2.8/docs/ReleaseNotes.html">LLVM 2.8
Release Notes</a>.</h1>
-->
<!-- *********************************************************************** -->
<div class="doc_section">
@ -45,7 +43,7 @@ Release Notes</a>.</h1>
<div class="doc_text">
<p>This document contains the release notes for the LLVM Compiler
Infrastructure, release 2.8. Here we describe the status of LLVM, including
Infrastructure, release 2.9. Here we describe the status of LLVM, including
major improvements from the previous release and significant known problems.
All LLVM releases may be downloaded from the <a
href="http://llvm.org/releases/">LLVM releases web site</a>.</p>
@ -62,17 +60,16 @@ current one. To see the release notes for a specific release, please see the
<a href="http://llvm.org/releases/">releases page</a>.</p>
</div>
<!-- NOTE: last release for llvm-gcc -->
<!--
Almost dead code.
include/llvm/Analysis/LiveValues.h => Dan
lib/Transforms/IPO/MergeFunctions.cpp => consider for 2.8.
GEPSplitterPass
lib/Transforms/IPO/MergeFunctions.cpp => consider for 3.0.
-->
<!-- Features that need text if they're finished for 2.9:
<!-- Features that need text if they're finished for 3.0:
combiner-aa?
strong phi elim
loop dependence analysis
@ -80,9 +77,6 @@ Almost dead code.
CorrelatedValuePropagation
-->
<!-- Announcement, lldb, libc++ -->
<!-- *********************************************************************** -->
<div class="doc_section">
<a name="subproj">Sub-project Status Update</a>
@ -91,7 +85,7 @@ Almost dead code.
<div class="doc_text">
<p>
The LLVM 2.8 distribution currently consists of code from the core LLVM
The LLVM 2.9 distribution currently consists of code from the core LLVM
repository (which roughly includes the LLVM optimizers, code generators
and supporting tools), the Clang repository and the llvm-gcc repository. In
addition to this code, the LLVM Project includes other sub-projects that are in
@ -117,29 +111,10 @@ integrating with other development tools. Clang is considered a
production-quality compiler for C, Objective-C, C++ and Objective-C++ on x86
(32- and 64-bit), and for darwin-arm targets.</p>
<p>In the LLVM 2.8 time-frame, the Clang team has made many improvements:</p>
<p>In the LLVM 2.9 time-frame, the Clang team has made many improvements:</p>
<ul>
<li>Clang C++ is now feature-complete with respect to the ISO C++ 1998 and 2003 standards.</li>
<li>Added support for Objective-C++.</li>
<li>Clang now uses LLVM-MC to directly generate object code and to parse inline assembly (on Darwin).</li>
<li>Introduced many new warnings, including <code>-Wmissing-field-initializers</code>, <code>-Wshadow</code>, <code>-Wno-protocol</code>, <code>-Wtautological-compare</code>, <code>-Wstrict-selector-match</code>, <code>-Wcast-align</code>, <code>-Wunused</code> improvements, and greatly improved format-string checking.</li>
<li>Introduced the "libclang" library, a C interface to Clang intended to support IDE clients.</li>
<li>Added support for <code>#pragma GCC visibility</code>, <code>#pragma align</code>, and others.</li>
<li>Added support for SSE, AVX, ARM NEON, and AltiVec.</li>
<li>Improved support for many Microsoft extensions.</li>
<li>Implemented support for blocks in C++.</li>
<li>Implemented precompiled headers for C++.</li>
<li>Improved abstract syntax trees to retain more accurate source information.</li>
<li>Added driver support for handling LLVM IR and bitcode files directly.</li>
<li>Major improvements to compiler correctness for exception handling.</li>
<li>Improved generated code quality in some areas:
<ul>
<li>Good code generation for X86-32 and X86-64 ABI handling.</li>
<li>Improved code generation for bit-fields, although important work remains.</li>
</ul>
</li>
</ul>
<ul>
</ul>
</div>
<!--=========================================================================-->
@ -156,8 +131,7 @@ production-quality compiler for C, Objective-C, C++ and Objective-C++ on x86
future</a>!). The tool is very good at finding bugs that occur on specific
paths through code, such as on error conditions.</p>
<p>The LLVM 2.8 release fixes a number of bugs and slightly improves precision
over 2.7, but there are no major new features in the release.
<p>The LLVM 2.9 release...
</p>
</div>
@ -168,6 +142,8 @@ production-quality compiler for C, Objective-C, C++ and Objective-C++ on x86
</div>
<div class="doc_text">
NOTE: This should be written to be self-contained without referencing llvm-gcc.
<p>
<a href="http://dragonegg.llvm.org/">DragonEgg</a> is a port of llvm-gcc to
gcc-4.5. Unlike llvm-gcc, dragonegg in theory does not require any gcc-4.5
@ -186,32 +162,24 @@ linux and darwin (darwin may need additional gcc patches).
