hanchenye-llvm-project/lldb/source/Commands/CommandObjectProcess.cpp

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//===-- CommandObjectProcess.cpp --------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "CommandObjectProcess.h"
// C Includes
// C++ Includes
// Other libraries and framework includes
// Project includes
#include "lldb/Interpreter/Args.h"
#include "lldb/Interpreter/Options.h"
#include "lldb/Core/State.h"
#include "lldb/Interpreter/CommandInterpreter.h"
#include "lldb/Interpreter/CommandReturnObject.h"
#include "./CommandObjectThread.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/Target.h"
#include "lldb/Target/Thread.h"
using namespace lldb;
using namespace lldb_private;
//-------------------------------------------------------------------------
// CommandObjectProcessLaunch
//-------------------------------------------------------------------------
#pragma mark CommandObjectProjectLaunch
class CommandObjectProcessLaunch : public CommandObject
{
public:
class CommandOptions : public Options
{
public:
CommandOptions () :
Options()
{
// Keep default values of all options in one place: ResetOptionValues ()
ResetOptionValues ();
}
~CommandOptions ()
{
}
Error
SetOptionValue (int option_idx, const char *option_arg)
{
Error error;
char short_option = (char) m_getopt_table[option_idx].val;
switch (short_option)
{
Added a new variant of SBTarget::Launch() that deprectates the old one that takes separate file handles for stdin, stdout, and stder and also allows for the working directory to be specified. Added support to "process launch" to a new option: --working-dir=PATH. We can now set the working directory. If this is not set, it defaults to that of the process that has LLDB loaded. Added the working directory to the host LaunchInNewTerminal function to allows the current working directory to be set in processes that are spawned in their own terminal. Also hooked this up to the lldb_private::Process and all mac plug-ins. The linux plug-in had its API changed, but nothing is making use of it yet. Modfied "debugserver" and "darwin-debug" to also handle the current working directory options and modified the code in LLDB that spawns these tools to pass the info along. Fixed ProcessGDBRemote to properly pass along all file handles for stdin, stdout and stderr. After clearing the default values for the stdin/out/err file handles for process to be NULL, we had a crasher in UserSettingsController::UpdateStringVariable which is now fixed. Also fixed the setting of boolean values to be able to be set as "true", "yes", "on", "1" for true (case insensitive) and "false", "no", "off", or "0" for false. Fixed debugserver to properly handle files for STDIN, STDOUT and STDERR that are not already opened. Previous to this fix debugserver would only correctly open and dupe file handles for the slave side of a pseudo terminal. It now correctly handles getting STDIN for the inferior from a file, and spitting STDOUT and STDERR out to files. Also made sure the file handles were correctly opened with the NOCTTY flag for terminals. llvm-svn: 124060
2011-01-23 13:56:20 +08:00
case 's': stop_at_entry = true; break;
case 'e': stderr_path.assign (option_arg); break;
case 'i': stdin_path.assign (option_arg); break;
case 'o': stdout_path.assign (option_arg); break;
case 'p': plugin_name.assign (option_arg); break;
case 'n': no_stdio = true; break;
case 'w': working_dir.assign (option_arg); break;
case 't':
if (option_arg && option_arg[0])
tty_name.assign (option_arg);
in_new_tty = true;
break;
default:
error.SetErrorStringWithFormat("Invalid short option character '%c'.\n", short_option);
break;
}
return error;
}
void
ResetOptionValues ()
{
Options::ResetOptionValues();
stop_at_entry = false;
in_new_tty = false;
tty_name.clear();
stdin_path.clear();
stdout_path.clear();
stderr_path.clear();
plugin_name.clear();
Added a new variant of SBTarget::Launch() that deprectates the old one that takes separate file handles for stdin, stdout, and stder and also allows for the working directory to be specified. Added support to "process launch" to a new option: --working-dir=PATH. We can now set the working directory. If this is not set, it defaults to that of the process that has LLDB loaded. Added the working directory to the host LaunchInNewTerminal function to allows the current working directory to be set in processes that are spawned in their own terminal. Also hooked this up to the lldb_private::Process and all mac plug-ins. The linux plug-in had its API changed, but nothing is making use of it yet. Modfied "debugserver" and "darwin-debug" to also handle the current working directory options and modified the code in LLDB that spawns these tools to pass the info along. Fixed ProcessGDBRemote to properly pass along all file handles for stdin, stdout and stderr. After clearing the default values for the stdin/out/err file handles for process to be NULL, we had a crasher in UserSettingsController::UpdateStringVariable which is now fixed. Also fixed the setting of boolean values to be able to be set as "true", "yes", "on", "1" for true (case insensitive) and "false", "no", "off", or "0" for false. Fixed debugserver to properly handle files for STDIN, STDOUT and STDERR that are not already opened. Previous to this fix debugserver would only correctly open and dupe file handles for the slave side of a pseudo terminal. It now correctly handles getting STDIN for the inferior from a file, and spitting STDOUT and STDERR out to files. Also made sure the file handles were correctly opened with the NOCTTY flag for terminals. llvm-svn: 124060
2011-01-23 13:56:20 +08:00
working_dir.clear();
no_stdio = false;
}
const lldb::OptionDefinition*
GetDefinitions ()
{
return g_option_table;
}
// Options table: Required for subclasses of Options.
static lldb::OptionDefinition g_option_table[];
// Instance variables to hold the values for command options.
bool stop_at_entry;
bool in_new_tty;
bool no_stdio;
std::string tty_name;
std::string stderr_path;
std::string stdin_path;
std::string stdout_path;
std::string plugin_name;
Added a new variant of SBTarget::Launch() that deprectates the old one that takes separate file handles for stdin, stdout, and stder and also allows for the working directory to be specified. Added support to "process launch" to a new option: --working-dir=PATH. We can now set the working directory. If this is not set, it defaults to that of the process that has LLDB loaded. Added the working directory to the host LaunchInNewTerminal function to allows the current working directory to be set in processes that are spawned in their own terminal. Also hooked this up to the lldb_private::Process and all mac plug-ins. The linux plug-in had its API changed, but nothing is making use of it yet. Modfied "debugserver" and "darwin-debug" to also handle the current working directory options and modified the code in LLDB that spawns these tools to pass the info along. Fixed ProcessGDBRemote to properly pass along all file handles for stdin, stdout and stderr. After clearing the default values for the stdin/out/err file handles for process to be NULL, we had a crasher in UserSettingsController::UpdateStringVariable which is now fixed. Also fixed the setting of boolean values to be able to be set as "true", "yes", "on", "1" for true (case insensitive) and "false", "no", "off", or "0" for false. Fixed debugserver to properly handle files for STDIN, STDOUT and STDERR that are not already opened. Previous to this fix debugserver would only correctly open and dupe file handles for the slave side of a pseudo terminal. It now correctly handles getting STDIN for the inferior from a file, and spitting STDOUT and STDERR out to files. Also made sure the file handles were correctly opened with the NOCTTY flag for terminals. llvm-svn: 124060
2011-01-23 13:56:20 +08:00
std::string working_dir;
};
CommandObjectProcessLaunch (CommandInterpreter &interpreter) :
CommandObject (interpreter,
"process launch",
"Launch the executable in the debugger.",
NULL)
{
CommandArgumentEntry arg;
CommandArgumentData run_args_arg;
// Define the first (and only) variant of this arg.
