hanchenye-llvm-project/clang/test/CodeGen/builtins-ppc-altivec.c

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// REQUIRES: powerpc-registered-target
// RUN: %clang_cc1 -target-feature +altivec -triple powerpc-unknown-unknown -emit-llvm %s \
// RUN: -o - | FileCheck %s
// RUN: %clang_cc1 -target-feature +altivec -triple powerpc64-unknown-unknown -emit-llvm %s \
// RUN: -o - | FileCheck %s
// RUN: %clang_cc1 -target-feature +altivec -triple powerpc64le-unknown-unknown -emit-llvm %s \
// RUN: -o - | FileCheck %s -check-prefix=CHECK-LE
// RUN: not %clang_cc1 -triple powerpc64le-unknown-unknown -emit-llvm %s \
// RUN: -ferror-limit 0 -DNO_ALTIVEC -o - 2>&1 \
// RUN: | FileCheck %s -check-prefix=CHECK-NOALTIVEC
#ifndef NO_ALTIVEC
#include <altivec.h>
#endif
vector bool char vbc = { 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0 };
vector signed char vsc = { 1, -2, 3, -4, 5, -6, 7, -8, 9, -10, 11, -12, 13, -14, 15, -16 };
vector unsigned char vuc = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 };
vector bool short vbs = { 1, 0, 1, 0, 1, 0, 1, 0 };
vector short vs = { -1, 2, -3, 4, -5, 6, -7, 8 };
vector unsigned short vus = { 1, 2, 3, 4, 5, 6, 7, 8 };
vector pixel vp = { 1, 2, 3, 4, 5, 6, 7, 8 };
vector bool int vbi = { 1, 0, 1, 0 };
vector int vi = { -1, 2, -3, 4 };
vector unsigned int vui = { 1, 2, 3, 4 };
vector float vf = { -1.5, 2.5, -3.5, 4.5 };
vector bool char res_vbc;
vector signed char res_vsc;
vector unsigned char res_vuc;
vector bool short res_vbs;
vector short res_vs;
vector unsigned short res_vus;
vector pixel res_vp;
vector bool int res_vbi;
vector int res_vi;
vector unsigned int res_vui;
vector float res_vf;
// CHECK-NOALTIVEC: error: unknown type name 'vector'
signed char param_sc;
unsigned char param_uc;
short param_s;
unsigned short param_us;
int param_i;
unsigned int param_ui;
float param_f;
signed long long param_sll;
int res_sc;
int res_uc;
int res_s;
int res_us;
int res_i;
int res_ui;
int res_f;
// CHECK-LABEL: define void @test1
void test1() {
/* vec_abs */
vsc = vec_abs(vsc);
// CHECK: sub <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.vmaxsb
// CHECK-LE: sub <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vmaxsb
vs = vec_abs(vs);
// CHECK: sub <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.vmaxsh
// CHECK-LE: sub <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vmaxsh
vi = vec_abs(vi);
// CHECK: sub <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.vmaxsw
// CHECK-LE: sub <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vmaxsw
vf = vec_abs(vf);
// CHECK: bitcast <4 x float> %{{.*}} to <4 x i32>
// CHECK: and <4 x i32> {{.*}}, <i32 2147483647, i32 2147483647, i32 2147483647, i32 2147483647>
// CHECK: bitcast <4 x i32> %{{.*}} to <4 x float>
// CHECK: store <4 x float> %{{.*}}, <4 x float>* @vf
// CHECK-LE: bitcast <4 x float> %{{.*}} to <4 x i32>
// CHECK-LE: and <4 x i32> {{.*}}, <i32 2147483647, i32 2147483647, i32 2147483647, i32 2147483647>
// CHECK-LE: bitcast <4 x i32> %{{.*}} to <4 x float>
// CHECK-LE: store <4 x float> %{{.*}}, <4 x float>* @vf
// CHECK-NOALTIVEC: error: use of undeclared identifier 'vf'
// CHECK-NOALTIVEC: vf = vec_abs(vf)
vsc = vec_nabs(vsc);
// CHECK: sub <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.vminsb
// CHECK-LE: sub <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vminsb
vs = vec_nabs(vs);
// CHECK: sub <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.vminsh
// CHECK-LE: sub <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vminsh
vi = vec_nabs(vi);
// CHECK: sub <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.vminsw
// CHECK-LE: sub <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vminsw
res_vi = vec_neg(vi);
// CHECK: sub <4 x i32> zeroinitializer, {{%[0-9]+}}
// CHECK-LE: sub <4 x i32> zeroinitializer, {{%[0-9]+}}
// CHECK-NOALTIVEC: error: use of undeclared identifier 'vi'
// CHECK-NOALTIVEC: vi = vec_neg(vi);
res_vs = vec_neg(vs);
// CHECK: sub <8 x i16> zeroinitializer, {{%[0-9]+}}
// CHECK-LE: sub <8 x i16> zeroinitializer, {{%[0-9]+}}
// CHECK-NOALTIVEC: error: use of undeclared identifier 'vs'
// CHECK-NOALTIVEC: res_vs = vec_neg(vs);
res_vsc = vec_neg(vsc);
// CHECK: sub <16 x i8> zeroinitializer, {{%[0-9]+}}
// CHECK-LE: sub <16 x i8> zeroinitializer, {{%[0-9]+}}
// CHECK-NOALTIVEC: error: use of undeclared identifier 'vsc'
// CHECK-NOALTIVEC: res_vsc = vec_neg(vsc);
/* vec_abs */
vsc = vec_abss(vsc);
// CHECK: @llvm.ppc.altivec.vsubsbs
// CHECK: @llvm.ppc.altivec.vmaxsb
// CHECK-LE: @llvm.ppc.altivec.vsubsbs
// CHECK-LE: @llvm.ppc.altivec.vmaxsb
vs = vec_abss(vs);
// CHECK: @llvm.ppc.altivec.vsubshs
// CHECK: @llvm.ppc.altivec.vmaxsh
// CHECK-LE: @llvm.ppc.altivec.vsubshs
// CHECK-LE: @llvm.ppc.altivec.vmaxsh
vi = vec_abss(vi);
// CHECK: @llvm.ppc.altivec.vsubsws
// CHECK: @llvm.ppc.altivec.vmaxsw
// CHECK-LE: @llvm.ppc.altivec.vsubsws
// CHECK-LE: @llvm.ppc.altivec.vmaxsw
/* vec_add */
res_vsc = vec_add(vsc, vsc);
// CHECK: add <16 x i8>
// CHECK-LE: add <16 x i8>
res_vsc = vec_add(vbc, vsc);
// CHECK: add <16 x i8>
// CHECK-LE: add <16 x i8>
res_vsc = vec_add(vsc, vbc);
// CHECK: add <16 x i8>
// CHECK-LE: add <16 x i8>
res_vuc = vec_add(vuc, vuc);
// CHECK: add <16 x i8>
// CHECK-LE: add <16 x i8>
res_vuc = vec_add(vbc, vuc);
// CHECK: add <16 x i8>
// CHECK-LE: add <16 x i8>
res_vuc = vec_add(vuc, vbc);
// CHECK: add <16 x i8>
// CHECK-LE: add <16 x i8>
res_vs = vec_add(vs, vs);
// CHECK: add <8 x i16>
// CHECK-LE: add <8 x i16>
res_vs = vec_add(vbs, vs);
// CHECK: add <8 x i16>
// CHECK-LE: add <8 x i16>
res_vs = vec_add(vs, vbs);
// CHECK: add <8 x i16>
// CHECK-LE: add <8 x i16>
res_vus = vec_add(vus, vus);
// CHECK: add <8 x i16>
// CHECK-LE: add <8 x i16>
res_vus = vec_add(vbs, vus);
// CHECK: add <8 x i16>
// CHECK-LE: add <8 x i16>
res_vus = vec_add(vus, vbs);
// CHECK: add <8 x i16>
// CHECK-LE: add <8 x i16>
res_vi = vec_add(vi, vi);
// CHECK: add <4 x i32>
// CHECK-LE: add <4 x i32>
res_vi = vec_add(vbi, vi);
// CHECK: add <4 x i32>
// CHECK-LE: add <4 x i32>
res_vi = vec_add(vi, vbi);
// CHECK: add <4 x i32>
// CHECK-LE: add <4 x i32>
res_vui = vec_add(vui, vui);
// CHECK: add <4 x i32>
// CHECK-LE: add <4 x i32>
res_vui = vec_add(vbi, vui);
// CHECK: add <4 x i32>
// CHECK-LE: add <4 x i32>
res_vui = vec_add(vui, vbi);
// CHECK: add <4 x i32>
// CHECK-LE: add <4 x i32>
res_vf = vec_add(vf, vf);
// CHECK: fadd <4 x float>
// CHECK-LE: fadd <4 x float>
res_vi = vec_adde(vi, vi, vi);
// CHECK: and <4 x i32>
// CHECK: add <4 x i32>
// CHECK: add <4 x i32>
// CHECK-LE: and <4 x i32>
// CHECK-LE: add <4 x i32>
// CHECK-LE: add <4 x i32>
res_vui = vec_adde(vui, vui, vui);
// CHECK: and <4 x i32>
// CHECK: add <4 x i32>
// CHECK: add <4 x i32>
// CHECK-LE: and <4 x i32>
// CHECK-LE: add <4 x i32>
// CHECK-LE: add <4 x i32>
res_vsc = vec_vaddubm(vsc, vsc);
// CHECK: add <16 x i8>
// CHECK-LE: add <16 x i8>
res_vsc = vec_vaddubm(vbc, vsc);
// CHECK: add <16 x i8>
// CHECK-LE: add <16 x i8>
res_vsc = vec_vaddubm(vsc, vbc);
// CHECK: add <16 x i8>
// CHECK-LE: add <16 x i8>
res_vuc = vec_vaddubm(vuc, vuc);
// CHECK: add <16 x i8>
// CHECK-LE: add <16 x i8>
res_vuc = vec_vaddubm(vbc, vuc);
// CHECK: add <16 x i8>
// CHECK-LE: add <16 x i8>
res_vuc = vec_vaddubm(vuc, vbc);
// CHECK: add <16 x i8>
// CHECK-LE: add <16 x i8>
res_vs = vec_vadduhm(vs, vs);
// CHECK: add <8 x i16>
// CHECK-LE: add <8 x i16>
res_vs = vec_vadduhm(vbs, vs);
// CHECK: add <8 x i16>
// CHECK-LE: add <8 x i16>
res_vs = vec_vadduhm(vs, vbs);
// CHECK: add <8 x i16>
// CHECK-LE: add <8 x i16>
res_vus = vec_vadduhm(vus, vus);
// CHECK: add <8 x i16>
// CHECK-LE: add <8 x i16>
res_vus = vec_vadduhm(vbs, vus);
// CHECK: add <8 x i16>
// CHECK-LE: add <8 x i16>
res_vus = vec_vadduhm(vus, vbs);
// CHECK: add <8 x i16>
// CHECK-LE: add <8 x i16>
res_vi = vec_vadduwm(vi, vi);
// CHECK: add <4 x i32>
// CHECK-LE: add <4 x i32>
res_vi = vec_vadduwm(vbi, vi);
// CHECK: add <4 x i32>
// CHECK-LE: add <4 x i32>
res_vi = vec_vadduwm(vi, vbi);
// CHECK: add <4 x i32>
// CHECK-LE: add <4 x i32>
res_vui = vec_vadduwm(vui, vui);
// CHECK: add <4 x i32>
// CHECK-LE: add <4 x i32>
res_vui = vec_vadduwm(vbi, vui);
// CHECK: add <4 x i32>
// CHECK-LE: add <4 x i32>
res_vui = vec_vadduwm(vui, vbi);
// CHECK: add <4 x i32>
// CHECK-LE: add <4 x i32>
res_vf = vec_vaddfp(vf, vf);
// CHECK: fadd <4 x float>
// CHECK-LE: fadd <4 x float>
/* vec_addc */
res_vui = vec_addc(vui, vui);
// CHECK: @llvm.ppc.altivec.vaddcuw
// CHECK-LE: @llvm.ppc.altivec.vaddcuw
res_vui = vec_vaddcuw(vui, vui);
// CHECK: @llvm.ppc.altivec.vaddcuw
// CHECK-LE: @llvm.ppc.altivec.vaddcuw
/* vec_adds */
res_vsc = vec_adds(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vaddsbs
// CHECK-LE: @llvm.ppc.altivec.vaddsbs
res_vsc = vec_adds(vbc, vsc);
// CHECK: @llvm.ppc.altivec.vaddsbs
// CHECK-LE: @llvm.ppc.altivec.vaddsbs
res_vsc = vec_adds(vsc, vbc);
// CHECK: @llvm.ppc.altivec.vaddsbs
// CHECK-LE: @llvm.ppc.altivec.vaddsbs
res_vuc = vec_adds(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vaddubs
// CHECK-LE: @llvm.ppc.altivec.vaddubs
res_vuc = vec_adds(vbc, vuc);
// CHECK: @llvm.ppc.altivec.vaddubs
// CHECK-LE: @llvm.ppc.altivec.vaddubs
res_vuc = vec_adds(vuc, vbc);
// CHECK: @llvm.ppc.altivec.vaddubs
// CHECK-LE: @llvm.ppc.altivec.vaddubs
res_vs = vec_adds(vs, vs);
// CHECK: @llvm.ppc.altivec.vaddshs
// CHECK-LE: @llvm.ppc.altivec.vaddshs
res_vs = vec_adds(vbs, vs);
// CHECK: @llvm.ppc.altivec.vaddshs
// CHECK-LE: @llvm.ppc.altivec.vaddshs
res_vs = vec_adds(vs, vbs);
// CHECK: @llvm.ppc.altivec.vaddshs
// CHECK-LE: @llvm.ppc.altivec.vaddshs
res_vus = vec_adds(vus, vus);
// CHECK: @llvm.ppc.altivec.vadduhs
// CHECK-LE: @llvm.ppc.altivec.vadduhs
res_vus = vec_adds(vbs, vus);
// CHECK: @llvm.ppc.altivec.vadduhs
// CHECK-LE: @llvm.ppc.altivec.vadduhs
res_vus = vec_adds(vus, vbs);
// CHECK: @llvm.ppc.altivec.vadduhs
// CHECK-LE: @llvm.ppc.altivec.vadduhs
res_vi = vec_adds(vi, vi);
// CHECK: @llvm.ppc.altivec.vaddsws
// CHECK-LE: @llvm.ppc.altivec.vaddsws
res_vi = vec_adds(vbi, vi);
// CHECK: @llvm.ppc.altivec.vaddsws
// CHECK-LE: @llvm.ppc.altivec.vaddsws
res_vi = vec_adds(vi, vbi);
// CHECK: @llvm.ppc.altivec.vaddsws
// CHECK-LE: @llvm.ppc.altivec.vaddsws
res_vui = vec_adds(vui, vui);
// CHECK: @llvm.ppc.altivec.vadduws
// CHECK-LE: @llvm.ppc.altivec.vadduws
res_vui = vec_adds(vbi, vui);
// CHECK: @llvm.ppc.altivec.vadduws
// CHECK-LE: @llvm.ppc.altivec.vadduws
res_vui = vec_adds(vui, vbi);
// CHECK: @llvm.ppc.altivec.vadduws
// CHECK-LE: @llvm.ppc.altivec.vadduws
res_vsc = vec_vaddsbs(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vaddsbs
// CHECK-LE: @llvm.ppc.altivec.vaddsbs
res_vsc = vec_vaddsbs(vbc, vsc);
// CHECK: @llvm.ppc.altivec.vaddsbs
// CHECK-LE: @llvm.ppc.altivec.vaddsbs
res_vsc = vec_vaddsbs(vsc, vbc);
// CHECK: @llvm.ppc.altivec.vaddsbs
// CHECK-LE: @llvm.ppc.altivec.vaddsbs
res_vuc = vec_vaddubs(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vaddubs
// CHECK-LE: @llvm.ppc.altivec.vaddubs
res_vuc = vec_vaddubs(vbc, vuc);
// CHECK: @llvm.ppc.altivec.vaddubs
// CHECK-LE: @llvm.ppc.altivec.vaddubs
res_vuc = vec_vaddubs(vuc, vbc);
// CHECK: @llvm.ppc.altivec.vaddubs
// CHECK-LE: @llvm.ppc.altivec.vaddubs
res_vs = vec_vaddshs(vs, vs);
// CHECK: @llvm.ppc.altivec.vaddshs
// CHECK-LE: @llvm.ppc.altivec.vaddshs
res_vs = vec_vaddshs(vbs, vs);
// CHECK: @llvm.ppc.altivec.vaddshs
// CHECK-LE: @llvm.ppc.altivec.vaddshs
res_vs = vec_vaddshs(vs, vbs);
// CHECK: @llvm.ppc.altivec.vaddshs
// CHECK-LE: @llvm.ppc.altivec.vaddshs
res_vus = vec_vadduhs(vus, vus);
// CHECK: @llvm.ppc.altivec.vadduhs
// CHECK-LE: @llvm.ppc.altivec.vadduhs
res_vus = vec_vadduhs(vbs, vus);
// CHECK: @llvm.ppc.altivec.vadduhs
// CHECK-LE: @llvm.ppc.altivec.vadduhs
res_vus = vec_vadduhs(vus, vbs);
// CHECK: @llvm.ppc.altivec.vadduhs
// CHECK-LE: @llvm.ppc.altivec.vadduhs
res_vi = vec_vaddsws(vi, vi);
// CHECK: @llvm.ppc.altivec.vaddsws
// CHECK-LE: @llvm.ppc.altivec.vaddsws
res_vi = vec_vaddsws(vbi, vi);
// CHECK: @llvm.ppc.altivec.vaddsws
// CHECK-LE: @llvm.ppc.altivec.vaddsws
res_vi = vec_vaddsws(vi, vbi);
// CHECK: @llvm.ppc.altivec.vaddsws
// CHECK-LE: @llvm.ppc.altivec.vaddsws
res_vui = vec_vadduws(vui, vui);
// CHECK: @llvm.ppc.altivec.vadduws
// CHECK-LE: @llvm.ppc.altivec.vadduws
res_vui = vec_vadduws(vbi, vui);
// CHECK: @llvm.ppc.altivec.vadduws
// CHECK-LE: @llvm.ppc.altivec.vadduws
res_vui = vec_vadduws(vui, vbi);
// CHECK: @llvm.ppc.altivec.vadduws
// CHECK-LE: @llvm.ppc.altivec.vadduws
/* vec_and */
res_vsc = vec_and(vsc, vsc);
// CHECK: and <16 x i8>
// CHECK-LE: and <16 x i8>
res_vsc = vec_and(vbc, vsc);
// CHECK: and <16 x i8>
// CHECK-LE: and <16 x i8>
res_vsc = vec_and(vsc, vbc);
// CHECK: and <16 x i8>
// CHECK-LE: and <16 x i8>
res_vuc = vec_and(vuc, vuc);
// CHECK: and <16 x i8>
// CHECK-LE: and <16 x i8>
res_vuc = vec_and(vbc, vuc);
// CHECK: and <16 x i8>
// CHECK-LE: and <16 x i8>
res_vuc = vec_and(vuc, vbc);
// CHECK: and <16 x i8>
// CHECK-LE: and <16 x i8>
res_vbc = vec_and(vbc, vbc);
// CHECK: and <16 x i8>
// CHECK-LE: and <16 x i8>
res_vs = vec_and(vs, vs);
// CHECK: and <8 x i16>
// CHECK-LE: and <8 x i16>
res_vs = vec_and(vbs, vs);
// CHECK: and <8 x i16>
// CHECK-LE: and <8 x i16>
res_vs = vec_and(vs, vbs);
// CHECK: and <8 x i16>
// CHECK-LE: and <8 x i16>
res_vus = vec_and(vus, vus);
// CHECK: and <8 x i16>
// CHECK-LE: and <8 x i16>
res_vus = vec_and(vbs, vus);
// CHECK: and <8 x i16>
// CHECK-LE: and <8 x i16>
res_vus = vec_and(vus, vbs);
// CHECK: and <8 x i16>
// CHECK-LE: and <8 x i16>
res_vbs = vec_and(vbs, vbs);
// CHECK: and <8 x i16>
// CHECK-LE: and <8 x i16>
res_vi = vec_and(vi, vi);
// CHECK: and <4 x i32>
// CHECK-LE: and <4 x i32>
res_vi = vec_and(vbi, vi);
// CHECK: and <4 x i32>
// CHECK-le: and <4 x i32>
res_vi = vec_and(vi, vbi);
// CHECK: and <4 x i32>
// CHECK-LE: and <4 x i32>
res_vui = vec_and(vui, vui);
// CHECK: and <4 x i32>
// CHECK-LE: and <4 x i32>
res_vui = vec_and(vbi, vui);
// CHECK: and <4 x i32>
// CHECK-LE: and <4 x i32>
res_vui = vec_and(vui, vbi);
// CHECK: and <4 x i32>
// CHECK-LE: and <4 x i32>
res_vbi = vec_and(vbi, vbi);
// CHECK: and <4 x i32>
// CHECK-LE: and <4 x i32>
res_vsc = vec_vand(vsc, vsc);
// CHECK: and <16 x i8>
// CHECK-LE: and <16 x i8>
res_vsc = vec_vand(vbc, vsc);
// CHECK: and <16 x i8>
// CHECK-LE: and <16 x i8>
res_vsc = vec_vand(vsc, vbc);
// CHECK: and <16 x i8>
// CHECK-LE: and <16 x i8>
res_vuc = vec_vand(vuc, vuc);
// CHECK: and <16 x i8>
// CHECK-LE: and <16 x i8>
res_vuc = vec_vand(vbc, vuc);
// CHECK: and <16 x i8>
// CHECK-LE: and <16 x i8>
res_vuc = vec_vand(vuc, vbc);
// CHECK: and <16 x i8>
// CHECK-LE: and <16 x i8>
res_vbc = vec_vand(vbc, vbc);
// CHECK: and <16 x i8>
// CHECK-LE: and <16 x i8>
res_vs = vec_vand(vs, vs);
// CHECK: and <8 x i16>
// CHECK-LE: and <8 x i16>
res_vs = vec_vand(vbs, vs);
// CHECK: and <8 x i16>
// CHECK-LE: and <8 x i16>
res_vs = vec_vand(vs, vbs);
// CHECK: and <8 x i16>
// CHECK-LE: and <8 x i16>
res_vus = vec_vand(vus, vus);
// CHECK: and <8 x i16>
// CHECK-LE: and <8 x i16>
res_vus = vec_vand(vbs, vus);
// CHECK: and <8 x i16>
// CHECK-LE: and <8 x i16>
res_vus = vec_vand(vus, vbs);
// CHECK: and <8 x i16>
// CHECK-LE: and <8 x i16>
res_vbs = vec_vand(vbs, vbs);
// CHECK: and <8 x i16>
// CHECK-LE: and <8 x i16>
res_vi = vec_vand(vi, vi);
// CHECK: and <4 x i32>
// CHECK-LE: and <4 x i32>
res_vi = vec_vand(vbi, vi);
// CHECK: and <4 x i32>
// CHECK-LE: and <4 x i32>
res_vi = vec_vand(vi, vbi);
// CHECK: and <4 x i32>
// CHECK-LE: and <4 x i32>
res_vui = vec_vand(vui, vui);
// CHECK: and <4 x i32>
// CHECK-LE: and <4 x i32>
res_vui = vec_vand(vbi, vui);
// CHECK: and <4 x i32>
// CHECK-LE: and <4 x i32>
res_vui = vec_vand(vui, vbi);
// CHECK: and <4 x i32>
// CHECK-LE: and <4 x i32>
res_vbi = vec_vand(vbi, vbi);
// CHECK: and <4 x i32>
// CHECK-LE: and <4 x i32>
/* vec_andc */
res_vsc = vec_andc(vsc, vsc);
// CHECK: xor <16 x i8>
// CHECK: and <16 x i8>
// CHECK-LE: xor <16 x i8>
// CHECK-LE: and <16 x i8>
res_vsc = vec_andc(vbc, vsc);
// CHECK: xor <16 x i8>
// CHECK: and <16 x i8>
// CHECK-LE: xor <16 x i8>
// CHECK-LE: and <16 x i8>
res_vsc = vec_andc(vsc, vbc);
// CHECK: xor <16 x i8>
// CHECK: and <16 x i8>
// CHECK-LE: xor <16 x i8>
// CHECK-LE: and <16 x i8>
res_vuc = vec_andc(vuc, vuc);
// CHECK: xor <16 x i8>
// CHECK: and <16 x i8>
// CHECK-LE: xor <16 x i8>
// CHECK-LE: and <16 x i8>
res_vuc = vec_andc(vbc, vuc);
// CHECK: xor <16 x i8>
// CHECK: and <16 x i8>
// CHECK-LE: xor <16 x i8>
// CHECK-LE: and <16 x i8>
res_vuc = vec_andc(vuc, vbc);
// CHECK-LE: xor <16 x i8>
// CHECK-LE: and <16 x i8>
res_vbc = vec_andc(vbc, vbc);
// CHECK: xor <16 x i8>
// CHECK: and <16 x i8>
// CHECK-LE: xor <16 x i8>
// CHECK-LE: and <16 x i8>
res_vs = vec_andc(vs, vs);
// CHECK: xor <8 x i16>
// CHECK: and <8 x i16>
// CHECK-LE: xor <8 x i16>
// CHECK-LE: and <8 x i16>
res_vs = vec_andc(vbs, vs);
// CHECK: xor <8 x i16>
// CHECK: and <8 x i16>
// CHECK-LE: xor <8 x i16>
// CHECK-LE: and <8 x i16>
res_vs = vec_andc(vs, vbs);
// CHECK: xor <8 x i16>
// CHECK: and <8 x i16>
// CHECK-LE: xor <8 x i16>
// CHECK-LE: and <8 x i16>
res_vus = vec_andc(vus, vus);
// CHECK: xor <8 x i16>
// CHECK: and <8 x i16>
// CHECK-LE: xor <8 x i16>
// CHECK-LE: and <8 x i16>
res_vus = vec_andc(vbs, vus);
// CHECK: xor <8 x i16>
// CHECK: and <8 x i16>
// CHECK-LE: xor <8 x i16>
// CHECK-LE: and <8 x i16>
res_vus = vec_andc(vus, vbs);
// CHECK: xor <8 x i16>
// CHECK: and <8 x i16>
// CHECK-LE: xor <8 x i16>
// CHECK-LE: and <8 x i16>
res_vbs = vec_andc(vbs, vbs);
// CHECK: xor <8 x i16>
// CHECK: and <8 x i16>
// CHECK-LE: xor <8 x i16>
// CHECK-LE: and <8 x i16>
res_vi = vec_andc(vi, vi);
// CHECK: xor <4 x i32>
// CHECK: and <4 x i32>
// CHECK-LE: xor <4 x i32>
// CHECK-LE: and <4 x i32>
res_vi = vec_andc(vbi, vi);
// CHECK: xor <4 x i32>
// CHECK: and <4 x i32>
// CHECK-LE: xor <4 x i32>
// CHECK-LE: and <4 x i32>
res_vi = vec_andc(vi, vbi);
// CHECK: xor <4 x i32>
// CHECK: and <4 x i32>
// CHECK-LE: xor <4 x i32>
// CHECK-LE: and <4 x i32>
res_vui = vec_andc(vui, vui);
// CHECK: xor <4 x i32>
// CHECK: and <4 x i32>
// CHECK-LE: xor <4 x i32>
// CHECK-LE: and <4 x i32>
res_vui = vec_andc(vbi, vui);
// CHECK: xor <4 x i32>
// CHECK: and <4 x i32>
// CHECK-LE: xor <4 x i32>
// CHECK-LE: and <4 x i32>
res_vui = vec_andc(vui, vbi);
// CHECK: xor <4 x i32>
// CHECK: and <4 x i32>
// CHECK-LE: xor <4 x i32>
// CHECK-LE: and <4 x i32>
res_vf = vec_andc(vf, vf);
// CHECK: xor <4 x i32>
// CHECK: and <4 x i32>
// CHECK-LE: xor <4 x i32>
// CHECK-LE: and <4 x i32>
res_vf = vec_andc(vbi, vf);
// CHECK: xor <4 x i32>
// CHECK: and <4 x i32>
// CHECK-LE: xor <4 x i32>
// CHECK-LE: and <4 x i32>
res_vf = vec_andc(vf, vbi);
// CHECK: xor <4 x i32>
// CHECK: and <4 x i32>
// CHECK-LE: xor <4 x i32>
// CHECK-LE: and <4 x i32>
res_vsc = vec_vandc(vsc, vsc);
// CHECK: xor <16 x i8>
// CHECK: and <16 x i8>
// CHECK-LE: xor <16 x i8>
// CHECK-LE: and <16 x i8>
res_vsc = vec_vandc(vbc, vsc);
// CHECK: xor <16 x i8>
// CHECK: and <16 x i8>
// CHECK-LE: xor <16 x i8>
// CHECK-LE: and <16 x i8>
res_vsc = vec_vandc(vsc, vbc);
// CHECK: xor <16 x i8>
// CHECK: and <16 x i8>
// CHECK-LE: xor <16 x i8>
// CHECK-LE: and <16 x i8>
res_vuc = vec_vandc(vuc, vuc);
// CHECK: xor <16 x i8>
// CHECK: and <16 x i8>
// CHECK-LE: xor <16 x i8>
// CHECK-LE: and <16 x i8>
res_vuc = vec_vandc(vbc, vuc);
// CHECK: xor <16 x i8>
// CHECK: and <16 x i8>
// CHECK-LE: xor <16 x i8>
// CHECK-LE: and <16 x i8>
res_vuc = vec_vandc(vuc, vbc);
// CHECK: xor <16 x i8>
// CHECK: and <16 x i8>
// CHECK-LE: xor <16 x i8>
// CHECK-LE: and <16 x i8>
res_vbc = vec_vandc(vbc, vbc);
// CHECK: xor <16 x i8>
// CHECK: and <16 x i8>
// CHECK-LE: xor <16 x i8>
// CHECK-LE: and <16 x i8>
res_vs = vec_vandc(vs, vs);
// CHECK: xor <8 x i16>
// CHECK: and <8 x i16>
// CHECK-LE: xor <8 x i16>
// CHECK-LE: and <8 x i16>
res_vs = vec_vandc(vbs, vs);
// CHECK: xor <8 x i16>
// CHECK: and <8 x i16>
// CHECK-LE: xor <8 x i16>
// CHECK-LE: and <8 x i16>
res_vs = vec_vandc(vs, vbs);
// CHECK: xor <8 x i16>
// CHECK: and <8 x i16>
// CHECK-LE: xor <8 x i16>
// CHECK-LE: and <8 x i16>
res_vus = vec_vandc(vus, vus);
// CHECK: xor <8 x i16>
// CHECK: and <8 x i16>
// CHECK-LE: xor <8 x i16>
// CHECK-LE: and <8 x i16>
res_vus = vec_vandc(vbs, vus);
// CHECK: xor <8 x i16>
// CHECK: and <8 x i16>
// CHECK-LE: xor <8 x i16>
// CHECK-LE: and <8 x i16>
res_vus = vec_vandc(vus, vbs);
// CHECK: xor <8 x i16>
// CHECK: and <8 x i16>
// CHECK-LE: xor <8 x i16>
// CHECK-LE: and <8 x i16>
res_vbs = vec_vandc(vbs, vbs);
// CHECK: xor <8 x i16>
// CHECK: and <8 x i16>
// CHECK-LE: xor <8 x i16>
// CHECK-LE: and <8 x i16>
res_vi = vec_vandc(vi, vi);
// CHECK: xor <4 x i32>
// CHECK: and <4 x i32>
// CHECK-LE: xor <4 x i32>
// CHECK-LE: and <4 x i32>
res_vi = vec_vandc(vbi, vi);
// CHECK: xor <4 x i32>
// CHECK: and <4 x i32>
// CHECK-LE: xor <4 x i32>
// CHECK-LE: and <4 x i32>
res_vi = vec_vandc(vi, vbi);
// CHECK: xor <4 x i32>
// CHECK: and <4 x i32>
// CHECK-LE: xor <4 x i32>
// CHECK-LE: and <4 x i32>
res_vui = vec_vandc(vui, vui);
// CHECK: xor <4 x i32>
// CHECK: and <4 x i32>
// CHECK-LE: xor <4 x i32>
// CHECK-LE: and <4 x i32>
res_vui = vec_vandc(vbi, vui);
// CHECK: xor <4 x i32>
// CHECK: and <4 x i32>
// CHECK-LE: xor <4 x i32>
// CHECK-LE: and <4 x i32>
res_vui = vec_vandc(vui, vbi);
// CHECK: xor <4 x i32>
// CHECK: and <4 x i32>
// CHECK-LE: xor <4 x i32>
// CHECK-LE: and <4 x i32>
res_vf = vec_vandc(vf, vf);
// CHECK: xor <4 x i32>
// CHECK: and <4 x i32>
// CHECK-LE: xor <4 x i32>
// CHECK-LE: and <4 x i32>
res_vf = vec_vandc(vbi, vf);
// CHECK: xor <4 x i32>
// CHECK: and <4 x i32>
// CHECK-LE: xor <4 x i32>
// CHECK-LE: and <4 x i32>
res_vf = vec_vandc(vf, vbi);
// CHECK: xor <4 x i32>
// CHECK: and <4 x i32>
// CHECK-LE: xor <4 x i32>
// CHECK-LE: and <4 x i32>
}
// CHECK-LABEL: define void @test2
void test2() {
/* vec_avg */
res_vsc = vec_avg(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vavgsb
// CHECK-LE: @llvm.ppc.altivec.vavgsb
res_vuc = vec_avg(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vavgub
// CHECK-LE: @llvm.ppc.altivec.vavgub
res_vs = vec_avg(vs, vs);
// CHECK: @llvm.ppc.altivec.vavgsh
// CHECK-LE: @llvm.ppc.altivec.vavgsh
res_vus = vec_avg(vus, vus);
// CHECK: @llvm.ppc.altivec.vavguh
// CHECK-LE: @llvm.ppc.altivec.vavguh
res_vi = vec_avg(vi, vi);
// CHECK: @llvm.ppc.altivec.vavgsw
// CHECK-LE: @llvm.ppc.altivec.vavgsw
res_vui = vec_avg(vui, vui);
// CHECK: @llvm.ppc.altivec.vavguw
// CHECK-LE: @llvm.ppc.altivec.vavguw
res_vsc = vec_vavgsb(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vavgsb
// CHECK-LE: @llvm.ppc.altivec.vavgsb
res_vuc = vec_vavgub(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vavgub
// CHECK-LE: @llvm.ppc.altivec.vavgub
res_vs = vec_vavgsh(vs, vs);
// CHECK: @llvm.ppc.altivec.vavgsh
// CHECK-LE: @llvm.ppc.altivec.vavgsh
res_vus = vec_vavguh(vus, vus);
// CHECK: @llvm.ppc.altivec.vavguh
// CHECK-LE: @llvm.ppc.altivec.vavguh
res_vi = vec_vavgsw(vi, vi);
// CHECK: @llvm.ppc.altivec.vavgsw
// CHECK-LE: @llvm.ppc.altivec.vavgsw
res_vui = vec_vavguw(vui, vui);
// CHECK: @llvm.ppc.altivec.vavguw
// CHECK-LE: @llvm.ppc.altivec.vavguw
/* vec_ceil */
res_vf = vec_ceil(vf);
// CHECK: @llvm.ppc.altivec.vrfip
// CHECK-LE: @llvm.ppc.altivec.vrfip
res_vf = vec_vrfip(vf);
// CHECK: @llvm.ppc.altivec.vrfip
// CHECK-LE: @llvm.ppc.altivec.vrfip
/* vec_cmpb */
res_vi = vec_cmpb(vf, vf);
// CHECK: @llvm.ppc.altivec.vcmpbfp
// CHECK-LE: @llvm.ppc.altivec.vcmpbfp
res_vi = vec_vcmpbfp(vf, vf);
// CHECK: @llvm.ppc.altivec.vcmpbfp
// CHECK-LE: @llvm.ppc.altivec.vcmpbfp
/* vec_cmpeq */
res_vbc = vec_cmpeq(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vcmpequb
// CHECK-LE: @llvm.ppc.altivec.vcmpequb
res_vbc = vec_cmpeq(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vcmpequb
// CHECK-LE: @llvm.ppc.altivec.vcmpequb
res_vbc = vec_cmpeq(vbc, vbc);
// CHECK: @llvm.ppc.altivec.vcmpequb
// CHECK-LE: @llvm.ppc.altivec.vcmpequb
res_vbc = vec_cmpeq(vbc, vbc);
// CHECK: @llvm.ppc.altivec.vcmpequb
// CHECK-LE: @llvm.ppc.altivec.vcmpequb
res_vbs = vec_cmpeq(vs, vs);
// CHECK: @llvm.ppc.altivec.vcmpequh
// CHECK-LE: @llvm.ppc.altivec.vcmpequh
res_vbs = vec_cmpeq(vus, vus);
// CHECK: @llvm.ppc.altivec.vcmpequh
// CHECK-LE: @llvm.ppc.altivec.vcmpequh
res_vbs = vec_cmpeq(vbs, vbs);
// CHECK: @llvm.ppc.altivec.vcmpequh
// CHECK-LE: @llvm.ppc.altivec.vcmpequh
res_vbs = vec_cmpeq(vbs, vbs);
// CHECK: @llvm.ppc.altivec.vcmpequh
// CHECK-LE: @llvm.ppc.altivec.vcmpequh
res_vbi = vec_cmpeq(vi, vi);
// CHECK: @llvm.ppc.altivec.vcmpequw
// CHECK-LE: @llvm.ppc.altivec.vcmpequw
res_vbi = vec_cmpeq(vui, vui);
// CHECK: @llvm.ppc.altivec.vcmpequw
// CHECK-LE: @llvm.ppc.altivec.vcmpequw
res_vbi = vec_cmpeq(vbi, vbi);
// CHECK: @llvm.ppc.altivec.vcmpequw
// CHECK-LE: @llvm.ppc.altivec.vcmpequw
res_vbi = vec_cmpeq(vbi, vbi);
// CHECK: @llvm.ppc.altivec.vcmpequw
// CHECK-LE: @llvm.ppc.altivec.vcmpequw
res_vbi = vec_cmpeq(vf, vf);
// CHECK: @llvm.ppc.altivec.vcmpeqfp
// CHECK-LE: @llvm.ppc.altivec.vcmpeqfp
/* vec_cmpge */
Addition of interfaces the FE to conform to Table A-2 of ELF V2 ABI V1.1 This patch corresponds to review: http://reviews.llvm.org/D13190 Implemented the following interfaces to conform to ELF V2 ABI version 1.1. vector signed __int128 vec_adde (vector signed __int128, vector signed __int128, vector signed __int128); vector unsigned __int128 vec_adde (vector unsigned __int128, vector unsigned __int128, vector unsigned __int128); vector signed __int128 vec_addec (vector signed __int128, vector signed __int128, vector signed __int128); vector unsigned __int128 vec_addec (vector unsigned __int128, vector unsigned __int128, vector unsigned __int128); vector signed int vec_addc(vector signed int __a, vector signed int __b); vector bool char vec_cmpge (vector signed char __a, vector signed char __b); vector bool char vec_cmpge (vector unsigned char __a, vector unsigned char __b); vector bool short vec_cmpge (vector signed short __a, vector signed short __b); vector bool short vec_cmpge (vector unsigned short __a, vector unsigned short __b); vector bool int vec_cmpge (vector signed int __a, vector signed int __b); vector bool int vec_cmpge (vector unsigned int __a, vector unsigned int __b); vector bool char vec_cmple (vector signed char __a, vector signed char __b); vector bool char vec_cmple (vector unsigned char __a, vector unsigned char __b); vector bool short vec_cmple (vector signed short __a, vector signed short __b); vector bool short vec_cmple (vector unsigned short __a, vector unsigned short __b); vector bool int vec_cmple (vector signed int __a, vector signed int __b); vector bool int vec_cmple (vector unsigned int __a, vector unsigned int __b); vector double vec_double (vector signed long long __a); vector double vec_double (vector unsigned long long __a); vector bool char vec_eqv(vector bool char __a, vector bool char __b); vector bool short vec_eqv(vector bool short __a, vector bool short __b); vector bool int vec_eqv(vector bool int __a, vector bool int __b); vector bool long long vec_eqv(vector bool long long __a, vector bool long long __b); vector signed short vec_madd(vector signed short __a, vector signed short __b, vector signed short __c); vector signed short vec_madd(vector signed short __a, vector unsigned short __b, vector unsigned short __c); vector signed short vec_madd(vector unsigned short __a, vector signed short __b, vector signed short __c); vector unsigned short vec_madd(vector unsigned short __a, vector unsigned short __b, vector unsigned short __c); vector bool long long vec_mergeh(vector bool long long __a, vector bool long long __b); vector bool long long vec_mergel(vector bool long long __a, vector bool long long __b); vector bool char vec_nand(vector bool char __a, vector bool char __b); vector bool short vec_nand(vector bool short __a, vector bool short __b); vector bool int vec_nand(vector bool int __a, vector bool int __b); vector bool long long vec_nand(vector bool long long __a, vector bool long long __b); vector bool char vec_orc(vector bool char __a, vector bool char __b); vector bool short vec_orc(vector bool short __a, vector bool short __b); vector bool int vec_orc(vector bool int __a, vector bool int __b); vector bool long long vec_orc(vector bool long long __a, vector bool long long __b); vector signed long long vec_sub(vector signed long long __a, vector signed long long __b); vector signed long long vec_sub(vector bool long long __a, vector signed long long __b); vector signed long long vec_sub(vector signed long long __a, vector bool long long __b); vector unsigned long long vec_sub(vector unsigned long long __a, vector unsigned long long __b); vector unsigned long long vec_sub(vector bool long long __a, vector unsigned long long __b); vector unsigned long long vec_sub(vector unsigned long long __V2 ABI V1.1 http://ror float vec_sub(vector float __a, vector float __b); unsigned char vec_extract(vector bool char __a, int __b); signed short vec_extract(vector signed short __a, int __b); unsigned short vec_extract(vector bool short __a, int __b); signed int vec_extract(vector signed int __a, int __b); unsigned int vec_extract(vector bool int __a, int __b); signed long long vec_extract(vector signed long long __a, int __b); unsigned long long vec_extract(vector unsigned long long __a, int __b); unsigned long long vec_extract(vector bool long long __a, int __b); double vec_extract(vector double __a, int __b); vector bool char vec_insert(unsigned char __a, vector bool char __b, int __c); vector signed short vec_insert(signed short __a, vector signed short __b, int __c); vector bool short vec_insert(unsigned short __a, vector bool short __b, int __c); vector signed int vec_insert(signed int __a, vector signed int __b, int __c); vector bool int vec_insert(unsigned int __a, vector bool int __b, int __c); vector signed long long vec_insert(signed long long __a, vector signed long long __b, int __c); vector unsigned long long vec_insert(unsigned long long __a, vector unsigned long long __b, int __c); vector bool long long vec_insert(unsigned long long __a, vector bool long long __b, int __c); vector double vec_insert(double __a, vector double __b, int __c); vector signed long long vec_splats(signed long long __a); vector unsigned long long vec_splats(unsigned long long __a); vector signed __int128 vec_splats(signed __int128 __a); vector unsigned __int128 vec_splats(unsigned __int128 __a); vector double vec_splats(double __a); int vec_all_eq(vector double __a, vector double __b); int vec_all_ge(vector double __a, vector double __b); int vec_all_gt(vector double __a, vector double __b); int vec_all_le(vector double __a, vector double __b); int vec_all_lt(vector double __a, vector double __b); int vec_all_nan(vector double __a); int vec_all_ne(vector double __a, vector double __b); int vec_all_nge(vector double __a, vector double __b); int vec_all_ngt(vector double __a, vector double __b); int vec_any_eq(vector double __a, vector double __b); int vec_any_ge(vector double __a, vector double __b); int vec_any_gt(vector double __a, vector double __b); int vec_any_le(vector double __a, vector double __b); int vec_any_lt(vector double __a, vector double __b); int vec_any_ne(vector double __a, vector double __b); vector unsigned char vec_sbox_be (vector unsigned char); vector unsigned char vec_cipher_be (vector unsigned char, vector unsigned char); vector unsigned char vec_cipherlast_be (vector unsigned char, vector unsigned char); vector unsigned char vec_ncipher_be (vector unsigned char, vector unsigned char); vector unsigned char vec_ncipherlast_be (vector unsigned char, vector unsigned char); vector unsigned int vec_shasigma_be (vector unsigned int, const int, const int); vector unsigned long long vec_shasigma_be (vector unsigned long long, const int, const int); vector unsigned short vec_pmsum_be (vector unsigned char, vector unsigned char); vector unsigned int vec_pmsum_be (vector unsigned short, vector unsigned short); vector unsigned long long vec_pmsum_be (vector unsigned int, vector unsigned int); vector unsigned __int128 vec_pmsum_be (vector unsigned long long, vector unsigned long long); vector unsigned char vec_gb (vector unsigned char); vector unsigned long long vec_bperm (vector unsigned __int128 __a, vector unsigned char __b); Removed the folowing interfaces either because their signatures have changed in version 1.1 of the ABI or because they were implemented for ELF V2 ABI but have actually been deprecated in version 1.1. vector signed char vec_eqv(vector bool char __a, vector signed char __b); vector signed char vec_eqv(vector signed char __a, vector bool char __b); vector unsigned char vec_eqv(vector bool char __a, vector unsigned char __b); vector unsigned char vec_eqv(vector unsigned char __a, vector bool char __b); vector signed short vec_eqv(vector bool short __a, vector signed short __b); vector signed short vec_eqv(vector signed short __a, vector bool short __b); vector unsigned short vec_eqv(vector bool short __a, vector unsigned short __b); vector unsigned short vec_eqv(vector unsigned short __a, vector bool short __b); vector signed int vec_eqv(vector bool int __a, vector signed int __b); vector signed int vec_eqv(vector signed int __a, vector bool int __b); vector unsigned int vec_eqv(vector bool int __a, vector unsigned int __b); vector unsigned int vec_eqv(vector unsigned int __a, vector bool int __b); vector signed long long vec_eqv(vector bool long long __a, vector signed long long __b); vector signed long long vec_eqv(vector signed long long __a, vector bool long long __b); vector unsigned long long vec_eqv(vector bool long long __a, vector unsigned long long __b); vector unsigned long long vec_eqv(vector unsigned long long __a, vector bool long long __b); vector float vec_eqv(vector bool int __a, vector float __b); vector float vec_eqv(vector float __a, vector bool int __b); vector double vec_eqv(vector bool long long __a, vector double __b); vector double vec_eqv(vector double __a, vector bool long long __b); vector unsigned short vec_nand(vector bool short __a, vector unsigned short __b); llvm-svn: 248813
2015-09-30 02:13:34 +08:00
res_vbc = vec_cmpge(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vcmpgtsb
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsb
res_vbc = vec_cmpge(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vcmpgtub
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub
res_vbs = vec_cmpge(vs, vs);
// CHECK: @llvm.ppc.altivec.vcmpgtsh
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsh
res_vbs = vec_cmpge(vus, vus);
// CHECK: @llvm.ppc.altivec.vcmpgtuh
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh
res_vbi = vec_cmpge(vi, vi);
// CHECK: @llvm.ppc.altivec.vcmpgtsw
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsw
res_vbi = vec_cmpge(vui, vui);
// CHECK: @llvm.ppc.altivec.vcmpgtuw
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw
res_vbi = vec_cmpge(vf, vf);
// CHECK: @llvm.ppc.altivec.vcmpgefp
// CHECK-LE: @llvm.ppc.altivec.vcmpgefp
res_vbi = vec_vcmpgefp(vf, vf);
// CHECK: @llvm.ppc.altivec.vcmpgefp
// CHECK-LE: @llvm.ppc.altivec.vcmpgefp
}
// CHECK-LABEL: define void @test5
void test5() {
/* vec_cmpgt */
res_vbc = vec_cmpgt(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vcmpgtsb
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsb
res_vbc = vec_cmpgt(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vcmpgtub
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub
res_vbs = vec_cmpgt(vs, vs);
// CHECK: @llvm.ppc.altivec.vcmpgtsh
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsh
res_vbs = vec_cmpgt(vus, vus);
// CHECK: @llvm.ppc.altivec.vcmpgtuh
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh
res_vbi = vec_cmpgt(vi, vi);
// CHECK: @llvm.ppc.altivec.vcmpgtsw
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsw
res_vbi = vec_cmpgt(vui, vui);
// CHECK: @llvm.ppc.altivec.vcmpgtuw
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw
res_vbi = vec_cmpgt(vf, vf);
// CHECK: @llvm.ppc.altivec.vcmpgtfp
// CHECK-LE: @llvm.ppc.altivec.vcmpgtfp
res_vbc = vec_vcmpgtsb(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vcmpgtsb
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsb
res_vbc = vec_vcmpgtub(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vcmpgtub
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub
res_vbs = vec_vcmpgtsh(vs, vs);
// CHECK: @llvm.ppc.altivec.vcmpgtsh
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsh
res_vbs = vec_vcmpgtuh(vus, vus);
// CHECK: @llvm.ppc.altivec.vcmpgtuh
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh
res_vbi = vec_vcmpgtsw(vi, vi);
// CHECK: @llvm.ppc.altivec.vcmpgtsw
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsw
res_vbi = vec_vcmpgtuw(vui, vui);
// CHECK: @llvm.ppc.altivec.vcmpgtuw
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw
res_vbi = vec_vcmpgtfp(vf, vf);
// CHECK: @llvm.ppc.altivec.vcmpgtfp