</p>
<p>
The 2.8 release has the following notable changes:
The 2.9 release has the following notable changes:
<ul>
<li>The plugin loads faster due to exporting fewer symbols.</li>
<li>Additional vector operations such as addps256 are now supported.</li>
<li>Ada global variables with no initial value are no longer zero initialized,
resulting in better optimization.</li>
<li>The '-fplugin-arg-dragonegg-enable-gcc-optzns' flag now runs all gcc
optimizers, rather than just a handful.</li>
<li>Fortran programs using common variables now link correctly.</li>
<li>GNU OMP constructs no longer crash the compiler.</li>
</ul>
</div>
<!--=========================================================================-->
<div class="doc_subsection">
<a name="vmkit">VMKit: JVM/CLI Virtual Machine Implementation</a>
<a name="vmkit">VMKit: JVM Virtual Machine Implementation</a>
</div>
<div class="doc_text">
<p>
The <a href="http://vmkit.llvm.org/">VMKit project</a> is an implementation of
a Java Virtual Machine (Java VM or JVM) that uses LLVM for static and
just-in-time compilation. As of LLVM 2.8, VMKit now supports copying garbage
collectors, and can be configured to use MMTk's copy mark-sweep garbage
collector. In LLVM 2.8, the VMKit .NET VM is no longer being maintained.
just-in-time compilation.
UPDATE.
</p>
</div>
@ -233,10 +201,11 @@ libgcc routines).</p>
<p>
All of the code in the compiler-rt project is available under the standard LLVM
License, a "BSD-style" license. New in LLVM 2.8, compiler_rt now supports
soft floating point (for targets that don't have a real floating point unit),
and includes an extensive testsuite for the "blocks" language feature and the
blocks runtime included in compiler_rt.</p>
License, a "BSD-style" license.
NEW: MIT License as well.
New in LLVM 2.9, UPDATE</p>
</div>
@ -254,10 +223,13 @@ libraries in the larger LLVM Project, such as the Clang expression parser, the
LLVM disassembler and the LLVM JIT.</p>
<p>
LLDB is in early development and not included as part of the LLVM 2.8 release,
LLDB is in early development and not included as part of the LLVM 2.9 release,
UPDATE!
<!--
but is mature enough to support basic debugging scenarios on Mac OS X in C,
Objective-C and C++. We'd really like help extending and expanding LLDB to
support new platforms, new languages, new architectures, and new features.
support new platforms, new languages, new architectures, and new features.-->
</p>
</div>
@ -275,9 +247,11 @@ ground up to specifically target the forthcoming C++'0X standard and focus on
delivering great performance.</p>
<p>
As of the LLVM 2.8 release, libc++ is virtually feature complete, but would
As of the LLVM 2.9 release, UPDATE!
<!--libc++ is virtually feature complete, but would
benefit from more testing and better integration with Clang++. It is also
looking forward to the C++ committee finalizing the C++'0x standard.
looking forward to the C++ committee finalizing the C++'0x standard.-->
</p>
</div>
@ -298,31 +272,14 @@ states. This allows it to construct testcases that lead to faults and can even
be used to verify some algorithms.
</p>
<p>Although KLEE does not have any major new features as of 2.8, we have made
various minor improvements, particular to ease development:</p>
<ul>
<li>Added support for LLVM 2.8. KLEE currently maintains compatibility with
LLVM 2.6, 2.7, and 2.8.</li>
<li>Added a buildbot for 2.6, 2.7, and trunk. A 2.8 buildbot will be coming
soon following release.</li>
<li>Fixed many C++ code issues to allow building with Clang++. Mostly
complete, except for the version of MiniSAT which is inside the KLEE STP
version.</li>
<li>Improved support for building with separate source and build
directories.</li>
<li>Added support for "long double" on x86.</li>
<li>Initial work on KLEE support for using 'lit' test runner instead of
DejaGNU.</li>
<li>Added <tt>configure</tt> support for using an external version of
STP.</li>
</ul>
<p>UPDATE!</p>
</div>
<!-- *********************************************************************** -->
<div class="doc_section">
<a name="externalproj">External Open Source Projects Using LLVM 2.8</a>
<a name="externalproj">External Open Source Projects Using LLVM 2.9</a>
</div>
<!-- *********************************************************************** -->
@ -330,264 +287,15 @@ various minor improvements, particular to ease development:</p>
<p>An exciting aspect of LLVM is that it is used as an enabling technology for
a lot of other language and tools projects. This section lists some of the
projects that have already been updated to work with LLVM 2.8.</p>
projects that have already been updated to work with LLVM 2.9.</p>
</div>
<!--=========================================================================-->
<div class="doc_subsection">
<a name="tce">TTA-based Codesign Environment (TCE)</a>
</div>
<div class="doc_text">
<p>
<a href="http://tce.cs.tut.fi/">TCE</a> is a toolset for designing
application-specific processors (ASP) based on the Transport triggered
architecture (TTA). The toolset provides a complete co-design flow from C/C++
programs down to synthesizable VHDL and parallel program binaries. Processor
customization points include the register files, function units, supported
operations, and the interconnection network.</p>
<p>TCE uses llvm-gcc/Clang and LLVM for C/C++ language support, target
independent optimizations and also for parts of code generation. It generates
new LLVM-based code generators "on the fly" for the designed TTA processors and
loads them in to the compiler backend as runtime libraries to avoid per-target
recompilation of larger parts of the compiler chain.</p>
</div>
<!--=========================================================================-->
<div class="doc_subsection">
<a name="Horizon">Horizon Bytecode Compiler</a>
</div>
<div class="doc_text">
<p>
<a href="http://www.quokforge.org/projects/horizon">Horizon</a> is a bytecode
language and compiler written on top of LLVM, intended for producing
single-address-space managed code operating systems that
run faster than the equivalent multiple-address-space C systems.
