hanchenye-llvm-project/clang/test/CodeGenCXX/inheriting-constructor.cpp

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P0136R1, DR1573, DR1645, DR1715, DR1736, DR1903, DR1941, DR1959, DR1991: Replace inheriting constructors implementation with new approach, voted into C++ last year as a DR against C++11. Instead of synthesizing a set of derived class constructors for each inherited base class constructor, we make the constructors of the base class visible to constructor lookup in the derived class, using the normal rules for using-declarations. For constructors, UsingShadowDecl now has a ConstructorUsingShadowDecl derived class that tracks the requisite additional information. We create shadow constructors (not found by name lookup) in the derived class to model the actual initialization, and have a new expression node, CXXInheritedCtorInitExpr, to model the initialization of a base class from such a constructor. (This initialization is special because it performs real perfect forwarding of arguments.) In cases where argument forwarding is not possible (for inalloca calls, variadic calls, and calls with callee parameter cleanup), the shadow inheriting constructor is not emitted and instead we directly emit the initialization code into the caller of the inherited constructor. Note that this new model is not perfectly compatible with the old model in some corner cases. In particular: * if B inherits a private constructor from A, and C uses that constructor to construct a B, then we previously required that A befriends B and B befriends C, but the new rules require A to befriend C directly, and * if a derived class has its own constructors (and so its implicit default constructor is suppressed), it may still inherit a default constructor from a base class llvm-svn: 274049
2016-06-29 03:03:57 +08:00
// RUN: %clang_cc1 -std=c++11 -triple i386-linux -emit-llvm -o - %s | FileCheck %s --check-prefix=CHECK --check-prefix=ITANIUM
// RUN: %clang_cc1 -std=c++11 -triple x86_64-darwin -emit-llvm -o - %s | FileCheck %s --check-prefix=CHECK --check-prefix=ITANIUM
// RUN: %clang_cc1 -std=c++11 -triple arm64-ehabi -emit-llvm -o - %s | FileCheck %s --check-prefix=CHECK --check-prefix=ITANIUM
// RUN: %clang_cc1 -std=c++11 -triple i386-windows -emit-llvm -o - %s | FileCheck %s --check-prefix=CHECK --check-prefix=MSABI --check-prefix=WIN32
// RUN: %clang_cc1 -std=c++11 -triple x86_64-windows -emit-llvm -o - %s | FileCheck %s --check-prefix=CHECK --check-prefix=MSABI --check-prefix=WIN64
// PR12219
struct A { A(int); virtual ~A(); };
struct B : A { using A::A; ~B(); };
B::~B() {}
B b(123);
struct C { template<typename T> C(T); };
struct D : C { using C::C; };
D d(123);
P0136R1, DR1573, DR1645, DR1715, DR1736, DR1903, DR1941, DR1959, DR1991: Replace inheriting constructors implementation with new approach, voted into C++ last year as a DR against C++11. Instead of synthesizing a set of derived class constructors for each inherited base class constructor, we make the constructors of the base class visible to constructor lookup in the derived class, using the normal rules for using-declarations. For constructors, UsingShadowDecl now has a ConstructorUsingShadowDecl derived class that tracks the requisite additional information. We create shadow constructors (not found by name lookup) in the derived class to model the actual initialization, and have a new expression node, CXXInheritedCtorInitExpr, to model the initialization of a base class from such a constructor. (This initialization is special because it performs real perfect forwarding of arguments.) In cases where argument forwarding is not possible (for inalloca calls, variadic calls, and calls with callee parameter cleanup), the shadow inheriting constructor is not emitted and instead we directly emit the initialization code into the caller of the inherited constructor. Note that this new model is not perfectly compatible with the old model in some corner cases. In particular: * if B inherits a private constructor from A, and C uses that constructor to construct a B, then we previously required that A befriends B and B befriends C, but the new rules require A to befriend C directly, and * if a derived class has its own constructors (and so its implicit default constructor is suppressed), it may still inherit a default constructor from a base class llvm-svn: 274049
2016-06-29 03:03:57 +08:00
// ITANIUM-LABEL: define void @_ZN1BD2Ev
// ITANIUM-LABEL: define void @_ZN1BD1Ev
// ITANIUM-LABEL: define void @_ZN1BD0Ev
// WIN32-LABEL: define {{.*}}void @"\01??1B@@UAE@XZ"
// WIN64-LABEL: define {{.*}}void @"\01??1B@@UEAA@XZ"
P0136R1, DR1573, DR1645, DR1715, DR1736, DR1903, DR1941, DR1959, DR1991: Replace inheriting constructors implementation with new approach, voted into C++ last year as a DR against C++11. Instead of synthesizing a set of derived class constructors for each inherited base class constructor, we make the constructors of the base class visible to constructor lookup in the derived class, using the normal rules for using-declarations. For constructors, UsingShadowDecl now has a ConstructorUsingShadowDecl derived class that tracks the requisite additional information. We create shadow constructors (not found by name lookup) in the derived class to model the actual initialization, and have a new expression node, CXXInheritedCtorInitExpr, to model the initialization of a base class from such a constructor. (This initialization is special because it performs real perfect forwarding of arguments.) In cases where argument forwarding is not possible (for inalloca calls, variadic calls, and calls with callee parameter cleanup), the shadow inheriting constructor is not emitted and instead we directly emit the initialization code into the caller of the inherited constructor. Note that this new model is not perfectly compatible with the old model in some corner cases. In particular: * if B inherits a private constructor from A, and C uses that constructor to construct a B, then we previously required that A befriends B and B befriends C, but the new rules require A to befriend C directly, and * if a derived class has its own constructors (and so its implicit default constructor is suppressed), it may still inherit a default constructor from a base class llvm-svn: 274049
2016-06-29 03:03:57 +08:00
// ITANIUM-LABEL: define linkonce_odr void @_ZN1BCI11AEi(
