Remove UTF-8 BOM from all files (#11821)

As VS 2022 doesn't seem to store files with UTF-8 BOM as often anymore, we've
been getting more and more pull requests which seemingly randomly change files.
This cleans the situation up by removing the BOM from all files that have one.
Additionally, `Host.Tests.Feature.rc` was converted from UTF-16 to UTF-8.
This commit is contained in:
Leonard Hecker 2021-11-29 19:54:35 +01:00 committed by GitHub
parent f2386de422
commit ddae2a1d49
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
304 changed files with 303 additions and 303 deletions

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Microsoft Visual Studio Solution File, Format Version 12.00 Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16 # Visual Studio Version 16
VisualStudioVersion = 16.0.29001.49 VisualStudioVersion = 16.0.29001.49

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Microsoft Visual Studio Solution File, Format Version 12.00 Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16 # Visual Studio Version 16
VisualStudioVersion = 16.0.31205.134 VisualStudioVersion = 16.0.31205.134

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$scriptDirectory = $script:MyInvocation.MyCommand.Path | Split-Path -Parent $scriptDirectory = $script:MyInvocation.MyCommand.Path | Split-Path -Parent
# List all processes to aid debugging: # List all processes to aid debugging:
Write-Host "All processes running:" Write-Host "All processes running:"

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using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;
using System.Linq; using System.Linq;

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Microsoft Visual Studio Solution File, Format Version 12.00 Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15 # Visual Studio 15
VisualStudioVersion = 15.0.27703.2026 VisualStudioVersion = 15.0.27703.2026

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<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup> <ItemGroup>
<Filter Include="Source Files"> <Filter Include="Source Files">

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<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework> <TargetFramework>netstandard2.0</TargetFramework>

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using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace GUIConsole.ConPTY.Native namespace GUIConsole.ConPTY.Native
{ {

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using System; using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace GUIConsole.ConPTY.Native namespace GUIConsole.ConPTY.Native

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@ -1,4 +1,4 @@
using Microsoft.Win32.SafeHandles; using Microsoft.Win32.SafeHandles;
using System; using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;

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using System; using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using static GUIConsole.ConPTY.Native.ProcessApi; using static GUIConsole.ConPTY.Native.ProcessApi;

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using System; using System;
using System.ComponentModel; using System.ComponentModel;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using static GUIConsole.ConPTY.Native.ProcessApi; using static GUIConsole.ConPTY.Native.ProcessApi;

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using Microsoft.Win32.SafeHandles; using Microsoft.Win32.SafeHandles;
using System; using System;
using System.ComponentModel; using System.ComponentModel;
using static GUIConsole.ConPTY.Native.PseudoConsoleApi; using static GUIConsole.ConPTY.Native.PseudoConsoleApi;

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@ -1,4 +1,4 @@
using Microsoft.Win32.SafeHandles; using Microsoft.Win32.SafeHandles;
using System; using System;
using System.ComponentModel; using System.ComponentModel;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;

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@ -1,4 +1,4 @@
using GUIConsole.ConPTY.Processes; using GUIConsole.ConPTY.Processes;
using Microsoft.Win32.SafeHandles; using Microsoft.Win32.SafeHandles;
using System; using System;
using System.IO; using System.IO;

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using System.Windows; using System.Windows;
namespace GUIConsole.Wpf namespace GUIConsole.Wpf
{ {

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<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup> <PropertyGroup>

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using GUIConsole.ConPTY; using GUIConsole.ConPTY;
using System; using System;
using System.IO; using System.IO;
using System.Linq; using System.Linq;

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@ -1,4 +1,4 @@
using System.Reflection; using System.Reflection;
using System.Resources; using System.Resources;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;

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//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
// <auto-generated> // <auto-generated>
// This code was generated by a tool. // This code was generated by a tool.
// Runtime Version:4.0.30319.42000 // Runtime Version:4.0.30319.42000

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<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<root> <root>
<!-- <!--
Microsoft ResX Schema Microsoft ResX Schema