// CHECK-LE: @llvm.ppc.altivec.vcmpgtfp
/* vec_cmple */
Addition of interfaces the FE to conform to Table A-2 of ELF V2 ABI V1.1 This patch corresponds to review: http://reviews.llvm.org/D13190 Implemented the following interfaces to conform to ELF V2 ABI version 1.1. vector signed __int128 vec_adde (vector signed __int128, vector signed __int128, vector signed __int128); vector unsigned __int128 vec_adde (vector unsigned __int128, vector unsigned __int128, vector unsigned __int128); vector signed __int128 vec_addec (vector signed __int128, vector signed __int128, vector signed __int128); vector unsigned __int128 vec_addec (vector unsigned __int128, vector unsigned __int128, vector unsigned __int128); vector signed int vec_addc(vector signed int __a, vector signed int __b); vector bool char vec_cmpge (vector signed char __a, vector signed char __b); vector bool char vec_cmpge (vector unsigned char __a, vector unsigned char __b); vector bool short vec_cmpge (vector signed short __a, vector signed short __b); vector bool short vec_cmpge (vector unsigned short __a, vector unsigned short __b); vector bool int vec_cmpge (vector signed int __a, vector signed int __b); vector bool int vec_cmpge (vector unsigned int __a, vector unsigned int __b); vector bool char vec_cmple (vector signed char __a, vector signed char __b); vector bool char vec_cmple (vector unsigned char __a, vector unsigned char __b); vector bool short vec_cmple (vector signed short __a, vector signed short __b); vector bool short vec_cmple (vector unsigned short __a, vector unsigned short __b); vector bool int vec_cmple (vector signed int __a, vector signed int __b); vector bool int vec_cmple (vector unsigned int __a, vector unsigned int __b); vector double vec_double (vector signed long long __a); vector double vec_double (vector unsigned long long __a); vector bool char vec_eqv(vector bool char __a, vector bool char __b); vector bool short vec_eqv(vector bool short __a, vector bool short __b); vector bool int vec_eqv(vector bool int __a, vector bool int __b); vector bool long long vec_eqv(vector bool long long __a, vector bool long long __b); vector signed short vec_madd(vector signed short __a, vector signed short __b, vector signed short __c); vector signed short vec_madd(vector signed short __a, vector unsigned short __b, vector unsigned short __c); vector signed short vec_madd(vector unsigned short __a, vector signed short __b, vector signed short __c); vector unsigned short vec_madd(vector unsigned short __a, vector unsigned short __b, vector unsigned short __c); vector bool long long vec_mergeh(vector bool long long __a, vector bool long long __b); vector bool long long vec_mergel(vector bool long long __a, vector bool long long __b); vector bool char vec_nand(vector bool char __a, vector bool char __b); vector bool short vec_nand(vector bool short __a, vector bool short __b); vector bool int vec_nand(vector bool int __a, vector bool int __b); vector bool long long vec_nand(vector bool long long __a, vector bool long long __b); vector bool char vec_orc(vector bool char __a, vector bool char __b); vector bool short vec_orc(vector bool short __a, vector bool short __b); vector bool int vec_orc(vector bool int __a, vector bool int __b); vector bool long long vec_orc(vector bool long long __a, vector bool long long __b); vector signed long long vec_sub(vector signed long long __a, vector signed long long __b); vector signed long long vec_sub(vector bool long long __a, vector signed long long __b); vector signed long long vec_sub(vector signed long long __a, vector bool long long __b); vector unsigned long long vec_sub(vector unsigned long long __a, vector unsigned long long __b); vector unsigned long long vec_sub(vector bool long long __a, vector unsigned long long __b); vector unsigned long long vec_sub(vector unsigned long long __V2 ABI V1.1 http://ror float vec_sub(vector float __a, vector float __b); unsigned char vec_extract(vector bool char __a, int __b); signed short vec_extract(vector signed short __a, int __b); unsigned short vec_extract(vector bool short __a, int __b); signed int vec_extract(vector signed int __a, int __b); unsigned int vec_extract(vector bool int __a, int __b); signed long long vec_extract(vector signed long long __a, int __b); unsigned long long vec_extract(vector unsigned long long __a, int __b); unsigned long long vec_extract(vector bool long long __a, int __b); double vec_extract(vector double __a, int __b); vector bool char vec_insert(unsigned char __a, vector bool char __b, int __c); vector signed short vec_insert(signed short __a, vector signed short __b, int __c); vector bool short vec_insert(unsigned short __a, vector bool short __b, int __c); vector signed int vec_insert(signed int __a, vector signed int __b, int __c); vector bool int vec_insert(unsigned int __a, vector bool int __b, int __c); vector signed long long vec_insert(signed long long __a, vector signed long long __b, int __c); vector unsigned long long vec_insert(unsigned long long __a, vector unsigned long long __b, int __c); vector bool long long vec_insert(unsigned long long __a, vector bool long long __b, int __c); vector double vec_insert(double __a, vector double __b, int __c); vector signed long long vec_splats(signed long long __a); vector unsigned long long vec_splats(unsigned long long __a); vector signed __int128 vec_splats(signed __int128 __a); vector unsigned __int128 vec_splats(unsigned __int128 __a); vector double vec_splats(double __a); int vec_all_eq(vector double __a, vector double __b); int vec_all_ge(vector double __a, vector double __b); int vec_all_gt(vector double __a, vector double __b); int vec_all_le(vector double __a, vector double __b); int vec_all_lt(vector double __a, vector double __b); int vec_all_nan(vector double __a); int vec_all_ne(vector double __a, vector double __b); int vec_all_nge(vector double __a, vector double __b); int vec_all_ngt(vector double __a, vector double __b); int vec_any_eq(vector double __a, vector double __b); int vec_any_ge(vector double __a, vector double __b); int vec_any_gt(vector double __a, vector double __b); int vec_any_le(vector double __a, vector double __b); int vec_any_lt(vector double __a, vector double __b); int vec_any_ne(vector double __a, vector double __b); vector unsigned char vec_sbox_be (vector unsigned char); vector unsigned char vec_cipher_be (vector unsigned char, vector unsigned char); vector unsigned char vec_cipherlast_be (vector unsigned char, vector unsigned char); vector unsigned char vec_ncipher_be (vector unsigned char, vector unsigned char); vector unsigned char vec_ncipherlast_be (vector unsigned char, vector unsigned char); vector unsigned int vec_shasigma_be (vector unsigned int, const int, const int); vector unsigned long long vec_shasigma_be (vector unsigned long long, const int, const int); vector unsigned short vec_pmsum_be (vector unsigned char, vector unsigned char); vector unsigned int vec_pmsum_be (vector unsigned short, vector unsigned short); vector unsigned long long vec_pmsum_be (vector unsigned int, vector unsigned int); vector unsigned __int128 vec_pmsum_be (vector unsigned long long, vector unsigned long long); vector unsigned char vec_gb (vector unsigned char); vector unsigned long long vec_bperm (vector unsigned __int128 __a, vector unsigned char __b); Removed the folowing interfaces either because their signatures have changed in version 1.1 of the ABI or because they were implemented for ELF V2 ABI but have actually been deprecated in version 1.1. vector signed char vec_eqv(vector bool char __a, vector signed char __b); vector signed char vec_eqv(vector signed char __a, vector bool char __b); vector unsigned char vec_eqv(vector bool char __a, vector unsigned char __b); vector unsigned char vec_eqv(vector unsigned char __a, vector bool char __b); vector signed short vec_eqv(vector bool short __a, vector signed short __b); vector signed short vec_eqv(vector signed short __a, vector bool short __b); vector unsigned short vec_eqv(vector bool short __a, vector unsigned short __b); vector unsigned short vec_eqv(vector unsigned short __a, vector bool short __b); vector signed int vec_eqv(vector bool int __a, vector signed int __b); vector signed int vec_eqv(vector signed int __a, vector bool int __b); vector unsigned int vec_eqv(vector bool int __a, vector unsigned int __b); vector unsigned int vec_eqv(vector unsigned int __a, vector bool int __b); vector signed long long vec_eqv(vector bool long long __a, vector signed long long __b); vector signed long long vec_eqv(vector signed long long __a, vector bool long long __b); vector unsigned long long vec_eqv(vector bool long long __a, vector unsigned long long __b); vector unsigned long long vec_eqv(vector unsigned long long __a, vector bool long long __b); vector float vec_eqv(vector bool int __a, vector float __b); vector float vec_eqv(vector float __a, vector bool int __b); vector double vec_eqv(vector bool long long __a, vector double __b); vector double vec_eqv(vector double __a, vector bool long long __b); vector unsigned short vec_nand(vector bool short __a, vector unsigned short __b); llvm-svn: 248813
2015-09-30 02:13:34 +08:00
res_vbc = vec_cmple(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vcmpgtsb
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsb
res_vbc = vec_cmple(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vcmpgtub
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub
res_vbs = vec_cmple(vs, vs);
// CHECK: @llvm.ppc.altivec.vcmpgtsh
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsh
res_vbs = vec_cmple(vus, vus);
// CHECK: @llvm.ppc.altivec.vcmpgtuh
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh
res_vbi = vec_cmple(vi, vi);
// CHECK: @llvm.ppc.altivec.vcmpgtsw
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsw
res_vbi = vec_cmple(vui, vui);
// CHECK: @llvm.ppc.altivec.vcmpgtuw
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw
res_vbi = vec_cmple(vf, vf);
// CHECK: @llvm.ppc.altivec.vcmpgefp
// CHECK-LE: @llvm.ppc.altivec.vcmpgefp
}
// CHECK-LABEL: define void @test6
void test6() {
/* vec_cmplt */
res_vbc = vec_cmplt(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vcmpgtsb
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsb
res_vbc = vec_cmplt(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vcmpgtub
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub
res_vbs = vec_cmplt(vs, vs);
// CHECK: @llvm.ppc.altivec.vcmpgtsh
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsh
res_vbs = vec_cmplt(vus, vus);
// CHECK: @llvm.ppc.altivec.vcmpgtuh
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh
res_vbi = vec_cmplt(vi, vi);
// CHECK: @llvm.ppc.altivec.vcmpgtsw
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsw
res_vbi = vec_cmplt(vui, vui);
// CHECK: @llvm.ppc.altivec.vcmpgtuw
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw
res_vbi = vec_cmplt(vf, vf);
// CHECK: @llvm.ppc.altivec.vcmpgtfp
// CHECK-LE: @llvm.ppc.altivec.vcmpgtfp
/* vec_ctf */
res_vf = vec_ctf(vi, 0);
// CHECK: @llvm.ppc.altivec.vcfsx
// CHECK-LE: @llvm.ppc.altivec.vcfsx
res_vf = vec_ctf(vui, 0);
// CHECK: @llvm.ppc.altivec.vcfux
// CHECK-LE: @llvm.ppc.altivec.vcfux
res_vf = vec_vcfsx(vi, 0);
// CHECK: @llvm.ppc.altivec.vcfsx
// CHECK-LE: @llvm.ppc.altivec.vcfsx
res_vf = vec_vcfux(vui, 0);
// CHECK: @llvm.ppc.altivec.vcfux
// CHECK-LE: @llvm.ppc.altivec.vcfux
/* vec_cts */
res_vi = vec_cts(vf, 0);
// CHECK: @llvm.ppc.altivec.vctsxs
// CHECK-LE: @llvm.ppc.altivec.vctsxs
res_vi = vec_vctsxs(vf, 0);
// CHECK: @llvm.ppc.altivec.vctsxs
// CHECK-LE: @llvm.ppc.altivec.vctsxs
/* vec_ctu */
res_vui = vec_ctu(vf, 0);
// CHECK: @llvm.ppc.altivec.vctuxs
// CHECK-LE: @llvm.ppc.altivec.vctuxs
res_vui = vec_vctuxs(vf, 0);
// CHECK: @llvm.ppc.altivec.vctuxs
// CHECK-LE: @llvm.ppc.altivec.vctuxs
res_vi = vec_signed(vf);
// CHECK: fptosi <4 x float>
// CHECK-LE: fptosi <4 x float>
res_vui = vec_unsigned(vf);
// CHECK: fptoui <4 x float>
// CHECK-LE: fptoui <4 x float>
res_vf = vec_float(vi);
// CHECK: sitofp <4 x i32>
// CHECK-LE: sitofp <4 x i32>
res_vf = vec_float(vui);
// CHECK: uitofp <4 x i32>
// CHECK-LE: uitofp <4 x i32>
Add missing builtins to altivec.h for ABI compliance (vol. 4) This patch corresponds to review: http://reviews.llvm.org/D11184 A number of new interfaces for altivec.h (as mandated by the ABI): vector float vec_cpsgn(vector float, vector float) vector double vec_cpsgn(vector double, vector double) vector double vec_or(vector bool long long, vector double) vector double vec_or(vector double, vector bool long long) vector double vec_re(vector double) vector signed char vec_cntlz(vector signed char) vector unsigned char vec_cntlz(vector unsigned char) vector short vec_cntlz(vector short) vector unsigned short vec_cntlz(vector unsigned short) vector int vec_cntlz(vector int) vector unsigned int vec_cntlz(vector unsigned int) vector signed long long vec_cntlz(vector signed long long) vector unsigned long long vec_cntlz(vector unsigned long long) vector signed char vec_nand(vector bool signed char, vector signed char) vector signed char vec_nand(vector signed char, vector bool signed char) vector signed char vec_nand(vector signed char, vector signed char) vector unsigned char vec_nand(vector bool unsigned char, vector unsigned char) vector unsigned char vec_nand(vector unsigned char, vector bool unsigned char) vector unsigned char vec_nand(vector unsigned char, vector unsigned char) vector short vec_nand(vector bool short, vector short) vector short vec_nand(vector short, vector bool short) vector short vec_nand(vector short, vector short) vector unsigned short vec_nand(vector bool unsigned short, vector unsigned short) vector unsigned short vec_nand(vector unsigned short, vector bool unsigned short) vector unsigned short vec_nand(vector unsigned short, vector unsigned short) vector int vec_nand(vector bool int, vector int) vector int vec_nand(vector int, vector bool int) vector int vec_nand(vector int, vector int) vector unsigned int vec_nand(vector bool unsigned int, vector unsigned int) vector unsigned int vec_nand(vector unsigned int, vector bool unsigned int) vector unsigned int vec_nand(vector unsigned int, vector unsigned int) vector signed long long vec_nand(vector bool long long, vector signed long long) vector signed long long vec_nand(vector signed long long, vector bool long long) vector signed long long vec_nand(vector signed long long, vector signed long long) vector unsigned long long vec_nand(vector bool long long, vector unsigned long long) vector unsigned long long vec_nand(vector unsigned long long, vector bool long long) vector unsigned long long vec_nand(vector unsigned long long, vector unsigned long long) vector signed char vec_orc(vector bool signed char, vector signed char) vector signed char vec_orc(vector signed char, vector bool signed char) vector signed char vec_orc(vector signed char, vector signed char) vector unsigned char vec_orc(vector bool unsigned char, vector unsigned char) vector unsigned char vec_orc(vector unsigned char, vector bool unsigned char) vector unsigned char vec_orc(vector unsigned char, vector unsigned char) vector short vec_orc(vector bool short, vector short) vector short vec_orc(vector short, vector bool short) vector short vec_orc(vector short, vector short) vector unsigned short vec_orc(vector bool unsigned short, vector unsigned short) vector unsigned short vec_orc(vector unsigned short, vector bool unsigned short) vector unsigned short vec_orc(vector unsigned short, vector unsigned short) vector int vec_orc(vector bool int, vector int) vector int vec_orc(vector int, vector bool int) vector int vec_orc(vector int, vector int) vector unsigned int vec_orc(vector bool unsigned int, vector unsigned int) vector unsigned int vec_orc(vector unsigned int, vector bool unsigned int) vector unsigned int vec_orc(vector unsigned int, vector unsigned int) vector signed long long vec_orc(vector bool long long, vector signed long long) vector signed long long vec_orc(vector signed long long, vector bool long long) vector signed long long vec_orc(vector signed long long, vector signed long long) vector unsigned long long vec_orc(vector bool long long, vector unsigned long long) vector unsigned long long vec_orc(vector unsigned long long, vector bool long long) vector unsigned long long vec_orc(vector unsigned long long, vector unsigned long long) vector signed char vec_div(vector signed char, vector signed char) vector unsigned char vec_div(vector unsigned char, vector unsigned char) vector signed short vec_div(vector signed short, vector signed short) vector unsigned short vec_div(vector unsigned short, vector unsigned short) vector signed int vec_div(vector signed int, vector signed int) vector unsigned int vec_div(vector unsigned int, vector unsigned int) vector signed long long vec_div(vector signed long long, vector signed long long) vector unsigned long long vec_div(vector unsigned long long, vector unsigned long long) vector unsigned char vec_mul(vector unsigned char, vector unsigned char) vector unsigned int vec_mul(vector unsigned int, vector unsigned int) vector unsigned long long vec_mul(vector unsigned long long, vector unsigned long long) vector unsigned short vec_mul(vector unsigned short, vector unsigned short) vector signed char vec_mul(vector signed char, vector signed char) vector signed int vec_mul(vector signed int, vector signed int) vector signed long long vec_mul(vector signed long long, vector signed long long) vector signed short vec_mul(vector signed short, vector signed short) vector signed long long vec_mergeh(vector signed long long, vector signed long long) vector signed long long vec_mergeh(vector signed long long, vector bool long long) vector signed long long vec_mergeh(vector bool long long, vector signed long long) vector unsigned long long vec_mergeh(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_mergeh(vector unsigned long long, vector bool long long) vector unsigned long long vec_mergeh(vector bool long long, vector unsigned long long) vector double vec_mergeh(vector double, vector double) vector double vec_mergeh(vector double, vector bool long long) vector double vec_mergeh(vector bool long long, vector double) vector signed long long vec_mergel(vector signed long long, vector signed long long) vector signed long long vec_mergel(vector signed long long, vector bool long long) vector signed long long vec_mergel(vector bool long long, vector signed long long) vector unsigned long long vec_mergel(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_mergel(vector unsigned long long, vector bool long long) vector unsigned long long vec_mergel(vector bool long long, vector unsigned long long) vector double vec_mergel(vector double, vector double) vector double vec_mergel(vector double, vector bool long long) vector double vec_mergel(vector bool long long, vector double) vector signed int vec_pack(vector signed long long, vector signed long long) vector unsigned int vec_pack(vector unsigned long long, vector unsigned long long) vector bool int vec_pack(vector bool long long, vector bool long long) llvm-svn: 242171
2015-07-15 01:50:27 +08:00
/* vec_div */
res_vsc = vec_div(vsc, vsc);
// CHECK: sdiv <16 x i8>
// CHECK-LE: sdiv <16 x i8>
res_vuc = vec_div(vuc, vuc);
// CHECK: udiv <16 x i8>
// CHECK-LE: udiv <16 x i8>
res_vs = vec_div(vs, vs);
// CHECK: sdiv <8 x i16>
// CHECK-LE: sdiv <8 x i16>
res_vus = vec_div(vus, vus);
// CHECK: udiv <8 x i16>
// CHECK-LE: udiv <8 x i16>
res_vi = vec_div(vi, vi);
// CHECK: sdiv <4 x i32>
// CHECK-LE: sdiv <4 x i32>
res_vui = vec_div(vui, vui);
// CHECK: udiv <4 x i32>
// CHECK-LE: udiv <4 x i32>
/* vec_dss */
vec_dss(0);
// CHECK: @llvm.ppc.altivec.dss
// CHECK-LE: @llvm.ppc.altivec.dss
/* vec_dssall */
vec_dssall();
// CHECK: @llvm.ppc.altivec.dssall
// CHECK-LE: @llvm.ppc.altivec.dssall
/* vec_dst */
vec_dst(&vsc, 0, 0);
// CHECK: @llvm.ppc.altivec.dst
// CHECK-LE: @llvm.ppc.altivec.dst
/* vec_dstst */
vec_dstst(&vs, 0, 0);
// CHECK: @llvm.ppc.altivec.dstst
// CHECK-LE: @llvm.ppc.altivec.dstst
/* vec_dststt */
vec_dststt(&param_i, 0, 0);
// CHECK: @llvm.ppc.altivec.dststt
// CHECK-LE: @llvm.ppc.altivec.dststt
/* vec_dstt */
vec_dstt(&vf, 0, 0);
// CHECK: @llvm.ppc.altivec.dstt
// CHECK-LE: @llvm.ppc.altivec.dstt
/* vec_expte */
res_vf = vec_expte(vf);
// CHECK: @llvm.ppc.altivec.vexptefp
// CHECK-LE: @llvm.ppc.altivec.vexptefp
res_vf = vec_vexptefp(vf);
// CHECK: @llvm.ppc.altivec.vexptefp
// CHECK-LE: @llvm.ppc.altivec.vexptefp
/* vec_floor */
res_vf = vec_floor(vf);
// CHECK: @llvm.ppc.altivec.vrfim
// CHECK-LE: @llvm.ppc.altivec.vrfim
res_vf = vec_vrfim(vf);
// CHECK: @llvm.ppc.altivec.vrfim
// CHECK-LE: @llvm.ppc.altivec.vrfim
/* vec_ld */
res_vsc = vec_ld(0, &vsc);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvx
res_vsc = vec_ld(0, &param_sc);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvx
res_vuc = vec_ld(0, &vuc);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvx
res_vuc = vec_ld(0, &param_uc);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvx
res_vbc = vec_ld(0, &vbc);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvx
res_vs = vec_ld(0, &vs);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvx
res_vs = vec_ld(0, &param_s);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvx
res_vus = vec_ld(0, &vus);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvx
res_vus = vec_ld(0, &param_us);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvx
res_vbs = vec_ld(0, &vbs);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvx
res_vp = vec_ld(0, &vp);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvx
res_vi = vec_ld(0, &vi);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvx
res_vi = vec_ld(0, &param_i);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvx
res_vui = vec_ld(0, &vui);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvx
res_vui = vec_ld(0, &param_ui);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvx
res_vbi = vec_ld(0, &vbi);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvx
res_vf = vec_ld(0, &vf);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvx
res_vf = vec_ld(0, &param_f);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvx
res_vsc = vec_lvx(0, &vsc);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvx
res_vsc = vec_lvx(0, &param_sc);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvx
res_vuc = vec_lvx(0, &vuc);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvx
res_vuc = vec_lvx(0, &param_uc);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvx
res_vbc = vec_lvx(0, &vbc);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvx
res_vs = vec_lvx(0, &vs);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvx
res_vs = vec_lvx(0, &param_s);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvx
res_vus = vec_lvx(0, &vus);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvx
res_vus = vec_lvx(0, &param_us);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvx
res_vbs = vec_lvx(0, &vbs);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvx
res_vp = vec_lvx(0, &vp);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvx
res_vi = vec_lvx(0, &vi);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvx
res_vi = vec_lvx(0, &param_i);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvx
res_vui = vec_lvx(0, &vui);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvx
res_vui = vec_lvx(0, &param_ui);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvx
res_vbi = vec_lvx(0, &vbi);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvx
res_vf = vec_lvx(0, &vf);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvx
res_vf = vec_lvx(0, &param_f);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvx
/* vec_lde */
res_vsc = vec_lde(0, &param_sc);
// CHECK: @llvm.ppc.altivec.lvebx
// CHECK-LE: @llvm.ppc.altivec.lvebx
res_vuc = vec_lde(0, &param_uc);
// CHECK: @llvm.ppc.altivec.lvebx
// CHECK-LE: @llvm.ppc.altivec.lvebx
res_vs = vec_lde(0, &param_s);
// CHECK: @llvm.ppc.altivec.lvehx
// CHECK-LE: @llvm.ppc.altivec.lvehx
res_vus = vec_lde(0, &param_us);
// CHECK: @llvm.ppc.altivec.lvehx
// CHECK-LE: @llvm.ppc.altivec.lvehx
res_vi = vec_lde(0, &param_i);
// CHECK: @llvm.ppc.altivec.lvewx
// CHECK-LE: @llvm.ppc.altivec.lvewx
res_vui = vec_lde(0, &param_ui);
// CHECK: @llvm.ppc.altivec.lvewx
// CHECK-LE: @llvm.ppc.altivec.lvewx
res_vf = vec_lde(0, &param_f);
// CHECK: @llvm.ppc.altivec.lvewx
// CHECK-LE: @llvm.ppc.altivec.lvewx
res_vsc = vec_lvebx(0, &param_sc);
// CHECK: @llvm.ppc.altivec.lvebx
// CHECK-LE: @llvm.ppc.altivec.lvebx
res_vuc = vec_lvebx(0, &param_uc);
// CHECK: @llvm.ppc.altivec.lvebx
// CHECK-LE: @llvm.ppc.altivec.lvebx
res_vs = vec_lvehx(0, &param_s);
// CHECK: @llvm.ppc.altivec.lvehx
// CHECK-LE: @llvm.ppc.altivec.lvehx
res_vus = vec_lvehx(0, &param_us);
// CHECK: @llvm.ppc.altivec.lvehx
// CHECK-LE: @llvm.ppc.altivec.lvehx
res_vi = vec_lvewx(0, &param_i);
// CHECK: @llvm.ppc.altivec.lvewx
// CHECK-LE: @llvm.ppc.altivec.lvewx
res_vui = vec_lvewx(0, &param_ui);
// CHECK: @llvm.ppc.altivec.lvewx
// CHECK-LE: @llvm.ppc.altivec.lvewx
res_vf = vec_lvewx(0, &param_f);
// CHECK: @llvm.ppc.altivec.lvewx
// CHECK-LE: @llvm.ppc.altivec.lvewx
/* vec_ldl */
res_vsc = vec_ldl(0, &vsc);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvxl
res_vsc = vec_ldl(0, &param_sc);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvxl
res_vuc = vec_ldl(0, &vuc);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvxl
res_vuc = vec_ldl(0, &param_uc);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvxl
res_vbc = vec_ldl(0, &vbc);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvxl
res_vs = vec_ldl(0, &vs);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvxl
res_vs = vec_ldl(0, &param_s);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvxl
res_vus = vec_ldl(0, &vus);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvxl
res_vus = vec_ldl(0, &param_us);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvxl
res_vbs = vec_ldl(0, &vbs);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvxl
res_vp = vec_ldl(0, &vp);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvxl
res_vi = vec_ldl(0, &vi);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvxl
res_vi = vec_ldl(0, &param_i);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvxl
res_vui = vec_ldl(0, &vui);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvxl
res_vui = vec_ldl(0, &param_ui);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvxl
res_vbi = vec_ldl(0, &vbi);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvxl
res_vf = vec_ldl(0, &vf);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvxl
res_vf = vec_ldl(0, &param_f);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvxl
res_vsc = vec_lvxl(0, &vsc);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvxl
res_vsc = vec_lvxl(0, &param_sc);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvxl
res_vuc = vec_lvxl(0, &vuc);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvxl
res_vbc = vec_lvxl(0, &vbc);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvxl
res_vuc = vec_lvxl(0, &param_uc);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvxl
res_vs = vec_lvxl(0, &vs);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvxl
res_vs = vec_lvxl(0, &param_s);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvxl
res_vus = vec_lvxl(0, &vus);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvxl
res_vus = vec_lvxl(0, &param_us);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvxl
res_vbs = vec_lvxl(0, &vbs);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvxl
res_vp = vec_lvxl(0, &vp);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvxl
res_vi = vec_lvxl(0, &vi);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvxl
res_vi = vec_lvxl(0, &param_i);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvxl
res_vui = vec_lvxl(0, &vui);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvxl
res_vui = vec_lvxl(0, &param_ui);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvxl
res_vbi = vec_lvxl(0, &vbi);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvxl
res_vf = vec_lvxl(0, &vf);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvxl
res_vf = vec_lvxl(0, &param_f);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvxl
/* vec_loge */
res_vf = vec_loge(vf);
// CHECK: @llvm.ppc.altivec.vlogefp
// CHECK-LE: @llvm.ppc.altivec.vlogefp
res_vf = vec_vlogefp(vf);
// CHECK: @llvm.ppc.altivec.vlogefp
// CHECK-LE: @llvm.ppc.altivec.vlogefp
/* vec_lvsl */
res_vuc = vec_lvsl(0, &param_i);
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK-LE: @llvm.ppc.altivec.lvsl
/* vec_lvsr */
res_vuc = vec_lvsr(0, &param_i);
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.lvsr
/* vec_madd */
res_vf =vec_madd(vf, vf, vf);
// CHECK: @llvm.ppc.altivec.vmaddfp
// CHECK-LE: @llvm.ppc.altivec.vmaddfp
res_vf = vec_vmaddfp(vf, vf, vf);
// CHECK: @llvm.ppc.altivec.vmaddfp
// CHECK-LE: @llvm.ppc.altivec.vmaddfp
/* vec_madds */
res_vs = vec_madds(vs, vs, vs);
// CHECK: @llvm.ppc.altivec.vmhaddshs
// CHECK-LE: @llvm.ppc.altivec.vmhaddshs
res_vs = vec_vmhaddshs(vs, vs, vs);
// CHECK: @llvm.ppc.altivec.vmhaddshs
// CHECK-LE: @llvm.ppc.altivec.vmhaddshs
/* vec_max */
res_vsc = vec_max(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vmaxsb
// CHECK-LE: @llvm.ppc.altivec.vmaxsb
res_vsc = vec_max(vbc, vsc);
// CHECK: @llvm.ppc.altivec.vmaxsb
// CHECK-LE: @llvm.ppc.altivec.vmaxsb
res_vsc = vec_max(vsc, vbc);
// CHECK: @llvm.ppc.altivec.vmaxsb
// CHECK-LE: @llvm.ppc.altivec.vmaxsb
res_vuc = vec_max(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vmaxub
// CHECK-LE: @llvm.ppc.altivec.vmaxub
res_vuc = vec_max(vbc, vuc);
// CHECK: @llvm.ppc.altivec.vmaxub
// CHECK-LE: @llvm.ppc.altivec.vmaxub
res_vuc = vec_max(vuc, vbc);
// CHECK: @llvm.ppc.altivec.vmaxub
// CHECK-LE: @llvm.ppc.altivec.vmaxub
res_vs = vec_max(vs, vs);
// CHECK: @llvm.ppc.altivec.vmaxsh
// CHECK-LE: @llvm.ppc.altivec.vmaxsh
res_vs = vec_max(vbs, vs);
// CHECK: @llvm.ppc.altivec.vmaxsh
// CHECK-LE: @llvm.ppc.altivec.vmaxsh
res_vs = vec_max(vs, vbs);
// CHECK: @llvm.ppc.altivec.vmaxsh
// CHECK-LE: @llvm.ppc.altivec.vmaxsh
res_vus = vec_max(vus, vus);
// CHECK: @llvm.ppc.altivec.vmaxuh
// CHECK-LE: @llvm.ppc.altivec.vmaxuh
res_vus = vec_max(vbs, vus);
// CHECK: @llvm.ppc.altivec.vmaxuh
// CHECK-LE: @llvm.ppc.altivec.vmaxuh
res_vus = vec_max(vus, vbs);
// CHECK: @llvm.ppc.altivec.vmaxuh
// CHECK-LE: @llvm.ppc.altivec.vmaxuh
res_vi = vec_max(vi, vi);
// CHECK: @llvm.ppc.altivec.vmaxsw
// CHECK-LE: @llvm.ppc.altivec.vmaxsw
res_vi = vec_max(vbi, vi);
// CHECK: @llvm.ppc.altivec.vmaxsw
// CHECK-LE: @llvm.ppc.altivec.vmaxsw
res_vi = vec_max(vi, vbi);
// CHECK: @llvm.ppc.altivec.vmaxsw
// CHECK-LE: @llvm.ppc.altivec.vmaxsw
res_vui = vec_max(vui, vui);
// CHECK: @llvm.ppc.altivec.vmaxuw
// CHECK-LE: @llvm.ppc.altivec.vmaxuw
res_vui = vec_max(vbi, vui);
// CHECK: @llvm.ppc.altivec.vmaxuw
// CHECK-LE: @llvm.ppc.altivec.vmaxuw
res_vui = vec_max(vui, vbi);
// CHECK: @llvm.ppc.altivec.vmaxuw
// CHECK-LE: @llvm.ppc.altivec.vmaxuw
res_vf = vec_max(vf, vf);
// CHECK: @llvm.ppc.altivec.vmaxfp
// CHECK-LE: @llvm.ppc.altivec.vmaxfp
res_vsc = vec_vmaxsb(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vmaxsb
// CHECK-LE: @llvm.ppc.altivec.vmaxsb
res_vsc = vec_vmaxsb(vbc, vsc);
// CHECK: @llvm.ppc.altivec.vmaxsb
// CHECK-LE: @llvm.ppc.altivec.vmaxsb
res_vsc = vec_vmaxsb(vsc, vbc);
// CHECK: @llvm.ppc.altivec.vmaxsb
// CHECK-LE: @llvm.ppc.altivec.vmaxsb
res_vuc = vec_vmaxub(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vmaxub
// CHECK-LE: @llvm.ppc.altivec.vmaxub
res_vuc = vec_vmaxub(vbc, vuc);
// CHECK: @llvm.ppc.altivec.vmaxub
// CHECK-LE: @llvm.ppc.altivec.vmaxub
res_vuc = vec_vmaxub(vuc, vbc);
// CHECK: @llvm.ppc.altivec.vmaxub
// CHECK-LE: @llvm.ppc.altivec.vmaxub
res_vs = vec_vmaxsh(vs, vs);
// CHECK: @llvm.ppc.altivec.vmaxsh
// CHECK-LE: @llvm.ppc.altivec.vmaxsh
res_vs = vec_vmaxsh(vbs, vs);
// CHECK: @llvm.ppc.altivec.vmaxsh
// CHECK-LE: @llvm.ppc.altivec.vmaxsh
res_vs = vec_vmaxsh(vs, vbs);
// CHECK: @llvm.ppc.altivec.vmaxsh
// CHECK-LE: @llvm.ppc.altivec.vmaxsh
res_vus = vec_vmaxuh(vus, vus);
// CHECK: @llvm.ppc.altivec.vmaxuh
// CHECK-LE: @llvm.ppc.altivec.vmaxuh
res_vus = vec_vmaxuh(vbs, vus);
// CHECK: @llvm.ppc.altivec.vmaxuh
// CHECK-LE: @llvm.ppc.altivec.vmaxuh
res_vus = vec_vmaxuh(vus, vbs);
// CHECK: @llvm.ppc.altivec.vmaxuh
// CHECK-LE: @llvm.ppc.altivec.vmaxuh
res_vi = vec_vmaxsw(vi, vi);
// CHECK: @llvm.ppc.altivec.vmaxsw
// CHECK-LE: @llvm.ppc.altivec.vmaxsw
res_vi = vec_vmaxsw(vbi, vi);
// CHECK: @llvm.ppc.altivec.vmaxsw
// CHECK-LE: @llvm.ppc.altivec.vmaxsw
res_vi = vec_vmaxsw(vi, vbi);
// CHECK: @llvm.ppc.altivec.vmaxsw
// CHECK-LE: @llvm.ppc.altivec.vmaxsw
res_vui = vec_vmaxuw(vui, vui);
// CHECK: @llvm.ppc.altivec.vmaxuw
// CHECK-LE: @llvm.ppc.altivec.vmaxuw
res_vui = vec_vmaxuw(vbi, vui);
// CHECK: @llvm.ppc.altivec.vmaxuw
// CHECK-LE: @llvm.ppc.altivec.vmaxuw
res_vui = vec_vmaxuw(vui, vbi);
// CHECK: @llvm.ppc.altivec.vmaxuw
// CHECK-LE: @llvm.ppc.altivec.vmaxuw
res_vf = vec_vmaxfp(vf, vf);
// CHECK: @llvm.ppc.altivec.vmaxfp
// CHECK-LE: @llvm.ppc.altivec.vmaxfp
/* vec_mergeh */
res_vsc = vec_mergeh(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vuc = vec_mergeh(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbc = vec_mergeh(vbc, vbc);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vs = vec_mergeh(vs, vs);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vp = vec_mergeh(vp, vp);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vus = vec_mergeh(vus, vus);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbs = vec_mergeh(vbs, vbs);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vi = vec_mergeh(vi, vi);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vui = vec_mergeh(vui, vui);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbi = vec_mergeh(vbi, vbi);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vf = vec_mergeh(vf, vf);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vsc = vec_vmrghb(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vuc = vec_vmrghb(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbc = vec_vmrghb(vbc, vbc);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vs = vec_vmrghh(vs, vs);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vp = vec_vmrghh(vp, vp);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vus = vec_vmrghh(vus, vus);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbs = vec_vmrghh(vbs, vbs);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vi = vec_vmrghw(vi, vi);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vui = vec_vmrghw(vui, vui);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbi = vec_vmrghw(vbi, vbi);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vf = vec_vmrghw(vf, vf);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
/* vec_mergel */
res_vsc = vec_mergel(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vuc = vec_mergel(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbc = vec_mergel(vbc, vbc);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vs = vec_mergel(vs, vs);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vp = vec_mergeh(vp, vp);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vus = vec_mergel(vus, vus);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbs = vec_mergel(vbs, vbs);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vi = vec_mergel(vi, vi);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vui = vec_mergel(vui, vui);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbi = vec_mergel(vbi, vbi);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vf = vec_mergel(vf, vf);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vsc = vec_vmrglb(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vuc = vec_vmrglb(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbc = vec_vmrglb(vbc, vbc);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vs = vec_vmrglh(vs, vs);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vp = vec_vmrglh(vp, vp);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vus = vec_vmrglh(vus, vus);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbs = vec_vmrglh(vbs, vbs);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vi = vec_vmrglw(vi, vi);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vui = vec_vmrglw(vui, vui);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbi = vec_vmrglw(vbi, vbi);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vf = vec_vmrglw(vf, vf);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
/* vec_mfvscr */
vus = vec_mfvscr();
// CHECK: @llvm.ppc.altivec.mfvscr
// CHECK-LE: @llvm.ppc.altivec.mfvscr
/* vec_min */
res_vsc = vec_min(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vminsb
// CHECK-LE: @llvm.ppc.altivec.vminsb
res_vsc = vec_min(vbc, vsc);
// CHECK: @llvm.ppc.altivec.vminsb
// CHECK-LE: @llvm.ppc.altivec.vminsb
res_vsc = vec_min(vsc, vbc);
// CHECK: @llvm.ppc.altivec.vminsb