// ITANIUM: call void @_ZN1BCI21AEi(
P0136R1, DR1573, DR1645, DR1715, DR1736, DR1903, DR1941, DR1959, DR1991: Replace inheriting constructors implementation with new approach, voted into C++ last year as a DR against C++11. Instead of synthesizing a set of derived class constructors for each inherited base class constructor, we make the constructors of the base class visible to constructor lookup in the derived class, using the normal rules for using-declarations. For constructors, UsingShadowDecl now has a ConstructorUsingShadowDecl derived class that tracks the requisite additional information. We create shadow constructors (not found by name lookup) in the derived class to model the actual initialization, and have a new expression node, CXXInheritedCtorInitExpr, to model the initialization of a base class from such a constructor. (This initialization is special because it performs real perfect forwarding of arguments.) In cases where argument forwarding is not possible (for inalloca calls, variadic calls, and calls with callee parameter cleanup), the shadow inheriting constructor is not emitted and instead we directly emit the initialization code into the caller of the inherited constructor. Note that this new model is not perfectly compatible with the old model in some corner cases. In particular: * if B inherits a private constructor from A, and C uses that constructor to construct a B, then we previously required that A befriends B and B befriends C, but the new rules require A to befriend C directly, and * if a derived class has its own constructors (and so its implicit default constructor is suppressed), it may still inherit a default constructor from a base class llvm-svn: 274049
2016-06-29 03:03:57 +08:00
// ITANIUM-LABEL: define linkonce_odr void @_ZN1DCI11CIiEET_(
// ITANIUM: call void @_ZN1DCI21CIiEET_(
P0136R1, DR1573, DR1645, DR1715, DR1736, DR1903, DR1941, DR1959, DR1991: Replace inheriting constructors implementation with new approach, voted into C++ last year as a DR against C++11. Instead of synthesizing a set of derived class constructors for each inherited base class constructor, we make the constructors of the base class visible to constructor lookup in the derived class, using the normal rules for using-declarations. For constructors, UsingShadowDecl now has a ConstructorUsingShadowDecl derived class that tracks the requisite additional information. We create shadow constructors (not found by name lookup) in the derived class to model the actual initialization, and have a new expression node, CXXInheritedCtorInitExpr, to model the initialization of a base class from such a constructor. (This initialization is special because it performs real perfect forwarding of arguments.) In cases where argument forwarding is not possible (for inalloca calls, variadic calls, and calls with callee parameter cleanup), the shadow inheriting constructor is not emitted and instead we directly emit the initialization code into the caller of the inherited constructor. Note that this new model is not perfectly compatible with the old model in some corner cases. In particular: * if B inherits a private constructor from A, and C uses that constructor to construct a B, then we previously required that A befriends B and B befriends C, but the new rules require A to befriend C directly, and * if a derived class has its own constructors (and so its implicit default constructor is suppressed), it may still inherit a default constructor from a base class llvm-svn: 274049
2016-06-29 03:03:57 +08:00
// WIN32-LABEL: define internal {{.*}} @"\01??0B@@QAE@H@Z"(
// WIN32: call {{.*}} @"\01??0A@@QAE@H@Z"(
// WIN64-LABEL: define internal {{.*}} @"\01??0B@@QEAA@H@Z"(
// WIN64: call {{.*}} @"\01??0A@@QEAA@H@Z"(
P0136R1, DR1573, DR1645, DR1715, DR1736, DR1903, DR1941, DR1959, DR1991: Replace inheriting constructors implementation with new approach, voted into C++ last year as a DR against C++11. Instead of synthesizing a set of derived class constructors for each inherited base class constructor, we make the constructors of the base class visible to constructor lookup in the derived class, using the normal rules for using-declarations. For constructors, UsingShadowDecl now has a ConstructorUsingShadowDecl derived class that tracks the requisite additional information. We create shadow constructors (not found by name lookup) in the derived class to model the actual initialization, and have a new expression node, CXXInheritedCtorInitExpr, to model the initialization of a base class from such a constructor. (This initialization is special because it performs real perfect forwarding of arguments.) In cases where argument forwarding is not possible (for inalloca calls, variadic calls, and calls with callee parameter cleanup), the shadow inheriting constructor is not emitted and instead we directly emit the initialization code into the caller of the inherited constructor. Note that this new model is not perfectly compatible with the old model in some corner cases. In particular: * if B inherits a private constructor from A, and C uses that constructor to construct a B, then we previously required that A befriends B and B befriends C, but the new rules require A to befriend C directly, and * if a derived class has its own constructors (and so its implicit default constructor is suppressed), it may still inherit a default constructor from a base class llvm-svn: 274049
2016-06-29 03:03:57 +08:00
// WIN32-LABEL: define internal {{.*}} @"\01??0D@@QAE@H@Z"(
// WIN32: call {{.*}} @"\01??$?0H@C@@QAE@H@Z"
// WIN64-LABEL: define internal {{.*}} @"\01??0D@@QEAA@H@Z"(
// WIN64: call {{.*}} @"\01??$?0H@C@@QEAA@H@Z"
struct Q { Q(int); Q(const Q&); ~Q(); };
struct Z { Z(); Z(int); ~Z(); int n; };
namespace noninline_nonvirt {
struct A { A(int, Q&&, void *__attribute__((pass_object_size(0)))); int n; };
struct B : Z, A { Z z; using A::A; };
B b(1, 2, &b);
// ITANIUM-LABEL: define {{.*}} @__cxx_global_var_init
// ITANIUM: call void @_ZN1QC1Ei({{.*}} %[[TMP:.*]], i32 2)
// ITANIUM: call void @_ZN17noninline_nonvirt1BCI1NS_1AEEiO1QPvU17pass_object_size0({{.*}} @_ZN17noninline_nonvirt1bE, i32 1, {{.*}} %[[TMP]], i8* {{.*}} @_ZN17noninline_nonvirt1bE{{.*}}, i{{32|64}} 12)
// ITANIUM: call void @_ZN1QD1Ev({{.*}} %[[TMP]])
// ITANIUM: call i32 @__cxa_atexit(
// Complete object ctor for B delegates to base object ctor.
