hanchenye-llvm-project/lldb/source/Host/macosx/Symbols.cpp

587 lines
24 KiB
C++
Raw Normal View History

//===-- Symbols.cpp ---------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/Host/Symbols.h"
// C Includes
#include <dirent.h>
#include "llvm/Support/MachO.h"
// C++ Includes
// Other libraries and framework includes
#include <CoreFoundation/CoreFoundation.h>
// Project includes
#include "lldb/Core/ArchSpec.h"
#include "lldb/Core/DataBuffer.h"
#include "lldb/Core/DataExtractor.h"
#include "lldb/Core/Module.h"
<rdar://problem/11757916> Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes: - Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file". - modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly - Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was. - modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile() Cleaned up header includes a bit as well. llvm-svn: 162860
2012-08-30 05:13:06 +08:00
#include "lldb/Core/ModuleSpec.h"
#include "lldb/Core/StreamString.h"
#include "lldb/Core/Timer.h"
#include "lldb/Core/UUID.h"
#include "lldb/Host/Endian.h"
#include "lldb/Host/Host.h"
#include "lldb/Utility/CleanUp.h"
#include "Host/macosx/cfcpp/CFCBundle.h"
#include "Host/macosx/cfcpp/CFCReleaser.h"
Moved the execution context that was in the Debugger into the CommandInterpreter where it was always being used. Make sure that Modules can track their object file offsets correctly to allow opening of sub object files (like the "__commpage" on darwin). Modified the Platforms to be able to launch processes. The first part of this move is the platform soon will become the entity that launches your program and when it does, it uses a new ProcessLaunchInfo class which encapsulates all process launching settings. This simplifies the internal APIs needed for launching. I want to slowly phase out process launching from the process classes, so for now we can still launch just as we used to, but eventually the platform is the object that should do the launching. Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able to launch processes with all of the new eLaunchFlag settings. Modified any code that was manually launching processes to use the Host::LaunchProcess functions. Fixed an issue where lldb_private::Args had implicitly defined copy constructors that could do the wrong thing. This has now been fixed by adding an appropriate copy constructor and assignment operator. Make sure we don't add empty ModuleSP entries to a module list. Fixed the commpage module creation on MacOSX, but we still need to train the MacOSX dynamic loader to not get rid of it when it doesn't have an entry in the all image infos. Abstracted many more calls from in ProcessGDBRemote down into the GDBRemoteCommunicationClient subclass to make the classes cleaner and more efficient. Fixed the default iOS ARM register context to be correct and also added support for targets that don't support the qThreadStopInfo packet by selecting the current thread (only if needed) and then sending a stop reply packet. Debugserver can now start up with a --unix-socket (-u for short) and can then bind to port zero and send the port it bound to to a listening process on the other end. This allows the GDB remote platform to spawn new GDB server instances (debugserver) to allow platform debugging. llvm-svn: 129351
2011-04-12 13:54:46 +08:00
#include "Host/macosx/cfcpp/CFCString.h"
#include "mach/machine.h"
using namespace lldb;
using namespace lldb_private;
using namespace llvm::MachO;
#if !defined (__arm__) // No DebugSymbols on the iOS devices
extern "C" {
CFURLRef DBGCopyFullDSYMURLForUUID (CFUUIDRef uuid, CFURLRef exec_url);
CFDictionaryRef DBGCopyDSYMPropertyLists (CFURLRef dsym_url);
}
#endif
static bool
SkinnyMachOFileContainsArchAndUUID
(