// CHECK-LE: @llvm.ppc.altivec.vminsb
res_vuc = vec_min(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vminub
// CHECK-LE: @llvm.ppc.altivec.vminub
res_vuc = vec_min(vbc, vuc);
// CHECK: @llvm.ppc.altivec.vminub
// CHECK-LE: @llvm.ppc.altivec.vminub
res_vuc = vec_min(vuc, vbc);
// CHECK: @llvm.ppc.altivec.vminub
// CHECK-LE: @llvm.ppc.altivec.vminub
res_vs = vec_min(vs, vs);
// CHECK: @llvm.ppc.altivec.vminsh
// CHECK-LE: @llvm.ppc.altivec.vminsh
res_vs = vec_min(vbs, vs);
// CHECK: @llvm.ppc.altivec.vminsh
// CHECK-LE: @llvm.ppc.altivec.vminsh
res_vs = vec_min(vs, vbs);
// CHECK: @llvm.ppc.altivec.vminsh
// CHECK-LE: @llvm.ppc.altivec.vminsh
res_vus = vec_min(vus, vus);
// CHECK: @llvm.ppc.altivec.vminuh
// CHECK-LE: @llvm.ppc.altivec.vminuh
res_vus = vec_min(vbs, vus);
// CHECK: @llvm.ppc.altivec.vminuh
// CHECK-LE: @llvm.ppc.altivec.vminuh
res_vus = vec_min(vus, vbs);
// CHECK: @llvm.ppc.altivec.vminuh
// CHECK-LE: @llvm.ppc.altivec.vminuh
res_vi = vec_min(vi, vi);
// CHECK: @llvm.ppc.altivec.vminsw
// CHECK-LE: @llvm.ppc.altivec.vminsw
res_vi = vec_min(vbi, vi);
// CHECK: @llvm.ppc.altivec.vminsw
// CHECK-LE: @llvm.ppc.altivec.vminsw
res_vi = vec_min(vi, vbi);
// CHECK: @llvm.ppc.altivec.vminsw
// CHECK-LE: @llvm.ppc.altivec.vminsw
res_vui = vec_min(vui, vui);
// CHECK: @llvm.ppc.altivec.vminuw
// CHECK-LE: @llvm.ppc.altivec.vminuw
res_vui = vec_min(vbi, vui);
// CHECK: @llvm.ppc.altivec.vminuw
// CHECK-LE: @llvm.ppc.altivec.vminuw
res_vui = vec_min(vui, vbi);
// CHECK: @llvm.ppc.altivec.vminuw
// CHECK-LE: @llvm.ppc.altivec.vminuw
res_vf = vec_min(vf, vf);
// CHECK: @llvm.ppc.altivec.vminfp
// CHECK-LE: @llvm.ppc.altivec.vminfp
res_vsc = vec_vminsb(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vminsb
// CHECK-LE: @llvm.ppc.altivec.vminsb
res_vsc = vec_vminsb(vbc, vsc);
// CHECK: @llvm.ppc.altivec.vminsb
// CHECK-LE: @llvm.ppc.altivec.vminsb
res_vsc = vec_vminsb(vsc, vbc);
// CHECK: @llvm.ppc.altivec.vminsb
// CHECK-LE: @llvm.ppc.altivec.vminsb
res_vuc = vec_vminub(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vminub
// CHECK-LE: @llvm.ppc.altivec.vminub
res_vuc = vec_vminub(vbc, vuc);
// CHECK: @llvm.ppc.altivec.vminub
// CHECK-LE: @llvm.ppc.altivec.vminub
res_vuc = vec_vminub(vuc, vbc);
// CHECK: @llvm.ppc.altivec.vminub
// CHECK-LE: @llvm.ppc.altivec.vminub
res_vs = vec_vminsh(vs, vs);
// CHECK: @llvm.ppc.altivec.vminsh
// CHECK-LE: @llvm.ppc.altivec.vminsh
res_vs = vec_vminsh(vbs, vs);
// CHECK: @llvm.ppc.altivec.vminsh
// CHECK-LE: @llvm.ppc.altivec.vminsh
res_vs = vec_vminsh(vs, vbs);
// CHECK: @llvm.ppc.altivec.vminsh
// CHECK-LE: @llvm.ppc.altivec.vminsh
res_vus = vec_vminuh(vus, vus);
// CHECK: @llvm.ppc.altivec.vminuh
// CHECK-LE: @llvm.ppc.altivec.vminuh
res_vus = vec_vminuh(vbs, vus);
// CHECK: @llvm.ppc.altivec.vminuh
// CHECK-LE: @llvm.ppc.altivec.vminuh
res_vus = vec_vminuh(vus, vbs);
// CHECK: @llvm.ppc.altivec.vminuh
// CHECK-LE: @llvm.ppc.altivec.vminuh
res_vi = vec_vminsw(vi, vi);
// CHECK: @llvm.ppc.altivec.vminsw
// CHECK-LE: @llvm.ppc.altivec.vminsw
res_vi = vec_vminsw(vbi, vi);
// CHECK: @llvm.ppc.altivec.vminsw
// CHECK-LE: @llvm.ppc.altivec.vminsw
res_vi = vec_vminsw(vi, vbi);
// CHECK: @llvm.ppc.altivec.vminsw
// CHECK-LE: @llvm.ppc.altivec.vminsw
res_vui = vec_vminuw(vui, vui);
// CHECK: @llvm.ppc.altivec.vminuw
// CHECK-LE: @llvm.ppc.altivec.vminuw
res_vui = vec_vminuw(vbi, vui);
// CHECK: @llvm.ppc.altivec.vminuw
// CHECK-LE: @llvm.ppc.altivec.vminuw
res_vui = vec_vminuw(vui, vbi);
// CHECK: @llvm.ppc.altivec.vminuw
// CHECK-LE: @llvm.ppc.altivec.vminuw
res_vf = vec_vminfp(vf, vf);
// CHECK: @llvm.ppc.altivec.vminfp
// CHECK-LE: @llvm.ppc.altivec.vminfp
/* vec_mladd */
res_vus = vec_mladd(vus, vus, vus);
// CHECK: mul <8 x i16>
// CHECK: add <8 x i16>
// CHECK-LE: mul <8 x i16>
// CHECK-LE: add <8 x i16>
res_vs = vec_mladd(vus, vs, vs);
// CHECK: mul <8 x i16>
// CHECK: add <8 x i16>
// CHECK-LE: mul <8 x i16>
// CHECK-LE: add <8 x i16>
res_vs = vec_mladd(vs, vus, vus);
// CHECK: mul <8 x i16>
// CHECK: add <8 x i16>
// CHECK-LE: mul <8 x i16>
// CHECK-LE: add <8 x i16>
res_vs = vec_mladd(vs, vs, vs);
// CHECK: mul <8 x i16>
// CHECK: add <8 x i16>
// CHECK-LE: mul <8 x i16>
// CHECK-LE: add <8 x i16>
/* vec_mradds */
res_vs = vec_mradds(vs, vs, vs);
// CHECK: @llvm.ppc.altivec.vmhraddshs
// CHECK-LE: @llvm.ppc.altivec.vmhraddshs
res_vs = vec_vmhraddshs(vs, vs, vs);
// CHECK: @llvm.ppc.altivec.vmhraddshs
// CHECK-LE: @llvm.ppc.altivec.vmhraddshs
/* vec_msum */
res_vi = vec_msum(vsc, vuc, vi);
// CHECK: @llvm.ppc.altivec.vmsummbm
// CHECK-LE: @llvm.ppc.altivec.vmsummbm
res_vui = vec_msum(vuc, vuc, vui);
// CHECK: @llvm.ppc.altivec.vmsumubm
// CHECK-LE: @llvm.ppc.altivec.vmsumubm
res_vi = vec_msum(vs, vs, vi);
// CHECK: @llvm.ppc.altivec.vmsumshm
// CHECK-LE: @llvm.ppc.altivec.vmsumshm
res_vui = vec_msum(vus, vus, vui);
// CHECK: @llvm.ppc.altivec.vmsumuhm
// CHECK-LE: @llvm.ppc.altivec.vmsumuhm
res_vi = vec_vmsummbm(vsc, vuc, vi);
// CHECK: @llvm.ppc.altivec.vmsummbm
// CHECK-LE: @llvm.ppc.altivec.vmsummbm
res_vui = vec_vmsumubm(vuc, vuc, vui);
// CHECK: @llvm.ppc.altivec.vmsumubm
// CHECK-LE: @llvm.ppc.altivec.vmsumubm
res_vi = vec_vmsumshm(vs, vs, vi);
// CHECK: @llvm.ppc.altivec.vmsumshm
// CHECK-LE: @llvm.ppc.altivec.vmsumshm
res_vui = vec_vmsumuhm(vus, vus, vui);
// CHECK: @llvm.ppc.altivec.vmsumuhm
// CHECK-LE: @llvm.ppc.altivec.vmsumuhm
/* vec_msums */
res_vi = vec_msums(vs, vs, vi);
// CHECK: @llvm.ppc.altivec.vmsumshs
// CHECK-LE: @llvm.ppc.altivec.vmsumshs
res_vui = vec_msums(vus, vus, vui);
// CHECK: @llvm.ppc.altivec.vmsumuhs
// CHECK-LE: @llvm.ppc.altivec.vmsumuhs
res_vi = vec_vmsumshs(vs, vs, vi);
// CHECK: @llvm.ppc.altivec.vmsumshs
// CHECK-LE: @llvm.ppc.altivec.vmsumshs
res_vui = vec_vmsumuhs(vus, vus, vui);
// CHECK: @llvm.ppc.altivec.vmsumuhs
// CHECK-LE: @llvm.ppc.altivec.vmsumuhs
/* vec_mtvscr */
vec_mtvscr(vsc);
// CHECK: @llvm.ppc.altivec.mtvscr
// CHECK-LE: @llvm.ppc.altivec.mtvscr
vec_mtvscr(vuc);
// CHECK: @llvm.ppc.altivec.mtvscr
// CHECK-LE: @llvm.ppc.altivec.mtvscr
vec_mtvscr(vbc);
// CHECK: @llvm.ppc.altivec.mtvscr
// CHECK-LE: @llvm.ppc.altivec.mtvscr
vec_mtvscr(vs);
// CHECK: @llvm.ppc.altivec.mtvscr
// CHECK-LE: @llvm.ppc.altivec.mtvscr
vec_mtvscr(vus);
// CHECK: @llvm.ppc.altivec.mtvscr
// CHECK-LE: @llvm.ppc.altivec.mtvscr
vec_mtvscr(vbs);
// CHECK: @llvm.ppc.altivec.mtvscr
// CHECK-LE: @llvm.ppc.altivec.mtvscr
vec_mtvscr(vp);
// CHECK: @llvm.ppc.altivec.mtvscr
// CHECK-LE: @llvm.ppc.altivec.mtvscr
vec_mtvscr(vi);
// CHECK: @llvm.ppc.altivec.mtvscr
// CHECK-LE: @llvm.ppc.altivec.mtvscr
vec_mtvscr(vui);
// CHECK: @llvm.ppc.altivec.mtvscr
// CHECK-LE: @llvm.ppc.altivec.mtvscr
vec_mtvscr(vbi);
// CHECK: @llvm.ppc.altivec.mtvscr
// CHECK-LE: @llvm.ppc.altivec.mtvscr
Add missing builtins to altivec.h for ABI compliance (vol. 4) This patch corresponds to review: http://reviews.llvm.org/D11184 A number of new interfaces for altivec.h (as mandated by the ABI): vector float vec_cpsgn(vector float, vector float) vector double vec_cpsgn(vector double, vector double) vector double vec_or(vector bool long long, vector double) vector double vec_or(vector double, vector bool long long) vector double vec_re(vector double) vector signed char vec_cntlz(vector signed char) vector unsigned char vec_cntlz(vector unsigned char) vector short vec_cntlz(vector short) vector unsigned short vec_cntlz(vector unsigned short) vector int vec_cntlz(vector int) vector unsigned int vec_cntlz(vector unsigned int) vector signed long long vec_cntlz(vector signed long long) vector unsigned long long vec_cntlz(vector unsigned long long) vector signed char vec_nand(vector bool signed char, vector signed char) vector signed char vec_nand(vector signed char, vector bool signed char) vector signed char vec_nand(vector signed char, vector signed char) vector unsigned char vec_nand(vector bool unsigned char, vector unsigned char) vector unsigned char vec_nand(vector unsigned char, vector bool unsigned char) vector unsigned char vec_nand(vector unsigned char, vector unsigned char) vector short vec_nand(vector bool short, vector short) vector short vec_nand(vector short, vector bool short) vector short vec_nand(vector short, vector short) vector unsigned short vec_nand(vector bool unsigned short, vector unsigned short) vector unsigned short vec_nand(vector unsigned short, vector bool unsigned short) vector unsigned short vec_nand(vector unsigned short, vector unsigned short) vector int vec_nand(vector bool int, vector int) vector int vec_nand(vector int, vector bool int) vector int vec_nand(vector int, vector int) vector unsigned int vec_nand(vector bool unsigned int, vector unsigned int) vector unsigned int vec_nand(vector unsigned int, vector bool unsigned int) vector unsigned int vec_nand(vector unsigned int, vector unsigned int) vector signed long long vec_nand(vector bool long long, vector signed long long) vector signed long long vec_nand(vector signed long long, vector bool long long) vector signed long long vec_nand(vector signed long long, vector signed long long) vector unsigned long long vec_nand(vector bool long long, vector unsigned long long) vector unsigned long long vec_nand(vector unsigned long long, vector bool long long) vector unsigned long long vec_nand(vector unsigned long long, vector unsigned long long) vector signed char vec_orc(vector bool signed char, vector signed char) vector signed char vec_orc(vector signed char, vector bool signed char) vector signed char vec_orc(vector signed char, vector signed char) vector unsigned char vec_orc(vector bool unsigned char, vector unsigned char) vector unsigned char vec_orc(vector unsigned char, vector bool unsigned char) vector unsigned char vec_orc(vector unsigned char, vector unsigned char) vector short vec_orc(vector bool short, vector short) vector short vec_orc(vector short, vector bool short) vector short vec_orc(vector short, vector short) vector unsigned short vec_orc(vector bool unsigned short, vector unsigned short) vector unsigned short vec_orc(vector unsigned short, vector bool unsigned short) vector unsigned short vec_orc(vector unsigned short, vector unsigned short) vector int vec_orc(vector bool int, vector int) vector int vec_orc(vector int, vector bool int) vector int vec_orc(vector int, vector int) vector unsigned int vec_orc(vector bool unsigned int, vector unsigned int) vector unsigned int vec_orc(vector unsigned int, vector bool unsigned int) vector unsigned int vec_orc(vector unsigned int, vector unsigned int) vector signed long long vec_orc(vector bool long long, vector signed long long) vector signed long long vec_orc(vector signed long long, vector bool long long) vector signed long long vec_orc(vector signed long long, vector signed long long) vector unsigned long long vec_orc(vector bool long long, vector unsigned long long) vector unsigned long long vec_orc(vector unsigned long long, vector bool long long) vector unsigned long long vec_orc(vector unsigned long long, vector unsigned long long) vector signed char vec_div(vector signed char, vector signed char) vector unsigned char vec_div(vector unsigned char, vector unsigned char) vector signed short vec_div(vector signed short, vector signed short) vector unsigned short vec_div(vector unsigned short, vector unsigned short) vector signed int vec_div(vector signed int, vector signed int) vector unsigned int vec_div(vector unsigned int, vector unsigned int) vector signed long long vec_div(vector signed long long, vector signed long long) vector unsigned long long vec_div(vector unsigned long long, vector unsigned long long) vector unsigned char vec_mul(vector unsigned char, vector unsigned char) vector unsigned int vec_mul(vector unsigned int, vector unsigned int) vector unsigned long long vec_mul(vector unsigned long long, vector unsigned long long) vector unsigned short vec_mul(vector unsigned short, vector unsigned short) vector signed char vec_mul(vector signed char, vector signed char) vector signed int vec_mul(vector signed int, vector signed int) vector signed long long vec_mul(vector signed long long, vector signed long long) vector signed short vec_mul(vector signed short, vector signed short) vector signed long long vec_mergeh(vector signed long long, vector signed long long) vector signed long long vec_mergeh(vector signed long long, vector bool long long) vector signed long long vec_mergeh(vector bool long long, vector signed long long) vector unsigned long long vec_mergeh(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_mergeh(vector unsigned long long, vector bool long long) vector unsigned long long vec_mergeh(vector bool long long, vector unsigned long long) vector double vec_mergeh(vector double, vector double) vector double vec_mergeh(vector double, vector bool long long) vector double vec_mergeh(vector bool long long, vector double) vector signed long long vec_mergel(vector signed long long, vector signed long long) vector signed long long vec_mergel(vector signed long long, vector bool long long) vector signed long long vec_mergel(vector bool long long, vector signed long long) vector unsigned long long vec_mergel(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_mergel(vector unsigned long long, vector bool long long) vector unsigned long long vec_mergel(vector bool long long, vector unsigned long long) vector double vec_mergel(vector double, vector double) vector double vec_mergel(vector double, vector bool long long) vector double vec_mergel(vector bool long long, vector double) vector signed int vec_pack(vector signed long long, vector signed long long) vector unsigned int vec_pack(vector unsigned long long, vector unsigned long long) vector bool int vec_pack(vector bool long long, vector bool long long) llvm-svn: 242171
2015-07-15 01:50:27 +08:00
/* vec_mul */
res_vsc = vec_mul(vsc, vsc);
// CHECK: mul <16 x i8>
// CHECK-LE: mul <16 x i8>
res_vuc = vec_mul(vuc, vuc);
// CHECK: mul <16 x i8>
// CHECK-LE: mul <16 x i8>
res_vs = vec_mul(vs, vs);
// CHECK: mul <8 x i16>
// CHECK-LE: mul <8 x i16>
res_vus = vec_mul(vus, vus);
// CHECK: mul <8 x i16>
// CHECK-LE: mul <8 x i16>
res_vi = vec_mul(vi, vi);
// CHECK: mul <4 x i32>
// CHECK-LE: mul <4 x i32>
res_vui = vec_mul(vui, vui);
// CHECK: mul <4 x i32>
// CHECK-LE: mul <4 x i32>
/* vec_mule */
res_vs = vec_mule(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vmulesb
// CHECK-LE: @llvm.ppc.altivec.vmulosb
res_vus = vec_mule(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vmuleub
// CHECK-LE: @llvm.ppc.altivec.vmuloub
res_vi = vec_mule(vs, vs);
// CHECK: @llvm.ppc.altivec.vmulesh
// CHECK-LE: @llvm.ppc.altivec.vmulosh
res_vui = vec_mule(vus, vus);
// CHECK: @llvm.ppc.altivec.vmuleuh
// CHECK-LE: @llvm.ppc.altivec.vmulouh
res_vs = vec_vmulesb(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vmulesb
// CHECK-LE: @llvm.ppc.altivec.vmulosb
res_vus = vec_vmuleub(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vmuleub
// CHECK-LE: @llvm.ppc.altivec.vmuloub
res_vi = vec_vmulesh(vs, vs);
// CHECK: @llvm.ppc.altivec.vmulesh
// CHECK-LE: @llvm.ppc.altivec.vmulosh
res_vui = vec_vmuleuh(vus, vus);
// CHECK: @llvm.ppc.altivec.vmuleuh
// CHECK-LE: @llvm.ppc.altivec.vmulouh
/* vec_mulo */
res_vs = vec_mulo(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vmulosb
// CHECK-LE: @llvm.ppc.altivec.vmulesb
res_vus = vec_mulo(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vmuloub
// CHECK-LE: @llvm.ppc.altivec.vmuleub
res_vi = vec_mulo(vs, vs);
// CHECK: @llvm.ppc.altivec.vmulosh
// CHECK-LE: @llvm.ppc.altivec.vmulesh
res_vui = vec_mulo(vus, vus);
// CHECK: @llvm.ppc.altivec.vmulouh
// CHECK-LE: @llvm.ppc.altivec.vmuleuh
res_vs = vec_vmulosb(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vmulosb
// CHECK-LE: @llvm.ppc.altivec.vmulesb
res_vus = vec_vmuloub(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vmuloub
// CHECK-LE: @llvm.ppc.altivec.vmuleub
res_vi = vec_vmulosh(vs, vs);
// CHECK: @llvm.ppc.altivec.vmulosh
// CHECK-LE: @llvm.ppc.altivec.vmulesh
res_vui = vec_vmulouh(vus, vus);
// CHECK: @llvm.ppc.altivec.vmulouh
// CHECK-LE: @llvm.ppc.altivec.vmuleuh
/* vec_nmsub */
res_vf = vec_nmsub(vf, vf, vf);
// CHECK: @llvm.ppc.altivec.vnmsubfp
// CHECK-LE: @llvm.ppc.altivec.vnmsubfp
res_vf = vec_vnmsubfp(vf, vf, vf);
// CHECK: @llvm.ppc.altivec.vnmsubfp
// CHECK-LE: @llvm.ppc.altivec.vnmsubfp
/* vec_nor */
res_vsc = vec_nor(vsc, vsc);
// CHECK: or <16 x i8>
// CHECK: xor <16 x i8>
// CHECK-LE: or <16 x i8>
// CHECK-LE: xor <16 x i8>
res_vuc = vec_nor(vuc, vuc);
// CHECK: or <16 x i8>
// CHECK: xor <16 x i8>
// CHECK-LE: or <16 x i8>
// CHECK-LE: xor <16 x i8>
res_vuc = vec_nor(vbc, vbc);
// CHECK: or <16 x i8>
// CHECK: xor <16 x i8>
// CHECK-LE: or <16 x i8>
// CHECK-LE: xor <16 x i8>
res_vs = vec_nor(vs, vs);
// CHECK: or <8 x i16>
// CHECK: xor <8 x i16>
// CHECK-LE: or <8 x i16>
// CHECK-LE: xor <8 x i16>
res_vus = vec_nor(vus, vus);
// CHECK: or <8 x i16>
// CHECK: xor <8 x i16>
// CHECK-LE: or <8 x i16>
// CHECK-LE: xor <8 x i16>
res_vus = vec_nor(vbs, vbs);
// CHECK: or <8 x i16>
// CHECK: xor <8 x i16>
// CHECK-LE: or <8 x i16>
// CHECK-LE: xor <8 x i16>
res_vi = vec_nor(vi, vi);
// CHECK: or <4 x i32>
// CHECK: xor <4 x i32>
// CHECK-LE: or <4 x i32>
// CHECK-LE: xor <4 x i32>
res_vui = vec_nor(vui, vui);
// CHECK: or <4 x i32>
// CHECK: xor <4 x i32>
// CHECK-LE: or <4 x i32>
// CHECK-LE: xor <4 x i32>
res_vui = vec_nor(vbi, vbi);
// CHECK: or <4 x i32>
// CHECK: xor <4 x i32>
// CHECK-LE: or <4 x i32>
// CHECK-LE: xor <4 x i32>
res_vf = vec_nor(vf, vf);
// CHECK: or <4 x i32>
// CHECK: xor <4 x i32>
// CHECK-LE: or <4 x i32>
// CHECK-LE: xor <4 x i32>
res_vsc = vec_vnor(vsc, vsc);
// CHECK: or <16 x i8>
// CHECK: xor <16 x i8>
// CHECK-LE: or <16 x i8>
// CHECK-LE: xor <16 x i8>
res_vuc = vec_vnor(vuc, vuc);
// CHECK: or <16 x i8>
// CHECK: xor <16 x i8>
// CHECK-LE: or <16 x i8>
// CHECK-LE: xor <16 x i8>
res_vuc = vec_vnor(vbc, vbc);
// CHECK: or <16 x i8>
// CHECK: xor <16 x i8>
// CHECK-LE: or <16 x i8>
// CHECK-LE: xor <16 x i8>
res_vs = vec_vnor(vs, vs);
// CHECK: or <8 x i16>
// CHECK: xor <8 x i16>
// CHECK-LE: or <8 x i16>
// CHECK-LE: xor <8 x i16>
res_vus = vec_vnor(vus, vus);
// CHECK: or <8 x i16>
// CHECK: xor <8 x i16>
// CHECK-LE: or <8 x i16>
// CHECK-LE: xor <8 x i16>
res_vus = vec_vnor(vbs, vbs);
// CHECK: or <8 x i16>
// CHECK: xor <8 x i16>
// CHECK-LE: or <8 x i16>
// CHECK-LE: xor <8 x i16>
res_vi = vec_vnor(vi, vi);
// CHECK: or <4 x i32>
// CHECK: xor <4 x i32>
// CHECK-LE: or <4 x i32>
// CHECK-LE: xor <4 x i32>
res_vui = vec_vnor(vui, vui);
// CHECK: or <4 x i32>
// CHECK: xor <4 x i32>
// CHECK-LE: or <4 x i32>
// CHECK-LE: xor <4 x i32>
res_vui = vec_vnor(vbi, vbi);
// CHECK: or <4 x i32>
// CHECK: xor <4 x i32>
// CHECK-LE: or <4 x i32>
// CHECK-LE: xor <4 x i32>
res_vf = vec_vnor(vf, vf);
// CHECK: or <4 x i32>
// CHECK: xor <4 x i32>
// CHECK-LE: or <4 x i32>
// CHECK-LE: xor <4 x i32>
/* vec_or */
res_vsc = vec_or(vsc, vsc);
// CHECK: or <16 x i8>
// CHECK-LE: or <16 x i8>
res_vsc = vec_or(vbc, vsc);
// CHECK: or <16 x i8>
// CHECK-LE: or <16 x i8>
res_vsc = vec_or(vsc, vbc);
// CHECK: or <16 x i8>
// CHECK-LE: or <16 x i8>
res_vuc = vec_or(vuc, vuc);
// CHECK: or <16 x i8>
// CHECK-LE: or <16 x i8>
res_vuc = vec_or(vbc, vuc);
// CHECK: or <16 x i8>
// CHECK-LE: or <16 x i8>
res_vuc = vec_or(vuc, vbc);
// CHECK: or <16 x i8>
// CHECK-LE: or <16 x i8>
res_vbc = vec_or(vbc, vbc);
// CHECK: or <16 x i8>
// CHECK-LE: or <16 x i8>
res_vs = vec_or(vs, vs);
// CHECK: or <8 x i16>
// CHECK-LE: or <8 x i16>
res_vs = vec_or(vbs, vs);
// CHECK: or <8 x i16>
// CHECK-LE: or <8 x i16>
res_vs = vec_or(vs, vbs);
// CHECK: or <8 x i16>
// CHECK-LE: or <8 x i16>
res_vus = vec_or(vus, vus);
// CHECK: or <8 x i16>
// CHECK-LE: or <8 x i16>
res_vus = vec_or(vbs, vus);
// CHECK: or <8 x i16>
// CHECK-LE: or <8 x i16>
res_vus = vec_or(vus, vbs);
// CHECK: or <8 x i16>
// CHECK-LE: or <8 x i16>
res_vbs = vec_or(vbs, vbs);
// CHECK: or <8 x i16>
// CHECK-LE: or <8 x i16>
res_vi = vec_or(vi, vi);
// CHECK: or <4 x i32>
// CHECK-LE: or <4 x i32>
res_vi = vec_or(vbi, vi);
// CHECK: or <4 x i32>
// CHECK-LE: or <4 x i32>
res_vi = vec_or(vi, vbi);
// CHECK: or <4 x i32>
// CHECK-LE: or <4 x i32>
res_vui = vec_or(vui, vui);
// CHECK: or <4 x i32>
// CHECK-LE: or <4 x i32>
res_vui = vec_or(vbi, vui);
// CHECK: or <4 x i32>
// CHECK-LE: or <4 x i32>
res_vui = vec_or(vui, vbi);
// CHECK: or <4 x i32>
// CHECK-LE: or <4 x i32>
res_vbi = vec_or(vbi, vbi);
// CHECK: or <4 x i32>
// CHECK-LE: or <4 x i32>
res_vf = vec_or(vf, vf);
// CHECK: or <4 x i32>
// CHECK-LE: or <4 x i32>
res_vf = vec_or(vbi, vf);
// CHECK: or <4 x i32>
// CHECK-LE: or <4 x i32>
res_vf = vec_or(vf, vbi);
// CHECK: or <4 x i32>
// CHECK-LE: or <4 x i32>
res_vsc = vec_vor(vsc, vsc);
// CHECK: or <16 x i8>
// CHECK-LE: or <16 x i8>
res_vsc = vec_vor(vbc, vsc);
// CHECK: or <16 x i8>
// CHECK-LE: or <16 x i8>
res_vsc = vec_vor(vsc, vbc);
// CHECK: or <16 x i8>
// CHECK-LE: or <16 x i8>
res_vuc = vec_vor(vuc, vuc);
// CHECK: or <16 x i8>
// CHECK-LE: or <16 x i8>
res_vuc = vec_vor(vbc, vuc);
// CHECK: or <16 x i8>
// CHECK-LE: or <16 x i8>
res_vuc = vec_vor(vuc, vbc);
// CHECK: or <16 x i8>
// CHECK-LE: or <16 x i8>
res_vbc = vec_vor(vbc, vbc);
// CHECK: or <16 x i8>
// CHECK-LE: or <16 x i8>
res_vs = vec_vor(vs, vs);
// CHECK: or <8 x i16>
// CHECK-LE: or <8 x i16>
res_vs = vec_vor(vbs, vs);
// CHECK: or <8 x i16>
// CHECK-LE: or <8 x i16>
res_vs = vec_vor(vs, vbs);
// CHECK: or <8 x i16>
// CHECK-LE: or <8 x i16>
res_vus = vec_vor(vus, vus);
// CHECK: or <8 x i16>
// CHECK-LE: or <8 x i16>
res_vus = vec_vor(vbs, vus);
// CHECK: or <8 x i16>
// CHECK-LE: or <8 x i16>
res_vus = vec_vor(vus, vbs);
// CHECK: or <8 x i16>
// CHECK-LE: or <8 x i16>
res_vbs = vec_vor(vbs, vbs);
// CHECK: or <8 x i16>
// CHECK-LE: or <8 x i16>
res_vi = vec_vor(vi, vi);
// CHECK: or <4 x i32>
// CHECK-LE: or <4 x i32>
res_vi = vec_vor(vbi, vi);
// CHECK: or <4 x i32>
// CHECK-LE: or <4 x i32>
res_vi = vec_vor(vi, vbi);
// CHECK: or <4 x i32>
// CHECK-LE: or <4 x i32>
res_vui = vec_vor(vui, vui);
// CHECK: or <4 x i32>
// CHECK-LE: or <4 x i32>
res_vui = vec_vor(vbi, vui);
// CHECK: or <4 x i32>
// CHECK-LE: or <4 x i32>
res_vui = vec_vor(vui, vbi);
// CHECK: or <4 x i32>
// CHECK-LE: or <4 x i32>
res_vbi = vec_vor(vbi, vbi);
// CHECK: or <4 x i32>
// CHECK-LE: or <4 x i32>
res_vf = vec_vor(vf, vf);
// CHECK: or <4 x i32>
// CHECK-LE: or <4 x i32>
res_vf = vec_vor(vbi, vf);
// CHECK: or <4 x i32>
// CHECK-LE: or <4 x i32>
res_vf = vec_vor(vf, vbi);
// CHECK: or <4 x i32>
// CHECK-LE: or <4 x i32>
/* vec_pack */
res_vsc = vec_pack(vs, vs);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vuc = vec_pack(vus, vus);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbc = vec_pack(vbs, vbs);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vs = vec_pack(vi, vi);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vus = vec_pack(vui, vui);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbs = vec_pack(vbi, vbi);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vsc = vec_vpkuhum(vs, vs);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vuc = vec_vpkuhum(vus, vus);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbc = vec_vpkuhum(vbs, vbs);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vs = vec_vpkuwum(vi, vi);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vus = vec_vpkuwum(vui, vui);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbs = vec_vpkuwum(vbi, vbi);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
/* vec_packpx */
res_vp = vec_packpx(vui, vui);
// CHECK: @llvm.ppc.altivec.vpkpx
// CHECK-LE: @llvm.ppc.altivec.vpkpx
res_vp = vec_vpkpx(vui, vui);
// CHECK: @llvm.ppc.altivec.vpkpx
// CHECK-LE: @llvm.ppc.altivec.vpkpx
/* vec_packs */
res_vsc = vec_packs(vs, vs);
// CHECK: @llvm.ppc.altivec.vpkshss
// CHECK-LE: @llvm.ppc.altivec.vpkshss
res_vuc = vec_packs(vus, vus);
// CHECK: @llvm.ppc.altivec.vpkuhus
// CHECK-LE: @llvm.ppc.altivec.vpkuhus
res_vs = vec_packs(vi, vi);
// CHECK: @llvm.ppc.altivec.vpkswss
// CHECK-LE: @llvm.ppc.altivec.vpkswss
res_vus = vec_packs(vui, vui);
// CHECK: @llvm.ppc.altivec.vpkuwus
// CHECK-LE: @llvm.ppc.altivec.vpkuwus
res_vsc = vec_vpkshss(vs, vs);
// CHECK: @llvm.ppc.altivec.vpkshss
// CHECK-LE: @llvm.ppc.altivec.vpkshss
res_vuc = vec_vpkuhus(vus, vus);
// CHECK: @llvm.ppc.altivec.vpkuhus
// CHECK-LE: @llvm.ppc.altivec.vpkuhus
res_vs = vec_vpkswss(vi, vi);
// CHECK: @llvm.ppc.altivec.vpkswss
// CHECK-LE: @llvm.ppc.altivec.vpkswss
res_vus = vec_vpkuwus(vui, vui);
// CHECK: @llvm.ppc.altivec.vpkuwus
// CHECK-LE: @llvm.ppc.altivec.vpkuwus
/* vec_packsu */
res_vuc = vec_packsu(vs, vs);
// CHECK: @llvm.ppc.altivec.vpkshus
// CHECK-LE: @llvm.ppc.altivec.vpkshus
res_vuc = vec_packsu(vus, vus);
// CHECK: @llvm.ppc.altivec.vpkuhus
// CHECK-LE: @llvm.ppc.altivec.vpkuhus
res_vus = vec_packsu(vi, vi);
// CHECK: @llvm.ppc.altivec.vpkswus
// CHECK-LE: @llvm.ppc.altivec.vpkswus
res_vus = vec_packsu(vui, vui);
// CHECK: @llvm.ppc.altivec.vpkuwus
// CHECK-LE: @llvm.ppc.altivec.vpkuwus
res_vuc = vec_vpkshus(vs, vs);
// CHECK: @llvm.ppc.altivec.vpkshus
// CHECK-LE: @llvm.ppc.altivec.vpkshus
res_vuc = vec_vpkshus(vus, vus);
// CHECK: @llvm.ppc.altivec.vpkuhus
// CHECK-LE: @llvm.ppc.altivec.vpkuhus
res_vus = vec_vpkswus(vi, vi);
// CHECK: @llvm.ppc.altivec.vpkswus
// CHECK-LE: @llvm.ppc.altivec.vpkswus
res_vus = vec_vpkswus(vui, vui);
// CHECK: @llvm.ppc.altivec.vpkuwus
// CHECK-LE: @llvm.ppc.altivec.vpkuwus
/* vec_perm */
res_vsc = vec_perm(vsc, vsc, vuc);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vuc = vec_perm(vuc, vuc, vuc);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbc = vec_perm(vbc, vbc, vuc);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vs = vec_perm(vs, vs, vuc);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vus = vec_perm(vus, vus, vuc);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbs = vec_perm(vbs, vbs, vuc);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vp = vec_perm(vp, vp, vuc);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vi = vec_perm(vi, vi, vuc);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vui = vec_perm(vui, vui, vuc);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbi = vec_perm(vbi, vbi, vuc);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vf = vec_perm(vf, vf, vuc);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vsc = vec_vperm(vsc, vsc, vuc);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vuc = vec_vperm(vuc, vuc, vuc);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbc = vec_vperm(vbc, vbc, vuc);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vs = vec_vperm(vs, vs, vuc);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vus = vec_vperm(vus, vus, vuc);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbs = vec_vperm(vbs, vbs, vuc);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vp = vec_vperm(vp, vp, vuc);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vi = vec_vperm(vi, vi, vuc);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vui = vec_vperm(vui, vui, vuc);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbi = vec_vperm(vbi, vbi, vuc);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vf = vec_vperm(vf, vf, vuc);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
/* vec_re */
res_vf = vec_re(vf);
// CHECK: @llvm.ppc.altivec.vrefp
// CHECK-LE: @llvm.ppc.altivec.vrefp
res_vf = vec_vrefp(vf);
// CHECK: @llvm.ppc.altivec.vrefp
// CHECK-LE: @llvm.ppc.altivec.vrefp
/* vec_rl */
res_vsc = vec_rl(vsc, vuc);
// CHECK: @llvm.ppc.altivec.vrlb
// CHECK-LE: @llvm.ppc.altivec.vrlb
res_vuc = vec_rl(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vrlb
// CHECK-LE: @llvm.ppc.altivec.vrlb
res_vs = vec_rl(vs, vus);
// CHECK: @llvm.ppc.altivec.vrlh
// CHECK-LE: @llvm.ppc.altivec.vrlh
res_vus = vec_rl(vus, vus);
// CHECK: @llvm.ppc.altivec.vrlh
// CHECK-LE: @llvm.ppc.altivec.vrlh
res_vi = vec_rl(vi, vui);
// CHECK: @llvm.ppc.altivec.vrlw
// CHECK-LE: @llvm.ppc.altivec.vrlw
res_vui = vec_rl(vui, vui);
// CHECK: @llvm.ppc.altivec.vrlw
// CHECK-LE: @llvm.ppc.altivec.vrlw
res_vsc = vec_vrlb(vsc, vuc);
// CHECK: @llvm.ppc.altivec.vrlb
// CHECK-LE: @llvm.ppc.altivec.vrlb
res_vuc = vec_vrlb(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vrlb
// CHECK-LE: @llvm.ppc.altivec.vrlb
res_vs = vec_vrlh(vs, vus);
// CHECK: @llvm.ppc.altivec.vrlh
// CHECK-LE: @llvm.ppc.altivec.vrlh
res_vus = vec_vrlh(vus, vus);
// CHECK: @llvm.ppc.altivec.vrlh
// CHECK-LE: @llvm.ppc.altivec.vrlh
res_vi = vec_vrlw(vi, vui);
// CHECK: @llvm.ppc.altivec.vrlw
// CHECK-LE: @llvm.ppc.altivec.vrlw
res_vui = vec_vrlw(vui, vui);
// CHECK: @llvm.ppc.altivec.vrlw
// CHECK-LE: @llvm.ppc.altivec.vrlw
/* vec_round */
res_vf = vec_round(vf);
// CHECK: @llvm.ppc.altivec.vrfin
// CHECK-LE: @llvm.ppc.altivec.vrfin
res_vf = vec_vrfin(vf);
// CHECK: @llvm.ppc.altivec.vrfin
// CHECK-LE: @llvm.ppc.altivec.vrfin
/* vec_rsqrte */
res_vf = vec_rsqrte(vf);
// CHECK: @llvm.ppc.altivec.vrsqrtefp
// CHECK-LE: @llvm.ppc.altivec.vrsqrtefp
res_vf = vec_vrsqrtefp(vf);
// CHECK: @llvm.ppc.altivec.vrsqrtefp
// CHECK-LE: @llvm.ppc.altivec.vrsqrtefp
/* vec_sel */
res_vsc = vec_sel(vsc, vsc, vuc);
// CHECK: xor <16 x i8>
// CHECK: and <16 x i8>
// CHECK: and <16 x i8>
// CHECK: or <16 x i8>
// CHECK-LE: xor <16 x i8>
// CHECK-LE: and <16 x i8>
// CHECK-LE: and <16 x i8>
// CHECK-LE: or <16 x i8>
res_vsc = vec_sel(vsc, vsc, vbc);
// CHECK: xor <16 x i8>
// CHECK: and <16 x i8>
// CHECK: and <16 x i8>
// CHECK: or <16 x i8>
// CHECK-LE: xor <16 x i8>
// CHECK-LE: and <16 x i8>
// CHECK-LE: and <16 x i8>
// CHECK-LE: or <16 x i8>
res_vuc = vec_sel(vuc, vuc, vuc);
// CHECK: xor <16 x i8>
// CHECK: and <16 x i8>
// CHECK: and <16 x i8>
// CHECK: or <16 x i8>
// CHECK-LE: xor <16 x i8>
// CHECK-LE: and <16 x i8>
// CHECK-LE: and <16 x i8>
// CHECK-LE: or <16 x i8>
res_vuc = vec_sel(vuc, vuc, vbc);
// CHECK: xor <16 x i8>
// CHECK: and <16 x i8>
// CHECK: and <16 x i8>
// CHECK: or <16 x i8>
// CHECK-LE: xor <16 x i8>
// CHECK-LE: and <16 x i8>
// CHECK-LE: and <16 x i8>
// CHECK-LE: or <16 x i8>
res_vbc = vec_sel(vbc, vbc, vuc);
// CHECK: xor <16 x i8>
// CHECK: and <16 x i8>
// CHECK: and <16 x i8>
// CHECK: or <16 x i8>
// CHECK-LE: xor <16 x i8>
// CHECK-LE: and <16 x i8>
// CHECK-LE: and <16 x i8>
// CHECK-LE: or <16 x i8>
res_vbc = vec_sel(vbc, vbc, vbc);
// CHECK: xor <16 x i8>
// CHECK: and <16 x i8>
// CHECK: and <16 x i8>
// CHECK: or <16 x i8>
// CHECK-LE: xor <16 x i8>
// CHECK-LE: and <16 x i8>
// CHECK-LE: and <16 x i8>
// CHECK-LE: or <16 x i8>
res_vs = vec_sel(vs, vs, vus);
// CHECK: xor <8 x i16>
// CHECK: and <8 x i16>
// CHECK: and <8 x i16>
// CHECK: or <8 x i16>
// CHECK-LE: xor <8 x i16>
// CHECK-LE: and <8 x i16>
// CHECK-LE: and <8 x i16>
// CHECK-LE: or <8 x i16>
res_vs = vec_sel(vs, vs, vbs);
// CHECK: xor <8 x i16>
// CHECK: and <8 x i16>
// CHECK: and <8 x i16>
// CHECK: or <8 x i16>
// CHECK-LE: xor <8 x i16>
// CHECK-LE: and <8 x i16>
// CHECK-LE: and <8 x i16>
// CHECK-LE: or <8 x i16>
res_vus = vec_sel(vus, vus, vus);
// CHECK: xor <8 x i16>
// CHECK: and <8 x i16>
// CHECK: and <8 x i16>
// CHECK: or <8 x i16>
// CHECK-LE: xor <8 x i16>
// CHECK-LE: and <8 x i16>
// CHECK-LE: and <8 x i16>
// CHECK-LE: or <8 x i16>
res_vus = vec_sel(vus, vus, vbs);
// CHECK: xor <8 x i16>
// CHECK: and <8 x i16>
// CHECK: and <8 x i16>
// CHECK: or <8 x i16>
// CHECK-LE: xor <8 x i16>
// CHECK-LE: and <8 x i16>
// CHECK-LE: and <8 x i16>
// CHECK-LE: or <8 x i16>
res_vbs = vec_sel(vbs, vbs, vus);
// CHECK: xor <8 x i16>
// CHECK: and <8 x i16>
// CHECK: and <8 x i16>
// CHECK: or <8 x i16>
// CHECK-LE: xor <8 x i16>
// CHECK-LE: and <8 x i16>
// CHECK-LE: and <8 x i16>
// CHECK-LE: or <8 x i16>
res_vbs = vec_sel(vbs, vbs, vbs);
// CHECK: xor <8 x i16>
// CHECK: and <8 x i16>
// CHECK: and <8 x i16>
// CHECK: or <8 x i16>
// CHECK-LE: xor <8 x i16>
// CHECK-LE: and <8 x i16>
// CHECK-LE: and <8 x i16>
// CHECK-LE: or <8 x i16>
res_vi = vec_sel(vi, vi, vui);
// CHECK: xor <4 x i32>
// CHECK: and <4 x i32>
// CHECK: and <4 x i32>
// CHECK: or <4 x i32>
// CHECK-LE: xor <4 x i32>
// CHECK-LE: and <4 x i32>
// CHECK-LE: and <4 x i32>
// CHECK-LE: or <4 x i32>
res_vi = vec_sel(vi, vi, vbi);
// CHECK: xor <4 x i32>
// CHECK: and <4 x i32>
// CHECK: and <4 x i32>
// CHECK: or <4 x i32>
// CHECK-LE: xor <4 x i32>
// CHECK-LE: and <4 x i32>
// CHECK-LE: and <4 x i32>
// CHECK-LE: or <4 x i32>
res_vui = vec_sel(vui, vui, vui);
// CHECK: xor <4 x i32>
// CHECK: and <4 x i32>
// CHECK: and <4 x i32>
// CHECK: or <4 x i32>
// CHECK-LE: xor <4 x i32>
// CHECK-LE: and <4 x i32>
// CHECK-LE: and <4 x i32>
// CHECK-LE: or <4 x i32>
res_vui = vec_sel(vui, vui, vbi);
// CHECK: xor <4 x i32>
// CHECK: and <4 x i32>
// CHECK: and <4 x i32>
// CHECK: or <4 x i32>
// CHECK-LE: xor <4 x i32>
// CHECK-LE: and <4 x i32>
// CHECK-LE: and <4 x i32>
// CHECK-LE: or <4 x i32>
res_vbi = vec_sel(vbi, vbi, vui);
// CHECK: xor <4 x i32>
// CHECK: and <4 x i32>
// CHECK: and <4 x i32>
// CHECK: or <4 x i32>
// CHECK-LE: xor <4 x i32>
// CHECK-LE: and <4 x i32>
// CHECK-LE: and <4 x i32>
// CHECK-LE: or <4 x i32>
res_vbi = vec_sel(vbi, vbi, vbi);
// CHECK: xor <4 x i32>
// CHECK: and <4 x i32>
// CHECK: and <4 x i32>
// CHECK: or <4 x i32>
// CHECK-LE: xor <4 x i32>
// CHECK-LE: and <4 x i32>
// CHECK-LE: and <4 x i32>
// CHECK-LE: or <4 x i32>
res_vf = vec_sel(vf, vf, vui);
// CHECK: xor <4 x i32>
// CHECK: and <4 x i32>
// CHECK: and <4 x i32>
// CHECK: or <4 x i32>
// CHECK-LE: xor <4 x i32>
// CHECK-LE: and <4 x i32>
// CHECK-LE: and <4 x i32>
// CHECK-LE: or <4 x i32>
res_vf = vec_sel(vf, vf, vbi);
// CHECK: xor <4 x i32>
// CHECK: and <4 x i32>
// CHECK: and <4 x i32>
// CHECK: or <4 x i32>
// CHECK-LE: xor <4 x i32>
// CHECK-LE: and <4 x i32>
// CHECK-LE: and <4 x i32>
// CHECK-LE: or <4 x i32>
res_vsc = vec_vsel(vsc, vsc, vuc);
// CHECK: xor <16 x i8>
// CHECK: and <16 x i8>
// CHECK: and <16 x i8>
// CHECK: or <16 x i8>
// CHECK-LE: xor <16 x i8>
// CHECK-LE: and <16 x i8>
// CHECK-LE: and <16 x i8>
// CHECK-LE: or <16 x i8>
res_vsc = vec_vsel(vsc, vsc, vbc);
// CHECK: xor <16 x i8>
// CHECK: and <16 x i8>
// CHECK: and <16 x i8>
// CHECK: or <16 x i8>
// CHECK-LE: xor <16 x i8>
// CHECK-LE: and <16 x i8>
// CHECK-LE: and <16 x i8>
// CHECK-LE: or <16 x i8>
res_vuc = vec_vsel(vuc, vuc, vuc);
// CHECK: xor <16 x i8>
// CHECK: and <16 x i8>
// CHECK: and <16 x i8>
// CHECK: or <16 x i8>
// CHECK-LE: xor <16 x i8>
// CHECK-LE: and <16 x i8>
// CHECK-LE: and <16 x i8>
// CHECK-LE: or <16 x i8>
res_vuc = vec_vsel(vuc, vuc, vbc);
// CHECK: xor <16 x i8>
// CHECK: and <16 x i8>
// CHECK: and <16 x i8>
// CHECK: or <16 x i8>
// CHECK-LE: xor <16 x i8>
// CHECK-LE: and <16 x i8>
// CHECK-LE: and <16 x i8>
// CHECK-LE: or <16 x i8>
res_vbc = vec_vsel(vbc, vbc, vuc);
// CHECK: xor <16 x i8>
// CHECK: and <16 x i8>
// CHECK: and <16 x i8>
// CHECK: or <16 x i8>
// CHECK-LE: xor <16 x i8>
// CHECK-LE: and <16 x i8>
// CHECK-LE: and <16 x i8>
// CHECK-LE: or <16 x i8>
res_vbc = vec_vsel(vbc, vbc, vbc);
// CHECK: xor <16 x i8>
// CHECK: and <16 x i8>
// CHECK: and <16 x i8>
// CHECK: or <16 x i8>
// CHECK-LE: xor <16 x i8>
// CHECK-LE: and <16 x i8>
// CHECK-LE: and <16 x i8>
// CHECK-LE: or <16 x i8>
res_vs = vec_vsel(vs, vs, vus);
// CHECK: xor <8 x i16>
// CHECK: and <8 x i16>
// CHECK: and <8 x i16>
// CHECK: or <8 x i16>
// CHECK-LE: xor <8 x i16>
// CHECK-LE: and <8 x i16>
// CHECK-LE: and <8 x i16>
// CHECK-LE: or <8 x i16>
res_vs = vec_vsel(vs, vs, vbs);
// CHECK: xor <8 x i16>
// CHECK: and <8 x i16>
// CHECK: and <8 x i16>
// CHECK: or <8 x i16>
// CHECK-LE: xor <8 x i16>
// CHECK-LE: and <8 x i16>
// CHECK-LE: and <8 x i16>
// CHECK-LE: or <8 x i16>
res_vus = vec_vsel(vus, vus, vus);
// CHECK: xor <8 x i16>
// CHECK: and <8 x i16>
// CHECK: and <8 x i16>
// CHECK: or <8 x i16>
// CHECK-LE: xor <8 x i16>
// CHECK-LE: and <8 x i16>
// CHECK-LE: and <8 x i16>
// CHECK-LE: or <8 x i16>
res_vus = vec_vsel(vus, vus, vbs);
// CHECK: xor <8 x i16>
// CHECK: and <8 x i16>
// CHECK: and <8 x i16>
// CHECK: or <8 x i16>
// CHECK-LE: xor <8 x i16>
// CHECK-LE: and <8 x i16>
// CHECK-LE: and <8 x i16>
// CHECK-LE: or <8 x i16>
res_vbs = vec_vsel(vbs, vbs, vus);
// CHECK: xor <8 x i16>
// CHECK: and <8 x i16>
// CHECK: and <8 x i16>
// CHECK: or <8 x i16>
// CHECK-LE: xor <8 x i16>
// CHECK-LE: and <8 x i16>
// CHECK-LE: and <8 x i16>
// CHECK-LE: or <8 x i16>
res_vbs = vec_vsel(vbs, vbs, vbs);
// CHECK: xor <8 x i16>
// CHECK: and <8 x i16>
// CHECK: and <8 x i16>
// CHECK: or <8 x i16>
// CHECK-LE: xor <8 x i16>
// CHECK-LE: and <8 x i16>
// CHECK-LE: and <8 x i16>
// CHECK-LE: or <8 x i16>
res_vi = vec_vsel(vi, vi, vui);
// CHECK: xor <4 x i32>
// CHECK: and <4 x i32>
// CHECK: and <4 x i32>
// CHECK: or <4 x i32>
// CHECK-LE: xor <4 x i32>
// CHECK-LE: and <4 x i32>
// CHECK-LE: and <4 x i32>
// CHECK-LE: or <4 x i32>
res_vi = vec_vsel(vi, vi, vbi);
// CHECK: xor <4 x i32>
