hanchenye-llvm-project/lldb/source/Commands/CommandObjectSource.cpp

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//===-- CommandObjectSource.cpp ---------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "CommandObjectSource.h"
// C Includes
// C++ Includes
// Other libraries and framework includes
// Project includes
#include "lldb/Interpreter/Args.h"
#include "lldb/Core/Debugger.h"
#include "lldb/Core/FileLineResolver.h"
#include "lldb/Core/SourceManager.h"
#include "lldb/Interpreter/CommandInterpreter.h"
#include "lldb/Interpreter/CommandReturnObject.h"
#include "lldb/Host/FileSpec.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/TargetList.h"
#include "lldb/Interpreter/CommandCompletions.h"
#include "lldb/Interpreter/Options.h"
using namespace lldb;
using namespace lldb_private;
//-------------------------------------------------------------------------
// CommandObjectSourceInfo
//-------------------------------------------------------------------------
class CommandObjectSourceInfo : public CommandObject
{
class CommandOptions : public Options
{
public:
CommandOptions (CommandInterpreter &interpreter) :
Options(interpreter)
{
}
~CommandOptions ()
{
}
Error
Added two new classes for command options: lldb_private::OptionGroup lldb_private::OptionGroupOptions OptionGroup lets you define a class that encapsulates settings that you want to reuse in multiple commands. It contains only the option definitions and the ability to set the option values, but it doesn't directly interface with the lldb_private::Options class that is the front end to all of the CommandObject option parsing. For that the OptionGroupOptions class can be used. It aggregates one or more OptionGroup objects and directs the option setting to the appropriate OptionGroup class. For an example of this, take a look at the CommandObjectFile and how it uses its "m_option_group" object shown below to be able to set values in both the FileOptionGroup and PlatformOptionGroup classes. The members used in CommandObjectFile are: OptionGroupOptions m_option_group; FileOptionGroup m_file_options; PlatformOptionGroup m_platform_options; Then in the constructor for CommandObjectFile you can combine the option settings. The code below shows a simplified version of the constructor: CommandObjectFile::CommandObjectFile(CommandInterpreter &interpreter) : CommandObject (...), m_option_group (interpreter), m_file_options (), m_platform_options(true) { m_option_group.Append (&m_file_options); m_option_group.Append (&m_platform_options); m_option_group.Finalize(); } We append the m_file_options and then the m_platform_options and then tell the option group the finalize the results. This allows the m_option_group to become the organizer of our prefs and after option parsing we end up with valid preference settings in both the m_file_options and m_platform_options objects. This also allows any other commands to use the FileOptionGroup and PlatformOptionGroup classes to implement options for their commands. Renamed: virtual void Options::ResetOptionValues(); to: virtual void Options::OptionParsingStarting(); And implemented a new callback named: virtual Error Options::OptionParsingFinished(); This allows Options subclasses to verify that the options all go together after all of the options have been specified and gives the chance for the command object to return an error. It also gives a chance to take all of the option values and produce or initialize objects after all options have completed parsing. Modfied: virtual Error SetOptionValue (int option_idx, const char *option_arg) = 0; to be: virtual Error SetOptionValue (uint32_t option_idx, const char *option_arg) = 0; (option_idx is now unsigned). llvm-svn: 129415
2011-04-13 08:18:08 +08:00
SetOptionValue (uint32_t option_idx, const char *option_arg)
{
Error error;
const char short_option = g_option_table[option_idx].short_option;
switch (short_option)
{
case 'l':
start_line = Args::StringToUInt32 (option_arg, 0);
if (start_line == 0)
error.SetErrorStringWithFormat("Invalid line number: '%s'.\n", option_arg);
break;
case 'f':
file_name = option_arg;
break;
default:
error.SetErrorStringWithFormat("Unrecognized short option '%c'.\n", short_option);
break;
}
return error;
}
void