const FileSpec &file_spec,
const ArchSpec *arch,
const lldb_private::UUID *uuid, // the UUID we are looking for
off_t file_offset,
DataExtractor& data,
uint32_t data_offset,
const uint32_t magic
)
{
assert(magic == HeaderMagic32 || magic == HeaderMagic32Swapped || magic == HeaderMagic64 || magic == HeaderMagic64Swapped);
if (magic == HeaderMagic32 || magic == HeaderMagic64)
data.SetByteOrder (lldb::endian::InlHostByteOrder());
else if (lldb::endian::InlHostByteOrder() == eByteOrderBig)
data.SetByteOrder (eByteOrderLittle);
else
data.SetByteOrder (eByteOrderBig);
uint32_t i;
const uint32_t cputype = data.GetU32(&data_offset); // cpu specifier
const uint32_t cpusubtype = data.GetU32(&data_offset); // machine specifier
data_offset+=4; // Skip mach file type
const uint32_t ncmds = data.GetU32(&data_offset); // number of load commands
const uint32_t sizeofcmds = data.GetU32(&data_offset); // the size of all the load commands
data_offset+=4; // Skip flags
// Check the architecture if we have a valid arch pointer
if (arch)
{
ArchSpec file_arch(eArchTypeMachO, cputype, cpusubtype);
if (file_arch != *arch)
return false;
}
// The file exists, and if a valid arch pointer was passed in we know
// if already matches, so we can return if we aren't looking for a specific
// UUID
if (uuid == NULL)
return true;
if (magic == HeaderMagic64Swapped || magic == HeaderMagic64)
data_offset += 4; // Skip reserved field for in mach_header_64
// Make sure we have enough data for all the load commands
if (magic == HeaderMagic64Swapped || magic == HeaderMagic64)
{
if (data.GetByteSize() < sizeof(struct mach_header_64) + sizeofcmds)
{
DataBufferSP data_buffer_sp (file_spec.ReadFileContents (file_offset, sizeof(struct mach_header_64) + sizeofcmds));
data.SetData (data_buffer_sp);
}
}
else
{
if (data.GetByteSize() < sizeof(struct mach_header) + sizeofcmds)
{
DataBufferSP data_buffer_sp (file_spec.ReadFileContents (file_offset, sizeof(struct mach_header) + sizeofcmds));
data.SetData (data_buffer_sp);
}
}
for (i=0; i<ncmds; i++)
{
const uint32_t cmd_offset = data_offset; // Save this data_offset in case parsing of the segment goes awry!
uint32_t cmd = data.GetU32(&data_offset);
uint32_t cmd_size = data.GetU32(&data_offset);
if (cmd == LoadCommandUUID)
{
lldb_private::UUID file_uuid (data.GetData(&data_offset, 16), 16);
if (file_uuid == *uuid)
return true;
// Emit some warning messages since the UUIDs do not match!
char path_buf[PATH_MAX];
path_buf[0] = '\0';
const char *path = file_spec.GetPath(path_buf, PATH_MAX) ? path_buf
: file_spec.GetFilename().AsCString();
StreamString ss_m_uuid, ss_o_uuid;
uuid->Dump(&ss_m_uuid);
file_uuid.Dump(&ss_o_uuid);
Host::SystemLog (Host::eSystemLogWarning,
"warning: UUID mismatch detected between binary (%s) and:\n\t'%s' (%s)\n",
ss_m_uuid.GetData(), path, ss_o_uuid.GetData());
return false;
}
data_offset = cmd_offset + cmd_size;
}
return false;
}
bool
UniversalMachOFileContainsArchAndUUID
(
const FileSpec &file_spec,
const ArchSpec *arch,
const lldb_private::UUID *uuid,
off_t file_offset,
DataExtractor& data,
uint32_t data_offset,
const uint32_t magic
)
{
assert(magic == UniversalMagic || magic == UniversalMagicSwapped);
// Universal mach-o files always have their headers encoded as BIG endian
data.SetByteOrder(eByteOrderBig);
uint32_t i;
const uint32_t nfat_arch = data.GetU32(&data_offset); // number of structs that follow
const uint32_t fat_header_and_arch_size = sizeof(struct fat_header) + nfat_arch * sizeof(struct fat_arch);
if (data.GetByteSize() < fat_header_and_arch_size)
{
DataBufferSP data_buffer_sp (file_spec.ReadFileContents (file_offset, fat_header_and_arch_size));
data.SetData (data_buffer_sp);
}
for (i=0; i<nfat_arch; i++)
{
cpu_type_t arch_cputype = data.GetU32(&data_offset); // cpu specifier (int)