// CHECK: and <4 x i32>
// CHECK: and <4 x i32>
// CHECK: or <4 x i32>
// CHECK-LE: xor <4 x i32>
// CHECK-LE: and <4 x i32>
// CHECK-LE: and <4 x i32>
// CHECK-LE: or <4 x i32>
res_vui = vec_vsel(vui, vui, vui);
// CHECK: xor <4 x i32>
// CHECK: and <4 x i32>
// CHECK: and <4 x i32>
// CHECK: or <4 x i32>
// CHECK-LE: xor <4 x i32>
// CHECK-LE: and <4 x i32>
// CHECK-LE: and <4 x i32>
// CHECK-LE: or <4 x i32>
res_vui = vec_vsel(vui, vui, vbi);
// CHECK: xor <4 x i32>
// CHECK: and <4 x i32>
// CHECK: and <4 x i32>
// CHECK: or <4 x i32>
// CHECK-LE: xor <4 x i32>
// CHECK-LE: and <4 x i32>
// CHECK-LE: and <4 x i32>
// CHECK-LE: or <4 x i32>
res_vbi = vec_vsel(vbi, vbi, vui);
// CHECK: xor <4 x i32>
// CHECK: and <4 x i32>
// CHECK: and <4 x i32>
// CHECK: or <4 x i32>
// CHECK-LE: xor <4 x i32>
// CHECK-LE: and <4 x i32>
// CHECK-LE: and <4 x i32>
// CHECK-LE: or <4 x i32>
res_vbi = vec_vsel(vbi, vbi, vbi);
// CHECK: xor <4 x i32>
// CHECK: and <4 x i32>
// CHECK: and <4 x i32>
// CHECK: or <4 x i32>
// CHECK-LE: xor <4 x i32>
// CHECK-LE: and <4 x i32>
// CHECK-LE: and <4 x i32>
// CHECK-LE: or <4 x i32>
res_vf = vec_vsel(vf, vf, vui);
// CHECK: xor <4 x i32>
// CHECK: and <4 x i32>
// CHECK: and <4 x i32>
// CHECK: or <4 x i32>
// CHECK-LE: xor <4 x i32>
// CHECK-LE: and <4 x i32>
// CHECK-LE: and <4 x i32>
// CHECK-LE: or <4 x i32>
res_vf = vec_vsel(vf, vf, vbi);
// CHECK: xor <4 x i32>
// CHECK: and <4 x i32>
// CHECK: and <4 x i32>
// CHECK: or <4 x i32>
// CHECK-LE: xor <4 x i32>
// CHECK-LE: and <4 x i32>
// CHECK-LE: and <4 x i32>
// CHECK-LE: or <4 x i32>
/* vec_sl */
res_vsc = vec_sl(vsc, vuc);
// CHECK: [[UREM:[0-9a-zA-Z%.]+]] = urem <16 x i8> {{[0-9a-zA-Z%.]+}}, <i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8>
// CHECK: shl <16 x i8> {{[0-9a-zA-Z%.]+}}, [[UREM]]
// CHECK-LE: [[UREM:[0-9a-zA-Z%.]+]] = urem <16 x i8> {{[0-9a-zA-Z%.]+}}, <i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8>
// CHECK-LE: shl <16 x i8> {{[0-9a-zA-Z%.]+}}, [[UREM]]
res_vuc = vec_sl(vuc, vuc);
// CHECK: [[UREM:[0-9a-zA-Z%.]+]] = urem <16 x i8> {{[0-9a-zA-Z%.]+}}, <i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8>
// CHECK: shl <16 x i8> {{[0-9a-zA-Z%.]+}}, [[UREM]]
// CHECK-LE: [[UREM:[0-9a-zA-Z%.]+]] = urem <16 x i8> {{[0-9a-zA-Z%.]+}}, <i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8, i8 8>
// CHECK-LE: shl <16 x i8> {{[0-9a-zA-Z%.]+}}, [[UREM]]
res_vs = vec_sl(vs, vus);
// CHECK: [[UREM:[0-9a-zA-Z%.]+]] = urem <8 x i16> {{[0-9a-zA-Z%.]+}}, <i16 16, i16 16, i16 16, i16 16, i16 16, i16 16, i16 16, i16 16>
// CHECK: shl <8 x i16> {{[0-9a-zA-Z%.]+}}, [[UREM]]
// CHECK-LE: [[UREM:[0-9a-zA-Z%.]+]] = urem <8 x i16> {{[0-9a-zA-Z%.]+}}, <i16 16, i16 16, i16 16, i16 16, i16 16, i16 16, i16 16, i16 16>
// CHECK-LE: shl <8 x i16> {{[0-9a-zA-Z%.]+}}, [[UREM]]
res_vus = vec_sl(vus, vus);
// CHECK: [[UREM:[0-9a-zA-Z%.]+]] = urem <8 x i16> {{[0-9a-zA-Z%.]+}}, <i16 16, i16 16, i16 16, i16 16, i16 16, i16 16, i16 16, i16 16>
// CHECK: shl <8 x i16> {{[0-9a-zA-Z%.]+}}, [[UREM]]
// CHECK-LE: [[UREM:[0-9a-zA-Z%.]+]] = urem <8 x i16> {{[0-9a-zA-Z%.]+}}, <i16 16, i16 16, i16 16, i16 16, i16 16, i16 16, i16 16, i16 16>
// CHECK-LE: shl <8 x i16> {{[0-9a-zA-Z%.]+}}, [[UREM]]
res_vi = vec_sl(vi, vui);
// CHECK: [[UREM:[0-9a-zA-Z%.]+]] = urem <4 x i32> {{[0-9a-zA-Z%.]+}}, <i32 32, i32 32, i32 32, i32 32>
// CHECK: shl <4 x i32> {{[0-9a-zA-Z%.]+}}, [[UREM]]
// CHECK-LE: [[UREM:[0-9a-zA-Z%.]+]] = urem <4 x i32> {{[0-9a-zA-Z%.]+}}, <i32 32, i32 32, i32 32, i32 32>
// CHECK-LE: shl <4 x i32> {{[0-9a-zA-Z%.]+}}, [[UREM]]
res_vui = vec_sl(vui, vui);
// CHECK: [[UREM:[0-9a-zA-Z%.]+]] = urem <4 x i32> {{[0-9a-zA-Z%.]+}}, <i32 32, i32 32, i32 32, i32 32>
// CHECK: shl <4 x i32> {{[0-9a-zA-Z%.]+}}, [[UREM]]
// CHECK-LE: [[UREM:[0-9a-zA-Z%.]+]] = urem <4 x i32> {{[0-9a-zA-Z%.]+}}, <i32 32, i32 32, i32 32, i32 32>
// CHECK-LE: shl <4 x i32> {{[0-9a-zA-Z%.]+}}, [[UREM]]
res_vsc = vec_vslb(vsc, vuc);
// CHECK: shl <16 x i8>
// CHECK-LE: shl <16 x i8>
res_vuc = vec_vslb(vuc, vuc);
// CHECK: shl <16 x i8>
// CHECK-LE: shl <16 x i8>
res_vs = vec_vslh(vs, vus);
// CHECK: shl <8 x i16>
// CHECK-LE: shl <8 x i16>
res_vus = vec_vslh(vus, vus);
// CHECK: shl <8 x i16>
// CHECK-LE: shl <8 x i16>
res_vi = vec_vslw(vi, vui);
// CHECK: shl <4 x i32>
// CHECK-LE: shl <4 x i32>
res_vui = vec_vslw(vui, vui);
// CHECK: shl <4 x i32>
// CHECK-LE: shl <4 x i32>
/* vec_sld */
res_vsc = vec_sld(vsc, vsc, 0);
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: sub nsw i32 16
// CHECK-LE: sub nsw i32 17
// CHECK-LE: sub nsw i32 18
// CHECK-LE: sub nsw i32 31
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vuc = vec_sld(vuc, vuc, 0);
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: sub nsw i32 16
// CHECK-LE: sub nsw i32 17
// CHECK-LE: sub nsw i32 18
// CHECK-LE: sub nsw i32 31
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vs = vec_sld(vs, vs, 0);
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: sub nsw i32 16
// CHECK-LE: sub nsw i32 17
// CHECK-LE: sub nsw i32 18
// CHECK-LE: sub nsw i32 31
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vus = vec_sld(vus, vus, 0);
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: sub nsw i32 16
// CHECK-LE: sub nsw i32 17
// CHECK-LE: sub nsw i32 18
// CHECK-LE: sub nsw i32 31
// CHECK-LE: @llvm.ppc.altivec.vperm
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
res_vbs = vec_sld(vbs, vbs, 0);
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK: [[T1:%.+]] = bitcast <8 x i16> {{.+}} to <4 x i32>
// CHECK: [[T2:%.+]] = bitcast <8 x i16> {{.+}} to <4 x i32>
// CHECK: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> [[T1]], <4 x i32> [[T2]], <16 x i8>
// CHECK-LE: sub nsw i32 16
// CHECK-LE: sub nsw i32 17
// CHECK-LE: sub nsw i32 18
// CHECK-LE: sub nsw i32 31
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: xor <16 x i8>
// CHECK-LE: [[T1:%.+]] = bitcast <8 x i16> {{.+}} to <4 x i32>
// CHECK-LE: [[T2:%.+]] = bitcast <8 x i16> {{.+}} to <4 x i32>
// CHECK-LE: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> [[T1]], <4 x i32> [[T2]], <16 x i8>
res_vp = vec_sld(vp, vp, 0);
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: sub nsw i32 16
// CHECK-LE: sub nsw i32 17
// CHECK-LE: sub nsw i32 18
// CHECK-LE: sub nsw i32 31
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vi = vec_sld(vi, vi, 0);
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: sub nsw i32 16
// CHECK-LE: sub nsw i32 17
// CHECK-LE: sub nsw i32 18
// CHECK-LE: sub nsw i32 31
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vui = vec_sld(vui, vui, 0);
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: sub nsw i32 16
// CHECK-LE: sub nsw i32 17
// CHECK-LE: sub nsw i32 18
// CHECK-LE: sub nsw i32 31
// CHECK-LE: @llvm.ppc.altivec.vperm
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
res_vbi = vec_sld(vbi, vbi, 0);
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> {{.+}}, <4 x i32> {{.+}}, <16 x i8>
// CHECK-LE: sub nsw i32 16
// CHECK-LE: sub nsw i32 17
// CHECK-LE: sub nsw i32 18
// CHECK-LE: sub nsw i32 31
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK-LE: xor <16 x i8>
// CHECK-LE: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> {{.+}}, <4 x i32> {{.+}}, <16 x i8>
res_vf = vec_sld(vf, vf, 0);
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: sub nsw i32 16
// CHECK-LE: sub nsw i32 17
// CHECK-LE: sub nsw i32 18
// CHECK-LE: sub nsw i32 31
// CHECK-LE: @llvm.ppc.altivec.vperm
/* vec_sldw */
res_vsc = vec_sldw(vsc, vsc, 0);
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: sub nsw i32 16
// CHECK-LE: sub nsw i32 17
// CHECK-LE: sub nsw i32 18
// CHECK-LE: sub nsw i32 31
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vuc = vec_sldw(vuc, vuc, 0);
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: sub nsw i32 16
// CHECK-LE: sub nsw i32 17
// CHECK-LE: sub nsw i32 18
// CHECK-LE: sub nsw i32 31
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vi = vec_sldw(vi, vi, 0);
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: sub nsw i32 16
// CHECK-LE: sub nsw i32 17
// CHECK-LE: sub nsw i32 18
// CHECK-LE: sub nsw i32 31
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vui = vec_sldw(vui, vui, 0);
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: sub nsw i32 16
// CHECK-LE: sub nsw i32 17
// CHECK-LE: sub nsw i32 18
// CHECK-LE: sub nsw i32 31
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vs = vec_sldw(vs, vs, 0);
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: sub nsw i32 16
// CHECK-LE: sub nsw i32 17
// CHECK-LE: sub nsw i32 18
// CHECK-LE: sub nsw i32 31
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vus = vec_sldw(vus, vus, 0);
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: sub nsw i32 16
// CHECK-LE: sub nsw i32 17
// CHECK-LE: sub nsw i32 18
// CHECK-LE: sub nsw i32 31
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vsc = vec_vsldoi(vsc, vsc, 0);
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: sub nsw i32 16
// CHECK-LE: sub nsw i32 17
// CHECK-LE: sub nsw i32 18
// CHECK-LE: sub nsw i32 31
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vuc = vec_vsldoi(vuc, vuc, 0);
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: sub nsw i32 16
// CHECK-LE: sub nsw i32 17
// CHECK-LE: sub nsw i32 18
// CHECK-LE: sub nsw i32 31
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vs = vec_vsldoi(vs, vs, 0);
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: sub nsw i32 16
// CHECK-LE: sub nsw i32 17
// CHECK-LE: sub nsw i32 18
// CHECK-LE: sub nsw i32 31
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vus = vec_vsldoi(vus, vus, 0);
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: sub nsw i32 16
// CHECK-LE: sub nsw i32 17
// CHECK-LE: sub nsw i32 18
// CHECK-LE: sub nsw i32 31
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vp = vec_vsldoi(vp, vp, 0);
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: sub nsw i32 16
// CHECK-LE: sub nsw i32 17
// CHECK-LE: sub nsw i32 18
// CHECK-LE: sub nsw i32 31
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vi = vec_vsldoi(vi, vi, 0);
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: sub nsw i32 16
// CHECK-LE: sub nsw i32 17
// CHECK-LE: sub nsw i32 18
// CHECK-LE: sub nsw i32 31
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vui = vec_vsldoi(vui, vui, 0);
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: sub nsw i32 16
// CHECK-LE: sub nsw i32 17
// CHECK-LE: sub nsw i32 18
// CHECK-LE: sub nsw i32 31
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vf = vec_vsldoi(vf, vf, 0);
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: sub nsw i32 16
// CHECK-LE: sub nsw i32 17
// CHECK-LE: sub nsw i32 18
// CHECK-LE: sub nsw i32 31
// CHECK-LE: @llvm.ppc.altivec.vperm
/* vec_sll */
res_vsc = vec_sll(vsc, vuc);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vsc = vec_sll(vsc, vus);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vsc = vec_sll(vsc, vui);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vuc = vec_sll(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vuc = vec_sll(vuc, vus);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vuc = vec_sll(vuc, vui);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vbc = vec_sll(vbc, vuc);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vbc = vec_sll(vbc, vus);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vbc = vec_sll(vbc, vui);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vs = vec_sll(vs, vuc);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vs = vec_sll(vs, vus);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vs = vec_sll(vs, vui);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vus = vec_sll(vus, vuc);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vus = vec_sll(vus, vus);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vus = vec_sll(vus, vui);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vbs = vec_sll(vbs, vuc);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vbs = vec_sll(vbs, vus);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vbs = vec_sll(vbs, vui);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vp = vec_sll(vp, vuc);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vp = vec_sll(vp, vus);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vp = vec_sll(vp, vui);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vi = vec_sll(vi, vuc);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vi = vec_sll(vi, vus);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vi = vec_sll(vi, vui);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vui = vec_sll(vui, vuc);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vui = vec_sll(vui, vus);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vui = vec_sll(vui, vui);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vbi = vec_sll(vbi, vuc);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vbi = vec_sll(vbi, vus);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vbi = vec_sll(vbi, vui);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vsc = vec_vsl(vsc, vuc);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vsc = vec_vsl(vsc, vus);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vsc = vec_vsl(vsc, vui);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vuc = vec_vsl(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vuc = vec_vsl(vuc, vus);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vuc = vec_vsl(vuc, vui);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vbc = vec_vsl(vbc, vuc);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vbc = vec_vsl(vbc, vus);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vbc = vec_vsl(vbc, vui);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vs = vec_vsl(vs, vuc);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vs = vec_vsl(vs, vus);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vs = vec_vsl(vs, vui);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vus = vec_vsl(vus, vuc);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vus = vec_vsl(vus, vus);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vus = vec_vsl(vus, vui);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vbs = vec_vsl(vbs, vuc);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vbs = vec_vsl(vbs, vus);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vbs = vec_vsl(vbs, vui);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vp = vec_vsl(vp, vuc);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vp = vec_vsl(vp, vus);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vp = vec_vsl(vp, vui);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vi = vec_vsl(vi, vuc);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vi = vec_vsl(vi, vus);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vi = vec_vsl(vi, vui);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vui = vec_vsl(vui, vuc);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vui = vec_vsl(vui, vus);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vui = vec_vsl(vui, vui);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vbi = vec_vsl(vbi, vuc);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vbi = vec_vsl(vbi, vus);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
res_vbi = vec_vsl(vbi, vui);
// CHECK: @llvm.ppc.altivec.vsl
// CHECK-LE: @llvm.ppc.altivec.vsl
/* vec_slo */
res_vsc = vec_slo(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vslo
// CHECK-LE: @llvm.ppc.altivec.vslo
res_vsc = vec_slo(vsc, vuc);
// CHECK: @llvm.ppc.altivec.vslo
// CHECK-LE: @llvm.ppc.altivec.vslo
res_vuc = vec_slo(vuc, vsc);
// CHECK: @llvm.ppc.altivec.vslo
// CHECK-LE: @llvm.ppc.altivec.vslo
res_vuc = vec_slo(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vslo
// CHECK-LE: @llvm.ppc.altivec.vslo
res_vs = vec_slo(vs, vsc);
// CHECK: @llvm.ppc.altivec.vslo
// CHECK-LE: @llvm.ppc.altivec.vslo
res_vs = vec_slo(vs, vuc);
// CHECK: @llvm.ppc.altivec.vslo
// CHECK-LE: @llvm.ppc.altivec.vslo
res_vus = vec_slo(vus, vsc);
// CHECK: @llvm.ppc.altivec.vslo
// CHECK-LE: @llvm.ppc.altivec.vslo
res_vus = vec_slo(vus, vuc);
// CHECK: @llvm.ppc.altivec.vslo
// CHECK-LE: @llvm.ppc.altivec.vslo
res_vp = vec_slo(vp, vsc);
// CHECK: @llvm.ppc.altivec.vslo
// CHECK-LE: @llvm.ppc.altivec.vslo
res_vp = vec_slo(vp, vuc);
// CHECK: @llvm.ppc.altivec.vslo
// CHECK-LE: @llvm.ppc.altivec.vslo
res_vi = vec_slo(vi, vsc);
// CHECK: @llvm.ppc.altivec.vslo
// CHECK-LE: @llvm.ppc.altivec.vslo
res_vi = vec_slo(vi, vuc);
// CHECK: @llvm.ppc.altivec.vslo
// CHECK-LE: @llvm.ppc.altivec.vslo
res_vui = vec_slo(vui, vsc);
// CHECK: @llvm.ppc.altivec.vslo
// CHECK-LE: @llvm.ppc.altivec.vslo
res_vui = vec_slo(vui, vuc);
// CHECK: @llvm.ppc.altivec.vslo
// CHECK-LE: @llvm.ppc.altivec.vslo
res_vf = vec_slo(vf, vsc);
// CHECK: @llvm.ppc.altivec.vslo
// CHECK-LE: @llvm.ppc.altivec.vslo
res_vf = vec_slo(vf, vuc);
// CHECK: @llvm.ppc.altivec.vslo
// CHECK-LE: @llvm.ppc.altivec.vslo
res_vsc = vec_vslo(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vslo
// CHECK-LE: @llvm.ppc.altivec.vslo
res_vsc = vec_vslo(vsc, vuc);
// CHECK: @llvm.ppc.altivec.vslo
// CHECK-LE: @llvm.ppc.altivec.vslo
res_vuc = vec_vslo(vuc, vsc);
// CHECK: @llvm.ppc.altivec.vslo
// CHECK-LE: @llvm.ppc.altivec.vslo
res_vuc = vec_vslo(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vslo
// CHECK-LE: @llvm.ppc.altivec.vslo
res_vs = vec_vslo(vs, vsc);
// CHECK: @llvm.ppc.altivec.vslo
// CHECK-LE: @llvm.ppc.altivec.vslo
res_vs = vec_vslo(vs, vuc);
// CHECK: @llvm.ppc.altivec.vslo
// CHECK-LE: @llvm.ppc.altivec.vslo
res_vus = vec_vslo(vus, vsc);
// CHECK: @llvm.ppc.altivec.vslo
// CHECK-LE: @llvm.ppc.altivec.vslo
res_vus = vec_vslo(vus, vuc);
// CHECK: @llvm.ppc.altivec.vslo
// CHECK-LE: @llvm.ppc.altivec.vslo
res_vp = vec_vslo(vp, vsc);
// CHECK: @llvm.ppc.altivec.vslo
// CHECK-LE: @llvm.ppc.altivec.vslo
res_vp = vec_vslo(vp, vuc);
// CHECK: @llvm.ppc.altivec.vslo
// CHECK-LE: @llvm.ppc.altivec.vslo
res_vi = vec_vslo(vi, vsc);
// CHECK: @llvm.ppc.altivec.vslo
// CHECK-LE: @llvm.ppc.altivec.vslo
res_vi = vec_vslo(vi, vuc);
// CHECK: @llvm.ppc.altivec.vslo
// CHECK-LE: @llvm.ppc.altivec.vslo
res_vui = vec_vslo(vui, vsc);
// CHECK: @llvm.ppc.altivec.vslo
// CHECK-LE: @llvm.ppc.altivec.vslo
res_vui = vec_vslo(vui, vuc);
// CHECK: @llvm.ppc.altivec.vslo
// CHECK-LE: @llvm.ppc.altivec.vslo
res_vf = vec_vslo(vf, vsc);
// CHECK: @llvm.ppc.altivec.vslo
// CHECK-LE: @llvm.ppc.altivec.vslo
res_vf = vec_vslo(vf, vuc);
// CHECK: @llvm.ppc.altivec.vslo
// CHECK-LE: @llvm.ppc.altivec.vslo
/* vec_splat */
res_vsc = vec_splat(vsc, 0);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vuc = vec_splat(vuc, 0);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbc = vec_splat(vbc, 0);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vs = vec_splat(vs, 0);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vus = vec_splat(vus, 0);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbs = vec_splat(vbs, 0);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vp = vec_splat(vp, 0);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vi = vec_splat(vi, 0);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vui = vec_splat(vui, 0);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbi = vec_splat(vbi, 0);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vf = vec_splat(vf, 0);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vsc = vec_vspltb(vsc, 0);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vuc = vec_vspltb(vuc, 0);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbc = vec_vspltb(vbc, 0);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vs = vec_vsplth(vs, 0);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vus = vec_vsplth(vus, 0);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbs = vec_vsplth(vbs, 0);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vp = vec_vsplth(vp, 0);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vi = vec_vspltw(vi, 0);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vui = vec_vspltw(vui, 0);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbi = vec_vspltw(vbi, 0);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vf = vec_vspltw(vf, 0);
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vperm
/* vec_splat_s8 */
res_vsc = vec_splat_s8(0x09); // TODO: add check
res_vsc = vec_vspltisb(0x09); // TODO: add check
/* vec_splat_s16 */
res_vs = vec_splat_s16(0x09); // TODO: add check
res_vs = vec_vspltish(0x09); // TODO: add check
/* vec_splat_s32 */
res_vi = vec_splat_s32(0x09); // TODO: add check
res_vi = vec_vspltisw(0x09); // TODO: add check
/* vec_splat_u8 */
res_vuc = vec_splat_u8(0x09); // TODO: add check
/* vec_splat_u16 */
res_vus = vec_splat_u16(0x09); // TODO: add check
/* vec_splat_u32 */
res_vui = vec_splat_u32(0x09); // TODO: add check
/* vec_sr */
res_vsc = vec_sr(vsc, vuc);
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK: lshr <16 x i8>
// CHECK-LE: lshr <16 x i8>
res_vuc = vec_sr(vuc, vuc);
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK: lshr <16 x i8>
// CHECK-LE: lshr <16 x i8>
res_vs = vec_sr(vs, vus);
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK: lshr <8 x i16>
// CHECK-LE: lshr <8 x i16>
res_vus = vec_sr(vus, vus);
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK: lshr <8 x i16>
// CHECK-LE: lshr <8 x i16>
res_vi = vec_sr(vi, vui);
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK: lshr <4 x i32>
// CHECK-LE: lshr <4 x i32>
res_vui = vec_sr(vui, vui);
Add missing builtins to altivec.h for ABI compliance (vol. 3) This patch corresponds to review: http://reviews.llvm.org/D10972 Fix for the handling of dependent features that are enabled by default on some CPU's (such as -mvsx, -mpower8-vector). Also provides a number of new interfaces or fixes existing ones in altivec.h. Changed signatures to conform to ABI: vector short vec_perm(vector signed short, vector signed short, vector unsigned char) vector int vec_perm(vector signed int, vector signed int, vector unsigned char) vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char) vector signed char vec_sld(vector signed char, vector signed char, const int) vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int) vector bool char vec_sld(vector bool char, vector bool char, const int) vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int) vector signed short vec_sld(vector signed short, vector signed short, const int) vector signed int vec_sld(vector signed int, vector signed int, const int) vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int) vector float vec_sld(vector float, vector float, const int) vector signed char vec_splat(vector signed char, const int) vector unsigned char vec_splat(vector unsigned char, const int) vector bool char vec_splat(vector bool char, const int) vector signed short vec_splat(vector signed short, const int) vector unsigned short vec_splat(vector unsigned short, const int) vector bool short vec_splat(vector bool short, const int) vector pixel vec_splat(vector pixel, const int) vector signed int vec_splat(vector signed int, const int) vector unsigned int vec_splat(vector unsigned int, const int) vector bool int vec_splat(vector bool int, const int) vector float vec_splat(vector float, const int) Added a VSX path to: vector float vec_round(vector float) Added interfaces: vector signed char vec_eqv(vector signed char, vector signed char) vector signed char vec_eqv(vector bool char, vector signed char) vector signed char vec_eqv(vector signed char, vector bool char) vector unsigned char vec_eqv(vector unsigned char, vector unsigned char) vector unsigned char vec_eqv(vector bool char, vector unsigned char) vector unsigned char vec_eqv(vector unsigned char, vector bool char) vector signed short vec_eqv(vector signed short, vector signed short) vector signed short vec_eqv(vector bool short, vector signed short) vector signed short vec_eqv(vector signed short, vector bool short) vector unsigned short vec_eqv(vector unsigned short, vector unsigned short) vector unsigned short vec_eqv(vector bool short, vector unsigned short) vector unsigned short vec_eqv(vector unsigned short, vector bool short) vector signed int vec_eqv(vector signed int, vector signed int) vector signed int vec_eqv(vector bool int, vector signed int) vector signed int vec_eqv(vector signed int, vector bool int) vector unsigned int vec_eqv(vector unsigned int, vector unsigned int) vector unsigned int vec_eqv(vector bool int, vector unsigned int) vector unsigned int vec_eqv(vector unsigned int, vector bool int) vector signed long long vec_eqv(vector signed long long, vector signed long long) vector signed long long vec_eqv(vector bool long long, vector signed long long) vector signed long long vec_eqv(vector signed long long, vector bool long long) vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long) vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long) vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long) vector float vec_eqv(vector float, vector float) vector float vec_eqv(vector bool int, vector float) vector float vec_eqv(vector float, vector bool int) vector double vec_eqv(vector double, vector double) vector double vec_eqv(vector bool long long, vector double) vector double vec_eqv(vector double, vector bool long long) vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char) vector double vec_round(vector double) vector double vec_splat(vector double, const int) vector bool long long vec_splat(vector bool long long, const int) vector signed long long vec_splat(vector signed long long, const int) vector unsigned long long vec_splat(vector unsigned long long, vector bool int vec_sld(vector bool int, vector bool int, const int) vector bool short vec_sld(vector bool short, vector bool short, const int) llvm-svn: 241904
2015-07-10 21:11:34 +08:00
// CHECK: lshr <4 x i32>
// CHECK-LE: lshr <4 x i32>
res_vsc = vec_vsrb(vsc, vuc);
// CHECK: shr <16 x i8>
// CHECK-LE: shr <16 x i8>
res_vuc = vec_vsrb(vuc, vuc);
// CHECK: shr <16 x i8>
// CHECK-LE: shr <16 x i8>
res_vs = vec_vsrh(vs, vus);
// CHECK: shr <8 x i16>
// CHECK-LE: shr <8 x i16>
res_vus = vec_vsrh(vus, vus);
// CHECK: shr <8 x i16>
// CHECK-LE: shr <8 x i16>
res_vi = vec_vsrw(vi, vui);
// CHECK: shr <4 x i32>
// CHECK-LE: shr <4 x i32>
res_vui = vec_vsrw(vui, vui);
// CHECK: shr <4 x i32>
// CHECK-LE: shr <4 x i32>
/* vec_sra */
res_vsc = vec_sra(vsc, vuc);
// CHECK: @llvm.ppc.altivec.vsrab
// CHECK-LE: @llvm.ppc.altivec.vsrab
res_vuc = vec_sra(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vsrab
// CHECK-LE: @llvm.ppc.altivec.vsrab
res_vs = vec_sra(vs, vus);
// CHECK: @llvm.ppc.altivec.vsrah
// CHECK-LE: @llvm.ppc.altivec.vsrah
res_vus = vec_sra(vus, vus);
// CHECK: @llvm.ppc.altivec.vsrah
// CHECK-LE: @llvm.ppc.altivec.vsrah
res_vi = vec_sra(vi, vui);
// CHECK: @llvm.ppc.altivec.vsraw
// CHECK-LE: @llvm.ppc.altivec.vsraw
res_vui = vec_sra(vui, vui);
// CHECK: @llvm.ppc.altivec.vsraw
// CHECK-LE: @llvm.ppc.altivec.vsraw
res_vsc = vec_vsrab(vsc, vuc);
// CHECK: @llvm.ppc.altivec.vsrab
// CHECK-LE: @llvm.ppc.altivec.vsrab
res_vuc = vec_vsrab(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vsrab
// CHECK-LE: @llvm.ppc.altivec.vsrab
res_vs = vec_vsrah(vs, vus);
// CHECK: @llvm.ppc.altivec.vsrah
// CHECK-LE: @llvm.ppc.altivec.vsrah
res_vus = vec_vsrah(vus, vus);
// CHECK: @llvm.ppc.altivec.vsrah
// CHECK-LE: @llvm.ppc.altivec.vsrah
res_vi = vec_vsraw(vi, vui);
// CHECK: @llvm.ppc.altivec.vsraw
// CHECK-LE: @llvm.ppc.altivec.vsraw
res_vui = vec_vsraw(vui, vui);
// CHECK: @llvm.ppc.altivec.vsraw
// CHECK-LE: @llvm.ppc.altivec.vsraw
/* vec_srl */
res_vsc = vec_srl(vsc, vuc);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vsc = vec_srl(vsc, vus);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vsc = vec_srl(vsc, vui);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vuc = vec_srl(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vuc = vec_srl(vuc, vus);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vuc = vec_srl(vuc, vui);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vbc = vec_srl(vbc, vuc);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vbc = vec_srl(vbc, vus);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vbc = vec_srl(vbc, vui);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vs = vec_srl(vs, vuc);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vs = vec_srl(vs, vus);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vs = vec_srl(vs, vui);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vus = vec_srl(vus, vuc);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vus = vec_srl(vus, vus);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vus = vec_srl(vus, vui);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vbs = vec_srl(vbs, vuc);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vbs = vec_srl(vbs, vus);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vbs = vec_srl(vbs, vui);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vp = vec_srl(vp, vuc);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vp = vec_srl(vp, vus);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vp = vec_srl(vp, vui);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vi = vec_srl(vi, vuc);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vi = vec_srl(vi, vus);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vi = vec_srl(vi, vui);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vui = vec_srl(vui, vuc);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vui = vec_srl(vui, vus);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vui = vec_srl(vui, vui);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vbi = vec_srl(vbi, vuc);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vbi = vec_srl(vbi, vus);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vbi = vec_srl(vbi, vui);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vsc = vec_vsr(vsc, vuc);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vsc = vec_vsr(vsc, vus);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vsc = vec_vsr(vsc, vui);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vuc = vec_vsr(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vuc = vec_vsr(vuc, vus);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vuc = vec_vsr(vuc, vui);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vbc = vec_vsr(vbc, vuc);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vbc = vec_vsr(vbc, vus);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vbc = vec_vsr(vbc, vui);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vs = vec_vsr(vs, vuc);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vs = vec_vsr(vs, vus);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vs = vec_vsr(vs, vui);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vus = vec_vsr(vus, vuc);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vus = vec_vsr(vus, vus);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vus = vec_vsr(vus, vui);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vbs = vec_vsr(vbs, vuc);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vbs = vec_vsr(vbs, vus);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vbs = vec_vsr(vbs, vui);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vp = vec_vsr(vp, vuc);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vp = vec_vsr(vp, vus);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vp = vec_vsr(vp, vui);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vi = vec_vsr(vi, vuc);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vi = vec_vsr(vi, vus);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vi = vec_vsr(vi, vui);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vui = vec_vsr(vui, vuc);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vui = vec_vsr(vui, vus);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vui = vec_vsr(vui, vui);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vbi = vec_vsr(vbi, vuc);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vbi = vec_vsr(vbi, vus);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
res_vbi = vec_vsr(vbi, vui);
// CHECK: @llvm.ppc.altivec.vsr
// CHECK-LE: @llvm.ppc.altivec.vsr
/* vec_sro */
res_vsc = vec_sro(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vsro
// CHECK-LE: @llvm.ppc.altivec.vsro
res_vsc = vec_sro(vsc, vuc);
// CHECK: @llvm.ppc.altivec.vsro
// CHECK-LE: @llvm.ppc.altivec.vsro
res_vuc = vec_sro(vuc, vsc);
// CHECK: @llvm.ppc.altivec.vsro
// CHECK-LE: @llvm.ppc.altivec.vsro
res_vuc = vec_sro(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vsro
// CHECK-LE: @llvm.ppc.altivec.vsro
res_vs = vec_sro(vs, vsc);
// CHECK: @llvm.ppc.altivec.vsro
// CHECK-LE: @llvm.ppc.altivec.vsro
res_vs = vec_sro(vs, vuc);
// CHECK: @llvm.ppc.altivec.vsro
// CHECK-LE: @llvm.ppc.altivec.vsro
res_vus = vec_sro(vus, vsc);
// CHECK: @llvm.ppc.altivec.vsro
// CHECK-LE: @llvm.ppc.altivec.vsro
res_vus = vec_sro(vus, vuc);
// CHECK: @llvm.ppc.altivec.vsro
// CHECK-LE: @llvm.ppc.altivec.vsro
res_vp = vec_sro(vp, vsc);
// CHECK: @llvm.ppc.altivec.vsro
// CHECK-LE: @llvm.ppc.altivec.vsro
res_vp = vec_sro(vp, vuc);
// CHECK: @llvm.ppc.altivec.vsro
// CHECK-LE: @llvm.ppc.altivec.vsro
res_vi = vec_sro(vi, vsc);
// CHECK: @llvm.ppc.altivec.vsro
// CHECK-LE: @llvm.ppc.altivec.vsro
res_vi = vec_sro(vi, vuc);
// CHECK: @llvm.ppc.altivec.vsro
// CHECK-LE: @llvm.ppc.altivec.vsro
res_vui = vec_sro(vui, vsc);
// CHECK: @llvm.ppc.altivec.vsro
// CHECK-LE: @llvm.ppc.altivec.vsro
res_vui = vec_sro(vui, vuc);
// CHECK: @llvm.ppc.altivec.vsro
// CHECK-LE: @llvm.ppc.altivec.vsro
res_vf = vec_sro(vf, vsc);
// CHECK: @llvm.ppc.altivec.vsro
// CHECK-LE: @llvm.ppc.altivec.vsro
res_vf = vec_sro(vf, vuc);
// CHECK: @llvm.ppc.altivec.vsro
// CHECK-LE: @llvm.ppc.altivec.vsro
res_vsc = vec_vsro(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vsro
// CHECK-LE: @llvm.ppc.altivec.vsro
res_vsc = vec_vsro(vsc, vuc);
// CHECK: @llvm.ppc.altivec.vsro
// CHECK-LE: @llvm.ppc.altivec.vsro
res_vuc = vec_vsro(vuc, vsc);
// CHECK: @llvm.ppc.altivec.vsro
// CHECK-LE: @llvm.ppc.altivec.vsro
res_vuc = vec_vsro(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vsro
// CHECK-LE: @llvm.ppc.altivec.vsro
res_vs = vec_vsro(vs, vsc);
// CHECK: @llvm.ppc.altivec.vsro
// CHECK-LE: @llvm.ppc.altivec.vsro
res_vs = vec_vsro(vs, vuc);
// CHECK: @llvm.ppc.altivec.vsro
// CHECK-LE: @llvm.ppc.altivec.vsro
res_vus = vec_vsro(vus, vsc);
// CHECK: @llvm.ppc.altivec.vsro
// CHECK-LE: @llvm.ppc.altivec.vsro
res_vus = vec_vsro(vus, vuc);
// CHECK: @llvm.ppc.altivec.vsro
// CHECK-LE: @llvm.ppc.altivec.vsro
res_vp = vec_vsro(vp, vsc);
// CHECK: @llvm.ppc.altivec.vsro
// CHECK-LE: @llvm.ppc.altivec.vsro
res_vp = vec_vsro(vp, vuc);
// CHECK: @llvm.ppc.altivec.vsro
// CHECK-LE: @llvm.ppc.altivec.vsro
res_vi = vec_vsro(vi, vsc);
// CHECK: @llvm.ppc.altivec.vsro
// CHECK-LE: @llvm.ppc.altivec.vsro
res_vi = vec_vsro(vi, vuc);
// CHECK: @llvm.ppc.altivec.vsro
// CHECK-LE: @llvm.ppc.altivec.vsro
res_vui = vec_vsro(vui, vsc);
// CHECK: @llvm.ppc.altivec.vsro
// CHECK-LE: @llvm.ppc.altivec.vsro
res_vui = vec_vsro(vui, vuc);
// CHECK: @llvm.ppc.altivec.vsro
// CHECK-LE: @llvm.ppc.altivec.vsro
res_vf = vec_vsro(vf, vsc);
// CHECK: @llvm.ppc.altivec.vsro
// CHECK-LE: @llvm.ppc.altivec.vsro
res_vf = vec_vsro(vf, vuc);
// CHECK: @llvm.ppc.altivec.vsro
// CHECK-LE: @llvm.ppc.altivec.vsro
/* vec_st */