run_args_arg.arg_type = eArgTypeRunArgs;
run_args_arg.arg_repetition = eArgRepeatOptional;
// There is only one variant this argument could be; put it into the argument entry.
arg.push_back (run_args_arg);
// Push the data for the first argument into the m_arguments vector.
m_arguments.push_back (arg);
}
~CommandObjectProcessLaunch ()
{
}
Options *
GetOptions ()
{
return &m_options;
}
bool
Execute (Args& launch_args, CommandReturnObject &result)
{
Target *target = m_interpreter.GetDebugger().GetSelectedTarget().get();
if (target == NULL)
{
result.AppendError ("invalid target, set executable file using 'file' command");
result.SetStatus (eReturnStatusFailed);
return false;
}
// If our listener is NULL, users aren't allows to launch
char filename[PATH_MAX];
const Module *exe_module = target->GetExecutableModule().get();
exe_module->GetFileSpec().GetPath(filename, sizeof(filename));
Process *process = m_interpreter.GetDebugger().GetExecutionContext().process;
if (process && process->IsAlive())
{
if (!m_interpreter.Confirm ("There is a running process, kill it and restart?", true))
{
result.AppendErrorWithFormat ("Process %u is currently being debugged, restart cancelled.\n",
process->GetID());
result.SetStatus (eReturnStatusFailed);
return false;
}
else
{
Error error (process->Destroy());
if (error.Success())
{
result.SetStatus (eReturnStatusSuccessFinishResult);
}
else
{
result.AppendErrorWithFormat ("Failed to kill process: %s\n", error.AsCString());
result.SetStatus (eReturnStatusFailed);
}
}
}
const char *plugin_name;
if (!m_options.plugin_name.empty())
plugin_name = m_options.plugin_name.c_str();
else
plugin_name = NULL;
process = target->CreateProcess (m_interpreter.GetDebugger().GetListener(), plugin_name).get();
if (process == NULL)
{
result.AppendErrorWithFormat ("Failed to find a process plugin for executable.\n");
result.SetStatus (eReturnStatusFailed);
return false;
}
// If no launch args were given on the command line, then use any that
// might have been set using the "run-args" set variable.
if (launch_args.GetArgumentCount() == 0)
{
if (process->GetRunArguments().GetArgumentCount() > 0)
launch_args = process->GetRunArguments();
}
if (m_options.in_new_tty)
{
char exec_file_path[PATH_MAX];
if (exe_module->GetFileSpec().GetPath(exec_file_path, sizeof(exec_file_path)))
{
launch_args.InsertArgumentAtIndex(0, exec_file_path);
}
else
{
result.AppendError("invalid executable");
result.SetStatus (eReturnStatusFailed);
return false;
}
}
Args environment;
process->GetEnvironmentAsArgs (environment);
uint32_t launch_flags = eLaunchFlagNone;
if (process->GetDisableASLR())
launch_flags |= eLaunchFlagDisableASLR;
if (m_options.no_stdio)
launch_flags |= eLaunchFlagDisableSTDIO;
else if (!m_options.in_new_tty
&& m_options.stdin_path.empty()
&& m_options.stdout_path.empty()
&& m_options.stderr_path.empty())
{
// Only use the settings value if the user hasn't specified any options that would override it.
if (process->GetDisableSTDIO())
launch_flags |= eLaunchFlagDisableSTDIO;
}
const char **inferior_argv = launch_args.GetArgumentCount() ? launch_args.GetConstArgumentVector() : NULL;
const char **inferior_envp = environment.GetArgumentCount() ? environment.GetConstArgumentVector() : NULL;
Error error;
Added a new variant of SBTarget::Launch() that deprectates the old one that takes separate file handles for stdin, stdout, and stder and also allows for the working directory to be specified. Added support to "process launch" to a new option: --working-dir=PATH. We can now set the working directory. If this is not set, it defaults to that of the process that has LLDB loaded. Added the working directory to the host LaunchInNewTerminal function to allows the current working directory to be set in processes that are spawned in their own terminal. Also hooked this up to the lldb_private::Process and all mac plug-ins. The linux plug-in had its API changed, but nothing is making use of it yet. Modfied "debugserver" and "darwin-debug" to also handle the current working directory options and modified the code in LLDB that spawns these tools to pass the info along. Fixed ProcessGDBRemote to properly pass along all file handles for stdin, stdout and stderr. After clearing the default values for the stdin/out/err file handles for process to be NULL, we had a crasher in UserSettingsController::UpdateStringVariable which is now fixed. Also fixed the setting of boolean values to be able to be set as "true", "yes", "on", "1" for true (case insensitive) and "false", "no", "off", or "0" for false. Fixed debugserver to properly handle files for STDIN, STDOUT and STDERR that are not already opened. Previous to this fix debugserver would only correctly open and dupe file handles for the slave side of a pseudo terminal. It now correctly handles getting STDIN for the inferior from a file, and spitting STDOUT and STDERR out to files. Also made sure the file handles were correctly opened with the NOCTTY flag for terminals. llvm-svn: 124060
2011-01-23 13:56:20 +08:00
const char *working_dir = NULL;
if (!m_options.working_dir.empty())
working_dir = m_options.working_dir.c_str();
if (m_options.in_new_tty)
{
lldb::pid_t pid = Host::LaunchInNewTerminal (m_options.tty_name.c_str(),
inferior_argv,
inferior_envp,
Added a new variant of SBTarget::Launch() that deprectates the old one that takes separate file handles for stdin, stdout, and stder and also allows for the working directory to be specified. Added support to "process launch" to a new option: --working-dir=PATH. We can now set the working directory. If this is not set, it defaults to that of the process that has LLDB loaded. Added the working directory to the host LaunchInNewTerminal function to allows the current working directory to be set in processes that are spawned in their own terminal. Also hooked this up to the lldb_private::Process and all mac plug-ins. The linux plug-in had its API changed, but nothing is making use of it yet. Modfied "debugserver" and "darwin-debug" to also handle the current working directory options and modified the code in LLDB that spawns these tools to pass the info along. Fixed ProcessGDBRemote to properly pass along all file handles for stdin, stdout and stderr. After clearing the default values for the stdin/out/err file handles for process to be NULL, we had a crasher in UserSettingsController::UpdateStringVariable which is now fixed. Also fixed the setting of boolean values to be able to be set as "true", "yes", "on", "1" for true (case insensitive) and "false", "no", "off", or "0" for false. Fixed debugserver to properly handle files for STDIN, STDOUT and STDERR that are not already opened. Previous to this fix debugserver would only correctly open and dupe file handles for the slave side of a pseudo terminal. It now correctly handles getting STDIN for the inferior from a file, and spitting STDOUT and STDERR out to files. Also made sure the file handles were correctly opened with the NOCTTY flag for terminals. llvm-svn: 124060
2011-01-23 13:56:20 +08:00
working_dir,
&exe_module->GetArchitecture(),
true,
process->GetDisableASLR());
if (pid != LLDB_INVALID_PROCESS_ID)
error = process->Attach (pid);
}
else
{
const char * stdin_path = NULL;
const char * stdout_path = NULL;
const char * stderr_path = NULL;
// Were any standard input/output/error paths given on the command line?