cpu_subtype_t arch_cpusubtype = data.GetU32(&data_offset); // machine specifier (int)
uint32_t arch_offset = data.GetU32(&data_offset); // file offset to this object file
// uint32_t arch_size = data.GetU32(&data_offset); // size of this object file
// uint32_t arch_align = data.GetU32(&data_offset); // alignment as a power of 2
data_offset += 8; // Skip size and align as we don't need those
// Only process this slice if the cpu type/subtype matches
if (arch)
{
ArchSpec fat_arch(eArchTypeMachO, arch_cputype, arch_cpusubtype);
if (fat_arch != *arch)
continue;
}
// Create a buffer with only the arch slice date in it
DataExtractor arch_data;
DataBufferSP data_buffer_sp (file_spec.ReadFileContents (file_offset + arch_offset, 0x1000));
arch_data.SetData(data_buffer_sp);
uint32_t arch_data_offset = 0;
uint32_t arch_magic = arch_data.GetU32(&arch_data_offset);
switch (arch_magic)
{
case HeaderMagic32:
case HeaderMagic32Swapped:
case HeaderMagic64:
case HeaderMagic64Swapped:
if (SkinnyMachOFileContainsArchAndUUID (file_spec, arch, uuid, file_offset + arch_offset, arch_data, arch_data_offset, arch_magic))
return true;
break;
}
}
return false;
}
static bool
FileAtPathContainsArchAndUUID
(
const FileSpec &file_spec,
const ArchSpec *arch,
const lldb_private::UUID *uuid
)
{
DataExtractor data;
off_t file_offset = 0;
DataBufferSP data_buffer_sp (file_spec.ReadFileContents (file_offset, 0x1000));
if (data_buffer_sp && data_buffer_sp->GetByteSize() > 0)
{
data.SetData(data_buffer_sp);
uint32_t data_offset = 0;
uint32_t magic = data.GetU32(&data_offset);
switch (magic)
{
// 32 bit mach-o file
case HeaderMagic32:
case HeaderMagic32Swapped:
case HeaderMagic64:
case HeaderMagic64Swapped:
return SkinnyMachOFileContainsArchAndUUID (file_spec, arch, uuid, file_offset, data, data_offset, magic);
// fat mach-o file
case UniversalMagic:
case UniversalMagicSwapped:
return UniversalMachOFileContainsArchAndUUID (file_spec, arch, uuid, file_offset, data, data_offset, magic);
default:
break;
}
}
return false;
}
static FileSpec
LocateDSYMMachFileInDSYMBundle
(
const FileSpec& dsym_bundle_fspec,
const lldb_private::UUID *uuid,
const ArchSpec *arch)
{
char path[PATH_MAX];
FileSpec dsym_fspec;
if (dsym_bundle_fspec.GetPath(path, sizeof(path)))
{
::strncat (path, "/Contents/Resources/DWARF", sizeof(path) - strlen(path) - 1);
Modified the PluginManager to be ready for loading plug-ins from a system LLDB plugin directory and a user LLDB plugin directory. We currently still need to work out at what layer the plug-ins will be, but at least we are prepared for plug-ins. Plug-ins will attempt to be loaded from the "/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on MacOSX. Each plugin will be scanned for: extern "C" bool LLDBPluginInitialize(void); extern "C" void LLDBPluginTerminate(void); If at least LLDBPluginInitialize is found, the plug-in will be loaded. The LLDBPluginInitialize function returns a bool that indicates if the plug-in should stay loaded or not (plug-ins might check the current OS, current hardware, or anything else and determine they don't want to run on the current host). The plug-in is uniqued by path and added to a static loaded plug-in map. The plug-in scanning happens during "lldb_private::Initialize()" which calls to the PluginManager::Initialize() function. Likewise with termination lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the plug-in directories is fetched through new Host calls: bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec); bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec); This way linux and other systems can define their own appropriate locations for plug-ins to be loaded. To allow dynamic shared library loading, the Host layer has also been modified to include shared library