windows-terminal/samples/PixelShaders/Nop.hlsl

17 lines
395 B
HLSL

// Does nothing, serves as an example of a minimal pixel shader
Texture2D shaderTexture;
SamplerState samplerState;
cbuffer PixelShaderSettings {
float Time;
float Scale;
float2 Resolution;
float4 Background;
};
float4 main(float4 pos : SV_POSITION, float2 tex : TEXCOORD) : SV_TARGET
{
float4 color = shaderTexture.Sample(samplerState, tex);
return color;
}