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//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
// <auto-generated> // <auto-generated>
// This code was generated by a tool. // This code was generated by a tool.
// Runtime Version:4.0.30319.42000 // Runtime Version:4.0.30319.42000

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@ -1,4 +1,4 @@
<?xml version='1.0' encoding='utf-8'?> <?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)"> <SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
<Profiles> <Profiles>
<Profile Name="(Default)" /> <Profile Name="(Default)" />

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@ -1,4 +1,4 @@

Microsoft Visual Studio Solution File, Format Version 12.00 Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15 # Visual Studio 15
VisualStudioVersion = 15.0.26124.0 VisualStudioVersion = 15.0.26124.0

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Microsoft Visual Studio Solution File, Format Version 12.00 Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15 # Visual Studio 15
VisualStudioVersion = 15.0.27703.2035 VisualStudioVersion = 15.0.27703.2035

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<?xml version="1.0" encoding="utf-8" ?> <?xml version="1.0" encoding="utf-8" ?>
<configuration> <configuration>
<startup> <startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" /> <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />

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<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup> <PropertyGroup>

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using Microsoft.Win32.SafeHandles; using Microsoft.Win32.SafeHandles;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace MiniTerm.Native namespace MiniTerm.Native

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using System; using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace MiniTerm.Native namespace MiniTerm.Native

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using Microsoft.Win32.SafeHandles; using Microsoft.Win32.SafeHandles;
using System; using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;

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using System; using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using static MiniTerm.Native.ProcessApi; using static MiniTerm.Native.ProcessApi;

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@ -1,4 +1,4 @@
using System; using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using static MiniTerm.Native.ProcessApi; using static MiniTerm.Native.ProcessApi;

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using System; using System;
namespace MiniTerm namespace MiniTerm
{ {

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using System.Reflection; using System.Reflection;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;

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@ -1,4 +1,4 @@
using Microsoft.Win32.SafeHandles; using Microsoft.Win32.SafeHandles;
using System; using System;
using static MiniTerm.Native.PseudoConsoleApi; using static MiniTerm.Native.PseudoConsoleApi;

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using Microsoft.Win32.SafeHandles; using Microsoft.Win32.SafeHandles;
using System; using System;
using static MiniTerm.Native.PseudoConsoleApi; using static MiniTerm.Native.PseudoConsoleApi;

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using Microsoft.Win32.SafeHandles; using Microsoft.Win32.SafeHandles;
using System; using System;
using System.IO; using System.IO;
using System.Text; using System.Text;

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using System; using System;
using System.Collections.Concurrent; using System.Collections.Concurrent;
using System.Collections.Generic; using System.Collections.Generic;

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using System; using System;
using System.Diagnostics; using System.Diagnostics;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;

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/* /*
* This is a demo that shows how we can have a stream-oriented view of characters from the console * This is a demo that shows how we can have a stream-oriented view of characters from the console
* while also listening to console events like mouse, menu, focus, buffer/viewport(1) resize events. * while also listening to console events like mouse, menu, focus, buffer/viewport(1) resize events.
* *

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using System; using System;
using System.Collections.Concurrent; using System.Collections.Concurrent;
using System.Diagnostics; using System.Diagnostics;
using System.IO; using System.IO;

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<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<OutputType>Exe</OutputType> <OutputType>Exe</OutputType>

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@ -1,4 +1,4 @@

Microsoft Visual Studio Solution File, Format Version 12.00 Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16 # Visual Studio Version 16
VisualStudioVersion = 16.0.28803.156 VisualStudioVersion = 16.0.28803.156

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<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Package <Package
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10" xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"

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<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\..\..\common.openconsole.props" Condition="'$(OpenConsoleDir)'==''" /> <Import Project="..\..\..\common.openconsole.props" Condition="'$(OpenConsoleDir)'==''" />
<Import Project="$(OpenConsoleDir)src\wap-common.build.pre.props" /> <Import Project="$(OpenConsoleDir)src\wap-common.build.pre.props" />

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<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<root> <root>
<!-- <!--
Microsoft ResX Schema Microsoft ResX Schema

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<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<root> <root>
<!-- <!--
Microsoft ResX Schema Microsoft ResX Schema