open, close and get symbol: static void * Host::DynamicLibraryOpen (const FileSpec &file_spec, Error &error); static Error Host::DynamicLibraryClose (void *dynamic_library_handle); static void * Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, const char *symbol_name, Error &error); lldb_private::FileSpec also has been modified to support directory enumeration in an attempt to abstract the directory enumeration into one spot in the code. The directory enumertion function is static and takes a callback: typedef enum EnumerateDirectoryResult { eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not eEnumerateDirectoryResultExit, // Exit from the current directory at the current level. eEnumerateDirectoryResultQuit // Stop directory enumerations at any level }; typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton, FileSpec::FileType file_type, const FileSpec &spec); static FileSpec::EnumerateDirectoryResult FileSpec::EnumerateDirectory (const char *dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton); This allow clients to specify the directory to search, and specifies if only files, directories or other (pipe, symlink, fifo, etc) files will cause the callback to be called. The callback also gets to return with the action that should be performed after this directory entry. eEnumerateDirectoryResultNext specifies to continue enumerating through a directory with the next entry. eEnumerateDirectoryResultEnter specifies to recurse down into a directory entry, or if the file is not a directory or symlink/alias to a directory, then just iterate to the next entry. eEnumerateDirectoryResultExit specifies to exit the current directory and skip any entries that might be remaining, yet continue enumerating to the next entry in the parent directory. And finally eEnumerateDirectoryResultQuit means to abort all directory enumerations at all levels. Modified the Declaration class to not include column information currently since we don't have any compilers that currently support column based declaration information. Columns support can be re-enabled with the additions of a #define. Added the ability to find an EmulateInstruction plug-in given a target triple and optional plug-in name in the plug-in manager. Fixed a few cases where opendir/readdir was being used, but yet not closedir was being used. Soon these will be deprecated in favor of the new directory enumeration call that was added to the FileSpec class. llvm-svn: 124716
2011-02-02 10:24:04 +08:00
lldb_utility::CleanUp <DIR *, int> dirp (opendir(path), NULL, closedir);
if (dirp.is_valid())
{
dsym_fspec.GetDirectory().SetCString(path);
struct dirent* dp;
while ((dp = readdir(dirp.get())) != NULL)
{
// Only search directories
if (dp->d_type == DT_DIR || dp->d_type == DT_UNKNOWN)
{
if (dp->d_namlen == 1 && dp->d_name[0] == '.')
continue;
if (dp->d_namlen == 2 && dp->d_name[0] == '.' && dp->d_name[1] == '.')
continue;
}
if (dp->d_type == DT_REG || dp->d_type == DT_UNKNOWN)
{
dsym_fspec.GetFilename().SetCString(dp->d_name);
if (FileAtPathContainsArchAndUUID (dsym_fspec, arch, uuid))
return dsym_fspec;
}
}
}
}
dsym_fspec.Clear();
return dsym_fspec;
}
static int
LocateMacOSXFilesUsingDebugSymbols
(
const ModuleSpec &module_spec,
FileSpec *out_exec_fspec, // If non-NULL, try and find the executable
FileSpec *out_dsym_fspec // If non-NULL try and find the debug symbol file
)
{
int items_found = 0;
if (out_exec_fspec)
out_exec_fspec->Clear();
if (out_dsym_fspec)
out_dsym_fspec->Clear();
#if !defined (__arm__) // No DebugSymbols on the iOS devices
const UUID *uuid = module_spec.GetUUIDPtr();
const ArchSpec *arch = module_spec.GetArchitecturePtr();
if (uuid && uuid->IsValid())
{
// Try and locate the dSYM file using DebugSymbols first
