hanchenye-llvm-project/lldb/source/API/SBAddress.cpp

327 lines
7.0 KiB
C++
Raw Normal View History

//===-- SBAddress.cpp -------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/API/SBAddress.h"
#include "lldb/API/SBProcess.h"
#include "lldb/API/SBSection.h"
#include "lldb/API/SBStream.h"
#include "lldb/Core/Address.h"
#include "lldb/Core/Log.h"
#include "lldb/Core/Module.h"
#include "lldb/Host/Mutex.h"
#include "lldb/Target/Target.h"
using namespace lldb;
using namespace lldb_private;
SBAddress::SBAddress () :
m_opaque_ap ()
{
}
SBAddress::SBAddress (const Address *lldb_object_ptr) :
m_opaque_ap ()
{
if (lldb_object_ptr)
ref() = *lldb_object_ptr;
}
SBAddress::SBAddress (const SBAddress &rhs) :
m_opaque_ap ()
{
if (rhs.IsValid())
ref() = rhs.ref();
}
SBAddress::SBAddress (lldb::SBSection section, lldb::addr_t offset) :
m_opaque_ap(new Address (section.GetSP(), offset))
{
}
// Create an address by resolving a load address using the supplied target
SBAddress::SBAddress (lldb::addr_t load_addr, lldb::SBTarget &target) :
m_opaque_ap()
{
SetLoadAddress (load_addr, target);
}
SBAddress::~SBAddress ()
{
}
const SBAddress &
SBAddress::operator = (const SBAddress &rhs)
{
if (this != &rhs)
{
if (rhs.IsValid())
ref() = rhs.ref();
else
m_opaque_ap.reset();
}
return *this;
}
bool
SBAddress::IsValid () const
{
return m_opaque_ap.get() != NULL && m_opaque_ap->IsValid();
}
void
SBAddress::Clear ()
{
m_opaque_ap.reset();
}
void
SBAddress::SetAddress (lldb::SBSection section, lldb::addr_t offset)
{
Address &addr = ref();
addr.SetSection (section.GetSP());
addr.SetOffset (offset);
}
void
SBAddress::SetAddress (const Address *lldb_object_ptr)
{
if (lldb_object_ptr)
ref() = *lldb_object_ptr;
else
m_opaque_ap.reset();
}
lldb::addr_t
SBAddress::GetFileAddress () const
{
if (m_opaque_ap.get())
return m_opaque_ap->GetFileAddress();
else
return LLDB_INVALID_ADDRESS;
}
lldb::addr_t
SBAddress::GetLoadAddress (const SBTarget &target) const
{
LogSP log(GetLogIfAllCategoriesSet (LIBLLDB_LOG_API));
lldb::addr_t addr = LLDB_INVALID_ADDRESS;
SBFrame is now threadsafe using some extra tricks. One issue is that stack frames might go away (the object itself, not the actual logical frame) when we are single stepping due to the way we currently sometimes end up flushing frames when stepping in/out/over. They later will come back to life represented by another object yet they have the same StackID. Now when you get a lldb::SBFrame object, it will track the frame it is initialized with until the thread goes away or the StackID no longer exists in the stack for the thread it was created on. It uses a weak_ptr to both the frame and thread and also stores the StackID. These three items allow us to determine when the stack frame object has gone away (the weak_ptr will be NULL) and allows us to find the correct frame again. In our test suite we had such cases where we were just getting lucky when something like this happened: 1 - stop at breakpoint 2 - get first frame in thread where we stopped 3 - run an expression that causes the program to JIT and run code 4 - run more expressions on the frame from step 2 which was very very luckily still around inside a shared pointer, yet, not part of the current thread (a new stack frame object had appeared with the same stack ID and depth). We now avoid all such issues and properly keep up to date, or we start returning errors when the frame doesn't exist and always responds with invalid answers. Also fixed the UserSettingsController (not going to rewrite this just yet) so that it doesn't crash on shutdown. Using weak_ptr's came in real handy to track when the master controller has already gone away and this allowed me to pull out the previous NotifyOwnerIsShuttingDown() patch as it is no longer needed. llvm-svn: 149231
2012-01-30 15:41:31 +08:00
TargetSP target_sp (target.GetSP());
if (target_sp)
{
if (m_opaque_ap.get())
{
Mutex::Locker api_locker (target_sp->GetAPIMutex());
addr = m_opaque_ap->GetLoadAddress (target_sp.get());
}
}
if (log)
{
if (addr == LLDB_INVALID_ADDRESS)