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<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<root> <root>
<!-- <!--
Microsoft ResX Schema Microsoft ResX Schema

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EXPORTS EXPORTS
DllCanUnloadNow = WINRT_CanUnloadNow PRIVATE DllCanUnloadNow = WINRT_CanUnloadNow PRIVATE
DllGetActivationFactory = WINRT_GetActivationFactory PRIVATE DllGetActivationFactory = WINRT_GetActivationFactory PRIVATE

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// Copyright (c) Microsoft Corporation. // Copyright (c) Microsoft Corporation.
// Licensed under the MIT license. // Licensed under the MIT license.
#include "pch.h" #include "pch.h"

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// Copyright (c) Microsoft Corporation. // Copyright (c) Microsoft Corporation.
// Licensed under the MIT license. // Licensed under the MIT license.
// //
// pch.h // pch.h

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<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<packages> <packages>
<package id="Microsoft.Toolkit.Win32.UI.XamlApplication" version="6.1.3" targetFramework="native" /> <package id="Microsoft.Toolkit.Win32.UI.XamlApplication" version="6.1.3" targetFramework="native" />
<package id="Microsoft.UI.Xaml" version="2.7.0-prerelease.210913003" targetFramework="native" /> <package id="Microsoft.UI.Xaml" version="2.7.0-prerelease.210913003" targetFramework="native" />

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// Copyright (c) Microsoft Corporation. // Copyright (c) Microsoft Corporation.
// Licensed under the MIT license. // Licensed under the MIT license.
#include "pch.h" #include "pch.h"

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// Copyright (c) Microsoft Corporation. // Copyright (c) Microsoft Corporation.
// Licensed under the MIT license. // Licensed under the MIT license.
// //
// pch.h // pch.h

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@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<packages> <packages>
<package id="Microsoft.Windows.CppWinRT" version="2.0.210825.3" targetFramework="native" /> <package id="Microsoft.Windows.CppWinRT" version="2.0.210825.3" targetFramework="native" />
<package id="Microsoft.Toolkit.Win32.UI.XamlApplication" version="6.1.3" targetFramework="native" /> <package id="Microsoft.Toolkit.Win32.UI.XamlApplication" version="6.1.3" targetFramework="native" />

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@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<RuleSet Name="Console Rules" Description="These rules enforce static analysis on console code." ToolsVersion="15.0"> <RuleSet Name="Console Rules" Description="These rules enforce static analysis on console code." ToolsVersion="15.0">
<Include Path="cppcorecheckrules.ruleset" Action="Error" /> <Include Path="cppcorecheckrules.ruleset" Action="Error" />

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<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup> <ItemGroup>
<Filter Include="Source Files"> <Filter Include="Source Files">

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<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\..\..\common.openconsole.props" Condition="'$(OpenConsoleDir)'==''" /> <Import Project="..\..\..\common.openconsole.props" Condition="'$(OpenConsoleDir)'==''" />
<Import Project="$(OpenConsoleDir)src\wap-common.build.pre.props" /> <Import Project="$(OpenConsoleDir)src\wap-common.build.pre.props" />

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@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Package <Package
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10" xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"

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@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Package <Package
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10" xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"

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@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Package <Package
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10" xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"

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@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<root> <root>
<!-- <!--
Microsoft ResX Schema Microsoft ResX Schema

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@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<root> <root>
<!-- <!--
Microsoft ResX Schema Microsoft ResX Schema

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@ -1,3 +1,3 @@
EXPORTS EXPORTS
DllCanUnloadNow = WINRT_CanUnloadNow PRIVATE DllCanUnloadNow = WINRT_CanUnloadNow PRIVATE
DllGetActivationFactory = WINRT_GetActivationFactory PRIVATE DllGetActivationFactory = WINRT_GetActivationFactory PRIVATE

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@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!-- A note about this project: We're building the test code dll from this <!-- A note about this project: We're building the test code dll from this

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// Copyright (c) Microsoft Corporation. // Copyright (c) Microsoft Corporation.
// Licensed under the MIT license. // Licensed under the MIT license.
#include "pch.h" #include "pch.h"