const UInt8 *module_uuid = (const UInt8 *)uuid->GetBytes();
if (module_uuid != NULL)
{
CFCReleaser<CFUUIDRef> module_uuid_ref(::CFUUIDCreateWithBytes (NULL,
module_uuid[0],
module_uuid[1],
module_uuid[2],
module_uuid[3],
module_uuid[4],
module_uuid[5],
module_uuid[6],
module_uuid[7],
module_uuid[8],
module_uuid[9],
module_uuid[10],
module_uuid[11],
module_uuid[12],
module_uuid[13],
module_uuid[14],
module_uuid[15]));
if (module_uuid_ref.get())
{
CFCReleaser<CFURLRef> exec_url;
const FileSpec *exec_fspec = module_spec.GetFileSpecPtr();
if (exec_fspec)
{
char exec_cf_path[PATH_MAX];
if (exec_fspec->GetPath(exec_cf_path, sizeof(exec_cf_path)))
exec_url.reset(::CFURLCreateFromFileSystemRepresentation (NULL,
(const UInt8 *)exec_cf_path,
strlen(exec_cf_path),
FALSE));
}
CFCReleaser<CFURLRef> dsym_url (::DBGCopyFullDSYMURLForUUID(module_uuid_ref.get(), exec_url.get()));
char path[PATH_MAX];
if (dsym_url.get())
{
if (out_dsym_fspec)
{
if (::CFURLGetFileSystemRepresentation (dsym_url.get(), true, (UInt8*)path, sizeof(path)-1))
{
out_dsym_fspec->SetFile(path, false);
if (out_dsym_fspec->GetFileType () == FileSpec::eFileTypeDirectory)
{
*out_dsym_fspec = LocateDSYMMachFileInDSYMBundle (*out_dsym_fspec, uuid, arch);
if (*out_dsym_fspec)
++items_found;
}
else
{
++items_found;
}
}
}
CFCReleaser<CFDictionaryRef> dict(::DBGCopyDSYMPropertyLists (dsym_url.get()));
CFDictionaryRef uuid_dict = NULL;
if (dict.get())
{
char uuid_cstr_buf[64];
const char *uuid_cstr = uuid->GetAsCString (uuid_cstr_buf, sizeof(uuid_cstr_buf));
CFCString uuid_cfstr (uuid_cstr);
CFDictionaryRef uuid_dict = static_cast<CFDictionaryRef>(::CFDictionaryGetValue (dict.get(), uuid_cfstr.get()));
if (uuid_dict)
{
CFStringRef actual_src_cfpath = static_cast<CFStringRef>(::CFDictionaryGetValue (uuid_dict, CFSTR("DBGSourcePath")));
if (actual_src_cfpath)
{
CFStringRef build_src_cfpath = static_cast<CFStringRef>(::CFDictionaryGetValue (uuid_dict, CFSTR("DBGBuildSourcePath")));
if (build_src_cfpath)
Moved the execution context that was in the Debugger into the CommandInterpreter where it was always being used. Make sure that Modules can track their object file offsets correctly to allow opening of sub object files (like the "__commpage" on darwin). Modified the Platforms to be able to launch processes. The first part of this move is the platform soon will become the entity that launches your program and when it does, it uses a new ProcessLaunchInfo class which encapsulates all process launching settings. This simplifies the internal APIs needed for launching. I want to slowly phase out process launching from the process classes, so for now we can still launch just as we used to, but eventually the platform is the object that should do the launching. Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able to launch processes with all of the new eLaunchFlag settings. Modified any code that was manually launching processes to use the Host::LaunchProcess functions. Fixed an issue where lldb_private::Args had implicitly defined copy constructors that could do the wrong thing. This has now been fixed by adding an appropriate copy constructor and assignment operator. Make sure we don't add empty ModuleSP entries to a module list. Fixed the commpage module creation on MacOSX, but we still need to train the MacOSX dynamic loader to not get rid of it when it doesn't have an entry in the all image infos. Abstracted many more calls from in ProcessGDBRemote down into the GDBRemoteCommunicationClient subclass to make the classes cleaner and more efficient. Fixed the default iOS ARM register context to be correct and also added support for targets that don't support the qThreadStopInfo packet by selecting the current thread (only if needed) and then sending a stop reply packet. Debugserver can now start up with a --unix-socket (-u for short) and can then bind to port zero and send the port it bound to to a listening process on the other end. This allows the GDB remote platform to spawn new GDB server instances (debugserver) to allow platform debugging. llvm-svn: 129351
