Remove findInstanceBlockingEvent unused parameters (#26534)
## Summary First three parameters of `findInstanceBlockingEvent` are unused since I think if we remove the unused parameters it makes it easier to know that which parameters is need by `findInstanceBlockingEvent`. ## How did you test this change? Existing tests.
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@ -155,12 +155,7 @@ export function dispatchEvent(
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return;
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}
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let blockedOn = findInstanceBlockingEvent(
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domEventName,
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eventSystemFlags,
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targetContainer,
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nativeEvent,
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);
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let blockedOn = findInstanceBlockingEvent(nativeEvent);
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if (blockedOn === null) {
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dispatchEventForPluginEventSystem(
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domEventName,
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@ -198,12 +193,7 @@ export function dispatchEvent(
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if (fiber !== null) {
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attemptSynchronousHydration(fiber);
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}
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const nextBlockedOn = findInstanceBlockingEvent(
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domEventName,
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eventSystemFlags,
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targetContainer,
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nativeEvent,
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);
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const nextBlockedOn = findInstanceBlockingEvent(nativeEvent);
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if (nextBlockedOn === null) {
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dispatchEventForPluginEventSystem(
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domEventName,
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@ -240,9 +230,6 @@ export let return_targetInst: null | Fiber = null;
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// Returns a SuspenseInstance or Container if it's blocked.
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// The return_targetInst field above is conceptually part of the return value.
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export function findInstanceBlockingEvent(
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domEventName: DOMEventName,
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eventSystemFlags: EventSystemFlags,
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targetContainer: EventTarget,
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nativeEvent: AnyNativeEvent,
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): null | Container | SuspenseInstance {
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// TODO: Warn if _enabled is false.
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@ -376,13 +376,7 @@ function attemptReplayContinuousQueuedEvent(
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}
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const targetContainers = queuedEvent.targetContainers;
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while (targetContainers.length > 0) {
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const targetContainer = targetContainers[0];
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const nextBlockedOn = findInstanceBlockingEvent(
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queuedEvent.domEventName,
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queuedEvent.eventSystemFlags,
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targetContainer,
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queuedEvent.nativeEvent,
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);
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const nextBlockedOn = findInstanceBlockingEvent(queuedEvent.nativeEvent);
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if (nextBlockedOn === null) {
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const nativeEvent = queuedEvent.nativeEvent;
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const nativeEventClone = new nativeEvent.constructor(
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