// ITANIUM-LABEL: define linkonce_odr void @_ZN17noninline_nonvirt1BCI1NS_1AEEiO1QPvU17pass_object_size0(
// ITANIUM: call void @_ZN17noninline_nonvirt1BCI2NS_1AEEiO1QPvU17pass_object_size0({{.*}}, i32 {{.*}}, %{{.*}}* {{.*}}, i8* {{.*}}, i{{32|64}} {{.*}})
// In MSABI, we don't have ctor variants. B ctor forwards to A ctor.
// MSABI-LABEL: define internal {{.*}} @"\01??0B@noninline_nonvirt@@Q{{AE|EAA}}@H$$Q{{E?}}AUQ@@P{{E?}}AXW4__pass_object_size0@__clang@@@Z"(%{{.*}}, i32{{.*}}, %{{.*}}, i8*{{.*}}, i{{32|64}}{{.*}})
// MSABI: call {{.*}} @"\01??0Z@@Q{{AE|EAA}}@XZ"(
// MSABI: call {{.*}} @"\01??0A@noninline_nonvirt@@Q{{AE|EAA}}@H$$Q{{E?}}AUQ@@P{{E?}}AXW4__pass_object_size0@__clang@@@Z"(%{{.*}}, i32{{.*}}, %{{.*}}, i8*{{.*}}, i{{32|64}}{{.*}})
// MSABI: call {{.*}} @"\01??0Z@@Q{{AE|EAA}}@XZ"(
struct C : B { using B::B; };
C c(1, 2, &c);
// Complete object ctor for C delegates.
// ITANIUM-LABEL: define linkonce_odr void @_ZN17noninline_nonvirt1CCI1NS_1AEEiO1QPvU17pass_object_size0(
// ITANIUM: call void @_ZN17noninline_nonvirt1CCI2NS_1AEEiO1QPvU17pass_object_size0({{.*}}, i32 {{.*}}, %{{.*}}* {{.*}}, i8* {{.*}}, i{{32|64}} {{.*}})
// MSABI-LABEL: define internal {{.*}} @"\01??0C@noninline_nonvirt@@Q{{AE|EAA}}@H$$Q{{E?}}AUQ@@P{{E?}}AXW4__pass_object_size0@__clang@@@Z"(%{{.*}}, i32{{.*}}, %{{.*}}, i8*{{.*}}, i{{32|64}}{{.*}})
// MSABI: call {{.*}} @"\01??0B@noninline_nonvirt@@Q{{AE|EAA}}@H$$Q{{E?}}AUQ@@P{{E?}}AXW4__pass_object_size0@__clang@@@Z"(%{{.*}}, i32{{.*}}, %{{.*}}, i8*{{.*}}, i{{32|64}}{{.*}})
}
namespace noninline_virt {
struct A { A(int, Q&&, void *__attribute__((pass_object_size(0)))); int n; };
struct B : Z, virtual A { Z z; using A::A; };
B b(1, 2, &b);
// Complete object ctor forwards to A ctor then constructs Zs.
// ITANIUM-LABEL: define linkonce_odr void @_ZN14noninline_virt1BCI1NS_1AEEiO1QPvU17pass_object_size0(
// ITANIUM: call void @_ZN14noninline_virt1AC2EiO1QPvU17pass_object_size0({{.*}} %{{.*}}, i32 %{{.*}}, %{{.*}}* {{.*}}, i8* {{.*}}, i{{32|64}} %{{.*}}
// ITANIUM: call void @_ZN1ZC2Ev(
// ITANIUM: store {{.*}} @_ZTVN14noninline_virt1BE
// ITANIUM: call void @_ZN1ZC1Ev(
// MSABI-LABEL: define internal {{.*}} @"\01??0B@noninline_virt@@Q{{AE|EAA}}@H$$Q{{E?}}AUQ@@P{{E?}}AXW4__pass_object_size0@__clang@@@Z"(%{{.*}}, i32{{.*}}, %{{.*}}, i8*{{.*}}, i{{32|64}}{{.*}}, i32 %{{.*}})
// MSABI: %[[COMPLETE:.*]] = icmp ne
// MSABI: br i1 %[[COMPLETE]],
// MSABI: call {{.*}} @"\01??0A@noninline_virt@@Q{{AE|EAA}}@H$$Q{{E?}}AUQ@@P{{E?}}AXW4__pass_object_size0@__clang@@@Z"(%{{.*}}, i32{{.*}}, %{{.*}}, i8*{{.*}}, i{{32|64}}{{.*}})
// MSABI: br
// MSABI: call {{.*}} @"\01??0Z@@Q{{AE|EAA}}@XZ"(
// MSABI: call {{.*}} @"\01??0Z@@Q{{AE|EAA}}@XZ"(
struct C : B { using B::B; };
C c(1, 2, &c);
// Complete object ctor forwards to A ctor, then calls B's base inheriting
// constructor, which takes no arguments other than the this pointer and VTT.
