59 lines
1.4 KiB
C#
59 lines
1.4 KiB
C#
using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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namespace Samples.Terminal
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{
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/// <summary>
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/// Implements a bounded queue that won't block on overflow; instead the oldest item is discarded.
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/// </summary>
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/// <typeparam name="T"></typeparam>
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public class ConcurrentBoundedQueue<T> : ConcurrentQueue<T>
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{
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public ConcurrentBoundedQueue(int capacity)
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{
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Capacity = GetAlignedCapacity(capacity);
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}
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public ConcurrentBoundedQueue(IEnumerable<T> collection, int capacity) : base(collection)
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{
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Capacity = GetAlignedCapacity(capacity);
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}
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private int GetAlignedCapacity(int n)
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{
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if (n < 2)
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{
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throw new ArgumentException("Capacity must be at least 2");
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}
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var f = Math.Log(n, 2);
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var p = Math.Ceiling(f);
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return (int) Math.Pow(2, p);
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}
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public new void Enqueue(T item)
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{
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// if we're about to overflow, dump oldest item
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if (Count >= Capacity)
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{
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lock (this)
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{
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while (Count >= Capacity)
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{
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TryDequeue(out _);
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}
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}
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}
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base.Enqueue(item);
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}
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public int Capacity
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{
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get; private set;
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}
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}
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}
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