More in-depth blurb is available on the <a
href="http://www.quokforge.org/projects/horizon/wiki/Wiki">wiki</a>.</p>
</div>
<!--=========================================================================-->
<div class="doc_subsection">
<a name="clamav">Clam AntiVirus</a>
</div>
<div class="doc_text">
<p>
<a href="http://www.clamav.net">Clam AntiVirus</a> is an open source (GPL)
anti-virus toolkit for UNIX, designed especially for e-mail scanning on mail
gateways. Since version 0.96 it has <a
href="http://vrt-sourcefire.blogspot.com/2010/09/introduction-to-clamavs-low-level.html">bytecode
signatures</a> that allow writing detections for complex malware. It
uses LLVM's JIT to speed up the execution of bytecode on
X86, X86-64, PPC32/64, falling back to its own interpreter otherwise.
The git version was updated to work with LLVM 2.8.
</p>
<p>The <a
href="http://git.clamav.net/gitweb?p=clamav-bytecode-compiler.git;a=blob_plain;f=docs/user/clambc-user.pdf">
ClamAV bytecode compiler</a> uses Clang and LLVM to compile a C-like
language, insert runtime checks, and generate ClamAV bytecode.</p>
</div>
<!--=========================================================================-->
<div class="doc_subsection">
<a name="pure">Pure</a>
</div>
<div class="doc_text">
<p>
<a href="http://pure-lang.googlecode.com/">Pure</a>
is an algebraic/functional
programming language based on term rewriting. Programs are collections
of equations which are used to evaluate expressions in a symbolic
fashion. Pure offers dynamic typing, eager and lazy evaluation, lexical
closures, a hygienic macro system (also based on term rewriting),
built-in list and matrix support (including list and matrix
comprehensions) and an easy-to-use C interface. The interpreter uses
LLVM as a backend to JIT-compile Pure programs to fast native code.</p>
<p>Pure versions 0.44 and later have been tested and are known to work with
LLVM 2.8 (and continue to work with older LLVM releases >= 2.5).</p>
</div>
<!--=========================================================================-->
<div class="doc_subsection">
<a name="GHC">Glasgow Haskell Compiler (GHC)</a>
</div>
<div class="doc_text">
<p>
<a href="http://www.haskell.org/ghc/">GHC</a> is an open source,
state-of-the-art programming suite for
Haskell, a standard lazy functional programming language. It includes
an optimizing static compiler generating good code for a variety of
platforms, together with an interactive system for convenient, quick
development.</p>
<p>In addition to the existing C and native code generators, GHC 7.0 now
supports an <a
href="http://hackage.haskell.org/trac/ghc/wiki/Commentary/Compiler/Backends/LLVM">LLVM
code generator</a>. GHC supports LLVM 2.7 and later.</p>
</div>
<!--=========================================================================-->
<div class="doc_subsection">
<a name="Clay">Clay Programming Language</a>
</div>
<div class="doc_text">
<p>
<a href="http://tachyon.in/clay/">Clay</a> is a new systems programming
language that is specifically designed for generic programming. It makes
generic programming very concise thanks to whole program type propagation. It
uses LLVM as its backend.</p>
</div>
<!--=========================================================================-->
<div class="doc_subsection">
<a name="llvm-py">llvm-py Python Bindings for LLVM</a>
</div>
<div class="doc_text">
<p>
<a href="http://www.mdevan.org/llvm-py/">llvm-py</a> has been updated to work
with LLVM 2.8. llvm-py provides Python bindings for LLVM, allowing you to write a
compiler backend or a VM in Python.</p>
</div>
<!--=========================================================================-->
<div class="doc_subsection">
<a name="FAUST">FAUST Real-Time Audio Signal Processing Language</a>
</div>
<div class="doc_text">
<p>
<a href="http://faust.grame.fr">FAUST</a> is a compiled language for real-time
audio signal processing. The name FAUST stands for Functional AUdio STream. Its
programming model combines two approaches: functional programming and block
diagram composition. In addition with the C, C++, JAVA output formats, the
Faust compiler can now generate LLVM bitcode, and works with LLVM 2.7 and
2.8.</p>
</div>
<!--=========================================================================-->
<div class="doc_subsection">
<a name="jade">Jade Just-in-time Adaptive Decoder Engine</a>
</div>
<div class="doc_text">
<p><a
href="http://sourceforge.net/apps/trac/orcc/wiki/JadeDocumentation">Jade</a>
(Just-in-time Adaptive Decoder Engine) is a generic video decoder engine using
LLVM for just-in-time compilation of video decoder configurations. Those
configurations are designed by MPEG Reconfigurable Video Coding (RVC) committee.