vec_st(vsc, 0, &vsc);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_st(vsc, 0, &param_sc);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_st(vuc, 0, &vuc);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_st(vuc, 0, &param_uc);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_st(vbc, 0, &param_uc);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_st(vbc, 0, &param_uc);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_st(vbc, 0, &vbc);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_st(vs, 0, &vs);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_st(vs, 0, &param_s);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_st(vus, 0, &vus);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_st(vus, 0, &param_us);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_st(vbs, 0, &param_s);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_st(vbs, 0, &param_us);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_st(vbs, 0, &vbs);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_st(vp, 0, &param_s);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_st(vp, 0, &param_us);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_st(vp, 0, &vp);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_st(vi, 0, &vi);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_st(vi, 0, &param_i);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_st(vui, 0, &vui);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_st(vui, 0, &param_ui);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_st(vbi, 0, &param_i);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_st(vbi, 0, &param_ui);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_st(vbi, 0, &vbi);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_st(vf, 0, &vf);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_st(vf, 0, &param_f);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvx(vsc, 0, &vsc);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvx(vsc, 0, &param_sc);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvx(vuc, 0, &vuc);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvx(vuc, 0, &param_uc);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvx(vbc, 0, &param_uc);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvx(vbc, 0, &param_uc);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvx(vbc, 0, &vbc);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvx(vs, 0, &vs);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvx(vs, 0, &param_s);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvx(vus, 0, &vus);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvx(vus, 0, &param_us);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvx(vbs, 0, &param_s);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvx(vbs, 0, &param_us);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvx(vbs, 0, &vbs);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvx(vp, 0, &param_s);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvx(vp, 0, &param_us);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvx(vp, 0, &vp);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvx(vi, 0, &vi);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvx(vi, 0, &param_i);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvx(vui, 0, &vui);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvx(vui, 0, &param_ui);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvx(vbi, 0, &param_i);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvx(vbi, 0, &param_ui);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvx(vbi, 0, &vbi);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvx(vf, 0, &vf);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvx(vf, 0, &param_f);
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.stvx
/* vec_ste */
vec_ste(vsc, 0, &param_sc);
// CHECK: @llvm.ppc.altivec.stvebx
// CHECK-LE: @llvm.ppc.altivec.stvebx
vec_ste(vuc, 0, &param_uc);
// CHECK: @llvm.ppc.altivec.stvebx
// CHECK-LE: @llvm.ppc.altivec.stvebx
vec_ste(vbc, 0, &param_sc);
// CHECK: @llvm.ppc.altivec.stvebx
// CHECK-LE: @llvm.ppc.altivec.stvebx
vec_ste(vbc, 0, &param_uc);
// CHECK: @llvm.ppc.altivec.stvebx
// CHECK-LE: @llvm.ppc.altivec.stvebx
vec_ste(vs, 0, &param_s);
// CHECK: @llvm.ppc.altivec.stvehx
// CHECK-LE: @llvm.ppc.altivec.stvehx
vec_ste(vus, 0, &param_us);
// CHECK: @llvm.ppc.altivec.stvehx
// CHECK-LE: @llvm.ppc.altivec.stvehx
vec_ste(vbs, 0, &param_s);
// CHECK: @llvm.ppc.altivec.stvehx
// CHECK-LE: @llvm.ppc.altivec.stvehx
vec_ste(vbs, 0, &param_us);
// CHECK: @llvm.ppc.altivec.stvehx
// CHECK-LE: @llvm.ppc.altivec.stvehx
vec_ste(vp, 0, &param_s);
// CHECK: @llvm.ppc.altivec.stvehx
// CHECK-LE: @llvm.ppc.altivec.stvehx
vec_ste(vp, 0, &param_us);
// CHECK: @llvm.ppc.altivec.stvehx
// CHECK-LE: @llvm.ppc.altivec.stvehx
vec_ste(vi, 0, &param_i);
// CHECK: @llvm.ppc.altivec.stvewx
// CHECK-LE: @llvm.ppc.altivec.stvewx
vec_ste(vui, 0, &param_ui);
// CHECK: @llvm.ppc.altivec.stvewx
// CHECK-LE: @llvm.ppc.altivec.stvewx
vec_ste(vbi, 0, &param_i);
// CHECK: @llvm.ppc.altivec.stvewx
// CHECK-LE: @llvm.ppc.altivec.stvewx
vec_ste(vbi, 0, &param_ui);
// CHECK: @llvm.ppc.altivec.stvewx
// CHECK-LE: @llvm.ppc.altivec.stvewx
vec_ste(vf, 0, &param_f);
// CHECK: @llvm.ppc.altivec.stvewx
// CHECK-LE: @llvm.ppc.altivec.stvewx
vec_stvebx(vsc, 0, &param_sc);
// CHECK: @llvm.ppc.altivec.stvebx
// CHECK-LE: @llvm.ppc.altivec.stvebx
vec_stvebx(vuc, 0, &param_uc);
// CHECK: @llvm.ppc.altivec.stvebx
// CHECK-LE: @llvm.ppc.altivec.stvebx
vec_stvebx(vbc, 0, &param_sc);
// CHECK: @llvm.ppc.altivec.stvebx
// CHECK-LE: @llvm.ppc.altivec.stvebx
vec_stvebx(vbc, 0, &param_uc);
// CHECK: @llvm.ppc.altivec.stvebx
// CHECK-LE: @llvm.ppc.altivec.stvebx
vec_stvehx(vs, 0, &param_s);
// CHECK: @llvm.ppc.altivec.stvehx
// CHECK-LE: @llvm.ppc.altivec.stvehx
vec_stvehx(vus, 0, &param_us);
// CHECK: @llvm.ppc.altivec.stvehx
// CHECK-LE: @llvm.ppc.altivec.stvehx
vec_stvehx(vbs, 0, &param_s);
// CHECK: @llvm.ppc.altivec.stvehx
// CHECK-LE: @llvm.ppc.altivec.stvehx
vec_stvehx(vbs, 0, &param_us);
// CHECK: @llvm.ppc.altivec.stvehx
// CHECK-LE: @llvm.ppc.altivec.stvehx
vec_stvehx(vp, 0, &param_s);
// CHECK: @llvm.ppc.altivec.stvehx
// CHECK-LE: @llvm.ppc.altivec.stvehx
vec_stvehx(vp, 0, &param_us);
// CHECK: @llvm.ppc.altivec.stvehx
// CHECK-LE: @llvm.ppc.altivec.stvehx
vec_stvewx(vi, 0, &param_i);
// CHECK: @llvm.ppc.altivec.stvewx
// CHECK-LE: @llvm.ppc.altivec.stvewx
vec_stvewx(vui, 0, &param_ui);
// CHECK: @llvm.ppc.altivec.stvewx
// CHECK-LE: @llvm.ppc.altivec.stvewx
vec_stvewx(vbi, 0, &param_i);
// CHECK: @llvm.ppc.altivec.stvewx
// CHECK-LE: @llvm.ppc.altivec.stvewx
vec_stvewx(vbi, 0, &param_ui);
// CHECK: @llvm.ppc.altivec.stvewx
// CHECK-LE: @llvm.ppc.altivec.stvewx
vec_stvewx(vf, 0, &param_f);
// CHECK: @llvm.ppc.altivec.stvewx
// CHECK-LE: @llvm.ppc.altivec.stvewx
/* vec_stl */
vec_stl(vsc, 0, &vsc);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stl(vsc, 0, &param_sc);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stl(vuc, 0, &vuc);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stl(vuc, 0, &param_uc);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stl(vbc, 0, &param_sc);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stl(vbc, 0, &param_uc);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stl(vbc, 0, &vbc);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stl(vs, 0, &vs);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stl(vs, 0, &param_s);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stl(vus, 0, &vus);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stl(vus, 0, &param_us);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stl(vbs, 0, &param_s);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stl(vbs, 0, &param_us);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stl(vbs, 0, &vbs);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stl(vp, 0, &param_s);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stl(vp, 0, &param_us);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stl(vp, 0, &vp);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stl(vi, 0, &vi);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stl(vi, 0, &param_i);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stl(vui, 0, &vui);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stl(vui, 0, &param_ui);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stl(vbi, 0, &param_i);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stl(vbi, 0, &param_ui);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stl(vbi, 0, &vbi);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stl(vf, 0, &vf);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stl(vf, 0, &param_f);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvxl(vsc, 0, &vsc);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvxl(vsc, 0, &param_sc);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvxl(vuc, 0, &vuc);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvxl(vuc, 0, &param_uc);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvxl(vbc, 0, &param_sc);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvxl(vbc, 0, &param_uc);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvxl(vbc, 0, &vbc);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvxl(vs, 0, &vs);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvxl(vs, 0, &param_s);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvxl(vus, 0, &vus);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvxl(vus, 0, &param_us);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvxl(vbs, 0, &param_s);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvxl(vbs, 0, &param_us);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvxl(vbs, 0, &vbs);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvxl(vp, 0, &param_s);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvxl(vp, 0, &param_us);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvxl(vp, 0, &vp);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvxl(vi, 0, &vi);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvxl(vi, 0, &param_i);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvxl(vui, 0, &vui);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvxl(vui, 0, &param_ui);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvxl(vbi, 0, &param_i);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvxl(vbi, 0, &param_ui);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvxl(vbi, 0, &vbi);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvxl(vf, 0, &vf);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvxl(vf, 0, &param_f);
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.stvxl
/* vec_sub */
res_vsc = vec_sub(vsc, vsc);
// CHECK: sub <16 x i8>
// CHECK-LE: sub <16 x i8>
res_vsc = vec_sub(vbc, vsc);
// CHECK: sub <16 x i8>
// CHECK-LE: sub <16 x i8>
res_vsc = vec_sub(vsc, vbc);
// CHECK: sub <16 x i8>
// CHECK-LE: sub <16 x i8>
res_vuc = vec_sub(vuc, vuc);
// CHECK: sub <16 x i8>
// CHECK-LE: sub <16 x i8>
res_vuc = vec_sub(vbc, vuc);
// CHECK: sub <16 x i8>
// CHECK-LE: sub <16 x i8>
res_vuc = vec_sub(vuc, vbc);
// CHECK: sub <16 x i8>
// CHECK-LE: sub <16 x i8>
res_vs = vec_sub(vs, vs);
// CHECK: sub <8 x i16>
// CHECK-LE: sub <8 x i16>
res_vs = vec_sub(vbs, vs);
// CHECK: sub <8 x i16>
// CHECK-LE: sub <8 x i16>
res_vs = vec_sub(vs, vbs);
// CHECK: sub <8 x i16>
// CHECK-LE: sub <8 x i16>
res_vus = vec_sub(vus, vus);
// CHECK: sub <8 x i16>
// CHECK-LE: sub <8 x i16>
res_vus = vec_sub(vbs, vus);
// CHECK: sub <8 x i16>
// CHECK-LE: sub <8 x i16>
res_vus = vec_sub(vus, vbs);
// CHECK: sub <8 x i16>
// CHECK-LE: sub <8 x i16>
res_vi = vec_sub(vi, vi);
// CHECK: sub <4 x i32>
// CHECK-LE: sub <4 x i32>
res_vi = vec_sub(vbi, vi);
// CHECK: sub <4 x i32>
// CHECK-LE: sub <4 x i32>
res_vi = vec_sub(vi, vbi);
// CHECK: sub <4 x i32>
// CHECK-LE: sub <4 x i32>
res_vui = vec_sub(vui, vui);
// CHECK: sub <4 x i32>
// CHECK-LE: sub <4 x i32>
res_vui = vec_sub(vbi, vui);
// CHECK: sub <4 x i32>
// CHECK-LE: sub <4 x i32>
res_vui = vec_sub(vui, vbi);
// CHECK: sub <4 x i32>
// CHECK-LE: sub <4 x i32>
res_vf = vec_sub(vf, vf);
// CHECK: fsub <4 x float>
// CHECK-LE: fsub <4 x float>
res_vsc = vec_vsububm(vsc, vsc);
// CHECK: sub <16 x i8>
// CHECK-LE: sub <16 x i8>
res_vsc = vec_vsububm(vbc, vsc);
// CHECK: sub <16 x i8>
// CHECK-LE: sub <16 x i8>
res_vsc = vec_vsububm(vsc, vbc);
// CHECK: sub <16 x i8>
// CHECK-LE: sub <16 x i8>
res_vuc = vec_vsububm(vuc, vuc);
// CHECK: sub <16 x i8>
// CHECK-LE: sub <16 x i8>
res_vuc = vec_vsububm(vbc, vuc);
// CHECK: sub <16 x i8>
// CHECK-LE: sub <16 x i8>
res_vuc = vec_vsububm(vuc, vbc);
// CHECK: sub <16 x i8>
// CHECK-LE: sub <16 x i8>
res_vs = vec_vsubuhm(vs, vs);
// CHECK: sub <8 x i16>
// CHECK-LE: sub <8 x i16>
res_vs = vec_vsubuhm(vbs, vus);
// CHECK: sub <8 x i16>
// CHECK-LE: sub <8 x i16>
res_vs = vec_vsubuhm(vus, vbs);
// CHECK: sub <8 x i16>
// CHECK-LE: sub <8 x i16>
res_vus = vec_vsubuhm(vus, vus);
// CHECK: sub <8 x i16>
// CHECK-LE: sub <8 x i16>
res_vus = vec_vsubuhm(vbs, vus);
// CHECK: sub <8 x i16>
// CHECK-LE: sub <8 x i16>
res_vus = vec_vsubuhm(vus, vbs);
// CHECK: sub <8 x i16>
// CHECK-LE: sub <8 x i16>
res_vi = vec_vsubuwm(vi, vi);
// CHECK: sub <4 x i32>
// CHECK-LE: sub <4 x i32>
res_vi = vec_vsubuwm(vbi, vi);
// CHECK: sub <4 x i32>
// CHECK-LE: sub <4 x i32>
res_vi = vec_vsubuwm(vi, vbi);
// CHECK: sub <4 x i32>
// CHECK-LE: sub <4 x i32>
res_vui = vec_vsubuwm(vui, vui);
// CHECK: sub <4 x i32>
// CHECK-LE: sub <4 x i32>
res_vui = vec_vsubuwm(vbi, vui);
// CHECK: sub <4 x i32>
// CHECK-LE: sub <4 x i32>
res_vui = vec_vsubuwm(vui, vbi);
// CHECK: sub <4 x i32>
// CHECK-LE: sub <4 x i32>
res_vf = vec_vsubfp(vf, vf);
// CHECK: fsub <4 x float>
// CHECK-LE: fsub <4 x float>
/* vec_subc */
res_vui = vec_subc(vui, vui);
// CHECK: @llvm.ppc.altivec.vsubcuw
// CHECK-LE: @llvm.ppc.altivec.vsubcuw
res_vi = vec_subc(vi, vi);
// CHECK: @llvm.ppc.altivec.vsubcuw
// CHECK-LE: @llvm.ppc.altivec.vsubcuw
res_vui = vec_vsubcuw(vui, vui);
// CHECK: @llvm.ppc.altivec.vsubcuw
// CHECK-LE: @llvm.ppc.altivec.vsubcuw
/* vec_subs */
res_vsc = vec_subs(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vsubsbs
// CHECK-LE: @llvm.ppc.altivec.vsubsbs
res_vsc = vec_subs(vbc, vsc);
// CHECK: @llvm.ppc.altivec.vsubsbs
// CHECK-LE: @llvm.ppc.altivec.vsubsbs
res_vsc = vec_subs(vsc, vbc);
// CHECK: @llvm.ppc.altivec.vsubsbs
// CHECK-LE: @llvm.ppc.altivec.vsubsbs
res_vuc = vec_subs(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vsububs
// CHECK-LE: @llvm.ppc.altivec.vsububs
res_vuc = vec_subs(vbc, vuc);
// CHECK: @llvm.ppc.altivec.vsububs
// CHECK-LE: @llvm.ppc.altivec.vsububs
res_vuc = vec_subs(vuc, vbc);
// CHECK: @llvm.ppc.altivec.vsububs
// CHECK-LE: @llvm.ppc.altivec.vsububs
res_vs = vec_subs(vs, vs);
// CHECK: @llvm.ppc.altivec.vsubshs
// CHECK-LE: @llvm.ppc.altivec.vsubshs
res_vs = vec_subs(vbs, vs);
// CHECK: @llvm.ppc.altivec.vsubshs
// CHECK-LE: @llvm.ppc.altivec.vsubshs
res_vs = vec_subs(vs, vbs);
// CHECK: @llvm.ppc.altivec.vsubshs
// CHECK-LE: @llvm.ppc.altivec.vsubshs
res_vus = vec_subs(vus, vus);
// CHECK: @llvm.ppc.altivec.vsubuhs
// CHECK-LE: @llvm.ppc.altivec.vsubuhs
res_vus = vec_subs(vbs, vus);
// CHECK: @llvm.ppc.altivec.vsubuhs
// CHECK-LE: @llvm.ppc.altivec.vsubuhs
res_vus = vec_subs(vus, vbs);
// CHECK: @llvm.ppc.altivec.vsubuhs
// CHECK-LE: @llvm.ppc.altivec.vsubuhs
res_vi = vec_subs(vi, vi);
// CHECK: @llvm.ppc.altivec.vsubsws
// CHECK-LE: @llvm.ppc.altivec.vsubsws
res_vi = vec_subs(vbi, vi);
// CHECK: @llvm.ppc.altivec.vsubsws
// CHECK-LE: @llvm.ppc.altivec.vsubsws
res_vi = vec_subs(vi, vbi);
// CHECK: @llvm.ppc.altivec.vsubsws
// CHECK-LE: @llvm.ppc.altivec.vsubsws
res_vui = vec_subs(vui, vui);
// CHECK: @llvm.ppc.altivec.vsubuws
// CHECK-LE: @llvm.ppc.altivec.vsubuws
res_vui = vec_subs(vbi, vui);
// CHECK: @llvm.ppc.altivec.vsubuws
// CHECK-LE: @llvm.ppc.altivec.vsubuws
res_vui = vec_subs(vui, vbi);
// CHECK: @llvm.ppc.altivec.vsubuws
// CHECK-LE: @llvm.ppc.altivec.vsubuws
res_vi = vec_sube(vi, vi, vi);
// CHECK: and <4 x i32>
// CHECK: xor <4 x i32> {{%[0-9]+}}, <i32 -1, i32 -1, i32 -1, i32 -1>
// CHECK: add <4 x i32>
// CHECK: add <4 x i32>
// CHECK-LE: and <4 x i32>
// CHECK-LE: xor <4 x i32> {{%[0-9]+}}, <i32 -1, i32 -1, i32 -1, i32 -1>
// CHECK-LE: add <4 x i32>
// CHECK-LE: add <4 x i32>
res_vui = vec_sube(vui, vui, vui);
// CHECK: and <4 x i32>
// CHECK: xor <4 x i32> {{%[0-9]+}}, <i32 -1, i32 -1, i32 -1, i32 -1>
// CHECK: add <4 x i32>
// CHECK: add <4 x i32>
// CHECK-LE: and <4 x i32>
// CHECK-LE: xor <4 x i32> {{%[0-9]+}}, <i32 -1, i32 -1, i32 -1, i32 -1>
// CHECK-LE: add <4 x i32>
// CHECK-LE: add <4 x i32>
res_vsc = vec_vsubsbs(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vsubsbs
// CHECK-LE: @llvm.ppc.altivec.vsubsbs
res_vsc = vec_vsubsbs(vbc, vsc);
// CHECK: @llvm.ppc.altivec.vsubsbs
// CHECK-LE: @llvm.ppc.altivec.vsubsbs
res_vsc = vec_vsubsbs(vsc, vbc);
// CHECK: @llvm.ppc.altivec.vsubsbs
// CHECK-LE: @llvm.ppc.altivec.vsubsbs
res_vuc = vec_vsububs(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vsububs
// CHECK-LE: @llvm.ppc.altivec.vsububs
res_vuc = vec_vsububs(vbc, vuc);
// CHECK: @llvm.ppc.altivec.vsububs
// CHECK-LE: @llvm.ppc.altivec.vsububs
res_vuc = vec_vsububs(vuc, vbc);
// CHECK: @llvm.ppc.altivec.vsububs
// CHECK-LE: @llvm.ppc.altivec.vsububs
res_vs = vec_vsubshs(vs, vs);
// CHECK: @llvm.ppc.altivec.vsubshs
// CHECK-LE: @llvm.ppc.altivec.vsubshs
res_vs = vec_vsubshs(vbs, vs);
// CHECK: @llvm.ppc.altivec.vsubshs
// CHECK-LE: @llvm.ppc.altivec.vsubshs
res_vs = vec_vsubshs(vs, vbs);
// CHECK: @llvm.ppc.altivec.vsubshs
// CHECK-LE: @llvm.ppc.altivec.vsubshs
res_vus = vec_vsubuhs(vus, vus);
// CHECK: @llvm.ppc.altivec.vsubuhs
// CHECK-LE: @llvm.ppc.altivec.vsubuhs
res_vus = vec_vsubuhs(vbs, vus);
// CHECK: @llvm.ppc.altivec.vsubuhs
// CHECK-LE: @llvm.ppc.altivec.vsubuhs
res_vus = vec_vsubuhs(vus, vbs);
// CHECK: @llvm.ppc.altivec.vsubuhs
// CHECK-LE: @llvm.ppc.altivec.vsubuhs
res_vi = vec_vsubsws(vi, vi);
// CHECK: @llvm.ppc.altivec.vsubsws
// CHECK-LE: @llvm.ppc.altivec.vsubsws
res_vi = vec_vsubsws(vbi, vi);
// CHECK: @llvm.ppc.altivec.vsubsws
// CHECK-LE: @llvm.ppc.altivec.vsubsws
res_vi = vec_vsubsws(vi, vbi);
// CHECK: @llvm.ppc.altivec.vsubsws
// CHECK-LE: @llvm.ppc.altivec.vsubsws
res_vui = vec_vsubuws(vui, vui);
// CHECK: @llvm.ppc.altivec.vsubuws
// CHECK-LE: @llvm.ppc.altivec.vsubuws
res_vui = vec_vsubuws(vbi, vui);
// CHECK: @llvm.ppc.altivec.vsubuws
// CHECK-LE: @llvm.ppc.altivec.vsubuws
res_vui = vec_vsubuws(vui, vbi);
// CHECK: @llvm.ppc.altivec.vsubuws
// CHECK-LE: @llvm.ppc.altivec.vsubuws
/* vec_sum4s */
res_vi = vec_sum4s(vsc, vi);
// CHECK: @llvm.ppc.altivec.vsum4sbs
// CHECK-LE: @llvm.ppc.altivec.vsum4sbs
res_vui = vec_sum4s(vuc, vui);
// CHECK: @llvm.ppc.altivec.vsum4ubs
// CHECK-LE: @llvm.ppc.altivec.vsum4ubs
res_vi = vec_sum4s(vs, vi);
// CHECK: @llvm.ppc.altivec.vsum4shs
// CHECK-LE: @llvm.ppc.altivec.vsum4shs
res_vi = vec_vsum4sbs(vsc, vi);
// CHECK: @llvm.ppc.altivec.vsum4sbs
// CHECK-LE: @llvm.ppc.altivec.vsum4sbs
res_vui = vec_vsum4ubs(vuc, vui);
// CHECK: @llvm.ppc.altivec.vsum4ubs
// CHECK-LE: @llvm.ppc.altivec.vsum4ubs
res_vi = vec_vsum4shs(vs, vi);
// CHECK: @llvm.ppc.altivec.vsum4shs
// CHECK-LE: @llvm.ppc.altivec.vsum4shs
/* vec_sum2s */
res_vi = vec_sum2s(vi, vi);
// CHECK: @llvm.ppc.altivec.vsum2sws
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vsum2sws
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vi = vec_vsum2sws(vi, vi);
// CHECK: @llvm.ppc.altivec.vsum2sws
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vsum2sws
// CHECK-LE: @llvm.ppc.altivec.vperm
/* vec_sums */
res_vi = vec_sums(vi, vi);
// CHECK: @llvm.ppc.altivec.vsumsws
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vsumsws
res_vi = vec_vsumsws(vi, vi);
// CHECK: @llvm.ppc.altivec.vsumsws
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.vsumsws
/* vec_trunc */
res_vf = vec_trunc(vf);
// CHECK: @llvm.ppc.altivec.vrfiz
// CHECK-LE: @llvm.ppc.altivec.vrfiz
res_vf = vec_vrfiz(vf);
// CHECK: @llvm.ppc.altivec.vrfiz
// CHECK-LE: @llvm.ppc.altivec.vrfiz
/* vec_unpackh */
res_vs = vec_unpackh(vsc);
// CHECK: @llvm.ppc.altivec.vupkhsb
// CHECK-LE: @llvm.ppc.altivec.vupklsb
res_vbs = vec_unpackh(vbc);
// CHECK: @llvm.ppc.altivec.vupkhsb
// CHECK-LE: @llvm.ppc.altivec.vupklsb
res_vi = vec_unpackh(vs);
// CHECK: @llvm.ppc.altivec.vupkhsh
// CHECK-LE: @llvm.ppc.altivec.vupklsh
res_vbi = vec_unpackh(vbs);
// CHECK: @llvm.ppc.altivec.vupkhsh
// CHECK-LE: @llvm.ppc.altivec.vupklsh
res_vui = vec_unpackh(vp);
// CHECK: @llvm.ppc.altivec.vupkhpx
// CHECK-LE: @llvm.ppc.altivec.vupklpx
res_vs = vec_vupkhsb(vsc);
// CHECK: @llvm.ppc.altivec.vupkhsb
// CHECK-LE: @llvm.ppc.altivec.vupklsb
res_vbs = vec_vupkhsb(vbc);
// CHECK: @llvm.ppc.altivec.vupkhsb
// CHECK-LE: @llvm.ppc.altivec.vupklsb
res_vi = vec_vupkhsh(vs);
// CHECK: @llvm.ppc.altivec.vupkhsh
// CHECK-LE: @llvm.ppc.altivec.vupklsh
res_vbi = vec_vupkhsh(vbs);
// CHECK: @llvm.ppc.altivec.vupkhsh
// CHECK-LE: @llvm.ppc.altivec.vupklsh
res_vui = vec_vupkhsh(vp);
// CHECK: @llvm.ppc.altivec.vupkhpx
// CHECK-LE: @llvm.ppc.altivec.vupklpx
/* vec_unpackl */
res_vs = vec_unpackl(vsc);
// CHECK: @llvm.ppc.altivec.vupklsb
// CHECK-LE: @llvm.ppc.altivec.vupkhsb
res_vbs = vec_unpackl(vbc);
// CHECK: @llvm.ppc.altivec.vupklsb
// CHECK-LE: @llvm.ppc.altivec.vupkhsb
res_vi = vec_unpackl(vs);
// CHECK: @llvm.ppc.altivec.vupklsh
// CHECK-LE: @llvm.ppc.altivec.vupkhsh
res_vbi = vec_unpackl(vbs);
// CHECK: @llvm.ppc.altivec.vupklsh
// CHECK-LE: @llvm.ppc.altivec.vupkhsh
res_vui = vec_unpackl(vp);
// CHECK: @llvm.ppc.altivec.vupklpx
// CHECK-LE: @llvm.ppc.altivec.vupkhpx
res_vs = vec_vupklsb(vsc);
// CHECK: @llvm.ppc.altivec.vupklsb
// CHECK-LE: @llvm.ppc.altivec.vupkhsb
res_vbs = vec_vupklsb(vbc);
// CHECK: @llvm.ppc.altivec.vupklsb
// CHECK-LE: @llvm.ppc.altivec.vupkhsb
res_vi = vec_vupklsh(vs);
// CHECK: @llvm.ppc.altivec.vupklsh
// CHECK-LE: @llvm.ppc.altivec.vupkhsh
res_vbi = vec_vupklsh(vbs);
// CHECK: @llvm.ppc.altivec.vupklsh
// CHECK-LE: @llvm.ppc.altivec.vupkhsh
res_vui = vec_vupklsh(vp);
// CHECK: @llvm.ppc.altivec.vupklpx
// CHECK-LE: @llvm.ppc.altivec.vupkhpx
/* vec_xor */
res_vsc = vec_xor(vsc, vsc);
// CHECK: xor <16 x i8>
// CHECK-LE: xor <16 x i8>
res_vsc = vec_xor(vbc, vsc);
// CHECK: xor <16 x i8>
// CHECK-LE: xor <16 x i8>
res_vsc = vec_xor(vsc, vbc);
// CHECK: xor <16 x i8>
// CHECK-LE: xor <16 x i8>
res_vuc = vec_xor(vuc, vuc);
// CHECK: xor <16 x i8>
// CHECK-LE: xor <16 x i8>
res_vuc = vec_xor(vbc, vuc);
// CHECK: xor <16 x i8>
// CHECK-LE: xor <16 x i8>
res_vuc = vec_xor(vuc, vbc);
// CHECK: xor <16 x i8>
// CHECK-LE: xor <16 x i8>
res_vbc = vec_xor(vbc, vbc);
// CHECK: xor <16 x i8>
// CHECK-LE: xor <16 x i8>
res_vs = vec_xor(vs, vs);
// CHECK: xor <8 x i16>
// CHECK-LE: xor <8 x i16>
res_vs = vec_xor(vbs, vs);
// CHECK: xor <8 x i16>
// CHECK-LE: xor <8 x i16>
res_vs = vec_xor(vs, vbs);
// CHECK: xor <8 x i16>
// CHECK-LE: xor <8 x i16>
res_vus = vec_xor(vus, vus);
// CHECK: xor <8 x i16>
// CHECK-LE: xor <8 x i16>
res_vus = vec_xor(vbs, vus);
// CHECK: xor <8 x i16>
// CHECK-LE: xor <8 x i16>
res_vus = vec_xor(vus, vbs);
// CHECK: xor <8 x i16>
// CHECK-LE: xor <8 x i16>
res_vbs = vec_xor(vbs, vbs);
// CHECK: xor <8 x i16>
// CHECK-LE: xor <8 x i16>
res_vi = vec_xor(vi, vi);
// CHECK: xor <4 x i32>
// CHECK-LE: xor <4 x i32>
res_vi = vec_xor(vbi, vi);
// CHECK: xor <4 x i32>
// CHECK-LE: xor <4 x i32>
res_vi = vec_xor(vi, vbi);
// CHECK: xor <4 x i32>
// CHECK-LE: xor <4 x i32>
res_vui = vec_xor(vui, vui);
// CHECK: xor <4 x i32>
// CHECK-LE: xor <4 x i32>
res_vui = vec_xor(vbi, vui);
// CHECK: xor <4 x i32>
// CHECK-LE: xor <4 x i32>
res_vui = vec_xor(vui, vbi);
// CHECK: xor <4 x i32>
// CHECK-LE: xor <4 x i32>
res_vbi = vec_xor(vbi, vbi);
// CHECK: xor <4 x i32>
// CHECK-LE: xor <4 x i32>
res_vf = vec_xor(vf, vf);
// CHECK: xor <4 x i32>
// CHECK-LE: xor <4 x i32>
res_vf = vec_xor(vbi, vf);
// CHECK: xor <4 x i32>
// CHECK-LE: xor <4 x i32>
res_vf = vec_xor(vf, vbi);
// CHECK: xor <4 x i32>
// CHECK-LE: xor <4 x i32>
res_vsc = vec_vxor(vsc, vsc);
// CHECK: xor <16 x i8>
// CHECK-LE: xor <16 x i8>
res_vsc = vec_vxor(vbc, vsc);
// CHECK: xor <16 x i8>
// CHECK-LE: xor <16 x i8>
res_vsc = vec_vxor(vsc, vbc);
// CHECK: xor <16 x i8>
// CHECK-LE: xor <16 x i8>
res_vuc = vec_vxor(vuc, vuc);
// CHECK: xor <16 x i8>
// CHECK-LE: xor <16 x i8>
res_vuc = vec_vxor(vbc, vuc);
// CHECK: xor <16 x i8>
// CHECK-LE: xor <16 x i8>
res_vuc = vec_vxor(vuc, vbc);
// CHECK: xor <16 x i8>
// CHECK-LE: xor <16 x i8>
res_vbc = vec_vxor(vbc, vbc);
// CHECK: xor <16 x i8>
// CHECK-LE: xor <16 x i8>
res_vs = vec_vxor(vs, vs);
// CHECK: xor <8 x i16>
// CHECK-LE: xor <8 x i16>
res_vs = vec_vxor(vbs, vs);
// CHECK: xor <8 x i16>
// CHECK-LE: xor <8 x i16>
res_vs = vec_vxor(vs, vbs);
// CHECK: xor <8 x i16>
// CHECK-LE: xor <8 x i16>
res_vus = vec_vxor(vus, vus);
// CHECK: xor <8 x i16>
// CHECK-LE: xor <8 x i16>
res_vus = vec_vxor(vbs, vus);
// CHECK: xor <8 x i16>
// CHECK-LE: xor <8 x i16>
res_vus = vec_vxor(vus, vbs);
// CHECK: xor <8 x i16>
// CHECK-LE: xor <8 x i16>
res_vbs = vec_vxor(vbs, vbs);
// CHECK: xor <8 x i16>
// CHECK-LE: xor <8 x i16>
res_vi = vec_vxor(vi, vi);
// CHECK: xor <4 x i32>
// CHECK-LE: xor <4 x i32>
res_vi = vec_vxor(vbi, vi);
// CHECK: xor <4 x i32>
// CHECK-LE: xor <4 x i32>
res_vi = vec_vxor(vi, vbi);
// CHECK: xor <4 x i32>
// CHECK-LE: xor <4 x i32>
res_vui = vec_vxor(vui, vui);
// CHECK: xor <4 x i32>
// CHECK-LE: xor <4 x i32>
res_vui = vec_vxor(vbi, vui);
// CHECK: xor <4 x i32>
// CHECK-LE: xor <4 x i32>
res_vui = vec_vxor(vui, vbi);
// CHECK: xor <4 x i32>
// CHECK-LE: xor <4 x i32>
res_vbi = vec_vxor(vbi, vbi);
// CHECK: xor <4 x i32>
// CHECK-LE: xor <4 x i32>
res_vf = vec_vxor(vf, vf);
// CHECK: xor <4 x i32>
// CHECK-LE: xor <4 x i32>
res_vf = vec_vxor(vbi, vf);
// CHECK: xor <4 x i32>
// CHECK-LE: xor <4 x i32>
res_vf = vec_vxor(vf, vbi);
// CHECK: xor <4 x i32>
// CHECK-LE: xor <4 x i32>
/* ------------------------------ extensions -------------------------------------- */
/* vec_extract */
res_sc = vec_extract(vsc, param_i);
// CHECK: extractelement <16 x i8>
// CHECK-LE: extractelement <16 x i8>
res_uc = vec_extract(vuc, param_i);
// CHECK: extractelement <16 x i8>
Addition of interfaces the FE to conform to Table A-2 of ELF V2 ABI V1.1 This patch corresponds to review: http://reviews.llvm.org/D13190 Implemented the following interfaces to conform to ELF V2 ABI version 1.1. vector signed __int128 vec_adde (vector signed __int128, vector signed __int128, vector signed __int128); vector unsigned __int128 vec_adde (vector unsigned __int128, vector unsigned __int128, vector unsigned __int128); vector signed __int128 vec_addec (vector signed __int128, vector signed __int128, vector signed __int128); vector unsigned __int128 vec_addec (vector unsigned __int128, vector unsigned __int128, vector unsigned __int128); vector signed int vec_addc(vector signed int __a, vector signed int __b); vector bool char vec_cmpge (vector signed char __a, vector signed char __b); vector bool char vec_cmpge (vector unsigned char __a, vector unsigned char __b); vector bool short vec_cmpge (vector signed short __a, vector signed short __b); vector bool short vec_cmpge (vector unsigned short __a, vector unsigned short __b); vector bool int vec_cmpge (vector signed int __a, vector signed int __b); vector bool int vec_cmpge (vector unsigned int __a, vector unsigned int __b); vector bool char vec_cmple (vector signed char __a, vector signed char __b); vector bool char vec_cmple (vector unsigned char __a, vector unsigned char __b); vector bool short vec_cmple (vector signed short __a, vector signed short __b); vector bool short vec_cmple (vector unsigned short __a, vector unsigned short __b); vector bool int vec_cmple (vector signed int __a, vector signed int __b); vector bool int vec_cmple (vector unsigned int __a, vector unsigned int __b); vector double vec_double (vector signed long long __a); vector double vec_double (vector unsigned long long __a); vector bool char vec_eqv(vector bool char __a, vector bool char __b); vector bool short vec_eqv(vector bool short __a, vector bool short __b); vector bool int vec_eqv(vector bool int __a, vector bool int __b); vector bool long long vec_eqv(vector bool long long __a, vector bool long long __b); vector signed short vec_madd(vector signed short __a, vector signed short __b, vector signed short __c); vector signed short vec_madd(vector signed short __a, vector unsigned short __b, vector unsigned short __c); vector signed short vec_madd(vector unsigned short __a, vector signed short __b, vector signed short __c); vector unsigned short vec_madd(vector unsigned short __a, vector unsigned short __b, vector unsigned short __c); vector bool long long vec_mergeh(vector bool long long __a, vector bool long long __b); vector bool long long vec_mergel(vector bool long long __a, vector bool long long __b); vector bool char vec_nand(vector bool char __a, vector bool char __b); vector bool short vec_nand(vector bool short __a, vector bool short __b); vector bool int vec_nand(vector bool int __a, vector bool int __b); vector bool long long vec_nand(vector bool long long __a, vector bool long long __b); vector bool char vec_orc(vector bool char __a, vector bool char __b); vector bool short vec_orc(vector bool short __a, vector bool short __b); vector bool int vec_orc(vector bool int __a, vector bool int __b); vector bool long long vec_orc(vector bool long long __a, vector bool long long __b); vector signed long long vec_sub(vector signed long long __a, vector signed long long __b); vector signed long long vec_sub(vector bool long long __a, vector signed long long __b); vector signed long long vec_sub(vector signed long long __a, vector bool long long __b); vector unsigned long long vec_sub(vector unsigned long long __a, vector unsigned long long __b); vector unsigned long long vec_sub(vector bool long long __a, vector unsigned long long __b); vector unsigned long long vec_sub(vector unsigned long long __V2 ABI V1.1 http://ror float vec_sub(vector float __a, vector float __b); unsigned char vec_extract(vector bool char __a, int __b); signed short vec_extract(vector signed short __a, int __b); unsigned short vec_extract(vector bool short __a, int __b); signed int vec_extract(vector signed int __a, int __b); unsigned int vec_extract(vector bool int __a, int __b); signed long long vec_extract(vector signed long long __a, int __b); unsigned long long vec_extract(vector unsigned long long __a, int __b); unsigned long long vec_extract(vector bool long long __a, int __b); double vec_extract(vector double __a, int __b); vector bool char vec_insert(unsigned char __a, vector bool char __b, int __c); vector signed short vec_insert(signed short __a, vector signed short __b, int __c); vector bool short vec_insert(unsigned short __a, vector bool short __b, int __c); vector signed int vec_insert(signed int __a, vector signed int __b, int __c); vector bool int vec_insert(unsigned int __a, vector bool int __b, int __c); vector signed long long vec_insert(signed long long __a, vector signed long long __b, int __c); vector unsigned long long vec_insert(unsigned long long __a, vector unsigned long long __b, int __c); vector bool long long vec_insert(unsigned long long __a, vector bool long long __b, int __c); vector double vec_insert(double __a, vector double __b, int __c); vector signed long long vec_splats(signed long long __a); vector unsigned long long vec_splats(unsigned long long __a); vector signed __int128 vec_splats(signed __int128 __a); vector unsigned __int128 vec_splats(unsigned __int128 __a); vector double vec_splats(double __a); int vec_all_eq(vector double __a, vector double __b); int vec_all_ge(vector double __a, vector double __b); int vec_all_gt(vector double __a, vector double __b); int vec_all_le(vector double __a, vector double __b); int vec_all_lt(vector double __a, vector double __b); int vec_all_nan(vector double __a); int vec_all_ne(vector double __a, vector double __b); int vec_all_nge(vector double __a, vector double __b); int vec_all_ngt(vector double __a, vector double __b); int vec_any_eq(vector double __a, vector double __b); int vec_any_ge(vector double __a, vector double __b); int vec_any_gt(vector double __a, vector double __b); int vec_any_le(vector double __a, vector double __b); int vec_any_lt(vector double __a, vector double __b); int vec_any_ne(vector double __a, vector double __b); vector unsigned char vec_sbox_be (vector unsigned char); vector unsigned char vec_cipher_be (vector unsigned char, vector unsigned char); vector unsigned char vec_cipherlast_be (vector unsigned char, vector unsigned char); vector unsigned char vec_ncipher_be (vector unsigned char, vector unsigned char); vector unsigned char vec_ncipherlast_be (vector unsigned char, vector unsigned char); vector unsigned int vec_shasigma_be (vector unsigned int, const int, const int); vector unsigned long long vec_shasigma_be (vector unsigned long long, const int, const int); vector unsigned short vec_pmsum_be (vector unsigned char, vector unsigned char); vector unsigned int vec_pmsum_be (vector unsigned short, vector unsigned short); vector unsigned long long vec_pmsum_be (vector unsigned int, vector unsigned int); vector unsigned __int128 vec_pmsum_be (vector unsigned long long, vector unsigned long long); vector unsigned char vec_gb (vector unsigned char); vector unsigned long long vec_bperm (vector unsigned __int128 __a, vector unsigned char __b); Removed the folowing interfaces either because their signatures have changed in version 1.1 of the ABI or because they were implemented for ELF V2 ABI but have actually been deprecated in version 1.1. vector signed char vec_eqv(vector bool char __a, vector signed char __b); vector signed char vec_eqv(vector signed char __a, vector bool char __b); vector unsigned char vec_eqv(vector bool char __a, vector unsigned char __b); vector unsigned char vec_eqv(vector unsigned char __a, vector bool char __b); vector signed short vec_eqv(vector bool short __a, vector signed short __b); vector signed short vec_eqv(vector signed short __a, vector bool short __b); vector unsigned short vec_eqv(vector bool short __a, vector unsigned short __b); vector unsigned short vec_eqv(vector unsigned short __a, vector bool short __b); vector signed int vec_eqv(vector bool int __a, vector signed int __b); vector signed int vec_eqv(vector signed int __a, vector bool int __b); vector unsigned int vec_eqv(vector bool int __a, vector unsigned int __b); vector unsigned int vec_eqv(vector unsigned int __a, vector bool int __b); vector signed long long vec_eqv(vector bool long long __a, vector signed long long __b); vector signed long long vec_eqv(vector signed long long __a, vector bool long long __b); vector unsigned long long vec_eqv(vector bool long long __a, vector unsigned long long __b); vector unsigned long long vec_eqv(vector unsigned long long __a, vector bool long long __b); vector float vec_eqv(vector bool int __a, vector float __b); vector float vec_eqv(vector float __a, vector bool int __b); vector double vec_eqv(vector bool long long __a, vector double __b); vector double vec_eqv(vector double __a, vector bool long long __b); vector unsigned short vec_nand(vector bool short __a, vector unsigned short __b); llvm-svn: 248813
2015-09-30 02:13:34 +08:00
// CHECK-LE: extractelement <16 x i8>
res_uc = vec_extract(vbc, param_i);
// CHECK: extractelement <16 x i8>
// CHECK-LE: extractelement <16 x i8>
res_s = vec_extract(vs, param_i);
// CHECK: extractelement <8 x i16>
// CHECK-LE: extractelement <8 x i16>
res_us = vec_extract(vus, param_i);
// CHECK: extractelement <8 x i16>