Added two new classes for command options: lldb_private::OptionGroup lldb_private::OptionGroupOptions OptionGroup lets you define a class that encapsulates settings that you want to reuse in multiple commands. It contains only the option definitions and the ability to set the option values, but it doesn't directly interface with the lldb_private::Options class that is the front end to all of the CommandObject option parsing. For that the OptionGroupOptions class can be used. It aggregates one or more OptionGroup objects and directs the option setting to the appropriate OptionGroup class. For an example of this, take a look at the CommandObjectFile and how it uses its "m_option_group" object shown below to be able to set values in both the FileOptionGroup and PlatformOptionGroup classes. The members used in CommandObjectFile are: OptionGroupOptions m_option_group; FileOptionGroup m_file_options; PlatformOptionGroup m_platform_options; Then in the constructor for CommandObjectFile you can combine the option settings. The code below shows a simplified version of the constructor: CommandObjectFile::CommandObjectFile(CommandInterpreter &interpreter) : CommandObject (...), m_option_group (interpreter), m_file_options (), m_platform_options(true) { m_option_group.Append (&m_file_options); m_option_group.Append (&m_platform_options); m_option_group.Finalize(); } We append the m_file_options and then the m_platform_options and then tell the option group the finalize the results. This allows the m_option_group to become the organizer of our prefs and after option parsing we end up with valid preference settings in both the m_file_options and m_platform_options objects. This also allows any other commands to use the FileOptionGroup and PlatformOptionGroup classes to implement options for their commands. Renamed: virtual void Options::ResetOptionValues(); to: virtual void Options::OptionParsingStarting(); And implemented a new callback named: virtual Error Options::OptionParsingFinished(); This allows Options subclasses to verify that the options all go together after all of the options have been specified and gives the chance for the command object to return an error. It also gives a chance to take all of the option values and produce or initialize objects after all options have completed parsing. Modfied: virtual Error SetOptionValue (int option_idx, const char *option_arg) = 0; to be: virtual Error SetOptionValue (uint32_t option_idx, const char *option_arg) = 0; (option_idx is now unsigned). llvm-svn: 129415
2011-04-13 08:18:08 +08:00
OptionParsingStarting ()
{
file_spec.Clear();
file_name.clear();
start_line = 0;
}
const OptionDefinition*
GetDefinitions ()
{
return g_option_table;
}
static OptionDefinition g_option_table[];
// Instance variables to hold the values for command options.
FileSpec file_spec;
std::string file_name;
uint32_t start_line;
};
public:
CommandObjectSourceInfo(CommandInterpreter &interpreter) :
CommandObject (interpreter,
"source info",
"Display information about the source lines from the current executable's debug info.",
"source info [<cmd-options>]"),
m_options (interpreter)
{
}
~CommandObjectSourceInfo ()
{
}
Options *
GetOptions ()
{
return &m_options;
}
bool
Execute
(
Args& args,
CommandReturnObject &result
)
{
result.AppendError ("Not yet implemented");
result.SetStatus (eReturnStatusFailed);
return false;
}
protected:
CommandOptions m_options;
};
OptionDefinition
CommandObjectSourceInfo::CommandOptions::g_option_table[] =
{
{ LLDB_OPT_SET_1, false, "line", 'l', required_argument, NULL, 0, eArgTypeLineNum, "The line number at which to start the display source."},
{ LLDB_OPT_SET_1, false, "file", 'f', required_argument, NULL, CommandCompletions::eSourceFileCompletion, eArgTypeFilename, "The file from which to display source."},
{ 0, false, NULL, 0, 0, NULL, 0, eArgTypeNone, NULL }
};
#pragma mark CommandObjectSourceList
//-------------------------------------------------------------------------
// CommandObjectSourceList
//-------------------------------------------------------------------------
class CommandObjectSourceList : public CommandObject
{
class CommandOptions : public Options
{
public:
CommandOptions (CommandInterpreter &interpreter) :
Options(interpreter)
{
}
~CommandOptions ()
{
}
Error