if (m_options.stdin_path.empty() &&
m_options.stdout_path.empty() &&
m_options.stderr_path.empty())
{
// No standard file handles were given on the command line, check
// with the process object in case they were give using "set settings"
stdin_path = process->GetStandardInputPath();
stdout_path = process->GetStandardOutputPath();
stderr_path = process->GetStandardErrorPath();
}
else
{
stdin_path = m_options.stdin_path.empty() ? NULL : m_options.stdin_path.c_str();
stdout_path = m_options.stdout_path.empty() ? NULL : m_options.stdout_path.c_str();
stderr_path = m_options.stderr_path.empty() ? NULL : m_options.stderr_path.c_str();
}
error = process->Launch (inferior_argv,
inferior_envp,
launch_flags,
stdin_path,
stdout_path,
Added a new variant of SBTarget::Launch() that deprectates the old one that takes separate file handles for stdin, stdout, and stder and also allows for the working directory to be specified. Added support to "process launch" to a new option: --working-dir=PATH. We can now set the working directory. If this is not set, it defaults to that of the process that has LLDB loaded. Added the working directory to the host LaunchInNewTerminal function to allows the current working directory to be set in processes that are spawned in their own terminal. Also hooked this up to the lldb_private::Process and all mac plug-ins. The linux plug-in had its API changed, but nothing is making use of it yet. Modfied "debugserver" and "darwin-debug" to also handle the current working directory options and modified the code in LLDB that spawns these tools to pass the info along. Fixed ProcessGDBRemote to properly pass along all file handles for stdin, stdout and stderr. After clearing the default values for the stdin/out/err file handles for process to be NULL, we had a crasher in UserSettingsController::UpdateStringVariable which is now fixed. Also fixed the setting of boolean values to be able to be set as "true", "yes", "on", "1" for true (case insensitive) and "false", "no", "off", or "0" for false. Fixed debugserver to properly handle files for STDIN, STDOUT and STDERR that are not already opened. Previous to this fix debugserver would only correctly open and dupe file handles for the slave side of a pseudo terminal. It now correctly handles getting STDIN for the inferior from a file, and spitting STDOUT and STDERR out to files. Also made sure the file handles were correctly opened with the NOCTTY flag for terminals. llvm-svn: 124060
2011-01-23 13:56:20 +08:00
stderr_path,
working_dir);
}
if (error.Success())
{
const char *archname = exe_module->GetArchitecture().AsCString();
result.AppendMessageWithFormat ("Process %i launched: '%s' (%s)\n", process->GetID(), filename, archname);
result.SetDidChangeProcessState (true);
if (m_options.stop_at_entry == false)
{
result.SetStatus (eReturnStatusSuccessContinuingNoResult);
StateType state = process->WaitForProcessToStop (NULL);
if (state == eStateStopped)
{
error = process->Resume();
if (error.Success())
{
bool synchronous_execution = m_interpreter.GetSynchronous ();
if (synchronous_execution)
{
state = process->WaitForProcessToStop (NULL);
result.SetDidChangeProcessState (true);
result.SetStatus (eReturnStatusSuccessFinishResult);
}
else
{
result.SetStatus (eReturnStatusSuccessContinuingNoResult);
}
}
}
}
}
return result.Succeeded();
}
virtual const char *GetRepeatCommand (Args &current_command_args, uint32_t index)
{
// No repeat for "process launch"...
return "";
}
protected:
CommandOptions m_options;
};
#define SET1 LLDB_OPT_SET_1
#define SET2 LLDB_OPT_SET_2
#define SET3 LLDB_OPT_SET_3
lldb::OptionDefinition
CommandObjectProcessLaunch::CommandOptions::g_option_table[] =
{
{ SET1 | SET2 | SET3, false, "stop-at-entry", 's', no_argument, NULL, 0, eArgTypeNone, "Stop at the entry point of the program when launching a process."},
{ SET1 , false, "stdin", 'i', required_argument, NULL, 0, eArgTypePath, "Redirect stdin for the process to <path>."},
{ SET1 , false, "stdout", 'o', required_argument, NULL, 0, eArgTypePath, "Redirect stdout for the process to <path>."},
{ SET1 , false, "stderr", 'e', required_argument, NULL, 0, eArgTypePath, "Redirect stderr for the process to <path>."},
{ SET1 | SET2 | SET3, false, "plugin", 'p', required_argument, NULL, 0, eArgTypePlugin, "Name of the process plugin you want to use."},
{ SET2 , false, "tty", 't', optional_argument, NULL, 0, eArgTypePath, "Start the process in a terminal. If <path> is specified, look for a terminal whose name contains <path>, else start the process in a new terminal."},
{ SET3, false, "no-stdio", 'n', no_argument, NULL, 0, eArgTypeNone, "Do not set up for terminal I/O to go to running process."},
Added a new variant of SBTarget::Launch() that deprectates the old one that takes separate file handles for stdin, stdout, and stder and also allows for the working directory to be specified. Added support to "process launch" to a new option: --working-dir=PATH. We can now set the working directory. If this is not set, it defaults to that of the process that has LLDB loaded. Added the working directory to the host LaunchInNewTerminal function to allows the current working directory to be set in processes that are spawned in their own terminal. Also hooked this up to the lldb_private::Process and all mac plug-ins. The linux plug-in had its API changed, but nothing is making use of it yet. Modfied "debugserver" and "darwin-debug" to also handle the current working directory options and modified the code in LLDB that spawns these tools to pass the info along. Fixed ProcessGDBRemote to properly pass along all file handles for stdin, stdout and stderr. After clearing the default values for the stdin/out/err file handles for process to be NULL, we had a crasher in UserSettingsController::UpdateStringVariable which is now fixed. Also fixed the setting of boolean values to be able to be set as "true", "yes", "on", "1" for true (case insensitive) and "false", "no", "off", or "0" for false. Fixed debugserver to properly handle files for STDIN, STDOUT and STDERR that are not already opened. Previous to this fix debugserver would only correctly open and dupe file handles for the slave side of a pseudo terminal. It now correctly handles getting STDIN for the inferior from a file, and spitting STDOUT and STDERR out to files. Also made sure the file handles were correctly opened with the NOCTTY flag for terminals. llvm-svn: 124060
2011-01-23 13:56:20 +08:00