SBFrame is now threadsafe using some extra tricks. One issue is that stack frames might go away (the object itself, not the actual logical frame) when we are single stepping due to the way we currently sometimes end up flushing frames when stepping in/out/over. They later will come back to life represented by another object yet they have the same StackID. Now when you get a lldb::SBFrame object, it will track the frame it is initialized with until the thread goes away or the StackID no longer exists in the stack for the thread it was created on. It uses a weak_ptr to both the frame and thread and also stores the StackID. These three items allow us to determine when the stack frame object has gone away (the weak_ptr will be NULL) and allows us to find the correct frame again. In our test suite we had such cases where we were just getting lucky when something like this happened: 1 - stop at breakpoint 2 - get first frame in thread where we stopped 3 - run an expression that causes the program to JIT and run code 4 - run more expressions on the frame from step 2 which was very very luckily still around inside a shared pointer, yet, not part of the current thread (a new stack frame object had appeared with the same stack ID and depth). We now avoid all such issues and properly keep up to date, or we start returning errors when the frame doesn't exist and always responds with invalid answers. Also fixed the UserSettingsController (not going to rewrite this just yet) so that it doesn't crash on shutdown. Using weak_ptr's came in real handy to track when the master controller has already gone away and this allowed me to pull out the previous NotifyOwnerIsShuttingDown() patch as it is no longer needed. llvm-svn: 149231
2012-01-30 15:41:31 +08:00
log->Printf ("SBAddress::GetLoadAddress (SBTarget(%p)) => LLDB_INVALID_ADDRESS", target_sp.get());
else
SBFrame is now threadsafe using some extra tricks. One issue is that stack frames might go away (the object itself, not the actual logical frame) when we are single stepping due to the way we currently sometimes end up flushing frames when stepping in/out/over. They later will come back to life represented by another object yet they have the same StackID. Now when you get a lldb::SBFrame object, it will track the frame it is initialized with until the thread goes away or the StackID no longer exists in the stack for the thread it was created on. It uses a weak_ptr to both the frame and thread and also stores the StackID. These three items allow us to determine when the stack frame object has gone away (the weak_ptr will be NULL) and allows us to find the correct frame again. In our test suite we had such cases where we were just getting lucky when something like this happened: 1 - stop at breakpoint 2 - get first frame in thread where we stopped 3 - run an expression that causes the program to JIT and run code 4 - run more expressions on the frame from step 2 which was very very luckily still around inside a shared pointer, yet, not part of the current thread (a new stack frame object had appeared with the same stack ID and depth). We now avoid all such issues and properly keep up to date, or we start returning errors when the frame doesn't exist and always responds with invalid answers. Also fixed the UserSettingsController (not going to rewrite this just yet) so that it doesn't crash on shutdown. Using weak_ptr's came in real handy to track when the master controller has already gone away and this allowed me to pull out the previous NotifyOwnerIsShuttingDown() patch as it is no longer needed. llvm-svn: 149231
2012-01-30 15:41:31 +08:00
log->Printf ("SBAddress::GetLoadAddress (SBTarget(%p)) => 0x%llx", target_sp.get(), addr);
}
return addr;
}
void
SBAddress::SetLoadAddress (lldb::addr_t load_addr, lldb::SBTarget &target)
{
// Create the address object if we don't already have one
ref();
if (target.IsValid())
*this = target.ResolveLoadAddress(load_addr);
else
m_opaque_ap->Clear();
// Check if we weren't were able to resolve a section offset address.