MPEG RVC standard is built on a stream-based dataflow representation of
decoders. It is composed of a standard library of coding tools written in
RVC-CAL language and a dataflow configuration &#8212; block diagram &#8212;
of a decoder.</p>
<p>Jade project is hosted as part of the <a href="http://orcc.sf.net">Open
RVC-CAL Compiler</a> and requires it to translate the RVC-CAL standard library
of video coding tools into an LLVM assembly code.</p>
</div>
<!--=========================================================================-->
<div class="doc_subsection">
<a name="neko_llvm_jit">LLVM JIT for Neko VM</a>
</div>
<div class="doc_text">
<p><a href="http://github.com/vava/neko_llvm_jit">Neko LLVM JIT</a>
replaces the standard Neko JIT with an LLVM-based implementation. While not
fully complete, it is already providing a 1.5x speedup on 64-bit systems.
Neko LLVM JIT requires LLVM 2.8 or later.</p>
</div>
<!--=========================================================================-->
<div class="doc_subsection">
<a name="crack">Crack Scripting Language</a>
</div>
<div class="doc_text">
<p>
<a href="http://code.google.com/p/crack-language/">Crack</a> aims to provide
the ease of development of a scripting language with the performance of a
compiled language. The language derives concepts from C++, Java and Python,
incorporating object-oriented programming, operator overloading and strong
typing. Crack 0.2 works with LLVM 2.7, and the forthcoming Crack 0.2.1 release
builds on LLVM 2.8.</p>
</div>
<!--=========================================================================-->
<div class="doc_subsection">
<a name="DresdenTM">Dresden TM Compiler (DTMC)</a>
</div>
<div class="doc_text">
<p>
<a href="http://tm.inf.tu-dresden.de">DTMC</a> provides support for
Transactional Memory, which is an easy-to-use and efficient way to synchronize
accesses to shared memory. Transactions can contain normal C/C++ code (e.g.,
<code>__transaction { list.remove(x); x.refCount--; }</code>) and will be executed
virtually atomically and isolated from other transactions.</p>
</div>
<!--=========================================================================-->
<div class="doc_subsection">
<a name="Kai">Kai Programming Language</a>
</div>
<div class="doc_text">
<p>
<a href="http://www.oriontransfer.co.nz/research/kai">Kai</a> (Japanese 会 for
meeting/gathering) is an experimental interpreter that provides a highly
extensible runtime environment and explicit control over the compilation
process. Programs are defined using nested symbolic expressions, which are all
parsed into first-class values with minimal intrinsic semantics. Kai can
generate optimised code at run-time (using LLVM) in order to exploit the nature
of the underlying hardware and to integrate with external software libraries.
It is a unique exploration into world of dynamic code compilation, and the
interaction between high level and low level semantics.</p>
</div>
<!--=========================================================================-->
<div class="doc_subsection">
<a name="OSL">OSL: Open Shading Language</a>
</div>
<div class="doc_text">
<p>
<a href="http://code.google.com/p/openshadinglanguage/">OSL</a> is a shading
language designed for use in physically based renderers and in particular
production rendering. By using LLVM instead of the interpreter, it was able to
meet its performance goals (&gt;= C-code) while retaining the benefits of
runtime specialization and a portable high-level language.
</p>
</div>
<!-- *********************************************************************** -->
<div class="doc_section">
<a name="whatsnew">What's New in LLVM 2.8?</a>
<a name="whatsnew">What's New in LLVM 2.9?</a>
</div>
<!-- *********************************************************************** -->
@ -607,19 +315,9 @@ in this section.
<div class="doc_text">
<p>LLVM 2.8 includes several major new capabilities:</p>
<p>LLVM 2.9 includes several major new capabilities:</p>
<ul>
<li>As mentioned above, <a href="#libc++">libc++</a> and <a
href="#lldb">LLDB</a> are major new additions to the LLVM collective.</li>
<li>LLVM 2.8 now has pretty decent support for debugging optimized code. You
should be able to reliably get debug info for function arguments, assuming
that the value is actually available where you have stopped.</li>
<li>A new 'llvm-diff' tool is available that does a semantic diff of .ll
files.</li>
<li>The <a href="#mc">MC subproject</a> has made major progress in this release.