// ITANIUM_LABEL: define linkonce_odr void @_ZN14noninline_virt1CCI1NS_1AEEiO1QPvU17pass_object_size0(
// ITANIUM: call void @_ZN14noninline_virt1AC2EiO1QPvU17pass_object_size0({{.*}} %{{.*}}, i32 %{{.*}}, %{{.*}}* {{.*}}, i8* %{{.*}}, i{{32|64}} %{{.*}})
// ITANIUM: call void @_ZN14noninline_virt1BCI2NS_1AEEiO1QPvU17pass_object_size0(%{{.*}}* %{{.*}}, i8** getelementptr inbounds ([2 x i8*], [2 x i8*]* @_ZTTN14noninline_virt1CE, i64 0, i64 1))
// ITANIUM: store {{.*}} @_ZTVN14noninline_virt1CE
// C constructor forwards to B constructor and A constructor. We pass the args
// to both. FIXME: Can we pass undef here instead, for the base object
// constructor call?
// MSABI-LABEL: define internal {{.*}} @"\01??0C@noninline_virt@@Q{{AE|EAA}}@H$$Q{{E?}}AUQ@@P{{E?}}AXW4__pass_object_size0@__clang@@@Z"(%{{.*}}, i32{{.*}}, %{{.*}}, i8*{{.*}}, i{{32|64}}{{.*}}, i32 %{{.*}})
// MSABI: %[[COMPLETE:.*]] = icmp ne
// MSABI: br i1 %[[COMPLETE]],
// MSABI: call {{.*}} @"\01??0A@noninline_virt@@Q{{AE|EAA}}@H$$Q{{E?}}AUQ@@P{{E?}}AXW4__pass_object_size0@__clang@@@Z"(%{{.*}}, i32{{.*}}, %{{.*}}, i8*{{.*}}, i{{32|64}}{{.*}})
// MSABI: br
// MSABI: call {{.*}} @"\01??0B@noninline_virt@@Q{{AE|EAA}}@H$$Q{{E?}}AUQ@@P{{E?}}AXW4__pass_object_size0@__clang@@@Z"(%{{.*}}, i32{{.*}}, %{{.*}}, i8*{{.*}}, i{{32|64}}{{.*}}, i32 0)
}
// For MSABI only, check that inalloca arguments result in inlining.
namespace inalloca_nonvirt {
struct A { A(Q, int, Q, Q&&); int n; };
struct B : Z, A { Z z; using A::A; };
B b(1, 2, 3, 4);
// No inlining implied for Itanium.
// ITANIUM-LABEL: define linkonce_odr void @_ZN16inalloca_nonvirt1BCI1NS_1AEE1QiS1_OS1_(
// ITANIUM: call void @_ZN16inalloca_nonvirt1BCI2NS_1AEE1QiS1_OS1_(
// MSABI-LABEL: define internal void @"\01??__Eb@inalloca_nonvirt@@YAXXZ"(
// On Win32, the inalloca call can't be forwarded so we force inlining.
// WIN32: %[[TMP:.*]] = alloca
// WIN32: call i8* @llvm.stacksave()
// WIN32: %[[ARGMEM:.*]] = alloca inalloca
// WIN32: call {{.*}} @"\01??0Q@@QAE@H@Z"(%{{.*}}* %[[TMP]], i32 4)
// WIN32: %[[ARG3:.*]] = getelementptr {{.*}} %[[ARGMEM]]
// WIN32: call {{.*}} @"\01??0Q@@QAE@H@Z"({{.*}}* %[[ARG3]], i32 3)
// WIN32: %[[ARG1:.*]] = getelementptr {{.*}} %[[ARGMEM]]
// WIN32: call {{.*}} @"\01??0Q@@QAE@H@Z"({{.*}}* %[[ARG1]], i32 1)
// WIN32: call {{.*}} @"\01??0Z@@QAE@XZ"(
// WIN32: %[[ARG2:.*]] = getelementptr {{.*}} %[[ARGMEM]]
// WIN32: store i32 2, i32* %[[ARG2]]
// WIN32: %[[ARG4:.*]] = getelementptr {{.*}} %[[ARGMEM]]
// WIN32: store {{.*}}* %[[TMP]], {{.*}}** %[[ARG4]]
// WIN32: call {{.*}} @"\01??0A@inalloca_nonvirt@@QAE@UQ@@H0$$QAU2@@Z"(%{{[^,]*}}, <{{.*}}>* inalloca %[[ARGMEM]])
// WIN32: call void @llvm.stackrestore(
// WIN32: call {{.*}} @"\01??0Z@@QAE@XZ"(
// WIN32: call {{.*}} @"\01??_DQ@@QAE@XZ"(
// On Win64, the Q arguments would be destroyed in the callee. We don't yet
// support that in the non-inlined case, so we force inlining.
// WIN64: %[[TMP:.*]] = alloca
// WIN64: %[[ARG3:.*]] = alloca
// WIN64: %[[ARG1:.*]] = alloca
// WIN64: call {{.*}} @"\01??0Q@@QEAA@H@Z"({{.*}}* %[[TMP]], i32 4)
// WIN64: call {{.*}} @"\01??0Q@@QEAA@H@Z"({{.*}}* %[[ARG3]], i32 3)
// WIN64: call {{.*}} @"\01??0Q@@QEAA@H@Z"({{.*}}* %[[ARG1]], i32 1)
// WIN64: call {{.*}} @"\01??0Z@@QEAA@XZ"(
// WIN64: call {{.*}} @"\01??0A@inalloca_nonvirt@@QEAA@UQ@@H0$$QEAU2@@Z"(%{{.*}}, %{{.*}}* %[[ARG1]], i32 2, %{{.*}}* %[[ARG3]], %{{.*}} %[[TMP]])
// WIN64: call {{.*}} @"\01??0Z@@QEAA@XZ"(
// WIN64: call void @"\01??_DQ@@QEAA@XZ"({{.*}}* %[[TMP]])
struct C : B { using B::B; };
C c(1, 2, 3, 4);
// MSABI-LABEL: define internal void @"\01??__Ec@inalloca_nonvirt@@YAXXZ"(
// On Win32, the inalloca call can't be forwarded so we force inlining.