2011-04-12 13:54:46 +08:00
{
char actual_src_path[PATH_MAX];
char build_src_path[PATH_MAX];
::CFStringGetFileSystemRepresentation (actual_src_cfpath, actual_src_path, sizeof(actual_src_path));
::CFStringGetFileSystemRepresentation (build_src_cfpath, build_src_path, sizeof(build_src_path));
if (actual_src_path[0] == '~')
{
FileSpec resolved_source_path(actual_src_path, true);
resolved_source_path.GetPath(actual_src_path, sizeof(actual_src_path));
}
module_spec.GetSourceMappingList().Append (ConstString(build_src_path), ConstString(actual_src_path), true);
Moved the execution context that was in the Debugger into the CommandInterpreter where it was always being used. Make sure that Modules can track their object file offsets correctly to allow opening of sub object files (like the "__commpage" on darwin). Modified the Platforms to be able to launch processes. The first part of this move is the platform soon will become the entity that launches your program and when it does, it uses a new ProcessLaunchInfo class which encapsulates all process launching settings. This simplifies the internal APIs needed for launching. I want to slowly phase out process launching from the process classes, so for now we can still launch just as we used to, but eventually the platform is the object that should do the launching. Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able to launch processes with all of the new eLaunchFlag settings. Modified any code that was manually launching processes to use the Host::LaunchProcess functions. Fixed an issue where lldb_private::Args had implicitly defined copy constructors that could do the wrong thing. This has now been fixed by adding an appropriate copy constructor and assignment operator. Make sure we don't add empty ModuleSP entries to a module list. Fixed the commpage module creation on MacOSX, but we still need to train the MacOSX dynamic loader to not get rid of it when it doesn't have an entry in the all image infos. Abstracted many more calls from in ProcessGDBRemote down into the GDBRemoteCommunicationClient subclass to make the classes cleaner and more efficient. Fixed the default iOS ARM register context to be correct and also added support for targets that don't support the qThreadStopInfo packet by selecting the current thread (only if needed) and then sending a stop reply packet. Debugserver can now start up with a --unix-socket (-u for short) and can then bind to port zero and send the port it bound to to a listening process on the other end. This allows the GDB remote platform to spawn new GDB server instances (debugserver) to allow platform debugging. llvm-svn: 129351
2011-04-12 13:54:46 +08:00
}
}
}
}
if (out_exec_fspec)
{
bool success = false;
if (uuid_dict)
{
CFStringRef exec_cf_path = static_cast<CFStringRef>(::CFDictionaryGetValue (uuid_dict, CFSTR("DBGSymbolRichExecutable")));
if (exec_cf_path && ::CFStringGetFileSystemRepresentation (exec_cf_path, path, sizeof(path)))
{
++items_found;
out_exec_fspec->SetFile(path, path[0] == '~');
if (out_exec_fspec->Exists())
success = true;
}
}
if (!success)
{
// No dictionary, check near the dSYM bundle for an executable that matches...
if (::CFURLGetFileSystemRepresentation (dsym_url.get(), true, (UInt8*)path, sizeof(path)-1))
{
char *dsym_extension_pos = ::strstr (path, ".dSYM");
if (dsym_extension_pos)
{
*dsym_extension_pos = '\0';
FileSpec file_spec (path, true);
switch (file_spec.GetFileType())
{
case FileSpec::eFileTypeDirectory: // Bundle directory?