Addition of interfaces the FE to conform to Table A-2 of ELF V2 ABI V1.1 This patch corresponds to review: http://reviews.llvm.org/D13190 Implemented the following interfaces to conform to ELF V2 ABI version 1.1. vector signed __int128 vec_adde (vector signed __int128, vector signed __int128, vector signed __int128); vector unsigned __int128 vec_adde (vector unsigned __int128, vector unsigned __int128, vector unsigned __int128); vector signed __int128 vec_addec (vector signed __int128, vector signed __int128, vector signed __int128); vector unsigned __int128 vec_addec (vector unsigned __int128, vector unsigned __int128, vector unsigned __int128); vector signed int vec_addc(vector signed int __a, vector signed int __b); vector bool char vec_cmpge (vector signed char __a, vector signed char __b); vector bool char vec_cmpge (vector unsigned char __a, vector unsigned char __b); vector bool short vec_cmpge (vector signed short __a, vector signed short __b); vector bool short vec_cmpge (vector unsigned short __a, vector unsigned short __b); vector bool int vec_cmpge (vector signed int __a, vector signed int __b); vector bool int vec_cmpge (vector unsigned int __a, vector unsigned int __b); vector bool char vec_cmple (vector signed char __a, vector signed char __b); vector bool char vec_cmple (vector unsigned char __a, vector unsigned char __b); vector bool short vec_cmple (vector signed short __a, vector signed short __b); vector bool short vec_cmple (vector unsigned short __a, vector unsigned short __b); vector bool int vec_cmple (vector signed int __a, vector signed int __b); vector bool int vec_cmple (vector unsigned int __a, vector unsigned int __b); vector double vec_double (vector signed long long __a); vector double vec_double (vector unsigned long long __a); vector bool char vec_eqv(vector bool char __a, vector bool char __b); vector bool short vec_eqv(vector bool short __a, vector bool short __b); vector bool int vec_eqv(vector bool int __a, vector bool int __b); vector bool long long vec_eqv(vector bool long long __a, vector bool long long __b); vector signed short vec_madd(vector signed short __a, vector signed short __b, vector signed short __c); vector signed short vec_madd(vector signed short __a, vector unsigned short __b, vector unsigned short __c); vector signed short vec_madd(vector unsigned short __a, vector signed short __b, vector signed short __c); vector unsigned short vec_madd(vector unsigned short __a, vector unsigned short __b, vector unsigned short __c); vector bool long long vec_mergeh(vector bool long long __a, vector bool long long __b); vector bool long long vec_mergel(vector bool long long __a, vector bool long long __b); vector bool char vec_nand(vector bool char __a, vector bool char __b); vector bool short vec_nand(vector bool short __a, vector bool short __b); vector bool int vec_nand(vector bool int __a, vector bool int __b); vector bool long long vec_nand(vector bool long long __a, vector bool long long __b); vector bool char vec_orc(vector bool char __a, vector bool char __b); vector bool short vec_orc(vector bool short __a, vector bool short __b); vector bool int vec_orc(vector bool int __a, vector bool int __b); vector bool long long vec_orc(vector bool long long __a, vector bool long long __b); vector signed long long vec_sub(vector signed long long __a, vector signed long long __b); vector signed long long vec_sub(vector bool long long __a, vector signed long long __b); vector signed long long vec_sub(vector signed long long __a, vector bool long long __b); vector unsigned long long vec_sub(vector unsigned long long __a, vector unsigned long long __b); vector unsigned long long vec_sub(vector bool long long __a, vector unsigned long long __b); vector unsigned long long vec_sub(vector unsigned long long __V2 ABI V1.1 http://ror float vec_sub(vector float __a, vector float __b); unsigned char vec_extract(vector bool char __a, int __b); signed short vec_extract(vector signed short __a, int __b); unsigned short vec_extract(vector bool short __a, int __b); signed int vec_extract(vector signed int __a, int __b); unsigned int vec_extract(vector bool int __a, int __b); signed long long vec_extract(vector signed long long __a, int __b); unsigned long long vec_extract(vector unsigned long long __a, int __b); unsigned long long vec_extract(vector bool long long __a, int __b); double vec_extract(vector double __a, int __b); vector bool char vec_insert(unsigned char __a, vector bool char __b, int __c); vector signed short vec_insert(signed short __a, vector signed short __b, int __c); vector bool short vec_insert(unsigned short __a, vector bool short __b, int __c); vector signed int vec_insert(signed int __a, vector signed int __b, int __c); vector bool int vec_insert(unsigned int __a, vector bool int __b, int __c); vector signed long long vec_insert(signed long long __a, vector signed long long __b, int __c); vector unsigned long long vec_insert(unsigned long long __a, vector unsigned long long __b, int __c); vector bool long long vec_insert(unsigned long long __a, vector bool long long __b, int __c); vector double vec_insert(double __a, vector double __b, int __c); vector signed long long vec_splats(signed long long __a); vector unsigned long long vec_splats(unsigned long long __a); vector signed __int128 vec_splats(signed __int128 __a); vector unsigned __int128 vec_splats(unsigned __int128 __a); vector double vec_splats(double __a); int vec_all_eq(vector double __a, vector double __b); int vec_all_ge(vector double __a, vector double __b); int vec_all_gt(vector double __a, vector double __b); int vec_all_le(vector double __a, vector double __b); int vec_all_lt(vector double __a, vector double __b); int vec_all_nan(vector double __a); int vec_all_ne(vector double __a, vector double __b); int vec_all_nge(vector double __a, vector double __b); int vec_all_ngt(vector double __a, vector double __b); int vec_any_eq(vector double __a, vector double __b); int vec_any_ge(vector double __a, vector double __b); int vec_any_gt(vector double __a, vector double __b); int vec_any_le(vector double __a, vector double __b); int vec_any_lt(vector double __a, vector double __b); int vec_any_ne(vector double __a, vector double __b); vector unsigned char vec_sbox_be (vector unsigned char); vector unsigned char vec_cipher_be (vector unsigned char, vector unsigned char); vector unsigned char vec_cipherlast_be (vector unsigned char, vector unsigned char); vector unsigned char vec_ncipher_be (vector unsigned char, vector unsigned char); vector unsigned char vec_ncipherlast_be (vector unsigned char, vector unsigned char); vector unsigned int vec_shasigma_be (vector unsigned int, const int, const int); vector unsigned long long vec_shasigma_be (vector unsigned long long, const int, const int); vector unsigned short vec_pmsum_be (vector unsigned char, vector unsigned char); vector unsigned int vec_pmsum_be (vector unsigned short, vector unsigned short); vector unsigned long long vec_pmsum_be (vector unsigned int, vector unsigned int); vector unsigned __int128 vec_pmsum_be (vector unsigned long long, vector unsigned long long); vector unsigned char vec_gb (vector unsigned char); vector unsigned long long vec_bperm (vector unsigned __int128 __a, vector unsigned char __b); Removed the folowing interfaces either because their signatures have changed in version 1.1 of the ABI or because they were implemented for ELF V2 ABI but have actually been deprecated in version 1.1. vector signed char vec_eqv(vector bool char __a, vector signed char __b); vector signed char vec_eqv(vector signed char __a, vector bool char __b); vector unsigned char vec_eqv(vector bool char __a, vector unsigned char __b); vector unsigned char vec_eqv(vector unsigned char __a, vector bool char __b); vector signed short vec_eqv(vector bool short __a, vector signed short __b); vector signed short vec_eqv(vector signed short __a, vector bool short __b); vector unsigned short vec_eqv(vector bool short __a, vector unsigned short __b); vector unsigned short vec_eqv(vector unsigned short __a, vector bool short __b); vector signed int vec_eqv(vector bool int __a, vector signed int __b); vector signed int vec_eqv(vector signed int __a, vector bool int __b); vector unsigned int vec_eqv(vector bool int __a, vector unsigned int __b); vector unsigned int vec_eqv(vector unsigned int __a, vector bool int __b); vector signed long long vec_eqv(vector bool long long __a, vector signed long long __b); vector signed long long vec_eqv(vector signed long long __a, vector bool long long __b); vector unsigned long long vec_eqv(vector bool long long __a, vector unsigned long long __b); vector unsigned long long vec_eqv(vector unsigned long long __a, vector bool long long __b); vector float vec_eqv(vector bool int __a, vector float __b); vector float vec_eqv(vector float __a, vector bool int __b); vector double vec_eqv(vector bool long long __a, vector double __b); vector double vec_eqv(vector double __a, vector bool long long __b); vector unsigned short vec_nand(vector bool short __a, vector unsigned short __b); llvm-svn: 248813
2015-09-30 02:13:34 +08:00
// CHECK-LE: extractelement <8 x i16>
res_us = vec_extract(vbs, param_i);
// CHECK: extractelement <8 x i16>
// CHECK-LE: extractelement <8 x i16>
res_i = vec_extract(vi, param_i);
// CHECK: extractelement <4 x i32>
// CHECK-LE: extractelement <4 x i32>
res_ui = vec_extract(vui, param_i);
// CHECK: extractelement <4 x i32>
Addition of interfaces the FE to conform to Table A-2 of ELF V2 ABI V1.1 This patch corresponds to review: http://reviews.llvm.org/D13190 Implemented the following interfaces to conform to ELF V2 ABI version 1.1. vector signed __int128 vec_adde (vector signed __int128, vector signed __int128, vector signed __int128); vector unsigned __int128 vec_adde (vector unsigned __int128, vector unsigned __int128, vector unsigned __int128); vector signed __int128 vec_addec (vector signed __int128, vector signed __int128, vector signed __int128); vector unsigned __int128 vec_addec (vector unsigned __int128, vector unsigned __int128, vector unsigned __int128); vector signed int vec_addc(vector signed int __a, vector signed int __b); vector bool char vec_cmpge (vector signed char __a, vector signed char __b); vector bool char vec_cmpge (vector unsigned char __a, vector unsigned char __b); vector bool short vec_cmpge (vector signed short __a, vector signed short __b); vector bool short vec_cmpge (vector unsigned short __a, vector unsigned short __b); vector bool int vec_cmpge (vector signed int __a, vector signed int __b); vector bool int vec_cmpge (vector unsigned int __a, vector unsigned int __b); vector bool char vec_cmple (vector signed char __a, vector signed char __b); vector bool char vec_cmple (vector unsigned char __a, vector unsigned char __b); vector bool short vec_cmple (vector signed short __a, vector signed short __b); vector bool short vec_cmple (vector unsigned short __a, vector unsigned short __b); vector bool int vec_cmple (vector signed int __a, vector signed int __b); vector bool int vec_cmple (vector unsigned int __a, vector unsigned int __b); vector double vec_double (vector signed long long __a); vector double vec_double (vector unsigned long long __a); vector bool char vec_eqv(vector bool char __a, vector bool char __b); vector bool short vec_eqv(vector bool short __a, vector bool short __b); vector bool int vec_eqv(vector bool int __a, vector bool int __b); vector bool long long vec_eqv(vector bool long long __a, vector bool long long __b); vector signed short vec_madd(vector signed short __a, vector signed short __b, vector signed short __c); vector signed short vec_madd(vector signed short __a, vector unsigned short __b, vector unsigned short __c); vector signed short vec_madd(vector unsigned short __a, vector signed short __b, vector signed short __c); vector unsigned short vec_madd(vector unsigned short __a, vector unsigned short __b, vector unsigned short __c); vector bool long long vec_mergeh(vector bool long long __a, vector bool long long __b); vector bool long long vec_mergel(vector bool long long __a, vector bool long long __b); vector bool char vec_nand(vector bool char __a, vector bool char __b); vector bool short vec_nand(vector bool short __a, vector bool short __b); vector bool int vec_nand(vector bool int __a, vector bool int __b); vector bool long long vec_nand(vector bool long long __a, vector bool long long __b); vector bool char vec_orc(vector bool char __a, vector bool char __b); vector bool short vec_orc(vector bool short __a, vector bool short __b); vector bool int vec_orc(vector bool int __a, vector bool int __b); vector bool long long vec_orc(vector bool long long __a, vector bool long long __b); vector signed long long vec_sub(vector signed long long __a, vector signed long long __b); vector signed long long vec_sub(vector bool long long __a, vector signed long long __b); vector signed long long vec_sub(vector signed long long __a, vector bool long long __b); vector unsigned long long vec_sub(vector unsigned long long __a, vector unsigned long long __b); vector unsigned long long vec_sub(vector bool long long __a, vector unsigned long long __b); vector unsigned long long vec_sub(vector unsigned long long __V2 ABI V1.1 http://ror float vec_sub(vector float __a, vector float __b); unsigned char vec_extract(vector bool char __a, int __b); signed short vec_extract(vector signed short __a, int __b); unsigned short vec_extract(vector bool short __a, int __b); signed int vec_extract(vector signed int __a, int __b); unsigned int vec_extract(vector bool int __a, int __b); signed long long vec_extract(vector signed long long __a, int __b); unsigned long long vec_extract(vector unsigned long long __a, int __b); unsigned long long vec_extract(vector bool long long __a, int __b); double vec_extract(vector double __a, int __b); vector bool char vec_insert(unsigned char __a, vector bool char __b, int __c); vector signed short vec_insert(signed short __a, vector signed short __b, int __c); vector bool short vec_insert(unsigned short __a, vector bool short __b, int __c); vector signed int vec_insert(signed int __a, vector signed int __b, int __c); vector bool int vec_insert(unsigned int __a, vector bool int __b, int __c); vector signed long long vec_insert(signed long long __a, vector signed long long __b, int __c); vector unsigned long long vec_insert(unsigned long long __a, vector unsigned long long __b, int __c); vector bool long long vec_insert(unsigned long long __a, vector bool long long __b, int __c); vector double vec_insert(double __a, vector double __b, int __c); vector signed long long vec_splats(signed long long __a); vector unsigned long long vec_splats(unsigned long long __a); vector signed __int128 vec_splats(signed __int128 __a); vector unsigned __int128 vec_splats(unsigned __int128 __a); vector double vec_splats(double __a); int vec_all_eq(vector double __a, vector double __b); int vec_all_ge(vector double __a, vector double __b); int vec_all_gt(vector double __a, vector double __b); int vec_all_le(vector double __a, vector double __b); int vec_all_lt(vector double __a, vector double __b); int vec_all_nan(vector double __a); int vec_all_ne(vector double __a, vector double __b); int vec_all_nge(vector double __a, vector double __b); int vec_all_ngt(vector double __a, vector double __b); int vec_any_eq(vector double __a, vector double __b); int vec_any_ge(vector double __a, vector double __b); int vec_any_gt(vector double __a, vector double __b); int vec_any_le(vector double __a, vector double __b); int vec_any_lt(vector double __a, vector double __b); int vec_any_ne(vector double __a, vector double __b); vector unsigned char vec_sbox_be (vector unsigned char); vector unsigned char vec_cipher_be (vector unsigned char, vector unsigned char); vector unsigned char vec_cipherlast_be (vector unsigned char, vector unsigned char); vector unsigned char vec_ncipher_be (vector unsigned char, vector unsigned char); vector unsigned char vec_ncipherlast_be (vector unsigned char, vector unsigned char); vector unsigned int vec_shasigma_be (vector unsigned int, const int, const int); vector unsigned long long vec_shasigma_be (vector unsigned long long, const int, const int); vector unsigned short vec_pmsum_be (vector unsigned char, vector unsigned char); vector unsigned int vec_pmsum_be (vector unsigned short, vector unsigned short); vector unsigned long long vec_pmsum_be (vector unsigned int, vector unsigned int); vector unsigned __int128 vec_pmsum_be (vector unsigned long long, vector unsigned long long); vector unsigned char vec_gb (vector unsigned char); vector unsigned long long vec_bperm (vector unsigned __int128 __a, vector unsigned char __b); Removed the folowing interfaces either because their signatures have changed in version 1.1 of the ABI or because they were implemented for ELF V2 ABI but have actually been deprecated in version 1.1. vector signed char vec_eqv(vector bool char __a, vector signed char __b); vector signed char vec_eqv(vector signed char __a, vector bool char __b); vector unsigned char vec_eqv(vector bool char __a, vector unsigned char __b); vector unsigned char vec_eqv(vector unsigned char __a, vector bool char __b); vector signed short vec_eqv(vector bool short __a, vector signed short __b); vector signed short vec_eqv(vector signed short __a, vector bool short __b); vector unsigned short vec_eqv(vector bool short __a, vector unsigned short __b); vector unsigned short vec_eqv(vector unsigned short __a, vector bool short __b); vector signed int vec_eqv(vector bool int __a, vector signed int __b); vector signed int vec_eqv(vector signed int __a, vector bool int __b); vector unsigned int vec_eqv(vector bool int __a, vector unsigned int __b); vector unsigned int vec_eqv(vector unsigned int __a, vector bool int __b); vector signed long long vec_eqv(vector bool long long __a, vector signed long long __b); vector signed long long vec_eqv(vector signed long long __a, vector bool long long __b); vector unsigned long long vec_eqv(vector bool long long __a, vector unsigned long long __b); vector unsigned long long vec_eqv(vector unsigned long long __a, vector bool long long __b); vector float vec_eqv(vector bool int __a, vector float __b); vector float vec_eqv(vector float __a, vector bool int __b); vector double vec_eqv(vector bool long long __a, vector double __b); vector double vec_eqv(vector double __a, vector bool long long __b); vector unsigned short vec_nand(vector bool short __a, vector unsigned short __b); llvm-svn: 248813
2015-09-30 02:13:34 +08:00
// CHECK-LE: extractelement <4 x i32>
res_ui = vec_extract(vbi, param_i);
// CHECK: extractelement <4 x i32>
// CHECK-LE: extractelement <4 x i32>
res_f = vec_extract(vf, param_i);
// CHECK: extractelement <4 x float>
// CHECK-LE: extractelement <4 x float>
/* vec_insert */
res_vsc = vec_insert(param_sc, vsc, param_i);
// CHECK: insertelement <16 x i8>
// CHECK-LE: insertelement <16 x i8>
res_vuc = vec_insert(param_uc, vuc, param_i);
// CHECK: insertelement <16 x i8>
Addition of interfaces the FE to conform to Table A-2 of ELF V2 ABI V1.1 This patch corresponds to review: http://reviews.llvm.org/D13190 Implemented the following interfaces to conform to ELF V2 ABI version 1.1. vector signed __int128 vec_adde (vector signed __int128, vector signed __int128, vector signed __int128); vector unsigned __int128 vec_adde (vector unsigned __int128, vector unsigned __int128, vector unsigned __int128); vector signed __int128 vec_addec (vector signed __int128, vector signed __int128, vector signed __int128); vector unsigned __int128 vec_addec (vector unsigned __int128, vector unsigned __int128, vector unsigned __int128); vector signed int vec_addc(vector signed int __a, vector signed int __b); vector bool char vec_cmpge (vector signed char __a, vector signed char __b); vector bool char vec_cmpge (vector unsigned char __a, vector unsigned char __b); vector bool short vec_cmpge (vector signed short __a, vector signed short __b); vector bool short vec_cmpge (vector unsigned short __a, vector unsigned short __b); vector bool int vec_cmpge (vector signed int __a, vector signed int __b); vector bool int vec_cmpge (vector unsigned int __a, vector unsigned int __b); vector bool char vec_cmple (vector signed char __a, vector signed char __b); vector bool char vec_cmple (vector unsigned char __a, vector unsigned char __b); vector bool short vec_cmple (vector signed short __a, vector signed short __b); vector bool short vec_cmple (vector unsigned short __a, vector unsigned short __b); vector bool int vec_cmple (vector signed int __a, vector signed int __b); vector bool int vec_cmple (vector unsigned int __a, vector unsigned int __b); vector double vec_double (vector signed long long __a); vector double vec_double (vector unsigned long long __a); vector bool char vec_eqv(vector bool char __a, vector bool char __b); vector bool short vec_eqv(vector bool short __a, vector bool short __b); vector bool int vec_eqv(vector bool int __a, vector bool int __b); vector bool long long vec_eqv(vector bool long long __a, vector bool long long __b); vector signed short vec_madd(vector signed short __a, vector signed short __b, vector signed short __c); vector signed short vec_madd(vector signed short __a, vector unsigned short __b, vector unsigned short __c); vector signed short vec_madd(vector unsigned short __a, vector signed short __b, vector signed short __c); vector unsigned short vec_madd(vector unsigned short __a, vector unsigned short __b, vector unsigned short __c); vector bool long long vec_mergeh(vector bool long long __a, vector bool long long __b); vector bool long long vec_mergel(vector bool long long __a, vector bool long long __b); vector bool char vec_nand(vector bool char __a, vector bool char __b); vector bool short vec_nand(vector bool short __a, vector bool short __b); vector bool int vec_nand(vector bool int __a, vector bool int __b); vector bool long long vec_nand(vector bool long long __a, vector bool long long __b); vector bool char vec_orc(vector bool char __a, vector bool char __b); vector bool short vec_orc(vector bool short __a, vector bool short __b); vector bool int vec_orc(vector bool int __a, vector bool int __b); vector bool long long vec_orc(vector bool long long __a, vector bool long long __b); vector signed long long vec_sub(vector signed long long __a, vector signed long long __b); vector signed long long vec_sub(vector bool long long __a, vector signed long long __b); vector signed long long vec_sub(vector signed long long __a, vector bool long long __b); vector unsigned long long vec_sub(vector unsigned long long __a, vector unsigned long long __b); vector unsigned long long vec_sub(vector bool long long __a, vector unsigned long long __b); vector unsigned long long vec_sub(vector unsigned long long __V2 ABI V1.1 http://ror float vec_sub(vector float __a, vector float __b); unsigned char vec_extract(vector bool char __a, int __b); signed short vec_extract(vector signed short __a, int __b); unsigned short vec_extract(vector bool short __a, int __b); signed int vec_extract(vector signed int __a, int __b); unsigned int vec_extract(vector bool int __a, int __b); signed long long vec_extract(vector signed long long __a, int __b); unsigned long long vec_extract(vector unsigned long long __a, int __b); unsigned long long vec_extract(vector bool long long __a, int __b); double vec_extract(vector double __a, int __b); vector bool char vec_insert(unsigned char __a, vector bool char __b, int __c); vector signed short vec_insert(signed short __a, vector signed short __b, int __c); vector bool short vec_insert(unsigned short __a, vector bool short __b, int __c); vector signed int vec_insert(signed int __a, vector signed int __b, int __c); vector bool int vec_insert(unsigned int __a, vector bool int __b, int __c); vector signed long long vec_insert(signed long long __a, vector signed long long __b, int __c); vector unsigned long long vec_insert(unsigned long long __a, vector unsigned long long __b, int __c); vector bool long long vec_insert(unsigned long long __a, vector bool long long __b, int __c); vector double vec_insert(double __a, vector double __b, int __c); vector signed long long vec_splats(signed long long __a); vector unsigned long long vec_splats(unsigned long long __a); vector signed __int128 vec_splats(signed __int128 __a); vector unsigned __int128 vec_splats(unsigned __int128 __a); vector double vec_splats(double __a); int vec_all_eq(vector double __a, vector double __b); int vec_all_ge(vector double __a, vector double __b); int vec_all_gt(vector double __a, vector double __b); int vec_all_le(vector double __a, vector double __b); int vec_all_lt(vector double __a, vector double __b); int vec_all_nan(vector double __a); int vec_all_ne(vector double __a, vector double __b); int vec_all_nge(vector double __a, vector double __b); int vec_all_ngt(vector double __a, vector double __b); int vec_any_eq(vector double __a, vector double __b); int vec_any_ge(vector double __a, vector double __b); int vec_any_gt(vector double __a, vector double __b); int vec_any_le(vector double __a, vector double __b); int vec_any_lt(vector double __a, vector double __b); int vec_any_ne(vector double __a, vector double __b); vector unsigned char vec_sbox_be (vector unsigned char); vector unsigned char vec_cipher_be (vector unsigned char, vector unsigned char); vector unsigned char vec_cipherlast_be (vector unsigned char, vector unsigned char); vector unsigned char vec_ncipher_be (vector unsigned char, vector unsigned char); vector unsigned char vec_ncipherlast_be (vector unsigned char, vector unsigned char); vector unsigned int vec_shasigma_be (vector unsigned int, const int, const int); vector unsigned long long vec_shasigma_be (vector unsigned long long, const int, const int); vector unsigned short vec_pmsum_be (vector unsigned char, vector unsigned char); vector unsigned int vec_pmsum_be (vector unsigned short, vector unsigned short); vector unsigned long long vec_pmsum_be (vector unsigned int, vector unsigned int); vector unsigned __int128 vec_pmsum_be (vector unsigned long long, vector unsigned long long); vector unsigned char vec_gb (vector unsigned char); vector unsigned long long vec_bperm (vector unsigned __int128 __a, vector unsigned char __b); Removed the folowing interfaces either because their signatures have changed in version 1.1 of the ABI or because they were implemented for ELF V2 ABI but have actually been deprecated in version 1.1. vector signed char vec_eqv(vector bool char __a, vector signed char __b); vector signed char vec_eqv(vector signed char __a, vector bool char __b); vector unsigned char vec_eqv(vector bool char __a, vector unsigned char __b); vector unsigned char vec_eqv(vector unsigned char __a, vector bool char __b); vector signed short vec_eqv(vector bool short __a, vector signed short __b); vector signed short vec_eqv(vector signed short __a, vector bool short __b); vector unsigned short vec_eqv(vector bool short __a, vector unsigned short __b); vector unsigned short vec_eqv(vector unsigned short __a, vector bool short __b); vector signed int vec_eqv(vector bool int __a, vector signed int __b); vector signed int vec_eqv(vector signed int __a, vector bool int __b); vector unsigned int vec_eqv(vector bool int __a, vector unsigned int __b); vector unsigned int vec_eqv(vector unsigned int __a, vector bool int __b); vector signed long long vec_eqv(vector bool long long __a, vector signed long long __b); vector signed long long vec_eqv(vector signed long long __a, vector bool long long __b); vector unsigned long long vec_eqv(vector bool long long __a, vector unsigned long long __b); vector unsigned long long vec_eqv(vector unsigned long long __a, vector bool long long __b); vector float vec_eqv(vector bool int __a, vector float __b); vector float vec_eqv(vector float __a, vector bool int __b); vector double vec_eqv(vector bool long long __a, vector double __b); vector double vec_eqv(vector double __a, vector bool long long __b); vector unsigned short vec_nand(vector bool short __a, vector unsigned short __b); llvm-svn: 248813
2015-09-30 02:13:34 +08:00
// CHECK-LE: insertelement <16 x i8>
res_vbc = vec_insert(param_uc, vbc, param_i);
// CHECK: insertelement <16 x i8>
// CHECK-LE: insertelement <16 x i8>
res_vs = vec_insert(param_s, vs, param_i);
// CHECK: insertelement <8 x i16>
// CHECK-LE: insertelement <8 x i16>
res_vus = vec_insert(param_us, vus, param_i);
// CHECK: insertelement <8 x i16>
Addition of interfaces the FE to conform to Table A-2 of ELF V2 ABI V1.1 This patch corresponds to review: http://reviews.llvm.org/D13190 Implemented the following interfaces to conform to ELF V2 ABI version 1.1. vector signed __int128 vec_adde (vector signed __int128, vector signed __int128, vector signed __int128); vector unsigned __int128 vec_adde (vector unsigned __int128, vector unsigned __int128, vector unsigned __int128); vector signed __int128 vec_addec (vector signed __int128, vector signed __int128, vector signed __int128); vector unsigned __int128 vec_addec (vector unsigned __int128, vector unsigned __int128, vector unsigned __int128); vector signed int vec_addc(vector signed int __a, vector signed int __b); vector bool char vec_cmpge (vector signed char __a, vector signed char __b); vector bool char vec_cmpge (vector unsigned char __a, vector unsigned char __b); vector bool short vec_cmpge (vector signed short __a, vector signed short __b); vector bool short vec_cmpge (vector unsigned short __a, vector unsigned short __b); vector bool int vec_cmpge (vector signed int __a, vector signed int __b); vector bool int vec_cmpge (vector unsigned int __a, vector unsigned int __b); vector bool char vec_cmple (vector signed char __a, vector signed char __b); vector bool char vec_cmple (vector unsigned char __a, vector unsigned char __b); vector bool short vec_cmple (vector signed short __a, vector signed short __b); vector bool short vec_cmple (vector unsigned short __a, vector unsigned short __b); vector bool int vec_cmple (vector signed int __a, vector signed int __b); vector bool int vec_cmple (vector unsigned int __a, vector unsigned int __b); vector double vec_double (vector signed long long __a); vector double vec_double (vector unsigned long long __a); vector bool char vec_eqv(vector bool char __a, vector bool char __b); vector bool short vec_eqv(vector bool short __a, vector bool short __b); vector bool int vec_eqv(vector bool int __a, vector bool int __b); vector bool long long vec_eqv(vector bool long long __a, vector bool long long __b); vector signed short vec_madd(vector signed short __a, vector signed short __b, vector signed short __c); vector signed short vec_madd(vector signed short __a, vector unsigned short __b, vector unsigned short __c); vector signed short vec_madd(vector unsigned short __a, vector signed short __b, vector signed short __c); vector unsigned short vec_madd(vector unsigned short __a, vector unsigned short __b, vector unsigned short __c); vector bool long long vec_mergeh(vector bool long long __a, vector bool long long __b); vector bool long long vec_mergel(vector bool long long __a, vector bool long long __b); vector bool char vec_nand(vector bool char __a, vector bool char __b); vector bool short vec_nand(vector bool short __a, vector bool short __b); vector bool int vec_nand(vector bool int __a, vector bool int __b); vector bool long long vec_nand(vector bool long long __a, vector bool long long __b); vector bool char vec_orc(vector bool char __a, vector bool char __b); vector bool short vec_orc(vector bool short __a, vector bool short __b); vector bool int vec_orc(vector bool int __a, vector bool int __b); vector bool long long vec_orc(vector bool long long __a, vector bool long long __b); vector signed long long vec_sub(vector signed long long __a, vector signed long long __b); vector signed long long vec_sub(vector bool long long __a, vector signed long long __b); vector signed long long vec_sub(vector signed long long __a, vector bool long long __b); vector unsigned long long vec_sub(vector unsigned long long __a, vector unsigned long long __b); vector unsigned long long vec_sub(vector bool long long __a, vector unsigned long long __b); vector unsigned long long vec_sub(vector unsigned long long __V2 ABI V1.1 http://ror float vec_sub(vector float __a, vector float __b); unsigned char vec_extract(vector bool char __a, int __b); signed short vec_extract(vector signed short __a, int __b); unsigned short vec_extract(vector bool short __a, int __b); signed int vec_extract(vector signed int __a, int __b); unsigned int vec_extract(vector bool int __a, int __b); signed long long vec_extract(vector signed long long __a, int __b); unsigned long long vec_extract(vector unsigned long long __a, int __b); unsigned long long vec_extract(vector bool long long __a, int __b); double vec_extract(vector double __a, int __b); vector bool char vec_insert(unsigned char __a, vector bool char __b, int __c); vector signed short vec_insert(signed short __a, vector signed short __b, int __c); vector bool short vec_insert(unsigned short __a, vector bool short __b, int __c); vector signed int vec_insert(signed int __a, vector signed int __b, int __c); vector bool int vec_insert(unsigned int __a, vector bool int __b, int __c); vector signed long long vec_insert(signed long long __a, vector signed long long __b, int __c); vector unsigned long long vec_insert(unsigned long long __a, vector unsigned long long __b, int __c); vector bool long long vec_insert(unsigned long long __a, vector bool long long __b, int __c); vector double vec_insert(double __a, vector double __b, int __c); vector signed long long vec_splats(signed long long __a); vector unsigned long long vec_splats(unsigned long long __a); vector signed __int128 vec_splats(signed __int128 __a); vector unsigned __int128 vec_splats(unsigned __int128 __a); vector double vec_splats(double __a); int vec_all_eq(vector double __a, vector double __b); int vec_all_ge(vector double __a, vector double __b); int vec_all_gt(vector double __a, vector double __b); int vec_all_le(vector double __a, vector double __b); int vec_all_lt(vector double __a, vector double __b); int vec_all_nan(vector double __a); int vec_all_ne(vector double __a, vector double __b); int vec_all_nge(vector double __a, vector double __b); int vec_all_ngt(vector double __a, vector double __b); int vec_any_eq(vector double __a, vector double __b); int vec_any_ge(vector double __a, vector double __b); int vec_any_gt(vector double __a, vector double __b); int vec_any_le(vector double __a, vector double __b); int vec_any_lt(vector double __a, vector double __b); int vec_any_ne(vector double __a, vector double __b); vector unsigned char vec_sbox_be (vector unsigned char); vector unsigned char vec_cipher_be (vector unsigned char, vector unsigned char); vector unsigned char vec_cipherlast_be (vector unsigned char, vector unsigned char); vector unsigned char vec_ncipher_be (vector unsigned char, vector unsigned char); vector unsigned char vec_ncipherlast_be (vector unsigned char, vector unsigned char); vector unsigned int vec_shasigma_be (vector unsigned int, const int, const int); vector unsigned long long vec_shasigma_be (vector unsigned long long, const int, const int); vector unsigned short vec_pmsum_be (vector unsigned char, vector unsigned char); vector unsigned int vec_pmsum_be (vector unsigned short, vector unsigned short); vector unsigned long long vec_pmsum_be (vector unsigned int, vector unsigned int); vector unsigned __int128 vec_pmsum_be (vector unsigned long long, vector unsigned long long); vector unsigned char vec_gb (vector unsigned char); vector unsigned long long vec_bperm (vector unsigned __int128 __a, vector unsigned char __b); Removed the folowing interfaces either because their signatures have changed in version 1.1 of the ABI or because they were implemented for ELF V2 ABI but have actually been deprecated in version 1.1. vector signed char vec_eqv(vector bool char __a, vector signed char __b); vector signed char vec_eqv(vector signed char __a, vector bool char __b); vector unsigned char vec_eqv(vector bool char __a, vector unsigned char __b); vector unsigned char vec_eqv(vector unsigned char __a, vector bool char __b); vector signed short vec_eqv(vector bool short __a, vector signed short __b); vector signed short vec_eqv(vector signed short __a, vector bool short __b); vector unsigned short vec_eqv(vector bool short __a, vector unsigned short __b); vector unsigned short vec_eqv(vector unsigned short __a, vector bool short __b); vector signed int vec_eqv(vector bool int __a, vector signed int __b); vector signed int vec_eqv(vector signed int __a, vector bool int __b); vector unsigned int vec_eqv(vector bool int __a, vector unsigned int __b); vector unsigned int vec_eqv(vector unsigned int __a, vector bool int __b); vector signed long long vec_eqv(vector bool long long __a, vector signed long long __b); vector signed long long vec_eqv(vector signed long long __a, vector bool long long __b); vector unsigned long long vec_eqv(vector bool long long __a, vector unsigned long long __b); vector unsigned long long vec_eqv(vector unsigned long long __a, vector bool long long __b); vector float vec_eqv(vector bool int __a, vector float __b); vector float vec_eqv(vector float __a, vector bool int __b); vector double vec_eqv(vector bool long long __a, vector double __b); vector double vec_eqv(vector double __a, vector bool long long __b); vector unsigned short vec_nand(vector bool short __a, vector unsigned short __b); llvm-svn: 248813
2015-09-30 02:13:34 +08:00
// CHECK-LE: insertelement <8 x i16>
res_vbs = vec_insert(param_us, vbs, param_i);
// CHECK: insertelement <8 x i16>
// CHECK-LE: insertelement <8 x i16>
res_vi = vec_insert(param_i, vi, param_i);
// CHECK: insertelement <4 x i32>
// CHECK-LE: insertelement <4 x i32>
res_vui = vec_insert(param_ui, vui, param_i);
// CHECK: insertelement <4 x i32>