Direct .o file writing support for darwin/x86[-64] is now reliable and
support for other targets and object file formats are in progress.</li>
</ul>
</div>
@ -634,19 +332,6 @@ in this section.
expose new optimization opportunities:</p>
<ul>
<li>The <a href="LangRef.html#int_libc">memcpy, memmove, and memset</a>
intrinsics now take address space qualified pointers and a bit to indicate
whether the transfer is "<a href="LangRef.html#volatile">volatile</a>" or not.
</li>
<li>Per-instruction debug info metadata is much faster and uses less memory by
using the new DebugLoc class.</li>
<li>LLVM IR now has a more formalized concept of "<a
href="LangRef.html#trapvalues">trap values</a>", which allow the optimizer
to optimize more aggressively in the presence of undefined behavior, while
still producing predictable results.</li>
<li>LLVM IR now supports two new <a href="LangRef.html#linkage">linkage
types</a> (linker_private_weak and linker_private_weak_def_auto) which map
onto some obscure MachO concepts.</li>
</ul>
</div>
@ -662,30 +347,7 @@ expose new optimization opportunities:</p>
release includes a few major enhancements and additions to the optimizers:</p>
<ul>
<li>As mentioned above, the optimizer now has support for updating debug
information as it goes. A key aspect of this is the new <a
href="SourceLevelDebugging.html#format_common_value">llvm.dbg.value</a>
intrinsic. This intrinsic represents debug info for variables that are
promoted to SSA values (typically by mem2reg or the -scalarrepl passes).</li>
<li>The JumpThreading pass is now much more aggressive about implied value
relations, allowing it to thread conditions like "a == 4" when a is known to
be 13 in one of the predecessors of a block. It does this in conjunction
with the new LazyValueInfo analysis pass.</li>
<li>The new RegionInfo analysis pass identifies single-entry single-exit regions
in the CFG. You can play with it with the "opt -regions -analyze" or
"opt -view-regions" commands.</li>
<li>The loop optimizer has significantly improved strength reduction and analysis
capabilities. Notably it is able to build on the trap value and signed
integer overflow information to optimize &lt;= and &gt;= loops.</li>
<li>The CallGraphSCCPassManager now has some basic support for iterating within
an SCC when a optimizer devirtualizes a function call. This allows inlining
through indirect call sites that are devirtualized by store-load forwarding
and other optimizations.</li>
<li>The new <A href="Passes.html#loweratomic">-loweratomic</a> pass is available
to lower atomic instructions into their non-atomic form. This can be useful
to optimize generic code that expects to run in a single-threaded
environment.</li>
TBAA.
</ul>
<!--
@ -709,26 +371,8 @@ of problems in the realm of assembly, disassembly, object file format handling,
and a number of other related areas that CPU instruction-set level tools work
in.</p>
<p>The MC subproject has made great leaps in LLVM 2.8. For example, support for
directly writing .o files from LLC (and clang) now works reliably for
darwin/x86[-64] (including inline assembly support) and the integrated
assembler is turned on by default in Clang for these targets. This provides
improved compile times among other things.</p>
<ul>
<li>The entire compiler has converted over to using the MCStreamer assembler API
instead of writing out a .s file textually.</li>
<li>The "assembler parser" is far more mature than in 2.7, supporting a full
complement of directives, now supports assembler macros, etc.</li>
<li>The "assembler backend" has been completed, including support for relaxation
relocation processing and all the other things that an assembler does.</li>
<li>The MachO file format support is now fully functional and works.</li>
<li>The MC disassembler now fully supports ARM and Thumb. ARM assembler support
is still in early development though.</li>
<li>The X86 MC assembler now supports the X86 AES and AVX instruction set.</li>
<li>Work on ELF and COFF object files and ARM target support is well underway,
but isn't useful yet in LLVM 2.8. Please contact the llvmdev mailing list
if you're interested in this.</li>
ELF/COFF support?
