6c80390de7
The `Sample` method has an offset parameter which we can use here. The result is not identical to the old shader, as the older shader used the height of the terminal for drawing horizontal edges and so the result looked way fatter than it was seemingly originally intended. On my 150% scale display I found an offset of +/- 2px to produce an acceptable result, although in the future it might be worthwhile to make the offset dependent on the UI scale. Closes #14953 |
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ConPTY | ||
PixelShaders | ||
ReadConsoleInputStream |