Added unstable_batchedUpdates as breaking change to v16 post (#10954)

* Add breaking change

ReactDOM.unstable_batchedUpdates now only takes one argument.

* Reword

* Update CHANGELOG.md
This commit is contained in:
watadarkstar 2017-09-29 08:08:20 -04:00 committed by Dan Abramov
parent 366c4bb5cb
commit 2494a25ee9
2 changed files with 3 additions and 1 deletions

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@ -37,6 +37,7 @@ No unreleased changes yet.
* Non-unique keys may now cause children to be duplicated and/or omitted. Using non-unique keys is not (and has never been) supported, but previously it was a hard error.
* Shallow renderer no longer calls `componentDidUpdate()` because DOM refs are not available. This also makes it consistent with `componentDidMount()` (which does not get called in previous versions either).
* Shallow renderer does not implement `unstable_batchedUpdates()` anymore.
* `ReactDOM.unstable_batchedUpdates` now only takes one extra argument after the callback.
- The names and paths to the single-file browser builds have changed to emphasize the difference between development and production builds. For example:
- `react/dist/react.js``react/umd/react.development.js`
- `react/dist/react.min.js``react/umd/react.production.min.js`

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@ -162,6 +162,7 @@ React 16 includes a number of small breaking changes. These only affect uncommon
* `componentDidUpdate` lifecycle no longer receives `prevContext` param. (See [#8631](https://github.com/facebook/react/issues/8631))
* Shallow renderer no longer calls `componentDidUpdate` because DOM refs are not available. This also makes it consistent with `componentDidMount` (which does not get called in previous versions either).
* Shallow renderer does not implement `unstable_batchedUpdates` anymore.
* `ReactDOM.unstable_batchedUpdates` now only takes one extra argument after the callback.
### Packaging
@ -205,4 +206,4 @@ global.requestAnimationFrame = function(callback) {
As always, this release would not have been possible without our open source contributors. Thanks to everyone who filed bugs, opened PRs, responded to issues, wrote documentation, and more!
Special thanks to our core contributors, especially for their heroic efforts over the past few weeks during the prerelease cycle: [Brandon Dail](https://twitter.com/aweary), [Jason Quense](https://twitter.com/monasticpanic), [Nathan Hunzaker](https://twitter.com/natehunzaker), and [Sasha Aickin](https://twitter.com/xander76).
Special thanks to our core contributors, especially for their heroic efforts over the past few weeks during the prerelease cycle: [Brandon Dail](https://twitter.com/aweary), [Jason Quense](https://twitter.com/monasticpanic), [Nathan Hunzaker](https://twitter.com/natehunzaker), and [Sasha Aickin](https://twitter.com/xander76).