// WIN32: %[[TMP:.*]] = alloca
// WIN32: call i8* @llvm.stacksave()
// WIN32: %[[ARGMEM:.*]] = alloca inalloca
// WIN32: call {{.*}} @"\01??0Q@@QAE@H@Z"(%{{.*}}* %[[TMP]], i32 4)
// WIN32: %[[ARG3:.*]] = getelementptr {{.*}} %[[ARGMEM]]
// WIN32: call {{.*}} @"\01??0Q@@QAE@H@Z"({{.*}}* %[[ARG3]], i32 3)
// WIN32: %[[ARG1:.*]] = getelementptr {{.*}} %[[ARGMEM]]
// WIN32: call {{.*}} @"\01??0Q@@QAE@H@Z"({{.*}}* %[[ARG1]], i32 1)
// WIN32: call {{.*}} @"\01??0Z@@QAE@XZ"(
// WIN32: %[[ARG2:.*]] = getelementptr {{.*}} %[[ARGMEM]]
// WIN32: store i32 2, i32* %[[ARG2]]
// WIN32: %[[ARG4:.*]] = getelementptr {{.*}} %[[ARGMEM]]
// WIN32: store {{.*}}* %[[TMP]], {{.*}}** %[[ARG4]]
// WIN32: call {{.*}} @"\01??0A@inalloca_nonvirt@@QAE@UQ@@H0$$QAU2@@Z"(%{{[^,]*}}, <{{.*}}>* inalloca %[[ARGMEM]])
// WIN32: call void @llvm.stackrestore(
// WIN32: call {{.*}} @"\01??0Z@@QAE@XZ"(
// WIN32: call {{.*}} @"\01??_DQ@@QAE@XZ"(
// On Win64, the Q arguments would be destroyed in the callee. We don't yet
// support that in the non-inlined case, so we force inlining.
// WIN64: %[[TMP:.*]] = alloca
// WIN64: %[[ARG3:.*]] = alloca
// WIN64: %[[ARG1:.*]] = alloca
// WIN64: call {{.*}} @"\01??0Q@@QEAA@H@Z"({{.*}}* %[[TMP]], i32 4)
// WIN64: call {{.*}} @"\01??0Q@@QEAA@H@Z"({{.*}}* %[[ARG3]], i32 3)
// WIN64: call {{.*}} @"\01??0Q@@QEAA@H@Z"({{.*}}* %[[ARG1]], i32 1)
// WIN64: call {{.*}} @"\01??0Z@@QEAA@XZ"(
// WIN64: call {{.*}} @"\01??0A@inalloca_nonvirt@@QEAA@UQ@@H0$$QEAU2@@Z"(%{{.*}}, %{{.*}}* %[[ARG1]], i32 2, %{{.*}}* %[[ARG3]], %{{.*}} %[[TMP]])
// WIN64: call {{.*}} @"\01??0Z@@QEAA@XZ"(
// WIN64: call void @"\01??_DQ@@QEAA@XZ"({{.*}}* %[[TMP]])
}
namespace inalloca_virt {
struct A { A(Q, int, Q, Q&&); int n; };
struct B : Z, virtual A { Z z; using A::A; };
B b(1, 2, 3, 4);
// MSABI-LABEL: define internal void @"\01??__Eb@inalloca_virt@@YAXXZ"(
// On Win32, the inalloca call can't be forwarded so we force inlining.
// WIN32: %[[TMP:.*]] = alloca
// WIN32: call i8* @llvm.stacksave()
// WIN32: %[[ARGMEM:.*]] = alloca inalloca
// WIN32: call {{.*}} @"\01??0Q@@QAE@H@Z"(%{{.*}}* %[[TMP]], i32 4)
// WIN32: %[[ARG3:.*]] = getelementptr {{.*}} %[[ARGMEM]]
// WIN32: call {{.*}} @"\01??0Q@@QAE@H@Z"({{.*}}* %[[ARG3]], i32 3)
// WIN32: %[[ARG1:.*]] = getelementptr {{.*}} %[[ARGMEM]]
// WIN32: call {{.*}} @"\01??0Q@@QAE@H@Z"({{.*}}* %[[ARG1]], i32 1)
// FIXME: It's dumb to round-trip this though memory and generate a branch.
// WIN32: store i32 1, i32* %[[IS_MOST_DERIVED_ADDR:.*]]
// WIN32: %[[IS_MOST_DERIVED:.*]] = load i32, i32* %[[IS_MOST_DERIVED_ADDR]]
// WIN32: %[[IS_MOST_DERIVED_i1:.*]] = icmp ne i32 %[[IS_MOST_DERIVED]], 0
// WIN32: br i1 %[[IS_MOST_DERIVED_i1]]
//
// WIN32: store {{.*}} @"\01??_8B@inalloca_virt@@7B@"
// WIN32: %[[ARG2:.*]] = getelementptr {{.*}} %[[ARGMEM]]
// WIN32: store i32 2, i32* %[[ARG2]]
// WIN32: %[[ARG4:.*]] = getelementptr {{.*}} %[[ARGMEM]]
// WIN32: store {{.*}}* %[[TMP]], {{.*}}** %[[ARG4]]
// WIN32: call {{.*}} @"\01??0A@inalloca_virt@@QAE@UQ@@H0$$QAU2@@Z"(%{{[^,]*}}, <{{.*}}>* inalloca %[[ARGMEM]])
// WIN32: call void @llvm.stackrestore(
// WIN32: br
//
// Note that if we jumped directly to here we would fail to stackrestore and
// destroy the parameters, but that's not actually possible.