{ SET1 | SET2 | SET3, false, "working-dir", 'w', required_argument, NULL, 0, eArgTypePath, "Set the current working directory to <path> when running the inferior."},
{ 0, false, NULL, 0, 0, NULL, 0, eArgTypeNone, NULL }
};
#undef SET1
#undef SET2
#undef SET3
//-------------------------------------------------------------------------
// CommandObjectProcessAttach
//-------------------------------------------------------------------------
#pragma mark CommandObjectProcessAttach
class CommandObjectProcessAttach : public CommandObject
{
public:
class CommandOptions : public Options
{
public:
CommandOptions () :
Options()
{
// Keep default values of all options in one place: ResetOptionValues ()
ResetOptionValues ();
}
~CommandOptions ()
{
}
Error
SetOptionValue (int option_idx, const char *option_arg)
{
Error error;
char short_option = (char) m_getopt_table[option_idx].val;
bool success = false;
switch (short_option)
{
case 'p':
pid = Args::StringToUInt32 (option_arg, LLDB_INVALID_PROCESS_ID, 0, &success);
if (!success || pid == LLDB_INVALID_PROCESS_ID)
{
error.SetErrorStringWithFormat("Invalid process ID '%s'.\n", option_arg);
}
break;
case 'P':
plugin_name = option_arg;
break;
case 'n':
name.assign(option_arg);
break;
case 'w':
waitfor = true;
break;
default:
error.SetErrorStringWithFormat("Invalid short option character '%c'.\n", short_option);
break;
}
return error;
}
void
ResetOptionValues ()
{
Options::ResetOptionValues();
pid = LLDB_INVALID_PROCESS_ID;
name.clear();
waitfor = false;
}
const lldb::OptionDefinition*
GetDefinitions ()
{
return g_option_table;
}
virtual bool
HandleOptionArgumentCompletion (CommandInterpreter &interpeter,
Args &input,
int cursor_index,
int char_pos,
OptionElementVector &opt_element_vector,
int opt_element_index,
int match_start_point,
int max_return_elements,
bool &word_complete,
StringList &matches)
{
int opt_arg_pos = opt_element_vector[opt_element_index].opt_arg_pos;
int opt_defs_index = opt_element_vector[opt_element_index].opt_defs_index;
// We are only completing the name option for now...
const lldb::OptionDefinition *opt_defs = GetDefinitions();
if (opt_defs[opt_defs_index].short_option == 'n')
{
// Are we in the name?
// Look to see if there is a -P argument provided, and if so use that plugin, otherwise
// use the default plugin.
Process *process = interpeter.GetDebugger().GetExecutionContext().process;
bool need_to_delete_process = false;
const char *partial_name = NULL;
partial_name = input.GetArgumentAtIndex(opt_arg_pos);
if (process && process->IsAlive())
return true;
Target *target = interpeter.GetDebugger().GetSelectedTarget().get();
if (target == NULL)
{
// No target has been set yet, for now do host completion. Otherwise I don't know how we would
// figure out what the right target to use is...
std::vector<lldb::pid_t> pids;
Host::ListProcessesMatchingName (partial_name, matches, pids);
return true;
}
if (!process)
{
process = target->CreateProcess (interpeter.GetDebugger().GetListener(), partial_name).get();
need_to_delete_process = true;
}
if (process)
{
matches.Clear();
std::vector<lldb::pid_t> pids;
process->ListProcessesMatchingName (NULL, matches, pids);
if (need_to_delete_process)
target->DeleteCurrentProcess();
return true;
}
}
return false;
}
// Options table: Required for subclasses of Options.
static lldb::OptionDefinition g_option_table[];
// Instance variables to hold the values for command options.
lldb::pid_t pid;
std::string plugin_name;
std::string name;
bool waitfor;
};
CommandObjectProcessAttach (CommandInterpreter &interpreter) :
CommandObject (interpreter,
"process attach",
"Attach to a process.",
"process attach <cmd-options>")
{
}
~CommandObjectProcessAttach ()
{
}
bool
Execute (Args& command,
CommandReturnObject &result)
{
Target *target = m_interpreter.GetDebugger().GetSelectedTarget().get();
Process *process = m_interpreter.GetDebugger().GetExecutionContext().process;
if (process)
{
if (process->IsAlive())
{
result.AppendErrorWithFormat ("Process %u is currently being debugged, kill the process before attaching.\n",
process->GetID());
result.SetStatus (eReturnStatusFailed);
return false;
}
}
if (target == NULL)
{
// If there isn't a current target create one.
TargetSP new_target_sp;
FileSpec emptyFileSpec;
ArchSpec emptyArchSpec;
Error error;
error = m_interpreter.GetDebugger().GetTargetList().CreateTarget (m_interpreter.GetDebugger(),
emptyFileSpec,
emptyArchSpec,
NULL,
false,
new_target_sp);
target = new_target_sp.get();
if (target == NULL || error.Fail())
{
result.AppendError(error.AsCString("Error creating empty target"));
return false;
}
m_interpreter.GetDebugger().GetTargetList().SetSelectedTarget(target);
}
// Record the old executable module, we want to issue a warning if the process of attaching changed the
// current executable (like somebody said "file foo" then attached to a PID whose executable was bar.)
ModuleSP old_exec_module_sp = target->GetExecutableModule();
ArchSpec old_arch_spec = target->GetArchitecture();
if (command.GetArgumentCount())
{
result.AppendErrorWithFormat("Invalid arguments for '%s'.\nUsage: \n", m_cmd_name.c_str(), m_cmd_syntax.c_str());
result.SetStatus (eReturnStatusFailed);
}
else
{
const char *plugin_name = NULL;
if (!m_options.plugin_name.empty())
plugin_name = m_options.plugin_name.c_str();
process = target->CreateProcess (m_interpreter.GetDebugger().GetListener(), plugin_name).get();
if (process)
{
Error error;
int attach_pid = m_options.pid;
const char *wait_name = NULL;
if (m_options.name.empty())
{
if (old_exec_module_sp)
{
wait_name = old_exec_module_sp->GetFileSpec().GetFilename().AsCString();
}
}
else
{
wait_name = m_options.name.c_str();
}
// If we are waiting for a process with this name to show up, do that first.
if (m_options.waitfor)
{
if (wait_name == NULL)
{
result.AppendError("Invalid arguments: must have a file loaded or supply a process name with the waitfor option.\n");
result.SetStatus (eReturnStatusFailed);
return false;
}
m_interpreter.GetDebugger().GetOutputStream().Printf("Waiting to attach to a process named \"%s\".\n", wait_name);
error = process->Attach (wait_name, m_options.waitfor);
if (error.Success())
{
result.SetStatus (eReturnStatusSuccessContinuingNoResult);
}
else
{
result.AppendErrorWithFormat ("Waiting for a process to launch named '%s': %s\n",
wait_name,
error.AsCString());
result.SetStatus (eReturnStatusFailed);
return false;
}
}
else
{
// If the process was specified by name look it up, so we can warn if there are multiple
// processes with this pid.