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@ -1,4 +1,4 @@
// Copyright (c) Microsoft Corporation. // Copyright (c) Microsoft Corporation.
// Licensed under the MIT license. // Licensed under the MIT license.
#include "pch.h" #include "pch.h"

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@ -1,3 +1,3 @@
EXPORTS EXPORTS
DllCanUnloadNow = WINRT_CanUnloadNow PRIVATE DllCanUnloadNow = WINRT_CanUnloadNow PRIVATE
DllGetActivationFactory = WINRT_GetActivationFactory PRIVATE DllGetActivationFactory = WINRT_GetActivationFactory PRIVATE

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@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!-- A note about this project: We're building the test code dll from this <!-- A note about this project: We're building the test code dll from this

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@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Package xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10" xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest" xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10" xmlns:uap3="http://schemas.microsoft.com/appx/manifest/uap/windows10/3" IgnorableNamespaces="uap mp uap3"> <Package xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10" xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest" xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10" xmlns:uap3="http://schemas.microsoft.com/appx/manifest/uap/windows10/3" IgnorableNamespaces="uap mp uap3">
<Identity Name="WindowsTerminal.TestHost" Publisher="CN=Windows Terminal Team" Version="1.0.0.0" /> <Identity Name="WindowsTerminal.TestHost" Publisher="CN=Windows Terminal Team" Version="1.0.0.0" />
<mp:PhoneIdentity PhoneProductId="fba054a7-f1a1-4cb7-bb21-4949919af2f5" PhonePublisherId="00000000-0000-0000-0000-000000000000" /> <mp:PhoneIdentity PhoneProductId="fba054a7-f1a1-4cb7-bb21-4949919af2f5" PhonePublisherId="00000000-0000-0000-0000-000000000000" />

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@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="Globals"> <PropertyGroup Label="Globals">
<ProjectGuid>{A021EDFF-45C8-4DC2-BEF7-36E1B3B8CFE8}</ProjectGuid> <ProjectGuid>{A021EDFF-45C8-4DC2-BEF7-36E1B3B8CFE8}</ProjectGuid>

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//----------------------------------------------------------- //-----------------------------------------------------------
// Copyright (c) Microsoft Corporation. All Rights Reserved. // Copyright (c) Microsoft Corporation. All Rights Reserved.
//----------------------------------------------------------- //-----------------------------------------------------------
#include "pch.h" #include "pch.h"

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//----------------------------------------------------------- //-----------------------------------------------------------
// Copyright (c) Microsoft Corporation. All Rights Reserved. // Copyright (c) Microsoft Corporation. All Rights Reserved.
//----------------------------------------------------------- //-----------------------------------------------------------
#pragma once #pragma once

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@ -1,4 +1,4 @@
// //
// pch.cpp // pch.cpp
// Include the standard header and generate the precompiled header. // Include the standard header and generate the precompiled header.
// //

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@ -1,4 +1,4 @@
// //
// pch.h // pch.h
// Header for standard system include files. // Header for standard system include files.
// //

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@ -1,4 +1,4 @@
// Copyright (c) Microsoft Corporation. // Copyright (c) Microsoft Corporation.
// Licensed under the MIT license. // Licensed under the MIT license.
#include "pch.h" #include "pch.h"

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@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup> <ItemGroup>
<Filter Include="Source Files"> <Filter Include="Source Files">

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@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<root> <root>
<!-- <!--
Microsoft ResX Schema Microsoft ResX Schema

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@ -1,3 +1,3 @@
EXPORTS EXPORTS
DllCanUnloadNow = WINRT_CanUnloadNow PRIVATE DllCanUnloadNow = WINRT_CanUnloadNow PRIVATE
DllGetActivationFactory = WINRT_GetActivationFactory PRIVATE DllGetActivationFactory = WINRT_GetActivationFactory PRIVATE

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@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<packages> <packages>
<package id="Microsoft.Windows.CppWinRT" version="2.0.210825.3" targetFramework="native" /> <package id="Microsoft.Windows.CppWinRT" version="2.0.210825.3" targetFramework="native" />
</packages> </packages>