</ul>
<p>For more information, please see the <a
@ -751,58 +395,8 @@ infrastructure, which allows us to implement more aggressive algorithms and make
it run faster:</p>
<ul>
<li>The clang/gcc -momit-leaf-frame-pointer argument is now supported.</li>
<li>The clang/gcc -ffunction-sections and -fdata-sections arguments are now
supported on ELF targets (like GCC).</li>
<li>The MachineCSE pass is now tuned and on by default. It eliminates common
subexpressions that are exposed when lowering to machine instructions.</li>
<li>The "local" register allocator was replaced by a new "fast" register
allocator. This new allocator (which is often used at -O0) is substantially
faster and produces better code than the old local register allocator.</li>
<li>A new LLC "-regalloc=default" option is available, which automatically
chooses a register allocator based on the -O optimization level.</li>
<li>The common code generator code was modified to promote illegal argument and
return value vectors to wider ones when possible instead of scalarizing
them. For example, &lt;3 x float&gt; will now pass in one SSE register
instead of 3 on X86. This generates substantially better code since the
rest of the code generator was already expecting this.</li>
<li>The code generator uses a new "COPY" machine instruction. This speeds up
the code generator and eliminates the need for targets to implement the
isMoveInstr hook. Also, the copyRegToReg hook was renamed to copyPhysReg
and simplified.</li>
<li>The code generator now has a "LocalStackSlotPass", which optimizes stack
slot access for targets (like ARM) that have limited stack displacement
addressing.</li>
<li>A new "PeepholeOptimizer" is available, which eliminates sign and zero
extends, and optimizes away compare instructions when the condition result
is available from a previous instruction.</li>
<li>Atomic operations now get legalized into simpler atomic operations if not
natively supported, easing the implementation burden on targets.</li>
<li>We have added two new bottom-up pre-allocation register pressure aware schedulers:
<ol>
<li>The hybrid scheduler schedules aggressively to minimize schedule length when registers are available and avoid overscheduling in high pressure situations.</li>
<li>The instruction-level-parallelism scheduler schedules for maximum ILP when registers are available and avoid overscheduling in high pressure situations.</li>
</ol></li>
<li>The tblgen type inference algorithm was rewritten to be more consistent and
diagnose more target bugs. If you have an out-of-tree backend, you may
find that it finds bugs in your target description. This support also
allows limited support for writing patterns for instructions that return
multiple results (e.g. a virtual register and a flag result). The
'parallel' modifier in tblgen was removed, you should use the new support
for multiple results instead.</li>
<li>A new (experimental) "-rendermf" pass is available which renders a
MachineFunction into HTML, showing live ranges and other useful
details.</li>
<li>The new SubRegIndex tablegen class allows subregisters to be indexed
symbolically instead of numerically. If your target uses subregisters you
will need to adapt to use SubRegIndex when you upgrade to 2.8.</li>
<!-- SplitKit -->
<li>The -fast-isel instruction selection path (used at -O0 on X86) was rewritten
to work bottom-up on basic blocks instead of top down. This makes it
slightly faster (because the MachineDCE pass is not needed any longer) and
allows it to generate better code in some cases.</li>
FastISel for ARM.
</ul>
</div>
@ -816,42 +410,6 @@ it run faster:</p>
</p>
<ul>
<li>The X86 backend now supports holding X87 floating point stack values
in registers across basic blocks, dramatically improving performance of code
that uses long double, and when targeting CPUs that don't support SSE.</li>
<li>The X86 backend now uses a SSEDomainFix pass to optimize SSE operations. On
Nehalem ("Core i7") and newer CPUs there is a 2 cycle latency penalty on
using a register in a different domain than where it was defined. This pass
optimizes away these stalls.</li>
<li>The X86 backend now promotes 16-bit integer operations to 32-bits when
possible. This avoids 0x66 prefixes, which are slow on some
microarchitectures and bloat the code on all of them.</li>
<li>The X86 backend now supports the Microsoft "thiscall" calling convention,
and a <a href="LangRef.html#callingconv">calling convention</a> to support
<a href="#GHC">ghc</a>.</li>
<li>The X86 backend supports a new "llvm.x86.int" intrinsic, which maps onto
the X86 "int $42" and "int3" instructions.</li>
<li>At the IR level, the &lt;2 x float&gt; datatype is now promoted and passed
around as a &lt;4 x float&gt; instead of being passed and returned as an MMX
vector. If you have a frontend that uses this, please pass and return a
&lt;2 x i32&gt; instead (using bitcasts).</li>
<li>When printing .s files in verbose assembly mode (the default for clang -S),
the X86 backend now decodes X86 shuffle instructions and prints human
readable comments after the most inscrutable of them, e.g.:
<pre>
insertps $113, %xmm3, %xmm0 <i># xmm0 = zero,xmm0[1,2],xmm3[1]</i>
unpcklps %xmm1, %xmm0 <i># xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1]</i>
pshufd $1, %xmm1, %xmm1 <i># xmm1 = xmm1[1,0,0,0]</i>
</pre>
</li>
</ul>
</div>
@ -866,72 +424,6 @@ it run faster:</p>
</p>
<ul>
<li>The ARM backend now optimizes tail calls into jumps.</li>
<li>Scheduling is improved through the new list-hybrid scheduler as well
as through better modeling of structural hazards.</li>
<li><a href="LangRef.html#int_fp16">Half float</a> instructions are now
supported.</li>
<li>NEON support has been improved to model instructions which operate onto
multiple consecutive registers more aggressively. This avoids lots of
extraneous register copies.</li>
<li>The ARM backend now uses a new "ARMGlobalMerge" pass, which merges several
global variables into one, saving extra address computation (all the global
variables can be accessed via same base address) and potentially reducing
register pressure.</li>
<li>The ARM backend has received many minor improvements and tweaks which lead
to substantially better performance in a wide range of different scenarios.