if (attach_pid == LLDB_INVALID_PROCESS_ID && wait_name != NULL)
{
std::vector<lldb::pid_t> pids;
StringList matches;
process->ListProcessesMatchingName(wait_name, matches, pids);
if (matches.GetSize() > 1)
{
result.AppendErrorWithFormat("More than one process named %s\n", wait_name);
result.SetStatus (eReturnStatusFailed);
return false;
}
else if (matches.GetSize() == 0)
{
result.AppendErrorWithFormat("Could not find a process named %s\n", wait_name);
result.SetStatus (eReturnStatusFailed);
return false;
}
else
{
attach_pid = pids[0];
}
}
if (attach_pid != LLDB_INVALID_PROCESS_ID)
{
error = process->Attach (attach_pid);
if (error.Success())
{
result.SetStatus (eReturnStatusSuccessContinuingNoResult);
}
else
{
result.AppendErrorWithFormat ("Attaching to process %i failed: %s.\n",
attach_pid,
error.AsCString());
result.SetStatus (eReturnStatusFailed);
}
}
else
{
result.AppendErrorWithFormat ("No PID specified for attach\n",
attach_pid,
error.AsCString());
result.SetStatus (eReturnStatusFailed);
}
}
}
}
if (result.Succeeded())
{
// Okay, we're done. Last step is to warn if the executable module has changed:
if (!old_exec_module_sp)
{
char new_path[PATH_MAX + 1];
target->GetExecutableModule()->GetFileSpec().GetPath(new_path, PATH_MAX);
result.AppendMessageWithFormat("Executable module set to \"%s\".\n",
new_path);
}
else if (old_exec_module_sp->GetFileSpec() != target->GetExecutableModule()->GetFileSpec())
{
char old_path[PATH_MAX + 1];
char new_path[PATH_MAX + 1];
old_exec_module_sp->GetFileSpec().GetPath(old_path, PATH_MAX);
target->GetExecutableModule()->GetFileSpec().GetPath (new_path, PATH_MAX);
result.AppendWarningWithFormat("Executable module changed from \"%s\" to \"%s\".\n",
old_path, new_path);
}
if (!old_arch_spec.IsValid())
{
result.AppendMessageWithFormat ("Architecture set to: %s.\n", target->GetArchitecture().AsCString());
}
else if (old_arch_spec != target->GetArchitecture())
{
result.AppendWarningWithFormat("Architecture changed from %s to %s.\n",
old_arch_spec.AsCString(), target->GetArchitecture().AsCString());
}
}
return result.Succeeded();
}
Options *
GetOptions ()
{
return &m_options;
}
protected:
CommandOptions m_options;
};
lldb::OptionDefinition
CommandObjectProcessAttach::CommandOptions::g_option_table[] =
{
{ LLDB_OPT_SET_ALL, false, "plugin", 'P', required_argument, NULL, 0, eArgTypePlugin, "Name of the process plugin you want to use."},
{ LLDB_OPT_SET_1, false, "pid", 'p', required_argument, NULL, 0, eArgTypePid, "The process ID of an existing process to attach to."},
{ LLDB_OPT_SET_2, false, "name", 'n', required_argument, NULL, 0, eArgTypeProcessName, "The name of the process to attach to."},
{ LLDB_OPT_SET_2, false, "waitfor",'w', no_argument, NULL, 0, eArgTypeNone, "Wait for the the process with <process-name> to launch."},
{ 0, false, NULL, 0, 0, NULL, 0, eArgTypeNone, NULL }
};
//-------------------------------------------------------------------------
// CommandObjectProcessContinue
//-------------------------------------------------------------------------
#pragma mark CommandObjectProcessContinue
class CommandObjectProcessContinue : public CommandObject
{
public:
CommandObjectProcessContinue (CommandInterpreter &interpreter) :
CommandObject (interpreter,
"process continue",
"Continue execution of all threads in the current process.",
"process continue",
eFlagProcessMustBeLaunched | eFlagProcessMustBePaused)
{
}
~CommandObjectProcessContinue ()
{
}
bool
Execute (Args& command,
CommandReturnObject &result)
{
Process *process = m_interpreter.GetDebugger().GetExecutionContext().process;
bool synchronous_execution = m_interpreter.GetSynchronous ();
if (process == NULL)
{
result.AppendError ("no process to continue");
result.SetStatus (eReturnStatusFailed);
return false;
}
StateType state = process->GetState();
if (state == eStateStopped)
{
if (command.GetArgumentCount() != 0)
{
result.AppendErrorWithFormat ("The '%s' command does not take any arguments.\n", m_cmd_name.c_str());
result.SetStatus (eReturnStatusFailed);
return false;
}
const uint32_t num_threads = process->GetThreadList().GetSize();
// Set the actions that the threads should each take when resuming
for (uint32_t idx=0; idx<num_threads; ++idx)
{
process->GetThreadList().GetThreadAtIndex(idx)->SetResumeState (eStateRunning);
}
Error error(process->Resume());
if (error.Success())
{
result.AppendMessageWithFormat ("Process %i resuming\n", process->GetID());
if (synchronous_execution)
{
state = process->WaitForProcessToStop (NULL);
result.SetDidChangeProcessState (true);
result.AppendMessageWithFormat ("Process %i %s\n", process->GetID(), StateAsCString (state));
result.SetStatus (eReturnStatusSuccessFinishNoResult);
}
else
{
result.SetStatus (eReturnStatusSuccessContinuingNoResult);
}
}
else
{
result.AppendErrorWithFormat("Failed to resume process: %s.\n", error.AsCString());
result.SetStatus (eReturnStatusFailed);
}
}
else
{
result.AppendErrorWithFormat ("Process cannot be continued from its current state (%s).\n",
StateAsCString(state));
result.SetStatus (eReturnStatusFailed);
}
return result.Succeeded();
}
};
//-------------------------------------------------------------------------
// CommandObjectProcessDetach
//-------------------------------------------------------------------------
#pragma mark CommandObjectProcessDetach
class CommandObjectProcessDetach : public CommandObject
{
public:
CommandObjectProcessDetach (CommandInterpreter &interpreter) :
CommandObject (interpreter,
"process detach",
"Detach from the current process being debugged.",
"process detach",
eFlagProcessMustBeLaunched)
{
}
~CommandObjectProcessDetach ()
{
}
bool
Execute (Args& command,
CommandReturnObject &result)
{
Process *process = m_interpreter.GetDebugger().GetExecutionContext().process;
if (process == NULL)
{
result.AppendError ("must have a valid process in order to detach");
result.SetStatus (eReturnStatusFailed);
return false;
}
result.AppendMessageWithFormat ("Detaching from process %i\n", process->GetID());
Error error (process->Detach());
if (error.Success())
{
result.SetStatus (eReturnStatusSuccessFinishResult);
}
else
{
result.AppendErrorWithFormat ("Detach failed: %s\n", error.AsCString());
result.SetStatus (eReturnStatusFailed);
return false;
}
return result.Succeeded();
}
};
//-------------------------------------------------------------------------
// CommandObjectProcessLoad