Addition of interfaces the FE to conform to Table A-2 of ELF V2 ABI V1.1 This patch corresponds to review: http://reviews.llvm.org/D13190 Implemented the following interfaces to conform to ELF V2 ABI version 1.1. vector signed __int128 vec_adde (vector signed __int128, vector signed __int128, vector signed __int128); vector unsigned __int128 vec_adde (vector unsigned __int128, vector unsigned __int128, vector unsigned __int128); vector signed __int128 vec_addec (vector signed __int128, vector signed __int128, vector signed __int128); vector unsigned __int128 vec_addec (vector unsigned __int128, vector unsigned __int128, vector unsigned __int128); vector signed int vec_addc(vector signed int __a, vector signed int __b); vector bool char vec_cmpge (vector signed char __a, vector signed char __b); vector bool char vec_cmpge (vector unsigned char __a, vector unsigned char __b); vector bool short vec_cmpge (vector signed short __a, vector signed short __b); vector bool short vec_cmpge (vector unsigned short __a, vector unsigned short __b); vector bool int vec_cmpge (vector signed int __a, vector signed int __b); vector bool int vec_cmpge (vector unsigned int __a, vector unsigned int __b); vector bool char vec_cmple (vector signed char __a, vector signed char __b); vector bool char vec_cmple (vector unsigned char __a, vector unsigned char __b); vector bool short vec_cmple (vector signed short __a, vector signed short __b); vector bool short vec_cmple (vector unsigned short __a, vector unsigned short __b); vector bool int vec_cmple (vector signed int __a, vector signed int __b); vector bool int vec_cmple (vector unsigned int __a, vector unsigned int __b); vector double vec_double (vector signed long long __a); vector double vec_double (vector unsigned long long __a); vector bool char vec_eqv(vector bool char __a, vector bool char __b); vector bool short vec_eqv(vector bool short __a, vector bool short __b); vector bool int vec_eqv(vector bool int __a, vector bool int __b); vector bool long long vec_eqv(vector bool long long __a, vector bool long long __b); vector signed short vec_madd(vector signed short __a, vector signed short __b, vector signed short __c); vector signed short vec_madd(vector signed short __a, vector unsigned short __b, vector unsigned short __c); vector signed short vec_madd(vector unsigned short __a, vector signed short __b, vector signed short __c); vector unsigned short vec_madd(vector unsigned short __a, vector unsigned short __b, vector unsigned short __c); vector bool long long vec_mergeh(vector bool long long __a, vector bool long long __b); vector bool long long vec_mergel(vector bool long long __a, vector bool long long __b); vector bool char vec_nand(vector bool char __a, vector bool char __b); vector bool short vec_nand(vector bool short __a, vector bool short __b); vector bool int vec_nand(vector bool int __a, vector bool int __b); vector bool long long vec_nand(vector bool long long __a, vector bool long long __b); vector bool char vec_orc(vector bool char __a, vector bool char __b); vector bool short vec_orc(vector bool short __a, vector bool short __b); vector bool int vec_orc(vector bool int __a, vector bool int __b); vector bool long long vec_orc(vector bool long long __a, vector bool long long __b); vector signed long long vec_sub(vector signed long long __a, vector signed long long __b); vector signed long long vec_sub(vector bool long long __a, vector signed long long __b); vector signed long long vec_sub(vector signed long long __a, vector bool long long __b); vector unsigned long long vec_sub(vector unsigned long long __a, vector unsigned long long __b); vector unsigned long long vec_sub(vector bool long long __a, vector unsigned long long __b); vector unsigned long long vec_sub(vector unsigned long long __V2 ABI V1.1 http://ror float vec_sub(vector float __a, vector float __b); unsigned char vec_extract(vector bool char __a, int __b); signed short vec_extract(vector signed short __a, int __b); unsigned short vec_extract(vector bool short __a, int __b); signed int vec_extract(vector signed int __a, int __b); unsigned int vec_extract(vector bool int __a, int __b); signed long long vec_extract(vector signed long long __a, int __b); unsigned long long vec_extract(vector unsigned long long __a, int __b); unsigned long long vec_extract(vector bool long long __a, int __b); double vec_extract(vector double __a, int __b); vector bool char vec_insert(unsigned char __a, vector bool char __b, int __c); vector signed short vec_insert(signed short __a, vector signed short __b, int __c); vector bool short vec_insert(unsigned short __a, vector bool short __b, int __c); vector signed int vec_insert(signed int __a, vector signed int __b, int __c); vector bool int vec_insert(unsigned int __a, vector bool int __b, int __c); vector signed long long vec_insert(signed long long __a, vector signed long long __b, int __c); vector unsigned long long vec_insert(unsigned long long __a, vector unsigned long long __b, int __c); vector bool long long vec_insert(unsigned long long __a, vector bool long long __b, int __c); vector double vec_insert(double __a, vector double __b, int __c); vector signed long long vec_splats(signed long long __a); vector unsigned long long vec_splats(unsigned long long __a); vector signed __int128 vec_splats(signed __int128 __a); vector unsigned __int128 vec_splats(unsigned __int128 __a); vector double vec_splats(double __a); int vec_all_eq(vector double __a, vector double __b); int vec_all_ge(vector double __a, vector double __b); int vec_all_gt(vector double __a, vector double __b); int vec_all_le(vector double __a, vector double __b); int vec_all_lt(vector double __a, vector double __b); int vec_all_nan(vector double __a); int vec_all_ne(vector double __a, vector double __b); int vec_all_nge(vector double __a, vector double __b); int vec_all_ngt(vector double __a, vector double __b); int vec_any_eq(vector double __a, vector double __b); int vec_any_ge(vector double __a, vector double __b); int vec_any_gt(vector double __a, vector double __b); int vec_any_le(vector double __a, vector double __b); int vec_any_lt(vector double __a, vector double __b); int vec_any_ne(vector double __a, vector double __b); vector unsigned char vec_sbox_be (vector unsigned char); vector unsigned char vec_cipher_be (vector unsigned char, vector unsigned char); vector unsigned char vec_cipherlast_be (vector unsigned char, vector unsigned char); vector unsigned char vec_ncipher_be (vector unsigned char, vector unsigned char); vector unsigned char vec_ncipherlast_be (vector unsigned char, vector unsigned char); vector unsigned int vec_shasigma_be (vector unsigned int, const int, const int); vector unsigned long long vec_shasigma_be (vector unsigned long long, const int, const int); vector unsigned short vec_pmsum_be (vector unsigned char, vector unsigned char); vector unsigned int vec_pmsum_be (vector unsigned short, vector unsigned short); vector unsigned long long vec_pmsum_be (vector unsigned int, vector unsigned int); vector unsigned __int128 vec_pmsum_be (vector unsigned long long, vector unsigned long long); vector unsigned char vec_gb (vector unsigned char); vector unsigned long long vec_bperm (vector unsigned __int128 __a, vector unsigned char __b); Removed the folowing interfaces either because their signatures have changed in version 1.1 of the ABI or because they were implemented for ELF V2 ABI but have actually been deprecated in version 1.1. vector signed char vec_eqv(vector bool char __a, vector signed char __b); vector signed char vec_eqv(vector signed char __a, vector bool char __b); vector unsigned char vec_eqv(vector bool char __a, vector unsigned char __b); vector unsigned char vec_eqv(vector unsigned char __a, vector bool char __b); vector signed short vec_eqv(vector bool short __a, vector signed short __b); vector signed short vec_eqv(vector signed short __a, vector bool short __b); vector unsigned short vec_eqv(vector bool short __a, vector unsigned short __b); vector unsigned short vec_eqv(vector unsigned short __a, vector bool short __b); vector signed int vec_eqv(vector bool int __a, vector signed int __b); vector signed int vec_eqv(vector signed int __a, vector bool int __b); vector unsigned int vec_eqv(vector bool int __a, vector unsigned int __b); vector unsigned int vec_eqv(vector unsigned int __a, vector bool int __b); vector signed long long vec_eqv(vector bool long long __a, vector signed long long __b); vector signed long long vec_eqv(vector signed long long __a, vector bool long long __b); vector unsigned long long vec_eqv(vector bool long long __a, vector unsigned long long __b); vector unsigned long long vec_eqv(vector unsigned long long __a, vector bool long long __b); vector float vec_eqv(vector bool int __a, vector float __b); vector float vec_eqv(vector float __a, vector bool int __b); vector double vec_eqv(vector bool long long __a, vector double __b); vector double vec_eqv(vector double __a, vector bool long long __b); vector unsigned short vec_nand(vector bool short __a, vector unsigned short __b); llvm-svn: 248813
2015-09-30 02:13:34 +08:00
// CHECK-LE: insertelement <4 x i32>
res_vbi = vec_insert(param_ui, vbi, param_i);
// CHECK: insertelement <4 x i32>
// CHECK-LE: insertelement <4 x i32>
res_vf = vec_insert(param_f, vf, param_i);
// CHECK: insertelement <4 x float>
// CHECK-LE: insertelement <4 x float>
/* vec_lvlx */
res_vsc = vec_lvlx(0, &param_sc);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vsc = vec_lvlx(0, &vsc);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vuc = vec_lvlx(0, &param_uc);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vuc = vec_lvlx(0, &vuc);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbc = vec_lvlx(0, &vbc);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vs = vec_lvlx(0, &param_s);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vs = vec_lvlx(0, &vs);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vus = vec_lvlx(0, &param_us);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vus = vec_lvlx(0, &vus);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbs = vec_lvlx(0, &vbs);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vp = vec_lvlx(0, &vp);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vi = vec_lvlx(0, &param_i);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vi = vec_lvlx(0, &vi);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vui = vec_lvlx(0, &param_ui);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vui = vec_lvlx(0, &vui);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbi = vec_lvlx(0, &vbi);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vf = vec_lvlx(0, &vf);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x float> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x float> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
/* vec_lvlxl */
res_vsc = vec_lvlxl(0, &param_sc);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vsc = vec_lvlxl(0, &vsc);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vuc = vec_lvlxl(0, &param_uc);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vuc = vec_lvlxl(0, &vuc);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbc = vec_lvlxl(0, &vbc);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvxl
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vs = vec_lvlxl(0, &param_s);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vs = vec_lvlxl(0, &vs);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vus = vec_lvlxl(0, &param_us);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vus = vec_lvlxl(0, &vus);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbs = vec_lvlxl(0, &vbs);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvxl
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vp = vec_lvlxl(0, &vp);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvxl
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vi = vec_lvlxl(0, &param_i);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vi = vec_lvlxl(0, &vi);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vui = vec_lvlxl(0, &param_ui);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vui = vec_lvlxl(0, &vui);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbi = vec_lvlxl(0, &vbi);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvxl
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vf = vec_lvlxl(0, &vf);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x float> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x float> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
/* vec_lvrx */
res_vsc = vec_lvrx(0, &param_sc);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vsc = vec_lvrx(0, &vsc);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vuc = vec_lvrx(0, &param_uc);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vuc = vec_lvrx(0, &vuc);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbc = vec_lvrx(0, &vbc);
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vs = vec_lvrx(0, &param_s);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vs = vec_lvrx(0, &vs);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vus = vec_lvrx(0, &param_us);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vus = vec_lvrx(0, &vus);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbs = vec_lvrx(0, &vbs);
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vp = vec_lvrx(0, &vp);
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vi = vec_lvrx(0, &param_i);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vi = vec_lvrx(0, &vi);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vui = vec_lvrx(0, &param_ui);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vui = vec_lvrx(0, &vui);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbi = vec_lvrx(0, &vbi);
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vf = vec_lvrx(0, &vf);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x float> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x float> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
/* vec_lvrxl */
res_vsc = vec_lvrxl(0, &param_sc);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vsc = vec_lvrxl(0, &vsc);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vuc = vec_lvrxl(0, &param_uc);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vuc = vec_lvrxl(0, &vuc);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbc = vec_lvrxl(0, &vbc);
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vs = vec_lvrxl(0, &param_s);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vs = vec_lvrxl(0, &vs);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vus = vec_lvrxl(0, &param_us);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vus = vec_lvrxl(0, &vus);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbs = vec_lvrxl(0, &vbs);
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vp = vec_lvrxl(0, &vp);
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vi = vec_lvrxl(0, &param_i);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vi = vec_lvrxl(0, &vi);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vui = vec_lvrxl(0, &param_ui);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vui = vec_lvrxl(0, &vui);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vbi = vec_lvrxl(0, &vbi);
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: @llvm.ppc.altivec.vperm
res_vf = vec_lvrxl(0, &vf);
// CHECK: @llvm.ppc.altivec.lvxl
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x float> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvxl
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x float> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
/* vec_stvlx */
vec_stvlx(vsc, 0, &param_sc);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvlx(vsc, 0, &vsc);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvlx(vuc, 0, &param_uc);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvlx(vuc, 0, &vuc);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvlx(vbc, 0, &vbc);
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvlx(vs, 0, &param_s);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvlx(vs, 0, &vs);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvlx(vus, 0, &param_us);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvlx(vus, 0, &vus);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvlx(vbs, 0, &vbs);
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvlx(vp, 0, &vp);
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvlx(vi, 0, &param_i);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvlx(vi, 0, &vi);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvlx(vui, 0, &param_ui);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvlx(vui, 0, &vui);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvlx(vbi, 0, &vbi);
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvlx(vf, 0, &vf);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x float> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x float> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvx
/* vec_stvlxl */
vec_stvlxl(vsc, 0, &param_sc);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvlxl(vsc, 0, &vsc);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvlxl(vuc, 0, &param_uc);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvlxl(vuc, 0, &vuc);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvlxl(vbc, 0, &vbc);
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvlxl(vs, 0, &param_s);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvlxl(vs, 0, &vs);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvlxl(vus, 0, &param_us);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvlxl(vus, 0, &vus);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvlxl(vbs, 0, &vbs);
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvlxl(vp, 0, &vp);
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvlxl(vi, 0, &param_i);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvlxl(vi, 0, &vi);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvlxl(vui, 0, &param_ui);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvlxl(vui, 0, &vui);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvlxl(vbi, 0, &vbi);
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvlxl(vf, 0, &vf);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x float> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x float> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvxl
/* vec_stvrx */
vec_stvrx(vsc, 0, &param_sc);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvrx(vsc, 0, &vsc);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvrx(vuc, 0, &param_uc);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvrx(vuc, 0, &vuc);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvrx(vbc, 0, &vbc);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvrx(vs, 0, &param_s);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvrx(vs, 0, &vs);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvrx(vus, 0, &param_us);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvrx(vus, 0, &vus);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvrx(vbs, 0, &vbs);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvrx(vp, 0, &vp);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvrx(vi, 0, &param_i);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvrx(vi, 0, &vi);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvrx(vui, 0, &param_ui);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvrx(vui, 0, &vui);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvrx(vbi, 0, &vbi);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvx
vec_stvrx(vf, 0, &vf);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x float> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvx
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x float> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvx
/* vec_stvrxl */
vec_stvrxl(vsc, 0, &param_sc);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvrxl(vsc, 0, &vsc);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvrxl(vuc, 0, &param_uc);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvrxl(vuc, 0, &vuc);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvrxl(vbc, 0, &vbc);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: store <16 x i8> zeroinitializer
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvrxl(vs, 0, &param_s);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvrxl(vs, 0, &vs);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvrxl(vus, 0, &param_us);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvrxl(vus, 0, &vus);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvrxl(vbs, 0, &vbs);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvrxl(vp, 0, &vp);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: store <8 x i16> zeroinitializer
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvrxl(vi, 0, &param_i);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvrxl(vi, 0, &vi);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvrxl(vui, 0, &param_ui);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvrxl(vui, 0, &vui);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvrxl(vbi, 0, &vbi);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: store <4 x i32> zeroinitializer
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvxl
vec_stvrxl(vf, 0, &vf);
// CHECK: @llvm.ppc.altivec.lvx
// CHECK: @llvm.ppc.altivec.lvsl
// CHECK: store <4 x float> zeroinitializer
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.lvsr
// CHECK: @llvm.ppc.altivec.vperm
// CHECK: @llvm.ppc.altivec.stvxl
// CHECK-LE: @llvm.ppc.altivec.lvx
// CHECK-LE: @llvm.ppc.altivec.lvsl
// CHECK-LE: store <4 x float> zeroinitializer
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.lvsr
// CHECK-LE: @llvm.ppc.altivec.vperm
// CHECK-LE: @llvm.ppc.altivec.stvxl
/* vec_promote */
res_vsc = vec_promote(param_sc, 0);
// CHECK: store <16 x i8> zeroinitializer
// CHECK: insertelement <16 x i8>
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: insertelement <16 x i8>
res_vuc = vec_promote(param_uc, 0);
// CHECK: store <16 x i8> zeroinitializer
// CHECK: insertelement <16 x i8>
// CHECK-LE: store <16 x i8> zeroinitializer
// CHECK-LE: insertelement <16 x i8>
res_vs = vec_promote(param_s, 0);
// CHECK: store <8 x i16> zeroinitializer
// CHECK: insertelement <8 x i16>
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: insertelement <8 x i16>
res_vus = vec_promote(param_us, 0);
// CHECK: store <8 x i16> zeroinitializer
// CHECK: insertelement <8 x i16>
// CHECK-LE: store <8 x i16> zeroinitializer
// CHECK-LE: insertelement <8 x i16>
res_vi = vec_promote(param_i, 0);
// CHECK: store <4 x i32> zeroinitializer
// CHECK: insertelement <4 x i32>
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: insertelement <4 x i32>
res_vui = vec_promote(param_ui, 0);
// CHECK: store <4 x i32> zeroinitializer
// CHECK: insertelement <4 x i32>
// CHECK-LE: store <4 x i32> zeroinitializer
// CHECK-LE: insertelement <4 x i32>
res_vf = vec_promote(param_f, 0);
// CHECK: store <4 x float> zeroinitializer
// CHECK: insertelement <4 x float>
// CHECK-LE: store <4 x float> zeroinitializer
// CHECK-LE: insertelement <4 x float>
/* vec_splats */
res_vsc = vec_splats(param_sc);
// CHECK: insertelement <16 x i8>
// CHECK-LE: insertelement <16 x i8>
res_vuc = vec_splats(param_uc);
// CHECK: insertelement <16 x i8>
// CHECK-LE: insertelement <16 x i8>
res_vs = vec_splats(param_s);
// CHECK: insertelement <8 x i16>
// CHECK-LE: insertelement <8 x i16>
res_vus = vec_splats(param_us);
// CHECK: insertelement <8 x i16>
// CHECK-LE: insertelement <8 x i16>
res_vi = vec_splats(param_i);
// CHECK: insertelement <4 x i32>
// CHECK-LE: insertelement <4 x i32>
res_vui = vec_splats(param_ui);
// CHECK: insertelement <4 x i32>
// CHECK-LE: insertelement <4 x i32>
res_vf = vec_splats(param_f);
// CHECK: insertelement <4 x float>
// CHECK-LE: insertelement <4 x float>
/* ------------------------------ predicates -------------------------------------- */
/* vec_all_eq */
res_i = vec_all_eq(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vcmpequb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequb.p
res_i = vec_all_eq(vsc, vbc);
// CHECK: @llvm.ppc.altivec.vcmpequb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequb.p
res_i = vec_all_eq(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vcmpequb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequb.p
res_i = vec_all_eq(vuc, vbc);
// CHECK: @llvm.ppc.altivec.vcmpequb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequb.p
res_i = vec_all_eq(vbc, vsc);
// CHECK: @llvm.ppc.altivec.vcmpequb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequb.p
res_i = vec_all_eq(vbc, vuc);
// CHECK: @llvm.ppc.altivec.vcmpequb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequb.p
res_i = vec_all_eq(vbc, vbc);
// CHECK: @llvm.ppc.altivec.vcmpequb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequb.p
res_i = vec_all_eq(vs, vs);
// CHECK: @llvm.ppc.altivec.vcmpequh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequh.p
res_i = vec_all_eq(vs, vbs);
// CHECK: @llvm.ppc.altivec.vcmpequh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequh.p
res_i = vec_all_eq(vus, vus);
// CHECK: @llvm.ppc.altivec.vcmpequh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequh.p
res_i = vec_all_eq(vus, vbs);
// CHECK: @llvm.ppc.altivec.vcmpequh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequh.p
res_i = vec_all_eq(vbs, vs);
// CHECK: @llvm.ppc.altivec.vcmpequh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequh.p
res_i = vec_all_eq(vbs, vus);
// CHECK: @llvm.ppc.altivec.vcmpequh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequh.p
res_i = vec_all_eq(vbs, vbs);
// CHECK: @llvm.ppc.altivec.vcmpequh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequh.p
res_i = vec_all_eq(vp, vp);
// CHECK: @llvm.ppc.altivec.vcmpequh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequh.p
res_i = vec_all_eq(vi, vi);
// CHECK: @llvm.ppc.altivec.vcmpequw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequw.p
res_i = vec_all_eq(vi, vbi);
// CHECK: @llvm.ppc.altivec.vcmpequw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequw.p
res_i = vec_all_eq(vui, vui);
// CHECK: @llvm.ppc.altivec.vcmpequw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequw.p
res_i = vec_all_eq(vui, vbi);
// CHECK: @llvm.ppc.altivec.vcmpequw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequw.p
res_i = vec_all_eq(vbi, vi);
// CHECK: @llvm.ppc.altivec.vcmpequw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequw.p
res_i = vec_all_eq(vbi, vui);
// CHECK: @llvm.ppc.altivec.vcmpequw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequw.p
res_i = vec_all_eq(vbi, vbi);
// CHECK: @llvm.ppc.altivec.vcmpequw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequw.p
res_i = vec_all_eq(vf, vf);
// CHECK: @llvm.ppc.altivec.vcmpeqfp.p
// CHECK-LE: @llvm.ppc.altivec.vcmpeqfp.p
/* vec_all_ge */
res_i = vec_all_ge(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vcmpgtsb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsb.p
res_i = vec_all_ge(vsc, vbc);
// CHECK: @llvm.ppc.altivec.vcmpgtsb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsb.p
res_i = vec_all_ge(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_all_ge(vuc, vbc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_all_ge(vbc, vsc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_all_ge(vbc, vuc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_all_ge(vbc, vbc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_all_ge(vs, vs);
// CHECK: @llvm.ppc.altivec.vcmpgtsh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsh.p
res_i = vec_all_ge(vs, vbs);
// CHECK: @llvm.ppc.altivec.vcmpgtsh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsh.p
res_i = vec_all_ge(vus, vus);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_all_ge(vus, vbs);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_all_ge(vbs, vs);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_all_ge(vbs, vus);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_all_ge(vbs, vbs);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_all_ge(vi, vi);
// CHECK: @llvm.ppc.altivec.vcmpgtsw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsw.p
res_i = vec_all_ge(vi, vbi);
// CHECK: @llvm.ppc.altivec.vcmpgtsw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsw.p
res_i = vec_all_ge(vui, vui);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_all_ge(vui, vbi);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_all_ge(vbi, vi);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_all_ge(vbi, vui);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_all_ge(vbi, vbi);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_all_ge(vf, vf);
// CHECK: @llvm.ppc.altivec.vcmpgefp.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgefp.p
/* vec_all_gt */
res_i = vec_all_gt(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vcmpgtsb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsb.p
res_i = vec_all_gt(vsc, vbc);
// CHECK: @llvm.ppc.altivec.vcmpgtsb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsb.p
res_i = vec_all_gt(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_all_gt(vuc, vbc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_all_gt(vbc, vsc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_all_gt(vbc, vuc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_all_gt(vbc, vbc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_all_gt(vs, vs);
// CHECK: @llvm.ppc.altivec.vcmpgtsh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsh.p
res_i = vec_all_gt(vs, vbs);
// CHECK: @llvm.ppc.altivec.vcmpgtsh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsh.p
res_i = vec_all_gt(vus, vus);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_all_gt(vus, vbs);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_all_gt(vbs, vs);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_all_gt(vbs, vus);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_all_gt(vbs, vbs);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_all_gt(vi, vi);
// CHECK: @llvm.ppc.altivec.vcmpgtsw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsw.p
res_i = vec_all_gt(vi, vbi);
// CHECK: @llvm.ppc.altivec.vcmpgtsw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsw.p
res_i = vec_all_gt(vui, vui);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_all_gt(vui, vbi);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_all_gt(vbi, vi);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_all_gt(vbi, vui);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_all_gt(vbi, vbi);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_all_gt(vf, vf);
// CHECK: @llvm.ppc.altivec.vcmpgtfp.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtfp.p
/* vec_all_in */
res_i = vec_all_in(vf, vf);
// CHECK: @llvm.ppc.altivec.vcmpbfp.p
// CHECK-LE: @llvm.ppc.altivec.vcmpbfp.p
/* vec_all_le */
res_i = vec_all_le(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vcmpgtsb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsb.p
res_i = vec_all_le(vsc, vbc);
// CHECK: @llvm.ppc.altivec.vcmpgtsb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsb.p
res_i = vec_all_le(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_all_le(vuc, vbc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_all_le(vbc, vsc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_all_le(vbc, vuc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_all_le(vbc, vbc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_all_le(vs, vs);
// CHECK: @llvm.ppc.altivec.vcmpgtsh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsh.p
res_i = vec_all_le(vs, vbs);
// CHECK: @llvm.ppc.altivec.vcmpgtsh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsh.p
res_i = vec_all_le(vus, vus);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_all_le(vus, vbs);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_all_le(vbs, vs);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_all_le(vbs, vus);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_all_le(vbs, vbs);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_all_le(vi, vi);
// CHECK: @llvm.ppc.altivec.vcmpgtsw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsw.p
res_i = vec_all_le(vi, vbi);
// CHECK: @llvm.ppc.altivec.vcmpgtsw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsw.p
res_i = vec_all_le(vui, vui);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_all_le(vui, vbi);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_all_le(vbi, vi);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_all_le(vbi, vui);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_all_le(vbi, vbi);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_all_le(vf, vf);
// CHECK: @llvm.ppc.altivec.vcmpgefp.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgefp.p
/* vec_all_lt */
res_i = vec_all_lt(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vcmpgtsb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsb.p
res_i = vec_all_lt(vsc, vbc);
// CHECK: @llvm.ppc.altivec.vcmpgtsb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsb.p
res_i = vec_all_lt(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_all_lt(vuc, vbc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_all_lt(vbc, vsc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_all_lt(vbc, vuc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_all_lt(vbc, vbc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_all_lt(vs, vs);
// CHECK: @llvm.ppc.altivec.vcmpgtsh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsh.p
res_i = vec_all_lt(vs, vbs);
// CHECK: @llvm.ppc.altivec.vcmpgtsh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsh.p
res_i = vec_all_lt(vus, vus);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_all_lt(vus, vbs);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_all_lt(vbs, vs);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_all_lt(vbs, vus);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_all_lt(vbs, vbs);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_all_lt(vi, vi);
// CHECK: @llvm.ppc.altivec.vcmpgtsw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsw.p
res_i = vec_all_lt(vi, vbi);
// CHECK: @llvm.ppc.altivec.vcmpgtsw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsw.p
res_i = vec_all_lt(vui, vui);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_all_lt(vui, vbi);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_all_lt(vbi, vi);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_all_lt(vbi, vui);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_all_lt(vbi, vbi);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_all_lt(vf, vf);
// CHECK: @llvm.ppc.altivec.vcmpgtfp.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtfp.p
/* vec_all_nan */
res_i = vec_all_nan(vf);
// CHECK: @llvm.ppc.altivec.vcmpeqfp.p
// CHECK-LE: @llvm.ppc.altivec.vcmpeqfp.p
/* vec_all_ne */
res_i = vec_all_ne(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vcmpequb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequb.p
res_i = vec_all_ne(vsc, vbc);
// CHECK: @llvm.ppc.altivec.vcmpequb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequb.p
res_i = vec_all_ne(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vcmpequb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequb.p
res_i = vec_all_ne(vuc, vbc);
// CHECK: @llvm.ppc.altivec.vcmpequb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequb.p
res_i = vec_all_ne(vbc, vsc);
// CHECK: @llvm.ppc.altivec.vcmpequb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequb.p
res_i = vec_all_ne(vbc, vuc);
// CHECK: @llvm.ppc.altivec.vcmpequb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequb.p
res_i = vec_all_ne(vbc, vbc);
// CHECK: @llvm.ppc.altivec.vcmpequb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequb.p
res_i = vec_all_ne(vs, vs);
// CHECK: @llvm.ppc.altivec.vcmpequh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequh.p
res_i = vec_all_ne(vs, vbs);
// CHECK: @llvm.ppc.altivec.vcmpequh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequh.p
res_i = vec_all_ne(vus, vus);
// CHECK: @llvm.ppc.altivec.vcmpequh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequh.p
res_i = vec_all_ne(vus, vbs);
// CHECK: @llvm.ppc.altivec.vcmpequh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequh.p
res_i = vec_all_ne(vbs, vs);
// CHECK: @llvm.ppc.altivec.vcmpequh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequh.p
res_i = vec_all_ne(vbs, vus);
// CHECK: @llvm.ppc.altivec.vcmpequh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequh.p
res_i = vec_all_ne(vbs, vbs);
// CHECK: @llvm.ppc.altivec.vcmpequh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequh.p
res_i = vec_all_ne(vp, vp);
// CHECK: @llvm.ppc.altivec.vcmpequh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequh.p
res_i = vec_all_ne(vi, vi);
// CHECK: @llvm.ppc.altivec.vcmpequw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequw.p
res_i = vec_all_ne(vi, vbi);
// CHECK: @llvm.ppc.altivec.vcmpequw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequw.p
res_i = vec_all_ne(vui, vui);
// CHECK: @llvm.ppc.altivec.vcmpequw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequw.p
res_i = vec_all_ne(vui, vbi);
// CHECK: @llvm.ppc.altivec.vcmpequw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequw.p
res_i = vec_all_ne(vbi, vi);
// CHECK: @llvm.ppc.altivec.vcmpequw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequw.p
res_i = vec_all_ne(vbi, vui);
// CHECK: @llvm.ppc.altivec.vcmpequw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequw.p
res_i = vec_all_ne(vbi, vbi);
// CHECK: @llvm.ppc.altivec.vcmpequw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequw.p
res_i = vec_all_ne(vf, vf);
// CHECK: @llvm.ppc.altivec.vcmpeqfp.p
// CHECK-LE: @llvm.ppc.altivec.vcmpeqfp.p
/* vec_all_nge */
res_i = vec_all_nge(vf, vf);
// CHECK: @llvm.ppc.altivec.vcmpgefp.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgefp.p
/* vec_all_ngt */
res_i = vec_all_ngt(vf, vf);
// CHECK: @llvm.ppc.altivec.vcmpgtfp.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtfp.p
/* vec_all_nle */
res_i = vec_all_nle(vf, vf);
// CHECK: @llvm.ppc.altivec.vcmpgefp.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgefp.p
/* vec_all_nlt */
res_i = vec_all_nlt(vf, vf);
// CHECK: @llvm.ppc.altivec.vcmpgtfp.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtfp.p
/* vec_all_numeric */
res_i = vec_all_numeric(vf);
// CHECK: @llvm.ppc.altivec.vcmpeqfp.p
// CHECK-LE: @llvm.ppc.altivec.vcmpeqfp.p
/* vec_any_eq */
res_i = vec_any_eq(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vcmpequb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequb.p
res_i = vec_any_eq(vsc, vbc);
// CHECK: @llvm.ppc.altivec.vcmpequb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequb.p