Added two new classes for command options: lldb_private::OptionGroup lldb_private::OptionGroupOptions OptionGroup lets you define a class that encapsulates settings that you want to reuse in multiple commands. It contains only the option definitions and the ability to set the option values, but it doesn't directly interface with the lldb_private::Options class that is the front end to all of the CommandObject option parsing. For that the OptionGroupOptions class can be used. It aggregates one or more OptionGroup objects and directs the option setting to the appropriate OptionGroup class. For an example of this, take a look at the CommandObjectFile and how it uses its "m_option_group" object shown below to be able to set values in both the FileOptionGroup and PlatformOptionGroup classes. The members used in CommandObjectFile are: OptionGroupOptions m_option_group; FileOptionGroup m_file_options; PlatformOptionGroup m_platform_options; Then in the constructor for CommandObjectFile you can combine the option settings. The code below shows a simplified version of the constructor: CommandObjectFile::CommandObjectFile(CommandInterpreter &interpreter) : CommandObject (...), m_option_group (interpreter), m_file_options (), m_platform_options(true) { m_option_group.Append (&m_file_options); m_option_group.Append (&m_platform_options); m_option_group.Finalize(); } We append the m_file_options and then the m_platform_options and then tell the option group the finalize the results. This allows the m_option_group to become the organizer of our prefs and after option parsing we end up with valid preference settings in both the m_file_options and m_platform_options objects. This also allows any other commands to use the FileOptionGroup and PlatformOptionGroup classes to implement options for their commands. Renamed: virtual void Options::ResetOptionValues(); to: virtual void Options::OptionParsingStarting(); And implemented a new callback named: virtual Error Options::OptionParsingFinished(); This allows Options subclasses to verify that the options all go together after all of the options have been specified and gives the chance for the command object to return an error. It also gives a chance to take all of the option values and produce or initialize objects after all options have completed parsing. Modfied: virtual Error SetOptionValue (int option_idx, const char *option_arg) = 0; to be: virtual Error SetOptionValue (uint32_t option_idx, const char *option_arg) = 0; (option_idx is now unsigned). llvm-svn: 129415
2011-04-13 08:18:08 +08:00
SetOptionValue (uint32_t option_idx, const char *option_arg)
{
Error error;
const char short_option = g_option_table[option_idx].short_option;
switch (short_option)
{
case 'l':
start_line = Args::StringToUInt32 (option_arg, 0);
if (start_line == 0)
error.SetErrorStringWithFormat("Invalid line number: '%s'.\n", option_arg);
break;
case 'c':
num_lines = Args::StringToUInt32 (option_arg, 0);
if (num_lines == 0)
error.SetErrorStringWithFormat("Invalid line count: '%s'.\n", option_arg);
break;
case 'f':
file_name = option_arg;
break;
case 'n':
symbol_name = option_arg;
break;
case 's':
modules.push_back (std::string (option_arg));
break;
case 'b':
show_bp_locs = true;
break;
default:
error.SetErrorStringWithFormat("Unrecognized short option '%c'.\n", short_option);
break;
}
return error;
}
void
Added two new classes for command options: lldb_private::OptionGroup lldb_private::OptionGroupOptions OptionGroup lets you define a class that encapsulates settings that you want to reuse in multiple commands. It contains only the option definitions and the ability to set the option values, but it doesn't directly interface with the lldb_private::Options class that is the front end to all of the CommandObject option parsing. For that the OptionGroupOptions class can be used. It aggregates one or more OptionGroup objects and directs the option setting to the appropriate OptionGroup class. For an example of this, take a look at the CommandObjectFile and how it uses its "m_option_group" object shown below to be able to set values in both the FileOptionGroup and PlatformOptionGroup classes. The members used in CommandObjectFile are: OptionGroupOptions m_option_group; FileOptionGroup m_file_options; PlatformOptionGroup m_platform_options; Then in the constructor for CommandObjectFile you can combine the option settings. The code below shows a simplified version of the constructor: CommandObjectFile::CommandObjectFile(CommandInterpreter &interpreter) : CommandObject (...), m_option_group (interpreter), m_file_options (), m_platform_options(true) { m_option_group.Append (&m_file_options); m_option_group.Append (&m_platform_options); m_option_group.Finalize(); } We append the m_file_options and then the m_platform_options and then tell the option group the finalize the results. This allows the m_option_group to become the organizer of our prefs and after option parsing we end up with valid preference settings in both the m_file_options and m_platform_options objects. This also allows any other commands to use the FileOptionGroup and PlatformOptionGroup classes to implement options for their commands. Renamed: virtual void Options::ResetOptionValues(); to: virtual void Options::OptionParsingStarting(); And implemented a new callback named: virtual Error Options::OptionParsingFinished(); This allows Options subclasses to verify that the options all go together after all of the options have been specified and gives the chance for the command object to return an error. It also gives a chance to take all of the option values and produce or initialize objects after all options have completed parsing. Modfied: virtual Error SetOptionValue (int option_idx, const char *option_arg) = 0; to be: virtual Error SetOptionValue (uint32_t option_idx, const char *option_arg) = 0; (option_idx is now unsigned). llvm-svn: 129415
2011-04-13 08:18:08 +08:00
OptionParsingStarting ()
{
file_spec.Clear();
file_name.clear();
symbol_name.clear();
start_line = 0;
num_lines = 10;
show_bp_locs = false;
modules.clear();
}
const OptionDefinition*
GetDefinitions ()
{
return g_option_table;
}
static OptionDefinition g_option_table[];
// Instance variables to hold the values for command options.
FileSpec file_spec;
std::string file_name;
std::string symbol_name;
uint32_t start_line;
uint32_t num_lines;
STLStringArray modules;
bool show_bp_locs;
};
public:
CommandObjectSourceList(CommandInterpreter &interpreter) :
CommandObject (interpreter,
"source list",
"Display source code (as specified) based on the current executable's debug info.",
NULL),
m_options (interpreter)
{
CommandArgumentEntry arg;
CommandArgumentData file_arg;
// Define the first (and only) variant of this arg.
file_arg.arg_type = eArgTypeFilename;
file_arg.arg_repetition = eArgRepeatOptional;
// There is only one variant this argument could be; put it into the argument entry.
arg.push_back (file_arg);
// Push the data for the first argument into the m_arguments vector.
m_arguments.push_back (arg);
}
~CommandObjectSourceList ()
{
}
Options *
GetOptions ()
{
return &m_options;
}
bool
Execute
(
Args& args,
CommandReturnObject &result
)
{
const int argc = args.GetArgumentCount();
if (argc != 0)
{
result.AppendErrorWithFormat("'%s' takes no arguments, only flags.\n", GetCommandName());
result.SetStatus (eReturnStatusFailed);
}
Moved the execution context that was in the Debugger into the CommandInterpreter where it was always being used. Make sure that Modules can track their object file offsets correctly to allow opening of sub object files (like the "__commpage" on darwin). Modified the Platforms to be able to launch processes. The first part of this move is the platform soon will become the entity that launches your program and when it does, it uses a new ProcessLaunchInfo class which encapsulates all process launching settings. This simplifies the internal APIs needed for launching. I want to slowly phase out process launching from the process classes, so for now we can still launch just as we used to, but eventually the platform is the object that should do the launching. Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able to launch processes with all of the new eLaunchFlag settings. Modified any code that was manually launching processes to use the Host::LaunchProcess functions. Fixed an issue where lldb_private::Args had implicitly defined copy constructors that could do the wrong thing. This has now been fixed by adding an appropriate copy constructor and assignment operator. Make sure we don't add empty ModuleSP entries to a module list. Fixed the commpage module creation on MacOSX, but we still need to train the MacOSX dynamic loader to not get rid of it when it doesn't have an entry in the all image infos. Abstracted many more