// If we weren't it is ok, the load address might be a location on the
// stack or heap, so we should just have an address with no section and
// a valid offset
if (!m_opaque_ap->IsValid())
m_opaque_ap->SetOffset(load_addr);
}
bool
SBAddress::OffsetAddress (addr_t offset)
{
if (m_opaque_ap.get())
{
addr_t addr_offset = m_opaque_ap->GetOffset();
if (addr_offset != LLDB_INVALID_ADDRESS)
{
m_opaque_ap->SetOffset(addr_offset + offset);
return true;
}
}
return false;
}
lldb::SBSection
SBAddress::GetSection ()
{
lldb::SBSection sb_section;
if (m_opaque_ap.get())
sb_section.SetSP (m_opaque_ap->GetSection());
return sb_section;
}
lldb::addr_t
SBAddress::GetOffset ()
{
if (m_opaque_ap.get())
return m_opaque_ap->GetOffset();
return 0;
}
Address *
SBAddress::operator->()
{
return m_opaque_ap.get();
}
const Address *
SBAddress::operator->() const
{
return m_opaque_ap.get();
}
Address &
SBAddress::ref ()
{
if (m_opaque_ap.get() == NULL)
m_opaque_ap.reset (new Address());
return *m_opaque_ap;
}
const Address &
SBAddress::ref () const
{
// This object should already have checked with "IsValid()"
// prior to calling this function. In case you didn't we will assert
// and die to let you know.
assert (m_opaque_ap.get());
return *m_opaque_ap;
}
Address *
SBAddress::get ()
{
return m_opaque_ap.get();
}
bool
SBAddress::GetDescription (SBStream &description)
{
// Call "ref()" on the stream to make sure it creates a backing stream in
// case there isn't one already...
Stream &strm = description.ref();
if (m_opaque_ap.get())
{
m_opaque_ap->Dump (&strm,
NULL,
Address::DumpStyleResolvedDescription,
Address::DumpStyleModuleWithFileAddress,
4);
StreamString sstrm;
// m_opaque_ap->Dump (&sstrm, NULL, Address::DumpStyleResolvedDescription, Address::DumpStyleInvalid, 4);
// if (sstrm.GetData())
// strm.Printf (" (%s)", sstrm.GetData());
}
else
strm.PutCString ("No value");
return true;
}
SBModule
SBAddress::GetModule ()
{
SBModule sb_module;
if (m_opaque_ap.get())
sb_module.SetSP (m_opaque_ap->GetModule());
return sb_module;
}
SBSymbolContext
SBAddress::GetSymbolContext (uint32_t resolve_scope)
{
SBSymbolContext sb_sc;
if (m_opaque_ap.get())
m_opaque_ap->CalculateSymbolContext (&sb_sc.ref(), resolve_scope);
return sb_sc;
}
SBCompileUnit
SBAddress::GetCompileUnit ()
{
SBCompileUnit sb_comp_unit;
if (m_opaque_ap.get())
sb_comp_unit.reset(m_opaque_ap->CalculateSymbolContextCompileUnit());
return sb_comp_unit;
}
SBFunction
SBAddress::GetFunction ()
{
SBFunction sb_function;
if (m_opaque_ap.get())
sb_function.reset(m_opaque_ap->CalculateSymbolContextFunction());
return sb_function;
}
SBBlock
SBAddress::GetBlock ()
{
SBBlock sb_block;
if (m_opaque_ap.get())
sb_block.SetPtr(m_opaque_ap->CalculateSymbolContextBlock());
return sb_block;
}
SBSymbol
SBAddress::GetSymbol ()
{
SBSymbol sb_symbol;
if (m_opaque_ap.get())
sb_symbol.reset(m_opaque_ap->CalculateSymbolContextSymbol());
return sb_symbol;
}
SBLineEntry
SBAddress::GetLineEntry ()
{
SBLineEntry sb_line_entry;
if (m_opaque_ap.get())
{
LineEntry line_entry;
if (m_opaque_ap->CalculateSymbolContextLineEntry (line_entry))
sb_line_entry.SetLineEntry (line_entry);
}
return sb_line_entry;
}
AddressClass
SBAddress::GetAddressClass ()
{
if (m_opaque_ap.get())
return m_opaque_ap->GetAddressClass();
return eAddressClassInvalid;
}