</li>
<li>The ARM NEON intrinsics have been substantially reworked to reduce
redundancy and improve code generation. Some of the major changes are:
<ol>
<li>
All of the NEON load and store intrinsics (llvm.arm.neon.vld* and
llvm.arm.neon.vst*) take an extra parameter to specify the alignment in bytes
of the memory being accessed.
</li>
<li>
The llvm.arm.neon.vaba intrinsic (vector absolute difference and
accumulate) has been removed. This operation is now represented using
the llvm.arm.neon.vabd intrinsic (vector absolute difference) followed by a
vector add.
</li>
<li>
The llvm.arm.neon.vabdl and llvm.arm.neon.vabal intrinsics (lengthening
vector absolute difference with and without accumulation) have been removed.
They are represented using the llvm.arm.neon.vabd intrinsic (vector absolute
difference) followed by a vector zero-extend operation, and for vabal,
a vector add.
</li>
<li>
The llvm.arm.neon.vmovn intrinsic has been removed. Calls of this intrinsic
are now replaced by vector truncate operations.
</li>
<li>
The llvm.arm.neon.vmovls and llvm.arm.neon.vmovlu intrinsics have been
removed. They are now represented as vector sign-extend (vmovls) and
zero-extend (vmovlu) operations.
</li>
<li>
The llvm.arm.neon.vaddl*, llvm.arm.neon.vaddw*, llvm.arm.neon.vsubl*, and
llvm.arm.neon.vsubw* intrinsics (lengthening vector add and subtract) have
been removed. They are replaced by vector add and vector subtract operations
where one (vaddw, vsubw) or both (vaddl, vsubl) of the operands are either
sign-extended or zero-extended.
</li>
<li>
The llvm.arm.neon.vmulls, llvm.arm.neon.vmullu, llvm.arm.neon.vmlal*, and
llvm.arm.neon.vmlsl* intrinsics (lengthening vector multiply with and without
accumulation and subtraction) have been removed. These operations are now
represented as vector multiplications where the operands are either
sign-extended or zero-extended, followed by a vector add for vmlal or a
vector subtract for vmlsl. Note that the polynomial vector multiply
intrinsic, llvm.arm.neon.vmullp, remains unchanged.
</li>
</ol>
</li>
</ul>
</div>
@ -944,29 +436,10 @@ it run faster:</p>
<div class="doc_text">
<p>If you're already an LLVM user or developer with out-of-tree changes based
on LLVM 2.7, this section lists some "gotchas" that you may run into upgrading
on LLVM 2.8, this section lists some "gotchas" that you may run into upgrading
from the previous release.</p>
<ul>
<li>The build configuration machinery changed the output directory names. It
wasn't clear to many people that a "Release-Asserts" build was a release build
without asserts. To make this more clear, "Release" does not include
assertions and "Release+Asserts" does (likewise, "Debug" and
"Debug+Asserts").</li>
<li>The MSIL Backend was removed, it was unsupported and broken.</li>
<li>The ABCD, SSI, and SCCVN passes were removed. These were not fully
functional and their behavior has been or will be subsumed by the
LazyValueInfo pass.</li>
<li>The LLVM IR 'Union' feature was removed. While this is a desirable feature
for LLVM IR to support, the existing implementation was half baked and
barely useful. We'd really like anyone interested to resurrect the work and
finish it for a future release.</li>
<li>If you're used to reading .ll files, you'll probably notice that .ll file
dumps don't produce #uses comments anymore. To get them, run a .bc file
through "llvm-dis --show-annotations".</li>
<li>Target triples are now stored in a normalized form, and all inputs from
humans are expected to be normalized by Triple::normalize before being
stored in a module triple or passed to another library.</li>
</ul>
@ -974,72 +447,6 @@ from the previous release.</p>
<p>In addition, many APIs have changed in this release. Some of the major LLVM
API changes are:</p>
<ul>
<li>LLVM 2.8 changes the internal order of operands in <a
href="http://llvm.org/doxygen/classllvm_1_1InvokeInst.html"><tt>InvokeInst</tt></a>
and <a href="http://llvm.org/doxygen/classllvm_1_1CallInst.html"><tt>CallInst</tt></a>.
To be portable across releases, please use the <tt>CallSite</tt> class and the
high-level accessors, such as <tt>getCalledValue</tt> and
<tt>setUnwindDest</tt>.
</li>
<li>
You can no longer pass use_iterators directly to cast&lt;&gt; (and similar),
because these routines tend to perform costly dereference operations more
than once. You have to dereference the iterators yourself and pass them in.