res_i = vec_any_eq(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vcmpequb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequb.p
res_i = vec_any_eq(vuc, vbc);
// CHECK: @llvm.ppc.altivec.vcmpequb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequb.p
res_i = vec_any_eq(vbc, vsc);
// CHECK: @llvm.ppc.altivec.vcmpequb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequb.p
res_i = vec_any_eq(vbc, vuc);
// CHECK: @llvm.ppc.altivec.vcmpequb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequb.p
res_i = vec_any_eq(vbc, vbc);
// CHECK: @llvm.ppc.altivec.vcmpequb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequb.p
res_i = vec_any_eq(vs, vs);
// CHECK: @llvm.ppc.altivec.vcmpequh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequh.p
res_i = vec_any_eq(vs, vbs);
// CHECK: @llvm.ppc.altivec.vcmpequh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequh.p
res_i = vec_any_eq(vus, vus);
// CHECK: @llvm.ppc.altivec.vcmpequh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequh.p
res_i = vec_any_eq(vus, vbs);
// CHECK: @llvm.ppc.altivec.vcmpequh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequh.p
res_i = vec_any_eq(vbs, vs);
// CHECK: @llvm.ppc.altivec.vcmpequh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequh.p
res_i = vec_any_eq(vbs, vus);
// CHECK: @llvm.ppc.altivec.vcmpequh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequh.p
res_i = vec_any_eq(vbs, vbs);
// CHECK: @llvm.ppc.altivec.vcmpequh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequh.p
res_i = vec_any_eq(vp, vp);
// CHECK: @llvm.ppc.altivec.vcmpequh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequh.p
res_i = vec_any_eq(vi, vi);
// CHECK: @llvm.ppc.altivec.vcmpequw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequw.p
res_i = vec_any_eq(vi, vbi);
// CHECK: @llvm.ppc.altivec.vcmpequw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequw.p
res_i = vec_any_eq(vui, vui);
// CHECK: @llvm.ppc.altivec.vcmpequw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequw.p
res_i = vec_any_eq(vui, vbi);
// CHECK: @llvm.ppc.altivec.vcmpequw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequw.p
res_i = vec_any_eq(vbi, vi);
// CHECK: @llvm.ppc.altivec.vcmpequw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequw.p
res_i = vec_any_eq(vbi, vui);
// CHECK: @llvm.ppc.altivec.vcmpequw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequw.p
res_i = vec_any_eq(vbi, vbi);
// CHECK: @llvm.ppc.altivec.vcmpequw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequw.p
res_i = vec_any_eq(vf, vf);
// CHECK: @llvm.ppc.altivec.vcmpeqfp.p
// CHECK-LE: @llvm.ppc.altivec.vcmpeqfp.p
/* vec_any_ge */
res_i = vec_any_ge(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vcmpgtsb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsb.p
res_i = vec_any_ge(vsc, vbc);
// CHECK: @llvm.ppc.altivec.vcmpgtsb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsb.p
res_i = vec_any_ge(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_any_ge(vuc, vbc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_any_ge(vbc, vsc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_any_ge(vbc, vuc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_any_ge(vbc, vbc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_any_ge(vs, vs);
// CHECK: @llvm.ppc.altivec.vcmpgtsh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsh.p
res_i = vec_any_ge(vs, vbs);
// CHECK: @llvm.ppc.altivec.vcmpgtsh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsh.p
res_i = vec_any_ge(vus, vus);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_any_ge(vus, vbs);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_any_ge(vbs, vs);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_any_ge(vbs, vus);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_any_ge(vbs, vbs);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_any_ge(vi, vi);
// CHECK: @llvm.ppc.altivec.vcmpgtsw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsw.p
res_i = vec_any_ge(vi, vbi);
// CHECK: @llvm.ppc.altivec.vcmpgtsw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsw.p
res_i = vec_any_ge(vui, vui);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_any_ge(vui, vbi);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_any_ge(vbi, vi);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_any_ge(vbi, vui);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_any_ge(vbi, vbi);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_any_ge(vf, vf);
// CHECK: @llvm.ppc.altivec.vcmpgefp.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgefp.p
/* vec_any_gt */
res_i = vec_any_gt(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vcmpgtsb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsb.p
res_i = vec_any_gt(vsc, vbc);
// CHECK: @llvm.ppc.altivec.vcmpgtsb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsb.p
res_i = vec_any_gt(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_any_gt(vuc, vbc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_any_gt(vbc, vsc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_any_gt(vbc, vuc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_any_gt(vbc, vbc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_any_gt(vs, vs);
// CHECK: @llvm.ppc.altivec.vcmpgtsh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsh.p
res_i = vec_any_gt(vs, vbs);
// CHECK: @llvm.ppc.altivec.vcmpgtsh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsh.p
res_i = vec_any_gt(vus, vus);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_any_gt(vus, vbs);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_any_gt(vbs, vs);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_any_gt(vbs, vus);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_any_gt(vbs, vbs);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_any_gt(vi, vi);
// CHECK: @llvm.ppc.altivec.vcmpgtsw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsw.p
res_i = vec_any_gt(vi, vbi);
// CHECK: @llvm.ppc.altivec.vcmpgtsw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsw.p
res_i = vec_any_gt(vui, vui);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_any_gt(vui, vbi);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_any_gt(vbi, vi);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_any_gt(vbi, vui);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_any_gt(vbi, vbi);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_any_gt(vf, vf);
// CHECK: @llvm.ppc.altivec.vcmpgtfp.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtfp.p
/* vec_any_le */
res_i = vec_any_le(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vcmpgtsb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsb.p
res_i = vec_any_le(vsc, vbc);
// CHECK: @llvm.ppc.altivec.vcmpgtsb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsb.p
res_i = vec_any_le(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_any_le(vuc, vbc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_any_le(vbc, vsc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_any_le(vbc, vuc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_any_le(vbc, vbc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_any_le(vs, vs);
// CHECK: @llvm.ppc.altivec.vcmpgtsh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsh.p
res_i = vec_any_le(vs, vbs);
// CHECK: @llvm.ppc.altivec.vcmpgtsh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsh.p
res_i = vec_any_le(vus, vus);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_any_le(vus, vbs);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_any_le(vbs, vs);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_any_le(vbs, vus);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_any_le(vbs, vbs);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_any_le(vi, vi);
// CHECK: @llvm.ppc.altivec.vcmpgtsw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsw.p
res_i = vec_any_le(vi, vbi);
// CHECK: @llvm.ppc.altivec.vcmpgtsw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsw.p
res_i = vec_any_le(vui, vui);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_any_le(vui, vbi);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_any_le(vbi, vi);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_any_le(vbi, vui);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_any_le(vbi, vbi);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_any_le(vf, vf);
// CHECK: @llvm.ppc.altivec.vcmpgefp.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgefp.p
/* vec_any_lt */
res_i = vec_any_lt(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vcmpgtsb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsb.p
res_i = vec_any_lt(vsc, vbc);
// CHECK: @llvm.ppc.altivec.vcmpgtsb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsb.p
res_i = vec_any_lt(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_any_lt(vuc, vbc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_any_lt(vbc, vsc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_any_lt(vbc, vuc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_any_lt(vbc, vbc);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p
res_i = vec_any_lt(vs, vs);
// CHECK: @llvm.ppc.altivec.vcmpgtsh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsh.p
res_i = vec_any_lt(vs, vbs);
// CHECK: @llvm.ppc.altivec.vcmpgtsh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsh.p
res_i = vec_any_lt(vus, vus);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_any_lt(vus, vbs);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_any_lt(vbs, vs);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_any_lt(vbs, vus);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_any_lt(vbs, vbs);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p
res_i = vec_any_lt(vi, vi);
// CHECK: @llvm.ppc.altivec.vcmpgtsw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsw.p
res_i = vec_any_lt(vi, vbi);
// CHECK: @llvm.ppc.altivec.vcmpgtsw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsw.p
res_i = vec_any_lt(vui, vui);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_any_lt(vui, vbi);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_any_lt(vbi, vi);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_any_lt(vbi, vui);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_any_lt(vbi, vbi);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p
res_i = vec_any_lt(vf, vf);
// CHECK: @llvm.ppc.altivec.vcmpgtfp.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtfp.p
/* vec_any_nan */
res_i = vec_any_nan(vf);
// CHECK: @llvm.ppc.altivec.vcmpeqfp.p
// CHECK-LE: @llvm.ppc.altivec.vcmpeqfp.p
/* vec_any_ne */
res_i = vec_any_ne(vsc, vsc);
// CHECK: @llvm.ppc.altivec.vcmpequb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequb.p
res_i = vec_any_ne(vsc, vbc);
// CHECK: @llvm.ppc.altivec.vcmpequb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequb.p
res_i = vec_any_ne(vuc, vuc);
// CHECK: @llvm.ppc.altivec.vcmpequb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequb.p
res_i = vec_any_ne(vuc, vbc);
// CHECK: @llvm.ppc.altivec.vcmpequb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequb.p
res_i = vec_any_ne(vbc, vsc);
// CHECK: @llvm.ppc.altivec.vcmpequb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequb.p
res_i = vec_any_ne(vbc, vuc);
// CHECK: @llvm.ppc.altivec.vcmpequb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequb.p
res_i = vec_any_ne(vbc, vbc);
// CHECK: @llvm.ppc.altivec.vcmpequb.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequb.p
res_i = vec_any_ne(vs, vs);
// CHECK: @llvm.ppc.altivec.vcmpequh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequh.p
res_i = vec_any_ne(vs, vbs);
// CHECK: @llvm.ppc.altivec.vcmpequh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequh.p
res_i = vec_any_ne(vus, vus);
// CHECK: @llvm.ppc.altivec.vcmpequh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequh.p
res_i = vec_any_ne(vus, vbs);
// CHECK: @llvm.ppc.altivec.vcmpequh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequh.p
res_i = vec_any_ne(vbs, vs);
// CHECK: @llvm.ppc.altivec.vcmpequh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequh.p
res_i = vec_any_ne(vbs, vus);
// CHECK: @llvm.ppc.altivec.vcmpequh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequh.p
res_i = vec_any_ne(vbs, vbs);
// CHECK: @llvm.ppc.altivec.vcmpequh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequh.p
res_i = vec_any_ne(vp, vp);
// CHECK: @llvm.ppc.altivec.vcmpequh.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequh.p
res_i = vec_any_ne(vi, vi);
// CHECK: @llvm.ppc.altivec.vcmpequw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequw.p
res_i = vec_any_ne(vi, vbi);
// CHECK: @llvm.ppc.altivec.vcmpequw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequw.p
res_i = vec_any_ne(vui, vui);
// CHECK: @llvm.ppc.altivec.vcmpequw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequw.p
res_i = vec_any_ne(vui, vbi);
// CHECK: @llvm.ppc.altivec.vcmpequw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequw.p
res_i = vec_any_ne(vbi, vi);
// CHECK: @llvm.ppc.altivec.vcmpequw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequw.p
res_i = vec_any_ne(vbi, vui);
// CHECK: @llvm.ppc.altivec.vcmpequw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequw.p
res_i = vec_any_ne(vbi, vbi);
// CHECK: @llvm.ppc.altivec.vcmpequw.p
// CHECK-LE: @llvm.ppc.altivec.vcmpequw.p
res_i = vec_any_ne(vf, vf);
// CHECK: @llvm.ppc.altivec.vcmpeqfp.p
// CHECK-LE: @llvm.ppc.altivec.vcmpeqfp.p
/* vec_any_nge */
res_i = vec_any_nge(vf, vf);
// CHECK: @llvm.ppc.altivec.vcmpgefp.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgefp.p
/* vec_any_ngt */
res_i = vec_any_ngt(vf, vf);
// CHECK: @llvm.ppc.altivec.vcmpgtfp.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtfp.p
/* vec_any_nle */
res_i = vec_any_nle(vf, vf);
// CHECK: @llvm.ppc.altivec.vcmpgefp.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgefp.p
/* vec_any_nlt */
res_i = vec_any_nlt(vf, vf);
// CHECK: @llvm.ppc.altivec.vcmpgtfp.p
// CHECK-LE: @llvm.ppc.altivec.vcmpgtfp.p
/* vec_any_numeric */
res_i = vec_any_numeric(vf);
// CHECK: @llvm.ppc.altivec.vcmpeqfp.p
// CHECK-LE: @llvm.ppc.altivec.vcmpeqfp.p
/* vec_any_out */
res_i = vec_any_out(vf, vf);
// CHECK: @llvm.ppc.altivec.vcmpbfp.p
// CHECK-LE: @llvm.ppc.altivec.vcmpbfp.p
}
/* ------------------------------ Relational Operators ------------------------------ */
// CHECK-LABEL: define void @test7
void test7() {
vector signed char vsc1 = (vector signed char)(-1);
vector signed char vsc2 = (vector signed char)(-2);
res_i = (vsc1 == vsc2);
// CHECK: @llvm.ppc.altivec.vcmpequb.p(i32 2
// CHECK-LE: @llvm.ppc.altivec.vcmpequb.p(i32 2
res_i = (vsc1 != vsc2);
// CHECK: @llvm.ppc.altivec.vcmpequb.p(i32 0
// CHECK-LE: @llvm.ppc.altivec.vcmpequb.p(i32 0
res_i = (vsc1 < vsc2);
// CHECK: @llvm.ppc.altivec.vcmpgtsb.p(i32 2
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsb.p(i32 2
res_i = (vsc1 > vsc2);
// CHECK: @llvm.ppc.altivec.vcmpgtsb.p(i32 2
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsb.p(i32 2
res_i = (vsc1 <= vsc2);
// CHECK: @llvm.ppc.altivec.vcmpgtsb.p(i32 0
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsb.p(i32 0
res_i = (vsc1 >= vsc2);
// CHECK: @llvm.ppc.altivec.vcmpgtsb.p(i32 0
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsb.p(i32 0
vector unsigned char vuc1 = (vector unsigned char)(1);
vector unsigned char vuc2 = (vector unsigned char)(2);
res_i = (vuc1 == vuc2);
// CHECK: @llvm.ppc.altivec.vcmpequb.p(i32 2
// CHECK-LE: @llvm.ppc.altivec.vcmpequb.p(i32 2
res_i = (vuc1 != vuc2);
// CHECK: @llvm.ppc.altivec.vcmpequb.p(i32 0
// CHECK-LE: @llvm.ppc.altivec.vcmpequb.p(i32 0
res_i = (vuc1 < vuc2);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p(i32 2
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p(i32 2
res_i = (vuc1 > vuc2);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p(i32 2
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p(i32 2
res_i = (vuc1 <= vuc2);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p(i32 0
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p(i32 0
res_i = (vuc1 >= vuc2);
// CHECK: @llvm.ppc.altivec.vcmpgtub.p(i32 0
// CHECK-LE: @llvm.ppc.altivec.vcmpgtub.p(i32 0
vector short vs1 = (vector short)(-1);
vector short vs2 = (vector short)(-2);
res_i = (vs1 == vs2);
// CHECK: @llvm.ppc.altivec.vcmpequh.p(i32 2
// CHECK-LE: @llvm.ppc.altivec.vcmpequh.p(i32 2
res_i = (vs1 != vs2);
// CHECK: @llvm.ppc.altivec.vcmpequh.p(i32 0
// CHECK-LE: @llvm.ppc.altivec.vcmpequh.p(i32 0
res_i = (vs1 < vs2);
// CHECK: @llvm.ppc.altivec.vcmpgtsh.p(i32 2
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsh.p(i32 2
res_i = (vs1 > vs2);
// CHECK: @llvm.ppc.altivec.vcmpgtsh.p(i32 2
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsh.p(i32 2
res_i = (vs1 <= vs2);
// CHECK: @llvm.ppc.altivec.vcmpgtsh.p(i32 0
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsh.p(i32 0
res_i = (vs1 >= vs2);
// CHECK: @llvm.ppc.altivec.vcmpgtsh.p(i32 0
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsh.p(i32 0
vector unsigned short vus1 = (vector unsigned short)(1);
vector unsigned short vus2 = (vector unsigned short)(2);
res_i = (vus1 == vus2);
// CHECK: @llvm.ppc.altivec.vcmpequh.p(i32 2
// CHECK-LE: @llvm.ppc.altivec.vcmpequh.p(i32 2
res_i = (vus1 != vus2);
// CHECK: @llvm.ppc.altivec.vcmpequh.p(i32 0
// CHECK-LE: @llvm.ppc.altivec.vcmpequh.p(i32 0
res_i = (vus1 < vus2);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p(i32 2
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p(i32 2
res_i = (vus1 > vus2);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p(i32 2
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p(i32 2
res_i = (vus1 <= vus2);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p(i32 0
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p(i32 0
res_i = (vus1 >= vus2);
// CHECK: @llvm.ppc.altivec.vcmpgtuh.p(i32 0
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuh.p(i32 0
vector int vi1 = (vector int)(-1);
vector int vi2 = (vector int)(-2);
res_i = (vi1 == vi2);
// CHECK: @llvm.ppc.altivec.vcmpequw.p(i32 2
// CHECK-LE: @llvm.ppc.altivec.vcmpequw.p(i32 2
res_i = (vi1 != vi2);
// CHECK: @llvm.ppc.altivec.vcmpequw.p(i32 0
// CHECK-LE: @llvm.ppc.altivec.vcmpequw.p(i32 0
res_i = (vi1 < vi2);
// CHECK: @llvm.ppc.altivec.vcmpgtsw.p(i32 2
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsw.p(i32 2
res_i = (vi1 > vi2);
// CHECK: @llvm.ppc.altivec.vcmpgtsw.p(i32 2
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsw.p(i32 2
res_i = (vi1 <= vi2);
// CHECK: @llvm.ppc.altivec.vcmpgtsw.p(i32 0
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsw.p(i32 0
res_i = (vi1 >= vi2);
// CHECK: @llvm.ppc.altivec.vcmpgtsw.p(i32 0
// CHECK-LE: @llvm.ppc.altivec.vcmpgtsw.p(i32 0
vector unsigned int vui1 = (vector unsigned int)(1);
vector unsigned int vui2 = (vector unsigned int)(2);
res_i = (vui1 == vui2);
// CHECK: @llvm.ppc.altivec.vcmpequw.p(i32 2
// CHECK-LE: @llvm.ppc.altivec.vcmpequw.p(i32 2
res_i = (vui1 != vui2);
// CHECK: @llvm.ppc.altivec.vcmpequw.p(i32 0
// CHECK-LE: @llvm.ppc.altivec.vcmpequw.p(i32 0
res_i = (vui1 < vui2);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p(i32 2
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p(i32 2
res_i = (vui1 > vui2);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p(i32 2
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p(i32 2
res_i = (vui1 <= vui2);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p(i32 0
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p(i32 0
res_i = (vui1 >= vui2);
// CHECK: @llvm.ppc.altivec.vcmpgtuw.p(i32 0
// CHECK-LE: @llvm.ppc.altivec.vcmpgtuw.p(i32 0
vector float vf1 = (vector float)(1.0);
vector float vf2 = (vector float)(2.0);
res_i = (vf1 == vf2);
// CHECK: @llvm.ppc.altivec.vcmpeqfp.p(i32 2
// CHECK-LE: @llvm.ppc.altivec.vcmpeqfp.p(i32 2
res_i = (vf1 != vf2);
// CHECK: @llvm.ppc.altivec.vcmpeqfp.p(i32 0
// CHECK-LE: @llvm.ppc.altivec.vcmpeqfp.p(i32 0
res_i = (vf1 < vf2);
// CHECK: @llvm.ppc.altivec.vcmpgtfp.p(i32 2
// CHECK-LE: @llvm.ppc.altivec.vcmpgtfp.p(i32 2
res_i = (vf1 > vf2);
// CHECK: @llvm.ppc.altivec.vcmpgtfp.p(i32 2
// CHECK-LE: @llvm.ppc.altivec.vcmpgtfp.p(i32 2
res_i = (vf1 <= vf2);
// CHECK: @llvm.ppc.altivec.vcmpgefp.p(i32 2
// CHECK-LE: @llvm.ppc.altivec.vcmpgefp.p(i32 2
res_i = (vf1 >= vf2);
// CHECK: @llvm.ppc.altivec.vcmpgefp.p(i32 2
// CHECK-LE: @llvm.ppc.altivec.vcmpgefp.p(i32 2
}
/* ------------------------------ optional ---------------------------------- */
void test8() {
// CHECK-LABEL: define void @test8
// CHECK-LE-LABEL: define void @test8
res_vbc = vec_reve(vbc);
// CHECK: shufflevector <16 x i8> %{{[0-9]+}}, <16 x i8> %{{[0-9]+}}, <16 x i32> <i32 15, i32 14, i32 13, i32 12, i32 11, i32 10, i32 9, i32 8, i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
// CHECK-LE: shufflevector <16 x i8> %{{[0-9]+}}, <16 x i8> %{{[0-9]+}}, <16 x i32> <i32 15, i32 14, i32 13, i32 12, i32 11, i32 10, i32 9, i32 8, i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
res_vsc = vec_reve(vsc);
// CHECK: shufflevector <16 x i8> %{{[0-9]+}}, <16 x i8> %{{[0-9]+}}, <16 x i32> <i32 15, i32 14, i32 13, i32 12, i32 11, i32 10, i32 9, i32 8, i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
// CHECK-LE: shufflevector <16 x i8> %{{[0-9]+}}, <16 x i8> %{{[0-9]+}}, <16 x i32> <i32 15, i32 14, i32 13, i32 12, i32 11, i32 10, i32 9, i32 8, i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
res_vuc = vec_reve(vuc);
// CHECK: shufflevector <16 x i8> %{{[0-9]+}}, <16 x i8> %{{[0-9]+}}, <16 x i32> <i32 15, i32 14, i32 13, i32 12, i32 11, i32 10, i32 9, i32 8, i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
// CHECK-LE: shufflevector <16 x i8> %{{[0-9]+}}, <16 x i8> %{{[0-9]+}}, <16 x i32> <i32 15, i32 14, i32 13, i32 12, i32 11, i32 10, i32 9, i32 8, i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
res_vbi = vec_reve(vbi);
// CHECK: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
// CHECK-LE: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
res_vi = vec_reve(vi);
// CHECK: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
// CHECK-LE: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
res_vui = vec_reve(vui);
// CHECK: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
// CHECK-LE: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
res_vbs = vec_reve(vbs);
// CHECK: shufflevector <8 x i16> %{{[0-9]+}}, <8 x i16> %{{[0-9]+}}, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
// CHECK-LE: shufflevector <8 x i16> %{{[0-9]+}}, <8 x i16> %{{[0-9]+}}, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
res_vbs = vec_reve(vs);
// CHECK: shufflevector <8 x i16> %{{[0-9]+}}, <8 x i16> %{{[0-9]+}}, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
// CHECK-LE: shufflevector <8 x i16> %{{[0-9]+}}, <8 x i16> %{{[0-9]+}}, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
res_vbs = vec_reve(vus);
// CHECK: shufflevector <8 x i16> %{{[0-9]+}}, <8 x i16> %{{[0-9]+}}, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
// CHECK-LE: shufflevector <8 x i16> %{{[0-9]+}}, <8 x i16> %{{[0-9]+}}, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
res_vf = vec_reve(vf);
// CHECK: shufflevector <4 x float> %{{[0-9]+}}, <4 x float> %{{[0-9]+}}, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
// CHECK-LE: shufflevector <4 x float> %{{[0-9]+}}, <4 x float> %{{[0-9]+}}, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
res_vbc = vec_revb(vbc);
// CHECK: [[T1:%.+]] = load <16 x i8>, <16 x i8>* @vbc, align 16
// CHECK: store <16 x i8> [[T1]], <16 x i8>* [[T2:%.+]], align 16
// CHECK: [[T3:%.+]] = load <16 x i8>, <16 x i8>* [[T2]], align 16
// CHECK: store <16 x i8> [[T3]], <16 x i8>* @res_vbc, align 16
// CHECK-LE: [[T1:%.+]] = load <16 x i8>, <16 x i8>* @vbc, align 16
// CHECK-LE: store <16 x i8> [[T1]], <16 x i8>* [[T2:%.+]], align 16
// CHECK-LE: [[T3:%.+]] = load <16 x i8>, <16 x i8>* [[T2]], align 16
// CHECK-LE: store <16 x i8> [[T3]], <16 x i8>* @res_vbc, align 16
res_vsc = vec_revb(vsc);
// CHECK: [[T1:%.+]] = load <16 x i8>, <16 x i8>* @vsc, align 16
// CHECK: store <16 x i8> [[T1]], <16 x i8>* [[T2:%.+]], align 16
// CHECK: [[T3:%.+]] = load <16 x i8>, <16 x i8>* [[T2]], align 16
// CHECK: store <16 x i8> [[T3]], <16 x i8>* @res_vsc, align 16
// CHECK-LE: [[T1:%.+]] = load <16 x i8>, <16 x i8>* @vsc, align 16
// CHECK-LE: store <16 x i8> [[T1]], <16 x i8>* [[T2:%.+]], align 16
// CHECK-LE: [[T3:%.+]] = load <16 x i8>, <16 x i8>* [[T2]], align 16
// CHECK-LE: store <16 x i8> [[T3]], <16 x i8>* @res_vsc, align 16
res_vuc = vec_revb(vuc);
// CHECK: [[T1:%.+]] = load <16 x i8>, <16 x i8>* @vuc, align 16
// CHECK: store <16 x i8> [[T1]], <16 x i8>* [[T2:%.+]], align 16
// CHECK: [[T3:%.+]] = load <16 x i8>, <16 x i8>* [[T2]], align 16
// CHECK: store <16 x i8> [[T3]], <16 x i8>* @res_vuc, align 16
// CHECK-LE: [[T1:%.+]] = load <16 x i8>, <16 x i8>* @vuc, align 16
// CHECK-LE: store <16 x i8> [[T1]], <16 x i8>* [[T2:%.+]], align 16
// CHECK-LE: [[T3:%.+]] = load <16 x i8>, <16 x i8>* [[T2]], align 16
// CHECK-LE: store <16 x i8> [[T3]], <16 x i8>* @res_vuc, align 16
res_vbs = vec_revb(vbs);
// CHECK: store <16 x i8> <i8 1, i8 0, i8 3, i8 2, i8 5, i8 4, i8 7, i8 6, i8 9, i8 8, i8 11, i8 10, i8 13, i8 12, i8 15, i8 14>, <16 x i8>* {{%.+}}, align 16
// CHECK: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> {{%.+}}, <4 x i32> {{%.+}}, <16 x i8> {{%.+}})
// CHECK-LE: store <16 x i8> <i8 1, i8 0, i8 3, i8 2, i8 5, i8 4, i8 7, i8 6, i8 9, i8 8, i8 11, i8 10, i8 13, i8 12, i8 15, i8 14>, <16 x i8>* {{%.+}}, align 16
// CHECK-LE: store <16 x i8> <i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1>, <16 x i8>* {{%.+}}, align 16
// CHECK-LE: xor <16 x i8>
// CHECK-LE: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> {{%.+}}, <4 x i32> {{%.+}}, <16 x i8> {{%.+}})
res_vs = vec_revb(vs);
// CHECK: store <16 x i8> <i8 1, i8 0, i8 3, i8 2, i8 5, i8 4, i8 7, i8 6, i8 9, i8 8, i8 11, i8 10, i8 13, i8 12, i8 15, i8 14>, <16 x i8>* {{%.+}}, align 16
// CHECK: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> {{%.+}}, <4 x i32> {{%.+}}, <16 x i8> {{%.+}})
// CHECK-LE: store <16 x i8> <i8 1, i8 0, i8 3, i8 2, i8 5, i8 4, i8 7, i8 6, i8 9, i8 8, i8 11, i8 10, i8 13, i8 12, i8 15, i8 14>, <16 x i8>* {{%.+}}, align 16
// CHECK-LE: store <16 x i8> <i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1>, <16 x i8>* {{%.+}}, align 16
// CHECK-LE: xor <16 x i8>
// CHECK-LE: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> {{%.+}}, <4 x i32> {{%.+}}, <16 x i8> {{%.+}})
res_vus = vec_revb(vus);
// CHECK: store <16 x i8> <i8 1, i8 0, i8 3, i8 2, i8 5, i8 4, i8 7, i8 6, i8 9, i8 8, i8 11, i8 10, i8 13, i8 12, i8 15, i8 14>, <16 x i8>* {{%.+}}, align 16
// CHECK: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> {{%.+}}, <4 x i32> {{%.+}}, <16 x i8> {{%.+}})
// CHECK-LE: store <16 x i8> <i8 1, i8 0, i8 3, i8 2, i8 5, i8 4, i8 7, i8 6, i8 9, i8 8, i8 11, i8 10, i8 13, i8 12, i8 15, i8 14>, <16 x i8>* {{%.+}}, align 16
// CHECK-LE: store <16 x i8> <i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1>, <16 x i8>* {{%.+}}, align 16
// CHECK-LE: xor <16 x i8>
// CHECK-LE: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> {{%.+}}, <4 x i32> {{%.+}}, <16 x i8> {{%.+}})
res_vbi = vec_revb(vbi);
// CHECK: store <16 x i8> <i8 3, i8 2, i8 1, i8 0, i8 7, i8 6, i8 5, i8 4, i8 11, i8 10, i8 9, i8 8, i8 15, i8 14, i8 13, i8 12>, <16 x i8>* {{%.+}}, align 16
// CHECK: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> {{%.+}}, <4 x i32> {{%.+}}, <16 x i8> {{%.+}})
// CHECK-LE: store <16 x i8> <i8 3, i8 2, i8 1, i8 0, i8 7, i8 6, i8 5, i8 4, i8 11, i8 10, i8 9, i8 8, i8 15, i8 14, i8 13, i8 12>, <16 x i8>* {{%.+}}, align 16
// CHECK-LE: store <16 x i8> <i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1>, <16 x i8>* {{%.+}}, align 16
// CHECK-LE: xor <16 x i8>
// CHECK-LE: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> {{%.+}}, <4 x i32> {{%.+}}, <16 x i8> {{%.+}})
res_vi = vec_revb(vi);
// CHECK: store <16 x i8> <i8 3, i8 2, i8 1, i8 0, i8 7, i8 6, i8 5, i8 4, i8 11, i8 10, i8 9, i8 8, i8 15, i8 14, i8 13, i8 12>, <16 x i8>* {{%.+}}, align 16
// CHECK: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> {{%.+}}, <4 x i32> {{%.+}}, <16 x i8> {{%.+}})
// CHECK-LE: store <16 x i8> <i8 3, i8 2, i8 1, i8 0, i8 7, i8 6, i8 5, i8 4, i8 11, i8 10, i8 9, i8 8, i8 15, i8 14, i8 13, i8 12>, <16 x i8>* {{%.+}}, align 16
// CHECK-LE: store <16 x i8> <i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1>, <16 x i8>* {{%.+}}, align 16
// CHECK-LE: xor <16 x i8>
// CHECK-LE: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> {{%.+}}, <4 x i32> {{%.+}}, <16 x i8> {{%.+}})
res_vui = vec_revb(vui);
// CHECK: store <16 x i8> <i8 3, i8 2, i8 1, i8 0, i8 7, i8 6, i8 5, i8 4, i8 11, i8 10, i8 9, i8 8, i8 15, i8 14, i8 13, i8 12>, <16 x i8>* {{%.+}}, align 16
// CHECK: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> {{%.+}}, <4 x i32> {{%.+}}, <16 x i8> {{%.+}})
// CHECK-LE: store <16 x i8> <i8 3, i8 2, i8 1, i8 0, i8 7, i8 6, i8 5, i8 4, i8 11, i8 10, i8 9, i8 8, i8 15, i8 14, i8 13, i8 12>, <16 x i8>* {{%.+}}, align 16
// CHECK-LE: store <16 x i8> <i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1>, <16 x i8>* {{%.+}}, align 16
// CHECK-LE: xor <16 x i8>
// CHECK-LE: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> {{%.+}}, <4 x i32> {{%.+}}, <16 x i8> {{%.+}})
res_vf = vec_revb(vf);
// CHECK: store <16 x i8> <i8 3, i8 2, i8 1, i8 0, i8 7, i8 6, i8 5, i8 4, i8 11, i8 10, i8 9, i8 8, i8 15, i8 14, i8 13, i8 12>, <16 x i8>* {{%.+}}, align 16
// CHECK: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> {{%.+}}, <4 x i32> {{%.+}}, <16 x i8> {{%.+}})
// CHECK-LE: store <16 x i8> <i8 3, i8 2, i8 1, i8 0, i8 7, i8 6, i8 5, i8 4, i8 11, i8 10, i8 9, i8 8, i8 15, i8 14, i8 13, i8 12>, <16 x i8>* {{%.+}}, align 16
// CHECK-LE: store <16 x i8> <i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1>, <16 x i8>* {{%.+}}, align 16
// CHECK-LE: xor <16 x i8>
// CHECK-LE: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> {{%.+}}, <4 x i32> {{%.+}}, <16 x i8> {{%.+}})
}
/* ------------------------------ vec_xl ------------------------------------ */
void test9() {
// CHECK-LABEL: define void @test9
// CHECK-LE-LABEL: define void @test9
res_vsc = vec_xl(param_sll, &param_sc);
// CHECK: load <16 x i8>, <16 x i8>* %{{[0-9]+}}, align 16
// CHECK-LE: load <16 x i8>, <16 x i8>* %{{[0-9]+}}, align 16
res_vuc = vec_xl(param_sll, &param_uc);
// CHECK: load <16 x i8>, <16 x i8>* %{{[0-9]+}}, align 16
// CHECK-LE: load <16 x i8>, <16 x i8>* %{{[0-9]+}}, align 16
res_vs = vec_xl(param_sll, &param_s);
// CHECK: load <8 x i16>, <8 x i16>* %{{[0-9]+}}, align 16
// CHECK-LE: load <8 x i16>, <8 x i16>* %{{[0-9]+}}, align 16
res_vus = vec_xl(param_sll, &param_us);
// CHECK: load <8 x i16>, <8 x i16>* %{{[0-9]+}}, align 16
// CHECK-LE: load <8 x i16>, <8 x i16>* %{{[0-9]+}}, align 16
res_vi = vec_xl(param_sll, &param_i);
// CHECK: load <4 x i32>, <4 x i32>* %{{[0-9]+}}, align 16
// CHECK-LE: load <4 x i32>, <4 x i32>* %{{[0-9]+}}, align 16
res_vui = vec_xl(param_sll, &param_ui);
// CHECK: load <4 x i32>, <4 x i32>* %{{[0-9]+}}, align 16
// CHECK-LE: load <4 x i32>, <4 x i32>* %{{[0-9]+}}, align 16
res_vf = vec_xl(param_sll, &param_f);
// CHECK: load <4 x float>, <4 x float>* %{{[0-9]+}}, align 16
// CHECK-LE: load <4 x float>, <4 x float>* %{{[0-9]+}}, align 16
}
/* ------------------------------ vec_xst ----------------------------------- */
void test10() {
// CHECK-LABEL: define void @test10
// CHECK-LE-LABEL: define void @test10
vec_xst(vsc, param_sll, &param_sc);
// CHECK: store <16 x i8> %{{[0-9]+}}, <16 x i8>* %{{[0-9]+}}, align 16
// CHECK-LE: store <16 x i8> %{{[0-9]+}}, <16 x i8>* %{{[0-9]+}}, align 16
vec_xst(vuc, param_sll, &param_uc);
// CHECK: store <16 x i8> %{{[0-9]+}}, <16 x i8>* %{{[0-9]+}}, align 16
// CHECK-LE: store <16 x i8> %{{[0-9]+}}, <16 x i8>* %{{[0-9]+}}, align 16
vec_xst(vs, param_sll, &param_s);
// CHECK: store <8 x i16> %{{[0-9]+}}, <8 x i16>* %{{[0-9]+}}, align 16
// CHECK-LE: store <8 x i16> %{{[0-9]+}}, <8 x i16>* %{{[0-9]+}}, align 16
vec_xst(vus, param_sll, &param_us);
// CHECK: store <8 x i16> %{{[0-9]+}}, <8 x i16>* %{{[0-9]+}}, align 16
// CHECK-LE: store <8 x i16> %{{[0-9]+}}, <8 x i16>* %{{[0-9]+}}, align 16
vec_xst(vi, param_sll, &param_i);
// CHECK: store <4 x i32> %{{[0-9]+}}, <4 x i32>* %{{[0-9]+}}, align 16
// CHECK-LE: store <4 x i32> %{{[0-9]+}}, <4 x i32>* %{{[0-9]+}}, align 16
vec_xst(vui, param_sll, &param_ui);
// CHECK: store <4 x i32> %{{[0-9]+}}, <4 x i32>* %{{[0-9]+}}, align 16
// CHECK-LE: store <4 x i32> %{{[0-9]+}}, <4 x i32>* %{{[0-9]+}}, align 16
vec_xst(vf, param_sll, &param_f);
// CHECK: store <4 x float> %{{[0-9]+}}, <4 x float>* %{{[0-9]+}}, align 16
// CHECK-LE: store <4 x float> %{{[0-9]+}}, <4 x float>* %{{[0-9]+}}, align 16
}
/* ----------------------------- vec_xl_be ---------------------------------- */
void test11() {
// CHECK-LABEL: define void @test11
// CHECK-LE-LABEL: define void @test11
res_vsc = vec_xl_be(param_sll, &param_sc);
// CHECK: load <16 x i8>, <16 x i8>* %{{[0-9]+}}, align 16
// CHECK-LE: call <2 x double> @llvm.ppc.vsx.lxvd2x.be(i8* %{{[0-9]+}})
// CHECK-LE: shufflevector <16 x i8> %{{[0-9]+}}, <16 x i8> %{{[0-9]+}}, <16 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0, i32 15, i32 14, i32 13, i32 12, i32 11, i32 10, i32 9, i32 8>
res_vuc = vec_xl_be(param_sll, &param_uc);
// CHECK: load <16 x i8>, <16 x i8>* %{{[0-9]+}}, align 16
// CHECK-LE: call <2 x double> @llvm.ppc.vsx.lxvd2x.be(i8* %{{[0-9]+}})
// CHECK-LE: shufflevector <16 x i8> %{{[0-9]+}}, <16 x i8> %{{[0-9]+}}, <16 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0, i32 15, i32 14, i32 13, i32 12, i32 11, i32 10, i32 9, i32 8>
res_vs = vec_xl_be(param_sll, &param_s);
// CHECK: load <8 x i16>, <8 x i16>* %{{[0-9]+}}, align 16
// CHECK-LE: call <2 x double> @llvm.ppc.vsx.lxvd2x.be(i8* %{{[0-9]+}})
// CHECK-LE: shufflevector <8 x i16> %{{[0-9]+}}, <8 x i16> %{{[0-9]+}}, <8 x i32> <i32 3, i32 2, i32 1, i32 0, i32 7, i32 6, i32 5, i32 4>
res_vus = vec_xl_be(param_sll, &param_us);
// CHECK: load <8 x i16>, <8 x i16>* %{{[0-9]+}}, align 16
// CHECK-LE: call <2 x double> @llvm.ppc.vsx.lxvd2x.be(i8* %{{[0-9]+}})
// CHECK-LE: shufflevector <8 x i16> %{{[0-9]+}}, <8 x i16> %{{[0-9]+}}, <8 x i32> <i32 3, i32 2, i32 1, i32 0, i32 7, i32 6, i32 5, i32 4>
res_vi = vec_xl_be(param_sll, &param_i);
// CHECK: load <4 x i32>, <4 x i32>* %{{[0-9]+}}, align 16
// CHECK-LE: call <4 x i32> @llvm.ppc.vsx.lxvw4x.be(i8* %{{[0-9]+}})
res_vui = vec_xl_be(param_sll, &param_ui);
// CHECK: load <4 x i32>, <4 x i32>* %{{[0-9]+}}, align 16
// CHECK-LE: call <4 x i32> @llvm.ppc.vsx.lxvw4x.be(i8* %{{[0-9]+}})
res_vf = vec_xl_be(param_sll, &param_f);
// CHECK: load <4 x float>, <4 x float>* %{{[0-9]+}}, align 16
// CHECK-LE: call <4 x i32> @llvm.ppc.vsx.lxvw4x.be(i8* %{{[0-9]+}})
}
/* ----------------------------- vec_xst_be --------------------------------- */
void test12() {
// CHECK-LABEL: define void @test12
// CHECK-LE-LABEL: define void @test12
vec_xst_be(vsc, param_sll, &param_sc);
// CHECK: store <16 x i8> %{{[0-9]+}}, <16 x i8>* %{{[0-9]+}}, align 16
// CHECK-LE: shufflevector <16 x i8> %{{[0-9]+}}, <16 x i8> %{{[0-9]+}}, <16 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0, i32 15, i32 14, i32 13, i32 12, i32 11, i32 10, i32 9, i32 8>
// CHECK-LE: call void @llvm.ppc.vsx.stxvd2x.be(<2 x double> %{{[0-9]+}}, i8* %{{[0-9]+}})
vec_xst_be(vuc, param_sll, &param_uc);
// CHECK: store <16 x i8> %{{[0-9]+}}, <16 x i8>* %{{[0-9]+}}, align 16
// CHECK-LE: shufflevector <16 x i8> %{{[0-9]+}}, <16 x i8> %{{[0-9]+}}, <16 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0, i32 15, i32 14, i32 13, i32 12, i32 11, i32 10, i32 9, i32 8>
// CHECK-LE: call void @llvm.ppc.vsx.stxvd2x.be(<2 x double> %{{[0-9]+}}, i8* %{{[0-9]+}})
vec_xst_be(vs, param_sll, &param_s);
// CHECK: store <8 x i16> %{{[0-9]+}}, <8 x i16>* %{{[0-9]+}}, align 16
// CHECK-LE: shufflevector <8 x i16> %{{[0-9]+}}, <8 x i16> %{{[0-9]+}}, <8 x i32> <i32 3, i32 2, i32 1, i32 0, i32 7, i32 6, i32 5, i32 4>
// CHECK-LE: call void @llvm.ppc.vsx.stxvd2x.be(<2 x double> %{{[0-9]+}}, i8* %{{[0-9]+}})
vec_xst_be(vus, param_sll, &param_us);
// CHECK: store <8 x i16> %{{[0-9]+}}, <8 x i16>* %{{[0-9]+}}, align 16
// CHECK-LE: shufflevector <8 x i16> %{{[0-9]+}}, <8 x i16> %{{[0-9]+}}, <8 x i32> <i32 3, i32 2, i32 1, i32 0, i32 7, i32 6, i32 5, i32 4>
// CHECK-LE: call void @llvm.ppc.vsx.stxvd2x.be(<2 x double> %{{[0-9]+}}, i8* %{{[0-9]+}})
vec_xst_be(vi, param_sll, &param_i);
// CHECK: store <4 x i32> %{{[0-9]+}}, <4 x i32>* %{{[0-9]+}}, align 16
// CHECK-LE: call void @llvm.ppc.vsx.stxvw4x.be(<4 x i32> %{{[0-9]+}}, i8* %{{[0-9]+}})
vec_xst_be(vui, param_sll, &param_ui);
// CHECK: store <4 x i32> %{{[0-9]+}}, <4 x i32>* %{{[0-9]+}}, align 16
// CHECK-LE: call void @llvm.ppc.vsx.stxvw4x.be(<4 x i32> %{{[0-9]+}}, i8* %{{[0-9]+}})
vec_xst_be(vf, param_sll, &param_f);
// CHECK: store <4 x float> %{{[0-9]+}}, <4 x float>* %{{[0-9]+}}, align 16
// CHECK-LE: call void @llvm.ppc.vsx.stxvw4x.be(<4 x i32> %{{[0-9]+}}, i8* %{{[0-9]+}})
}