{
CFCBundle bundle (path);
CFCReleaser<CFURLRef> bundle_exe_url (bundle.CopyExecutableURL ());
if (bundle_exe_url.get())
{
if (::CFURLGetFileSystemRepresentation (bundle_exe_url.get(), true, (UInt8*)path, sizeof(path)-1))
{
FileSpec bundle_exe_file_spec (path, true);
if (FileAtPathContainsArchAndUUID (bundle_exe_file_spec, arch, uuid))
{
++items_found;
*out_exec_fspec = bundle_exe_file_spec;
}
}
}
}
break;
case FileSpec::eFileTypePipe: // Forget pipes
case FileSpec::eFileTypeSocket: // We can't process socket files
case FileSpec::eFileTypeInvalid: // File doesn't exist...
break;
case FileSpec::eFileTypeUnknown:
case FileSpec::eFileTypeRegular:
case FileSpec::eFileTypeSymbolicLink:
case FileSpec::eFileTypeOther:
if (FileAtPathContainsArchAndUUID (file_spec, arch, uuid))
{
++items_found;
*out_exec_fspec = file_spec;
}
break;
}
}
}
}
}
}
}
}
}
#endif // #if !defined (__arm__)
return items_found;
}
static bool
LocateDSYMInVincinityOfExecutable (const ModuleSpec &module_spec, FileSpec &dsym_fspec)
{
const FileSpec *exec_fspec = module_spec.GetFileSpecPtr();
if (exec_fspec)
{
char path[PATH_MAX];
if (exec_fspec->GetPath(path, sizeof(path)))
{
// Make sure the module isn't already just a dSYM file...
if (strcasestr(path, ".dSYM/Contents/Resources/DWARF") == NULL)
{
size_t obj_file_path_length = strlen(path);
strlcat(path, ".dSYM/Contents/Resources/DWARF/", sizeof(path));
strlcat(path, exec_fspec->GetFilename().AsCString(), sizeof(path));
dsym_fspec.SetFile(path, false);
if (dsym_fspec.Exists() && FileAtPathContainsArchAndUUID (dsym_fspec, module_spec.GetArchitecturePtr(), module_spec.GetUUIDPtr()))
{
return true;
}
else
{
path[obj_file_path_length] = '\0';
char *last_dot = strrchr(path, '.');
while (last_dot != NULL && last_dot[0])
{
char *next_slash = strchr(last_dot, '/');
if (next_slash != NULL)
{
*next_slash = '\0';
strlcat(path, ".dSYM/Contents/Resources/DWARF/", sizeof(path));
strlcat(path, exec_fspec->GetFilename().AsCString(), sizeof(path));
dsym_fspec.SetFile(path, false);
if (dsym_fspec.Exists() && FileAtPathContainsArchAndUUID (dsym_fspec, module_spec.GetArchitecturePtr(), module_spec.GetUUIDPtr()))
return true;
else
{
*last_dot = '\0';
char *prev_slash = strrchr(path, '/');
if (prev_slash != NULL)
*prev_slash = '\0';
else
break;
}
}
else
{
break;
}
}
}
}
}
}
dsym_fspec.Clear();
return false;
}
FileSpec
Symbols::LocateExecutableObjectFile (const ModuleSpec &module_spec)
{
const FileSpec *exec_fspec = module_spec.GetFileSpecPtr();
const ArchSpec *arch = module_spec.GetArchitecturePtr();
const UUID *uuid = module_spec.GetUUIDPtr();
Timer scoped_timer (__PRETTY_FUNCTION__,
"LocateExecutableObjectFile (file = %s, arch = %s, uuid = %p)",
exec_fspec ? exec_fspec->GetFilename().AsCString ("<NULL>") : "<NULL>",
Abtracted all mach-o and ELF out of ArchSpec. This patch is a modified form of Stephen Wilson's idea (thanks for the input Stephen!). What I ended up doing was: - Got rid of ArchSpec::CPU (which was a generic CPU enumeration that mimics the contents of llvm::Triple::ArchType). We now rely upon the llvm::Triple to give us the machine type from llvm::Triple::ArchType. - There is a new ArchSpec::Core definition which further qualifies the CPU core we are dealing with into a single enumeration. If you need support for a new Core and want to debug it in LLDB, it must be added to this list. In the future we can allow for dynamic core registration, but for now it is hard coded. - The ArchSpec can now be initialized with a llvm::Triple or with a