calls from in ProcessGDBRemote down into the GDBRemoteCommunicationClient subclass to make the classes cleaner and more efficient. Fixed the default iOS ARM register context to be correct and also added support for targets that don't support the qThreadStopInfo packet by selecting the current thread (only if needed) and then sending a stop reply packet. Debugserver can now start up with a --unix-socket (-u for short) and can then bind to port zero and send the port it bound to to a listening process on the other end. This allows the GDB remote platform to spawn new GDB server instances (debugserver) to allow platform debugging. llvm-svn: 129351
2011-04-12 13:54:46 +08:00
ExecutionContext exe_ctx(m_interpreter.GetExecutionContext());
if (!m_options.symbol_name.empty())
{
// Displaying the source for a symbol:
Target *target = m_interpreter.GetDebugger().GetSelectedTarget().get();
if (target == NULL)
{
result.AppendError ("invalid target, set executable file using 'file' command");
result.SetStatus (eReturnStatusFailed);
return false;
}
SymbolContextList sc_list;
ConstString name(m_options.symbol_name.c_str());
bool include_symbols = false;
bool append = true;
size_t num_matches = 0;
if (m_options.modules.size() > 0)
{
ModuleList matching_modules;
for (unsigned i = 0, e = m_options.modules.size(); i != e; i++)
{
FileSpec module_spec(m_options.modules[i].c_str(), false);
if (module_spec)
{
matching_modules.Clear();
target->GetImages().FindModules (&module_spec, NULL, NULL, NULL, matching_modules);
num_matches += matching_modules.FindFunctions (name, eFunctionNameTypeBase, include_symbols, append, sc_list);
}
}
}
else
{
num_matches = target->GetImages().FindFunctions (name, eFunctionNameTypeBase, include_symbols, append, sc_list);
}
SymbolContext sc;
if (num_matches == 0)
{
result.AppendErrorWithFormat("Could not find function named: \"%s\".\n", m_options.symbol_name.c_str());
result.SetStatus (eReturnStatusFailed);
return false;
}
sc_list.GetContextAtIndex (0, sc);
FileSpec start_file;
uint32_t start_line;
uint32_t end_line;
FileSpec end_file;
if (sc.function != NULL)
{
sc.function->GetStartLineSourceInfo (start_file, start_line);
if (start_line == 0)
{
result.AppendErrorWithFormat("Could not find line information for start of function: \"%s\".\n", m_options.symbol_name.c_str());
result.SetStatus (eReturnStatusFailed);
return false;
}
sc.function->GetEndLineSourceInfo (end_file, end_line);
}
else
{
result.AppendErrorWithFormat("Could not find function info for: \"%s\".\n", m_options.symbol_name.c_str());
result.SetStatus (eReturnStatusFailed);
return false;
}
if (num_matches > 1)
{
// This could either be because there are multiple functions of this name, in which case
// we'll have to specify this further... Or it could be because there are multiple inlined instances
// of one function. So run through the matches and if they all have the same file & line then we can just
// list one.
bool found_multiple = false;
for (size_t i = 1; i < num_matches; i++)
{
SymbolContext scratch_sc;
sc_list.GetContextAtIndex (i, scratch_sc);
if (scratch_sc.function != NULL)
{
FileSpec scratch_file;
uint32_t scratch_line;
scratch_sc.function->GetStartLineSourceInfo (scratch_file, scratch_line);
if (scratch_file != start_file
|| scratch_line != start_line)
{
found_multiple = true;
break;
}
}
}
if (found_multiple)
{
StreamString s;
for (size_t i = 0; i < num_matches; i++)
{
SymbolContext scratch_sc;
sc_list.GetContextAtIndex (i, scratch_sc);
if (scratch_sc.function != NULL)
{
s.Printf("\n%d: ", i);
scratch_sc.function->Dump (&s, true);
}
}
result.AppendErrorWithFormat("Multiple functions found matching: %s: \n%s\n",
m_options.symbol_name.c_str(),
s.GetData());
result.SetStatus (eReturnStatusFailed);
return false;
}
}
// This is a little hacky, but the first line table entry for a function points to the "{" that
// starts the function block. It would be nice to actually get the function
// declaration in there too. So back up a bit, but not further than what you're going to display.
size_t lines_to_back_up = m_options.num_lines >= 10 ? 5 : m_options.num_lines/2;
uint32_t line_no;
if (start_line <= lines_to_back_up)
line_no = 1;
else
line_no = start_line - lines_to_back_up;
// For fun, if the function is shorter than the number of lines we're supposed to display,
// only display the function...