</li>
<li>
llvm.memcpy.*, llvm.memset.*, llvm.memmove.* intrinsics take an extra
parameter now ("i1 isVolatile"), totaling 5 parameters, and the pointer
operands are now address-space qualified.
If you were creating these intrinsic calls and prototypes yourself (as opposed
to using Intrinsic::getDeclaration), you can use
UpgradeIntrinsicFunction/UpgradeIntrinsicCall to be portable across releases.
</li>
<li>
SetCurrentDebugLocation takes a DebugLoc now instead of a MDNode.
Change your code to use
SetCurrentDebugLocation(DebugLoc::getFromDILocation(...)).
</li>
<li>
The <tt>RegisterPass</tt> and <tt>RegisterAnalysisGroup</tt> templates are
considered deprecated, but continue to function in LLVM 2.8. Clients are
strongly advised to use the upcoming <tt>INITIALIZE_PASS()</tt> and
<tt>INITIALIZE_AG_PASS()</tt> macros instead.
</li>
<li>
The constructor for the Triple class no longer tries to understand odd triple
specifications. Frontends should ensure that they only pass valid triples to
LLVM. The Triple::normalize utility method has been added to help front-ends
deal with funky triples.
</li>
<li>
The signature of the <tt>GCMetadataPrinter::finishAssembly</tt> virtual
function changed: the <tt>raw_ostream</tt> and <tt>MCAsmInfo</tt> arguments
were dropped. GC plugins which compute stack maps must be updated to avoid
having the old definition overload the new signature.
</li>
<li>
The signature of <tt>MemoryBuffer::getMemBuffer</tt> changed. Unfortunately
calls intended for the old version still compile, but will not work correctly,
leading to a confusing error about an invalid header in the bitcode.
</li>
<li>
Some APIs were renamed:
<ul>
<li>llvm_report_error -&gt; report_fatal_error</li>
<li>llvm_install_error_handler -&gt; install_fatal_error_handler</li>
<li>llvm::DwarfExceptionHandling -&gt; llvm::JITExceptionHandling</li>
<li>VISIBILITY_HIDDEN -&gt; LLVM_LIBRARY_VISIBILITY</li>
</ul>
</li>
<li>
Some public headers were renamed:
<ul>
<li><tt>llvm/Assembly/AsmAnnotationWriter.h</tt> was renamed
to <tt>llvm/Assembly/AssemblyAnnotationWriter.h</tt>
</li>
</ul>
</ul>
</div>
@ -1057,30 +464,6 @@ mainline, but may also impact users who leverage the LLVM build infrastructure
or are interested in LLVM qualification.</p>
<ul>
<li>The default for <tt>make check</tt> is now to use
the <a href="http://llvm.org/cmds/lit.html">lit</a> testing tool, which is
part of LLVM itself. You can use <tt>lit</tt> directly as well, or use
the <tt>llvm-lit</tt> tool which is created as part of a Makefile or CMake
build (and knows how to find the appropriate tools). See the <tt>lit</tt>
documentation and the <a href="http://blog.llvm.org/2009/12/lit-it.html">blog
post</a>, and <a href="http://llvm.org/bugs/show_bug.cgi?id=5217">PR5217</a>
for more information.</li>
<li>The LLVM <tt>test-suite</tt> infrastructure has a new "simple" test format
(<tt>make TEST=simple</tt>). The new format is intended to require only a
compiler and not a full set of LLVM tools. This makes it useful for testing
released compilers, for running the test suite with other compilers (for
performance comparisons), and makes sure that we are testing the compiler as
users would see it. The new format is also designed to work using reference
outputs instead of comparison to a baseline compiler, which makes it run much
faster and makes it less system dependent.</li>
<li>Significant progress has been made on a new interface to running the
LLVM <tt>test-suite</tt> (aka the LLVM "nightly tests") using
the <a href="http://llvm.org/docs/lnt">LNT</a> infrastructure. The LNT
interface to the <tt>test-suite</tt> brings significantly improved reporting
capabilities for monitoring the correctness and generated code quality
produced by LLVM over time.</li>
</ul>
</div>
@ -1114,10 +497,11 @@ components, please contact us on the <a
href="http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev">LLVMdev list</a>.</p>
<ul>
<li>The Alpha, Blackfin, CellSPU, MicroBlaze, MSP430, MIPS, SystemZ
<li>The Alpha, Blackfin, CellSPU, MicroBlaze, MSP430, MIPS, PTX, SystemZ
and XCore backends are experimental.</li>
<li><tt>llc</tt> "<tt>-filetype=obj</tt>" is experimental on all targets
other than darwin-i386 and darwin-x86_64.</li>
other than darwin-i386 and darwin-x86_64. FIXME: Not true on ELF anymore?</li>
</ul>
</div>