Add support for weakly imported classes (GNU runtime).
llvm-svn: 134140
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@ -393,7 +393,8 @@ private:
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/// is no class of the matching name.
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void EmitClassRef(const std::string &className);
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/// Emits a pointer to the named class
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llvm::Value *GetClassNamed(CGBuilderTy &Builder, const std::string &Name);
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llvm::Value *GetClassNamed(CGBuilderTy &Builder, const std::string &Name,
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bool isWeak);
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protected:
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/// Looks up the method for sending a message to the specified object. This
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/// mechanism differs between the GCC and GNU runtimes, so this method must be
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@ -776,7 +777,8 @@ CGObjCGNU::CGObjCGNU(CodeGenModule &cgm, unsigned runtimeABIVersion,
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}
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llvm::Value *CGObjCGNU::GetClassNamed(CGBuilderTy &Builder,
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const std::string &Name) {
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const std::string &Name,
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bool isWeak) {
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llvm::Value *ClassName = CGM.GetAddrOfConstantCString(Name);
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// With the incompatible ABI, this will need to be replaced with a direct
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// reference to the class symbol. For the compatible nonfragile ABI we are
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@ -785,7 +787,8 @@ llvm::Value *CGObjCGNU::GetClassNamed(CGBuilderTy &Builder,
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//
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// Libobjc2 contains an LLVM pass that replaces calls to objc_lookup_class
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// with memoized versions or with static references if it's safe to do so.
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EmitClassRef(Name);
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if (!isWeak)
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EmitClassRef(Name);
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ClassName = Builder.CreateStructGEP(ClassName, 0);
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llvm::Constant *ClassLookupFn =
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@ -798,10 +801,10 @@ llvm::Value *CGObjCGNU::GetClassNamed(CGBuilderTy &Builder,
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// techniques can modify the name -> class mapping.
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llvm::Value *CGObjCGNU::GetClass(CGBuilderTy &Builder,
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const ObjCInterfaceDecl *OID) {
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return GetClassNamed(Builder, OID->getNameAsString());
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return GetClassNamed(Builder, OID->getNameAsString(), OID->isWeakImported());
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}
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llvm::Value *CGObjCGNU::EmitNSAutoreleasePoolClassRef(CGBuilderTy &Builder) {
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return GetClassNamed(Builder, "NSAutoreleasePool");
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return GetClassNamed(Builder, "NSAutoreleasePool", false);
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}
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llvm::Value *CGObjCGNU::GetSelector(CGBuilderTy &Builder, Selector Sel,
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