if (end_line != 0)
{
if (m_options.num_lines > end_line - line_no)
m_options.num_lines = end_line - line_no;
}
char path_buf[PATH_MAX];
start_file.GetPath(path_buf, sizeof(path_buf));
if (m_options.show_bp_locs && exe_ctx.target)
{
const bool show_inlines = true;
m_breakpoint_locations.Reset (start_file, 0, show_inlines);
SearchFilter target_search_filter (exe_ctx.target->GetSP());
target_search_filter.Search (m_breakpoint_locations);
}
else
m_breakpoint_locations.Clear();
result.AppendMessageWithFormat("File: %s.\n", path_buf);
m_interpreter.GetDebugger().GetSourceManager().DisplaySourceLinesWithLineNumbers (target,
start_file,
line_no,
0,
m_options.num_lines,
"",
&result.GetOutputStream(),
GetBreakpointLocations ());
result.SetStatus (eReturnStatusSuccessFinishResult);
return true;
}
else if (m_options.file_name.empty())
{
// Last valid source manager context, or the current frame if no
// valid last context in source manager.
// One little trick here, if you type the exact same list command twice in a row, it is
// more likely because you typed it once, then typed it again
if (m_options.start_line == 0)
{
if (m_interpreter.GetDebugger().GetSourceManager().DisplayMoreWithLineNumbers (&result.GetOutputStream(),
GetBreakpointLocations ()))
{
result.SetStatus (eReturnStatusSuccessFinishResult);
}
}
else
{
if (m_options.show_bp_locs && exe_ctx.target)
{
SourceManager::FileSP last_file_sp (m_interpreter.GetDebugger().GetSourceManager().GetLastFile ());
if (last_file_sp)
{
const bool show_inlines = true;
m_breakpoint_locations.Reset (last_file_sp->GetFileSpec(), 0, show_inlines);
SearchFilter target_search_filter (exe_ctx.target->GetSP());
target_search_filter.Search (m_breakpoint_locations);
}
}
else
m_breakpoint_locations.Clear();
if (m_interpreter.GetDebugger().GetSourceManager().DisplaySourceLinesWithLineNumbersUsingLastFile(
m_options.start_line, // Line to display
0, // Lines before line to display
m_options.num_lines, // Lines after line to display
"", // Don't mark "line"
&result.GetOutputStream(),
GetBreakpointLocations ()))
{
result.SetStatus (eReturnStatusSuccessFinishResult);
}
}
}
else
{
const char *filename = m_options.file_name.c_str();
Target *target = m_interpreter.GetDebugger().GetSelectedTarget().get();
if (target == NULL)
{
result.AppendError ("invalid target, set executable file using 'file' command");
result.SetStatus (eReturnStatusFailed);
return false;
}
bool check_inlines = false;
SymbolContextList sc_list;
size_t num_matches = 0;
if (m_options.modules.size() > 0)
{
ModuleList matching_modules;
for (unsigned i = 0, e = m_options.modules.size(); i != e; i++)
{
FileSpec module_spec(m_options.modules[i].c_str(), false);
if (module_spec)
{
matching_modules.Clear();
target->GetImages().FindModules (&module_spec, NULL, NULL, NULL, matching_modules);
num_matches += matching_modules.ResolveSymbolContextForFilePath (filename,
0,
check_inlines,
eSymbolContextModule | eSymbolContextCompUnit,
sc_list);
}
}
}
else
{
num_matches = target->GetImages().ResolveSymbolContextForFilePath (filename,
0,
check_inlines,
eSymbolContextModule | eSymbolContextCompUnit,
sc_list);
}
if (num_matches == 0)
{
result.AppendErrorWithFormat("Could not find source file \"%s\".\n",
m_options.file_name.c_str());
result.SetStatus (eReturnStatusFailed);
return false;
}
if (num_matches > 1)
{
SymbolContext sc;
bool got_multiple = false;
FileSpec *test_cu_spec = NULL;
for (unsigned i = 0; i < num_matches; i++)