//-------------------------------------------------------------------------
#pragma mark CommandObjectProcessLoad
class CommandObjectProcessLoad : public CommandObject
{
public:
CommandObjectProcessLoad (CommandInterpreter &interpreter) :
CommandObject (interpreter,
"process load",
"Load a shared library into the current process.",
"process load <filename> [<filename> ...]",
eFlagProcessMustBeLaunched | eFlagProcessMustBePaused)
{
}
~CommandObjectProcessLoad ()
{
}
bool
Execute (Args& command,
CommandReturnObject &result)
{
Process *process = m_interpreter.GetDebugger().GetExecutionContext().process;
if (process == NULL)
{
result.AppendError ("must have a valid process in order to load a shared library");
result.SetStatus (eReturnStatusFailed);
return false;
}
const uint32_t argc = command.GetArgumentCount();
for (uint32_t i=0; i<argc; ++i)
{
Error error;
const char *image_path = command.GetArgumentAtIndex(i);
FileSpec image_spec (image_path, false);
uint32_t image_token = process->LoadImage(image_spec, error);
if (image_token != LLDB_INVALID_IMAGE_TOKEN)
{
result.AppendMessageWithFormat ("Loading \"%s\"...ok\nImage %u loaded.\n", image_path, image_token);
result.SetStatus (eReturnStatusSuccessFinishResult);
}
else
{
result.AppendErrorWithFormat ("failed to load '%s': %s", image_path, error.AsCString());
result.SetStatus (eReturnStatusFailed);
}
}
return result.Succeeded();
}
};
//-------------------------------------------------------------------------
// CommandObjectProcessUnload
//-------------------------------------------------------------------------
#pragma mark CommandObjectProcessUnload
class CommandObjectProcessUnload : public CommandObject
{
public:
CommandObjectProcessUnload (CommandInterpreter &interpreter) :
CommandObject (interpreter,
"process unload",
"Unload a shared library from the current process using the index returned by a previous call to \"process load\".",
"process unload <index>",
eFlagProcessMustBeLaunched | eFlagProcessMustBePaused)
{
}
~CommandObjectProcessUnload ()
{
}
bool
Execute (Args& command,
CommandReturnObject &result)
{
Process *process = m_interpreter.GetDebugger().GetExecutionContext().process;
if (process == NULL)
{
result.AppendError ("must have a valid process in order to load a shared library");
result.SetStatus (eReturnStatusFailed);
return false;
}
const uint32_t argc = command.GetArgumentCount();
for (uint32_t i=0; i<argc; ++i)
{
const char *image_token_cstr = command.GetArgumentAtIndex(i);
uint32_t image_token = Args::StringToUInt32(image_token_cstr, LLDB_INVALID_IMAGE_TOKEN, 0);
if (image_token == LLDB_INVALID_IMAGE_TOKEN)
{
result.AppendErrorWithFormat ("invalid image index argument '%s'", image_token_cstr);
result.SetStatus (eReturnStatusFailed);
break;
}
else
{
Error error (process->UnloadImage(image_token));
if (error.Success())
{
result.AppendMessageWithFormat ("Unloading shared library with index %u...ok\n", image_token);
result.SetStatus (eReturnStatusSuccessFinishResult);
}
else
{
result.AppendErrorWithFormat ("failed to unload image: %s", error.AsCString());
result.SetStatus (eReturnStatusFailed);
break;
}
}
}
return result.Succeeded();
}
};
//-------------------------------------------------------------------------
// CommandObjectProcessSignal
//-------------------------------------------------------------------------
#pragma mark CommandObjectProcessSignal
class CommandObjectProcessSignal : public CommandObject
{
public:
CommandObjectProcessSignal (CommandInterpreter &interpreter) :
CommandObject (interpreter,
"process signal",
"Send a UNIX signal to the current process being debugged.",
NULL)
{
CommandArgumentEntry arg;
CommandArgumentData signal_arg;
// Define the first (and only) variant of this arg.
signal_arg.arg_type = eArgTypeUnixSignal;
signal_arg.arg_repetition = eArgRepeatPlain;
// There is only one variant this argument could be; put it into the argument entry.
arg.push_back (signal_arg);
// Push the data for the first argument into the m_arguments vector.
m_arguments.push_back (arg);
}
~CommandObjectProcessSignal ()
{
}
bool
Execute (Args& command,
CommandReturnObject &result)
{
Process *process = m_interpreter.GetDebugger().GetExecutionContext().process;
if (process == NULL)
{
result.AppendError ("no process to signal");
result.SetStatus (eReturnStatusFailed);
return false;
}
if (command.GetArgumentCount() == 1)
{
int signo = LLDB_INVALID_SIGNAL_NUMBER;
const char *signal_name = command.GetArgumentAtIndex(0);
if (::isxdigit (signal_name[0]))
signo = Args::StringToSInt32(signal_name, LLDB_INVALID_SIGNAL_NUMBER, 0);
else
signo = process->GetUnixSignals().GetSignalNumberFromName (signal_name);
if (signo == LLDB_INVALID_SIGNAL_NUMBER)
{
result.AppendErrorWithFormat ("Invalid signal argument '%s'.\n", command.GetArgumentAtIndex(0));
result.SetStatus (eReturnStatusFailed);
}
else
{
Error error (process->Signal (signo));
if (error.Success())
{
result.SetStatus (eReturnStatusSuccessFinishResult);
}
else
{
result.AppendErrorWithFormat ("Failed to send signal %i: %s\n", signo, error.AsCString());
result.SetStatus (eReturnStatusFailed);
}
}
}
else
{
result.AppendErrorWithFormat("'%s' takes exactly one signal number argument:\nUsage: \n", m_cmd_name.c_str(),
m_cmd_syntax.c_str());
result.SetStatus (eReturnStatusFailed);
}
return result.Succeeded();
}
};
//-------------------------------------------------------------------------
// CommandObjectProcessInterrupt
//-------------------------------------------------------------------------
#pragma mark CommandObjectProcessInterrupt
class CommandObjectProcessInterrupt : public CommandObject
{
public:
CommandObjectProcessInterrupt (CommandInterpreter &interpreter) :
CommandObject (interpreter,
"process interrupt",
"Interrupt the current process being debugged.",
"process interrupt",
eFlagProcessMustBeLaunched)
{
}
~CommandObjectProcessInterrupt ()
{
}
bool
Execute (Args& command,
CommandReturnObject &result)
{
Process *process = m_interpreter.GetDebugger().GetExecutionContext().process;
if (process == NULL)
{
result.AppendError ("no process to halt");
result.SetStatus (eReturnStatusFailed);
return false;
}
if (command.GetArgumentCount() == 0)
{
Error error(process->Halt ());
if (error.Success())
{
result.SetStatus (eReturnStatusSuccessFinishResult);
// Maybe we should add a "SuspendThreadPlans so we
// can halt, and keep in place all the current thread plans.