C string that represents the triple (it can just be an arch still like "i386"). - The ArchSpec can still initialize itself with a architecture type -- mach-o with cpu type and subtype, or ELF with e_machine + e_flags -- and this will then get translated into the internal llvm::Triple::ArchSpec + ArchSpec::Core. The mach-o cpu type and subtype can be accessed using the getter functions: uint32_t ArchSpec::GetMachOCPUType () const; uint32_t ArchSpec::GetMachOCPUSubType () const; But these functions are just converting out internal llvm::Triple::ArchSpec + ArchSpec::Core back into mach-o. Same goes for ELF. All code has been updated to deal with the changes. This should abstract us until later when the llvm::TargetSpec stuff gets finalized and we can then adopt it. llvm-svn: 126278
2011-02-23 08:35:02 +08:00
arch ? arch->GetArchitectureName() : "<NULL>",
uuid);
FileSpec objfile_fspec;
if (exec_fspec && FileAtPathContainsArchAndUUID (exec_fspec, arch, uuid))
objfile_fspec = exec_fspec;
else
LocateMacOSXFilesUsingDebugSymbols (module_spec, &objfile_fspec, NULL);
return objfile_fspec;
}
FileSpec
Symbols::LocateExecutableSymbolFile (const ModuleSpec &module_spec)
{
const FileSpec *exec_fspec = module_spec.GetFileSpecPtr();
const ArchSpec *arch = module_spec.GetArchitecturePtr();
const UUID *uuid = module_spec.GetUUIDPtr();
Timer scoped_timer (__PRETTY_FUNCTION__,
"LocateExecutableSymbolFile (file = %s, arch = %s, uuid = %p)",
exec_fspec ? exec_fspec->GetFilename().AsCString ("<NULL>") : "<NULL>",
Abtracted all mach-o and ELF out of ArchSpec. This patch is a modified form of Stephen Wilson's idea (thanks for the input Stephen!). What I ended up doing was: - Got rid of ArchSpec::CPU (which was a generic CPU enumeration that mimics the contents of llvm::Triple::ArchType). We now rely upon the llvm::Triple to give us the machine type from llvm::Triple::ArchType. - There is a new ArchSpec::Core definition which further qualifies the CPU core we are dealing with into a single enumeration. If you need support for a new Core and want to debug it in LLDB, it must be added to this list. In the future we can allow for dynamic core registration, but for now it is hard coded. - The ArchSpec can now be initialized with a llvm::Triple or with a C string that represents the triple (it can just be an arch still like "i386"). - The ArchSpec can still initialize itself with a architecture type -- mach-o with cpu type and subtype, or ELF with e_machine + e_flags -- and this will then get translated into the internal llvm::Triple::ArchSpec + ArchSpec::Core. The mach-o cpu type and subtype can be accessed using the getter functions: uint32_t ArchSpec::GetMachOCPUType () const; uint32_t ArchSpec::GetMachOCPUSubType () const; But these functions are just converting out internal llvm::Triple::ArchSpec + ArchSpec::Core back into mach-o. Same goes for ELF. All code has been updated to deal with the changes. This should abstract us until later when the llvm::TargetSpec stuff gets finalized and we can then adopt it. llvm-svn: 126278
2011-02-23 08:35:02 +08:00
arch ? arch->GetArchitectureName() : "<NULL>",
uuid);
FileSpec symbol_fspec;
// First try and find the dSYM in the same directory as the executable or in
// an appropriate parent directory
if (LocateDSYMInVincinityOfExecutable (module_spec, symbol_fspec) == false)
{
// We failed to easily find the dSYM above, so use DebugSymbols
LocateMacOSXFilesUsingDebugSymbols (module_spec, NULL, &symbol_fspec);
}
return symbol_fspec;
}