// WIN32: call {{.*}} @"\01??0Z@@QAE@XZ"(
// WIN32: call {{.*}} @"\01??0Z@@QAE@XZ"(
// WIN32: call {{.*}} @"\01??_DQ@@QAE@XZ"(
// On Win64, the Q arguments would be destroyed in the callee. We don't yet
// support that in the non-inlined case, so we force inlining.
// WIN64: %[[TMP:.*]] = alloca
// WIN64: %[[ARG3:.*]] = alloca
// WIN64: %[[ARG1:.*]] = alloca
// WIN64: call {{.*}} @"\01??0Q@@QEAA@H@Z"({{.*}}* %[[TMP]], i32 4)
// WIN64: call {{.*}} @"\01??0Q@@QEAA@H@Z"({{.*}}* %[[ARG3]], i32 3)
// WIN64: call {{.*}} @"\01??0Q@@QEAA@H@Z"({{.*}}* %[[ARG1]], i32 1)
// WIN64: br i1
// WIN64: call {{.*}} @"\01??0A@inalloca_virt@@QEAA@UQ@@H0$$QEAU2@@Z"(%{{.*}}, %{{.*}}* %[[ARG1]], i32 2, %{{.*}}* %[[ARG3]], %{{.*}} %[[TMP]])
// WIN64: br
// WIN64: call {{.*}} @"\01??0Z@@QEAA@XZ"(
// WIN64: call {{.*}} @"\01??0Z@@QEAA@XZ"(
// WIN64: call void @"\01??_DQ@@QEAA@XZ"({{.*}}* %[[TMP]])
struct C : B { using B::B; };
C c(1, 2, 3, 4);
// ITANIUM-LABEL: define linkonce_odr void @_ZN13inalloca_virt1CD1Ev(
// MSABI-LABEL: define internal void @"\01??__Ec@inalloca_virt@@YAXXZ"(
// On Win32, the inalloca call can't be forwarded so we force inlining.
// WIN32: %[[TMP:.*]] = alloca
// WIN32: call i8* @llvm.stacksave()
// WIN32: %[[ARGMEM:.*]] = alloca inalloca
// WIN32: call {{.*}} @"\01??0Q@@QAE@H@Z"(%{{.*}}* %[[TMP]], i32 4)
// WIN32: %[[ARG3:.*]] = getelementptr {{.*}} %[[ARGMEM]]
// WIN32: call {{.*}} @"\01??0Q@@QAE@H@Z"({{.*}}* %[[ARG3]], i32 3)
// WIN32: %[[ARG1:.*]] = getelementptr {{.*}} %[[ARGMEM]]
// WIN32: call {{.*}} @"\01??0Q@@QAE@H@Z"({{.*}}* %[[ARG1]], i32 1)
// WIN32: store i32 1, i32* %[[IS_MOST_DERIVED_ADDR:.*]]
// WIN32: %[[IS_MOST_DERIVED:.*]] = load i32, i32* %[[IS_MOST_DERIVED_ADDR]]
// WIN32: %[[IS_MOST_DERIVED_i1:.*]] = icmp ne i32 %[[IS_MOST_DERIVED]], 0
// WIN32: br i1 %[[IS_MOST_DERIVED_i1]]
//
// WIN32: store {{.*}} @"\01??_8C@inalloca_virt@@7B@"
// WIN32: %[[ARG2:.*]] = getelementptr {{.*}} %[[ARGMEM]]
// WIN32: store i32 2, i32* %[[ARG2]]
// WIN32: %[[ARG4:.*]] = getelementptr {{.*}} %[[ARGMEM]]
// WIN32: store {{.*}}* %[[TMP]], {{.*}}** %[[ARG4]]
// WIN32: call {{.*}} @"\01??0A@inalloca_virt@@QAE@UQ@@H0$$QAU2@@Z"(%{{[^,]*}}, <{{.*}}>* inalloca %[[ARGMEM]])
// WIN32: call void @llvm.stackrestore(
// WIN32: br
//
// WIN32: store i32 0, i32* %[[IS_MOST_DERIVED_ADDR:.*]]
// WIN32: %[[IS_MOST_DERIVED:.*]] = load i32, i32* %[[IS_MOST_DERIVED_ADDR]]
// WIN32: %[[IS_MOST_DERIVED_i1:.*]] = icmp ne i32 %[[IS_MOST_DERIVED]], 0
// WIN32: br i1 %[[IS_MOST_DERIVED_i1]]
//
// Note: this block is unreachable.
// WIN32: store {{.*}} @"\01??_8B@inalloca_virt@@7B@"
// WIN32: br
//
// WIN32: call {{.*}} @"\01??0Z@@QAE@XZ"(
// WIN32: call {{.*}} @"\01??0Z@@QAE@XZ"(
// WIN32: call {{.*}} @"\01??_DQ@@QAE@XZ"(
// On Win64, the Q arguments would be destroyed in the callee. We don't yet
// support that in the non-inlined case, so we force inlining.
// WIN64: %[[TMP:.*]] = alloca
// WIN64: %[[ARG3:.*]] = alloca
// WIN64: %[[ARG1:.*]] = alloca
// WIN64: call {{.*}} @"\01??0Q@@QEAA@H@Z"({{.*}}* %[[TMP]], i32 4)
// WIN64: call {{.*}} @"\01??0Q@@QEAA@H@Z"({{.*}}* %[[ARG3]], i32 3)
// WIN64: call {{.*}} @"\01??0Q@@QEAA@H@Z"({{.*}}* %[[ARG1]], i32 1)
// WIN64: br i1
// WIN64: store {{.*}} @"\01??_8C@inalloca_virt@@7B@"
// WIN64: call {{.*}} @"\01??0A@inalloca_virt@@QEAA@UQ@@H0$$QEAU2@@Z"(%{{.*}}, %{{.*}}* %[[ARG1]], i32 2, %{{.*}}* %[[ARG3]], %{{.*}} %[[TMP]])
// WIN64: br
// WIN64: br i1
// (Unreachable block)
// WIN64: store {{.*}} @"\01??_8B@inalloca_virt@@7B@"
// WIN64: br
// WIN64: call {{.*}} @"\01??0Z@@QEAA@XZ"(
// WIN64: call {{.*}} @"\01??0Z@@QEAA@XZ"(
// WIN64: call void @"\01??_DQ@@QEAA@XZ"({{.*}}* %[[TMP]])
}
namespace inline_nonvirt {
struct A { A(Q, int, Q, Q&&, ...); int n; };
struct B : Z, A { Z z; using A::A; };
B b(1, 2, 3, 4, 5, 6);
// Inlined all the way down to the A ctor.