process->GetThreadList().DiscardThreadPlans();
}
else
{
result.AppendErrorWithFormat ("Failed to halt process: %s\n", error.AsCString());
result.SetStatus (eReturnStatusFailed);
}
}
else
{
result.AppendErrorWithFormat("'%s' takes no arguments:\nUsage: \n",
m_cmd_name.c_str(),
m_cmd_syntax.c_str());
result.SetStatus (eReturnStatusFailed);
}
return result.Succeeded();
}
};
//-------------------------------------------------------------------------
// CommandObjectProcessKill
//-------------------------------------------------------------------------
#pragma mark CommandObjectProcessKill
class CommandObjectProcessKill : public CommandObject
{
public:
CommandObjectProcessKill (CommandInterpreter &interpreter) :
CommandObject (interpreter,
"process kill",
"Terminate the current process being debugged.",
"process kill",
eFlagProcessMustBeLaunched)
{
}
~CommandObjectProcessKill ()
{
}
bool
Execute (Args& command,
CommandReturnObject &result)
{
Process *process = m_interpreter.GetDebugger().GetExecutionContext().process;
if (process == NULL)
{
result.AppendError ("no process to kill");
result.SetStatus (eReturnStatusFailed);
return false;
}
if (command.GetArgumentCount() == 0)
{
Error error (process->Destroy());
if (error.Success())
{
result.SetStatus (eReturnStatusSuccessFinishResult);
}
else
{
result.AppendErrorWithFormat ("Failed to kill process: %s\n", error.AsCString());
result.SetStatus (eReturnStatusFailed);
}
}
else
{
result.AppendErrorWithFormat("'%s' takes no arguments:\nUsage: \n",
m_cmd_name.c_str(),
m_cmd_syntax.c_str());
result.SetStatus (eReturnStatusFailed);
}
return result.Succeeded();
}
};
//-------------------------------------------------------------------------
// CommandObjectProcessStatus
//-------------------------------------------------------------------------
#pragma mark CommandObjectProcessStatus
class CommandObjectProcessStatus : public CommandObject
{
public:
CommandObjectProcessStatus (CommandInterpreter &interpreter) :
CommandObject (interpreter,
"process status",
"Show the current status and location of executing process.",
"process status",
0)
{
}
~CommandObjectProcessStatus()
{
}
bool
Execute
(
Args& command,
CommandReturnObject &result
)
{
StreamString &output_stream = result.GetOutputStream();
result.SetStatus (eReturnStatusSuccessFinishNoResult);
ExecutionContext exe_ctx(m_interpreter.GetDebugger().GetExecutionContext());
if (exe_ctx.process)
{
const StateType state = exe_ctx.process->GetState();
if (StateIsStoppedState(state))
{
if (state == eStateExited)
{
int exit_status = exe_ctx.process->GetExitStatus();
const char *exit_description = exe_ctx.process->GetExitDescription();
output_stream.Printf ("Process %d exited with status = %i (0x%8.8x) %s\n",
exe_ctx.process->GetID(),
exit_status,
exit_status,
exit_description ? exit_description : "");
}
else
{
output_stream.Printf ("Process %d %s\n", exe_ctx.process->GetID(), StateAsCString (state));
if (exe_ctx.thread == NULL)
exe_ctx.thread = exe_ctx.process->GetThreadList().GetThreadAtIndex(0).get();
if (exe_ctx.thread != NULL)
{
DisplayThreadsInfo (m_interpreter, &exe_ctx, result, true, true);
}
else
{
result.AppendError ("No valid thread found in current process.");
result.SetStatus (eReturnStatusFailed);
}
}
}
else
{
output_stream.Printf ("Process %d is running.\n",
exe_ctx.process->GetID());
}
}
else
{
result.AppendError ("No current location or status available.");
result.SetStatus (eReturnStatusFailed);
}
return result.Succeeded();
}
};
//-------------------------------------------------------------------------
// CommandObjectProcessHandle
//-------------------------------------------------------------------------
#pragma mark CommandObjectProcessHandle
class CommandObjectProcessHandle : public CommandObject
{
public:
class CommandOptions : public Options
{
public:
CommandOptions () :
Options ()
{
ResetOptionValues ();
}
~CommandOptions ()
{
}
Error
SetOptionValue (int option_idx, const char *option_arg)
{
Error error;
char short_option = (char) m_getopt_table[option_idx].val;
switch (short_option)
{
case 's':
stop = option_arg;
break;
case 'n':
notify = option_arg;
break;
case 'p':
pass = option_arg;
break;
default:
error.SetErrorStringWithFormat("Invalid short option character '%c'.\n", short_option);
break;
}
return error;
}
void
ResetOptionValues ()
{
Options::ResetOptionValues();
stop.clear();
notify.clear();
pass.clear();
}
const lldb::OptionDefinition*
GetDefinitions ()
{
return g_option_table;
}
// Options table: Required for subclasses of Options.
static lldb::OptionDefinition g_option_table[];
// Instance variables to hold the values for command options.
std::string stop;
std::string notify;
std::string pass;
};
CommandObjectProcessHandle (CommandInterpreter &interpreter) :
CommandObject (interpreter,
"process handle",
"Show or update what the process and debugger should do with various signals received from the OS.",
NULL)
{
SetHelpLong ("If no signals are specified, update them all. If no update option is specified, list the current values.\n");
CommandArgumentEntry arg;
CommandArgumentData signal_arg;
signal_arg.arg_type = eArgTypeUnixSignal;
signal_arg.arg_repetition = eArgRepeatStar;
arg.push_back (signal_arg);
m_arguments.push_back (arg);
}
~CommandObjectProcessHandle ()
{
}
Options *
GetOptions ()
{
return &m_options;
}
bool
VerifyCommandOptionValue (const std::string &option, int &real_value)
{
bool okay = true;
bool success = false;
bool tmp_value = Args::StringToBoolean (option.c_str(), false, &success);
if (success && tmp_value)
real_value = 1;
else if (success && !tmp_value)
real_value = 0;
else
{
// If the value isn't 'true' or 'false', it had better be 0 or 1.