{
sc_list.GetContextAtIndex(i, sc);
if (sc.comp_unit)
{
if (test_cu_spec)
{
if (test_cu_spec != static_cast<FileSpec *> (sc.comp_unit))
got_multiple = true;
break;
}
else
test_cu_spec = sc.comp_unit;
}
}
if (got_multiple)
{
result.AppendErrorWithFormat("Multiple source files found matching: \"%s.\"\n",
m_options.file_name.c_str());
result.SetStatus (eReturnStatusFailed);
return false;
}
}
SymbolContext sc;
if (sc_list.GetContextAtIndex(0, sc))
{
if (sc.comp_unit)
{
if (m_options.show_bp_locs && exe_ctx.target)
{
const bool show_inlines = true;
m_breakpoint_locations.Reset (*sc.comp_unit, 0, show_inlines);
SearchFilter target_search_filter (exe_ctx.target->GetSP());
target_search_filter.Search (m_breakpoint_locations);
}
else
m_breakpoint_locations.Clear();
m_interpreter.GetDebugger().GetSourceManager().DisplaySourceLinesWithLineNumbers (target,
sc.comp_unit,
m_options.start_line,
0,
m_options.num_lines,
"",
&result.GetOutputStream(),
GetBreakpointLocations ());
result.SetStatus (eReturnStatusSuccessFinishResult);
}
else
{
result.AppendErrorWithFormat("No comp unit found for: \"%s.\"\n",
m_options.file_name.c_str());
result.SetStatus (eReturnStatusFailed);
return false;
}
}
}
return result.Succeeded();
}
virtual const char *GetRepeatCommand (Args &current_command_args, uint32_t index)
{
return m_cmd_name.c_str();
}
protected:
const SymbolContextList *
GetBreakpointLocations ()
{
if (m_breakpoint_locations.GetFileLineMatches().GetSize() > 0)
return &m_breakpoint_locations.GetFileLineMatches();
return NULL;
}
CommandOptions m_options;
FileLineResolver m_breakpoint_locations;
};
OptionDefinition
CommandObjectSourceList::CommandOptions::g_option_table[] =
{
{ LLDB_OPT_SET_ALL, false, "count", 'c', required_argument, NULL, 0, eArgTypeCount, "The number of source lines to display."},
{ LLDB_OPT_SET_ALL, false, "shlib", 's', required_argument, NULL, CommandCompletions::eModuleCompletion, eArgTypeShlibName, "Look up the source file in the given shared library."},
{ LLDB_OPT_SET_ALL, false, "show-breakpoints", 'b', no_argument, NULL, 0, eArgTypeNone, "Show the line table locations from the debug information that indicate valid places to set source level breakpoints."},
{ LLDB_OPT_SET_1, false, "file", 'f', required_argument, NULL, CommandCompletions::eSourceFileCompletion, eArgTypeFilename, "The file from which to display source."},
{ LLDB_OPT_SET_1, false, "line", 'l', required_argument, NULL, 0, eArgTypeLineNum, "The line number at which to start the display source."},
{ LLDB_OPT_SET_2, false, "name", 'n', required_argument, NULL, CommandCompletions::eSymbolCompletion, eArgTypeSymbol, "The name of a function whose source to display."},
{ 0, false, NULL, 0, 0, NULL, 0, eArgTypeNone, NULL }
};
#pragma mark CommandObjectMultiwordSource
//-------------------------------------------------------------------------
// CommandObjectMultiwordSource
//-------------------------------------------------------------------------
CommandObjectMultiwordSource::CommandObjectMultiwordSource (CommandInterpreter &interpreter) :
CommandObjectMultiword (interpreter,
"source",
"A set of commands for accessing source file information",
"source <subcommand> [<subcommand-options>]")
{
LoadSubCommand ("info", CommandObjectSP (new CommandObjectSourceInfo (interpreter)));
LoadSubCommand ("list", CommandObjectSP (new CommandObjectSourceList (interpreter)));
}
CommandObjectMultiwordSource::~CommandObjectMultiwordSource ()
{
}