// ITANIUM-LABEL: define {{.*}} @__cxx_global_var_init
// ITANIUM: call void @_ZN1QC1Ei({{.*}}, i32 1)
// ITANIUM: call void @_ZN1QC1Ei({{.*}}, i32 3)
// ITANIUM: call void @_ZN1QC1Ei({{.*}}, i32 4)
// ITANIUM: %[[Z_BASE:.*]] = bitcast %{{.*}}* %[[THIS:.*]] to
// ITANIUM: call void @_ZN1ZC2Ev(
// ITANIUM: %[[B_CAST:.*]] = bitcast {{.*}} %[[THIS]]
// ITANIUM: %[[A_CAST:.*]] = getelementptr {{.*}} %[[B_CAST]], i{{32|64}} 4
// ITANIUM: %[[A:.*]] = bitcast {{.*}} %[[A_CAST]]
// ITANIUM: call void ({{.*}}, ...) @_ZN14inline_nonvirt1AC2E1QiS1_OS1_z(%{{.*}}* %[[A]], {{.*}}, i32 2, {{.*}}, {{.*}}, i32 5, i32 6)
// ITANIUM: %[[Z_MEMBER:.*]] = getelementptr {{.*}} %[[THIS]], i32 0, i32 2
// ITANIUM: call void @_ZN1ZC1Ev({{.*}} %[[Z_MEMBER]])
// ITANIUM: call void @_ZN1QD1Ev(
// ITANIUM: call void @_ZN1QD1Ev(
// ITANIUM: call void @_ZN1QD1Ev(
struct C : B { using B::B; };
C c(1, 2, 3, 4, 5, 6);
// Inlined all the way down to the A ctor.
// ITANIUM-LABEL: define {{.*}} @__cxx_global_var_init
// ITANIUM: call void @_ZN1QC1Ei({{.*}}, i32 1)
// ITANIUM: call void @_ZN1QC1Ei({{.*}}, i32 3)
// ITANIUM: call void @_ZN1QC1Ei({{.*}}, i32 4)
// ITANIUM: %[[Z_BASE:.*]] = bitcast %{{.*}}* %[[THIS:.*]] to
// ITANIUM: call void @_ZN1ZC2Ev(
// ITANIUM: %[[B_CAST:.*]] = bitcast {{.*}} %[[THIS]]
// ITANIUM: %[[A_CAST:.*]] = getelementptr {{.*}} %[[B_CAST]], i{{32|64}} 4
// ITANIUM: %[[A:.*]] = bitcast {{.*}} %[[A_CAST]]
// ITANIUM: call void ({{.*}}, ...) @_ZN14inline_nonvirt1AC2E1QiS1_OS1_z(%{{.*}}* %[[A]], {{.*}}, i32 2, {{.*}}, {{.*}}, i32 5, i32 6)
// ITANIUM: %[[Z_MEMBER:.*]] = getelementptr {{.*}} %{{.*}}, i32 0, i32 2
// ITANIUM: call void @_ZN1ZC1Ev({{.*}} %[[Z_MEMBER]])
// ITANIUM: call void @_ZN1QD1Ev(
// ITANIUM: call void @_ZN1QD1Ev(
// ITANIUM: call void @_ZN1QD1Ev(
}
namespace inline_virt {
struct A { A(Q, int, Q, Q&&, ...); int n; };
struct B : Z, virtual A { Z z; using A::A; };
B b(1, 2, 3, 4, 5, 6);
// Inlined all the way down to the A ctor.
// ITANIUM-LABEL: define {{.*}} @__cxx_global_var_init
// ITANIUM: call void @_ZN1QC1Ei({{.*}}, i32 1)
// ITANIUM: call void @_ZN1QC1Ei({{.*}}, i32 3)
// ITANIUM: call void @_ZN1QC1Ei({{.*}}, i32 4)
// ITANIUM: %[[B_CAST:.*]] = bitcast {{.*}} %[[THIS:.*]]
// ITANIUM: %[[A_CAST:.*]] = getelementptr {{.*}} %[[B_CAST]], i{{32|64}} {{12|16}}
// ITANIUM: %[[A:.*]] = bitcast {{.*}} %[[A_CAST]]
// ITANIUM: call void ({{.*}}, ...) @_ZN11inline_virt1AC2E1QiS1_OS1_z(%{{.*}}* %[[A]], {{.*}}, i32 2, {{.*}}, {{.*}}, i32 5, i32 6)
// ITANIUM: call void @_ZN1ZC2Ev(
// ITANIUM: call void @_ZN1ZC1Ev(
// ITANIUM: call void @_ZN1QD1Ev(
// ITANIUM: call void @_ZN1QD1Ev(
// ITANIUM: call void @_ZN1QD1Ev(
struct C : B { using B::B; };
C c(1, 2, 3, 4, 5, 6);
// Inlined all the way down to the A ctor, except that we can just call the
// B base inheriting constructor to construct that portion (it doesn't need
// the forwarded arguments).