real_value = Args::StringToUInt32 (option.c_str(), 3);
if (real_value != 0 && real_value != 1)
okay = false;
}
return okay;
}
void
PrintSignalHeader (Stream &str)
{
str.Printf ("NAME PASS STOP NOTIFY\n");
str.Printf ("========== ===== ===== ======\n");
}
void
PrintSignal (Stream &str, int32_t signo, const char *sig_name, UnixSignals &signals)
{
bool stop;
bool suppress;
bool notify;
str.Printf ("%-10s ", sig_name);
if (signals.GetSignalInfo (signo, suppress, stop, notify))
{
bool pass = !suppress;
str.Printf ("%s %s %s",
(pass ? "true " : "false"),
(stop ? "true " : "false"),
(notify ? "true " : "false"));
}
str.Printf ("\n");
}
void
PrintSignalInformation (Stream &str, Args &signal_args, int num_valid_signals, UnixSignals &signals)
{
PrintSignalHeader (str);
if (num_valid_signals > 0)
{
size_t num_args = signal_args.GetArgumentCount();
for (size_t i = 0; i < num_args; ++i)
{
int32_t signo = signals.GetSignalNumberFromName (signal_args.GetArgumentAtIndex (i));
if (signo != LLDB_INVALID_SIGNAL_NUMBER)
PrintSignal (str, signo, signal_args.GetArgumentAtIndex (i), signals);
}
}
else // Print info for ALL signals
{
int32_t signo = signals.GetFirstSignalNumber();
while (signo != LLDB_INVALID_SIGNAL_NUMBER)
{
PrintSignal (str, signo, signals.GetSignalAsCString (signo), signals);
signo = signals.GetNextSignalNumber (signo);
}
}
}
bool
Execute (Args &signal_args, CommandReturnObject &result)
{
TargetSP target_sp = m_interpreter.GetDebugger().GetSelectedTarget();
if (!target_sp)
{
result.AppendError ("No current target;"
" cannot handle signals until you have a valid target and process.\n");
result.SetStatus (eReturnStatusFailed);
return false;
}
ProcessSP process_sp = target_sp->GetProcessSP();
if (!process_sp)
{
result.AppendError ("No current process; cannot handle signals until you have a valid process.\n");
result.SetStatus (eReturnStatusFailed);
return false;
}
int stop_action = -1; // -1 means leave the current setting alone
int pass_action = -1; // -1 means leave the current setting alone
int notify_action = -1; // -1 means leave the current setting alone
if (! m_options.stop.empty()
&& ! VerifyCommandOptionValue (m_options.stop, stop_action))
{
result.AppendError ("Invalid argument for command option --stop; must be true or false.\n");
result.SetStatus (eReturnStatusFailed);
return false;
}
if (! m_options.notify.empty()
&& ! VerifyCommandOptionValue (m_options.notify, notify_action))
{
result.AppendError ("Invalid argument for command option --notify; must be true or false.\n");
result.SetStatus (eReturnStatusFailed);
return false;
}
if (! m_options.pass.empty()
&& ! VerifyCommandOptionValue (m_options.pass, pass_action))
{
result.AppendError ("Invalid argument for command option --pass; must be true or false.\n");
result.SetStatus (eReturnStatusFailed);
return false;
}
size_t num_args = signal_args.GetArgumentCount();
UnixSignals &signals = process_sp->GetUnixSignals();
int num_signals_set = 0;
if (num_args > 0)
{
for (size_t i = 0; i < num_args; ++i)
{
int32_t signo = signals.GetSignalNumberFromName (signal_args.GetArgumentAtIndex (i));
if (signo != LLDB_INVALID_SIGNAL_NUMBER)
{
// Casting the actions as bools here should be okay, because VerifyCommandOptionValue guarantees
// the value is either 0 or 1.
if (stop_action != -1)
signals.SetShouldStop (signo, (bool) stop_action);
if (pass_action != -1)
{
bool suppress = ! ((bool) pass_action);
signals.SetShouldSuppress (signo, suppress);
}
if (notify_action != -1)
signals.SetShouldNotify (signo, (bool) notify_action);
++num_signals_set;
}
else
{
result.AppendErrorWithFormat ("Invalid signal name '%s'\n", signal_args.GetArgumentAtIndex (i));
}
}
}
else
{
// No signal specified, if any command options were specified, update ALL signals.
if ((notify_action != -1) || (stop_action != -1) || (pass_action != -1))
{
if (m_interpreter.Confirm ("Do you really want to update all the signals?", false))
{
int32_t signo = signals.GetFirstSignalNumber();
while (signo != LLDB_INVALID_SIGNAL_NUMBER)
{
if (notify_action != -1)
signals.SetShouldNotify (signo, (bool) notify_action);
if (stop_action != -1)
signals.SetShouldStop (signo, (bool) stop_action);
if (pass_action != -1)
{
bool suppress = ! ((bool) pass_action);
signals.SetShouldSuppress (signo, suppress);
}
signo = signals.GetNextSignalNumber (signo);
}
}
}
}
PrintSignalInformation (result.GetOutputStream(), signal_args, num_signals_set, signals);
if (num_signals_set > 0)
result.SetStatus (eReturnStatusSuccessFinishNoResult);
else
result.SetStatus (eReturnStatusFailed);
return result.Succeeded();
}
protected:
CommandOptions m_options;
};
lldb::OptionDefinition
CommandObjectProcessHandle::CommandOptions::g_option_table[] =
{
{ LLDB_OPT_SET_1, false, "stop", 's', required_argument, NULL, 0, eArgTypeBoolean, "Whether or not the process should be stopped if the signal is received." },
{ LLDB_OPT_SET_1, false, "notify", 'n', required_argument, NULL, 0, eArgTypeBoolean, "Whether or not the debugger should notify the user if the signal is received." },
{ LLDB_OPT_SET_1, false, "pass", 'p', required_argument, NULL, 0, eArgTypeBoolean, "Whether or not the signal should be passed to the process." },
{ 0, false, NULL, 0, 0, NULL, 0, eArgTypeNone, NULL }
};
//-------------------------------------------------------------------------
// CommandObjectMultiwordProcess
//-------------------------------------------------------------------------
CommandObjectMultiwordProcess::CommandObjectMultiwordProcess (CommandInterpreter &interpreter) :
CommandObjectMultiword (interpreter,
"process",
"A set of commands for operating on a process.",
"process <subcommand> [<subcommand-options>]")
{
LoadSubCommand ("attach", CommandObjectSP (new CommandObjectProcessAttach (interpreter)));
LoadSubCommand ("launch", CommandObjectSP (new CommandObjectProcessLaunch (interpreter)));
LoadSubCommand ("continue", CommandObjectSP (new CommandObjectProcessContinue (interpreter)));
LoadSubCommand ("detach", CommandObjectSP (new CommandObjectProcessDetach (interpreter)));
LoadSubCommand ("load", CommandObjectSP (new CommandObjectProcessLoad (interpreter)));
LoadSubCommand ("unload", CommandObjectSP (new CommandObjectProcessUnload (interpreter)));
LoadSubCommand ("signal", CommandObjectSP (new CommandObjectProcessSignal (interpreter)));
LoadSubCommand ("handle", CommandObjectSP (new CommandObjectProcessHandle (interpreter)));
LoadSubCommand ("status", CommandObjectSP (new CommandObjectProcessStatus (interpreter)));
LoadSubCommand ("interrupt", CommandObjectSP (new CommandObjectProcessInterrupt (interpreter)));
LoadSubCommand ("kill", CommandObjectSP (new CommandObjectProcessKill (interpreter)));
}
CommandObjectMultiwordProcess::~CommandObjectMultiwordProcess ()
{
}