// ITANIUM-LABEL: define {{.*}} @__cxx_global_var_init
// ITANIUM: call void @_ZN1QC1Ei({{.*}}, i32 1)
// ITANIUM: call void @_ZN1QC1Ei({{.*}}, i32 3)
// ITANIUM: call void @_ZN1QC1Ei({{.*}}, i32 4)
// ITANIUM: %[[B_CAST:.*]] = bitcast {{.*}} %[[THIS:.*]]
// ITANIUM: %[[A_CAST:.*]] = getelementptr {{.*}} %[[B_CAST]], i{{32|64}} {{12|16}}
// ITANIUM: %[[A:.*]] = bitcast {{.*}} %[[A_CAST]]
// ITANIUM: call void ({{.*}}, ...) @_ZN11inline_virt1AC2E1QiS1_OS1_z(%{{.*}}* %[[A]], {{.*}}, i32 2, {{.*}}, {{.*}}, i32 5, i32 6)
// ITANIUM: call void @_ZN11inline_virt1BCI2NS_1AEE1QiS1_OS1_z({{[^,]*}}, i8** getelementptr inbounds ([2 x i8*], [2 x i8*]* @_ZTTN11inline_virt1CE, i64 0, i64 1))
// ITANIUM: store {{.*}} @_ZTVN11inline_virt1CE
// ITANIUM: call void @_ZN1QD1Ev(
// ITANIUM: call void @_ZN1QD1Ev(
// ITANIUM: call void @_ZN1QD1Ev(
// B base object inheriting constructor does not get passed arguments.
// ITANIUM-LABEL: define linkonce_odr void @_ZN11inline_virt1BCI2NS_1AEE1QiS1_OS1_z(
// ITANIUM-NOT: call
// ITANIUM: call void @_ZN1ZC2Ev(
P0136R1, DR1573, DR1645, DR1715, DR1736, DR1903, DR1941, DR1959, DR1991: Replace inheriting constructors implementation with new approach, voted into C++ last year as a DR against C++11. Instead of synthesizing a set of derived class constructors for each inherited base class constructor, we make the constructors of the base class visible to constructor lookup in the derived class, using the normal rules for using-declarations. For constructors, UsingShadowDecl now has a ConstructorUsingShadowDecl derived class that tracks the requisite additional information. We create shadow constructors (not found by name lookup) in the derived class to model the actual initialization, and have a new expression node, CXXInheritedCtorInitExpr, to model the initialization of a base class from such a constructor. (This initialization is special because it performs real perfect forwarding of arguments.) In cases where argument forwarding is not possible (for inalloca calls, variadic calls, and calls with callee parameter cleanup), the shadow inheriting constructor is not emitted and instead we directly emit the initialization code into the caller of the inherited constructor. Note that this new model is not perfectly compatible with the old model in some corner cases. In particular: * if B inherits a private constructor from A, and C uses that constructor to construct a B, then we previously required that A befriends B and B befriends C, but the new rules require A to befriend C directly, and * if a derived class has its own constructors (and so its implicit default constructor is suppressed), it may still inherit a default constructor from a base class llvm-svn: 274049
2016-06-29 03:03:57 +08:00
// ITANIUM-NOT: call
// VTT -> vtable
// ITANIUM: store
// ITANIUM-NOT: call
// ITANIUM: call void @_ZN1ZC1Ev(
P0136R1, DR1573, DR1645, DR1715, DR1736, DR1903, DR1941, DR1959, DR1991: Replace inheriting constructors implementation with new approach, voted into C++ last year as a DR against C++11. Instead of synthesizing a set of derived class constructors for each inherited base class constructor, we make the constructors of the base class visible to constructor lookup in the derived class, using the normal rules for using-declarations. For constructors, UsingShadowDecl now has a ConstructorUsingShadowDecl derived class that tracks the requisite additional information. We create shadow constructors (not found by name lookup) in the derived class to model the actual initialization, and have a new expression node, CXXInheritedCtorInitExpr, to model the initialization of a base class from such a constructor. (This initialization is special because it performs real perfect forwarding of arguments.) In cases where argument forwarding is not possible (for inalloca calls, variadic calls, and calls with callee parameter cleanup), the shadow inheriting constructor is not emitted and instead we directly emit the initialization code into the caller of the inherited constructor. Note that this new model is not perfectly compatible with the old model in some corner cases. In particular: * if B inherits a private constructor from A, and C uses that constructor to construct a B, then we previously required that A befriends B and B befriends C, but the new rules require A to befriend C directly, and * if a derived class has its own constructors (and so its implicit default constructor is suppressed), it may still inherit a default constructor from a base class llvm-svn: 274049
2016-06-29 03:03:57 +08:00
// ITANIUM-NOT: call
// ITANIUM: }
}
// ITANIUM-LABEL: define linkonce_odr void @_ZN1BCI21AEi(
// ITANIUM: call void @_ZN1AC2Ei(
// ITANIUM-LABEL: define linkonce_odr void @_ZN1DCI21CIiEET_(
// ITANIUM: call void @_ZN1CC2IiEET_(
// ITANIUM-LABEL: define linkonce_odr void @_ZN17noninline_nonvirt1BCI2NS_1AEEiO1QPvU17pass_object_size0(
// ITANIUM: call void @_ZN1ZC2Ev(
// ITANIUM: call void @_ZN17noninline_nonvirt1AC2EiO1QPvU17pass_object_size0(
// ITANIUM-LABEL: define linkonce_odr void @_ZN17noninline_nonvirt1CCI2NS_1AEEiO1QPvU17pass_object_size0(
// ITANIUM: call void @_ZN17noninline_nonvirt1BCI2NS_1AEEiO1QPvU17pass_object_size0(