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@ -1,4 +1,4 @@
// Copyright (c) Microsoft Corporation. // Copyright (c) Microsoft Corporation.
// Licensed under the MIT license. // Licensed under the MIT license.
#include "pch.h" #include "pch.h"

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@ -1,4 +1,4 @@
// Copyright (c) Microsoft Corporation. // Copyright (c) Microsoft Corporation.
// Licensed under the MIT license. // Licensed under the MIT license.
// //
// pch.h // pch.h

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@ -1,4 +1,4 @@
EXPORTS EXPORTS
DllCanUnloadNow PRIVATE DllCanUnloadNow PRIVATE
DllGetActivationFactory PRIVATE DllGetActivationFactory PRIVATE
DllGetClassObject PRIVATE DllGetClassObject PRIVATE

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@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<packages> <packages>
<package id="Microsoft.Windows.CppWinRT" version="2.0.210825.3" targetFramework="native" /> <package id="Microsoft.Windows.CppWinRT" version="2.0.210825.3" targetFramework="native" />
</packages> </packages>

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@ -1,4 +1,4 @@
// Copyright (c) Microsoft Corporation. // Copyright (c) Microsoft Corporation.
// Licensed under the MIT license. // Licensed under the MIT license.
#include "pch.h" #include "pch.h"

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@ -1,4 +1,4 @@
// Copyright (c) Microsoft Corporation. // Copyright (c) Microsoft Corporation.
// Licensed under the MIT license. // Licensed under the MIT license.
// //
// pch.h // pch.h

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@ -1,4 +1,4 @@
// Copyright (c) Microsoft Corporation. // Copyright (c) Microsoft Corporation.
// Licensed under the MIT license. // Licensed under the MIT license.
#include "pch.h" #include "pch.h"

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@ -1,4 +1,4 @@
// Copyright (c) Microsoft Corporation. // Copyright (c) Microsoft Corporation.
// Licensed under the MIT license. // Licensed under the MIT license.
#pragma once #pragma once

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@ -1,4 +1,4 @@
// Copyright (c) Microsoft Corporation. // Copyright (c) Microsoft Corporation.
// Licensed under the MIT license. // Licensed under the MIT license.
// //
// MinMaxCloseControl.xaml.cpp // MinMaxCloseControl.xaml.cpp

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@ -1,4 +1,4 @@
// Copyright (c) Microsoft Corporation. // Copyright (c) Microsoft Corporation.
// Licensed under the MIT license. // Licensed under the MIT license.
// //
// Declaration of the MainUserControl class. // Declaration of the MainUserControl class.

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@ -1,4 +1,4 @@
// Copyright (c) Microsoft Corporation. // Copyright (c) Microsoft Corporation.
// Licensed under the MIT license. // Licensed under the MIT license.
import "TitlebarControl.idl"; import "TitlebarControl.idl";

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@ -1,4 +1,4 @@
// Copyright (c) Microsoft Corporation. // Copyright (c) Microsoft Corporation.
// Licensed under the MIT license. // Licensed under the MIT license.
#include "pch.h" #include "pch.h"

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@ -1,4 +1,4 @@
// Copyright (c) Microsoft Corporation. // Copyright (c) Microsoft Corporation.
// Licensed under the MIT license. // Licensed under the MIT license.
#pragma once #pragma once

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@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<root> <root>
<!-- <!--
Microsoft ResX Schema Microsoft ResX Schema

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@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup> <ItemGroup>
<Natvis Include="$(SolutionDir)tools\ConsoleTypes.natvis" /> <Natvis Include="$(SolutionDir)tools\ConsoleTypes.natvis" />

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@ -1,4 +1,4 @@
// Copyright (c) Microsoft Corporation. // Copyright (c) Microsoft Corporation.
// Licensed under the MIT license. // Licensed under the MIT license.
#include "pch.h" #include "pch.h"

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@ -1,4 +1,4 @@
// Copyright (c) Microsoft Corporation. // Copyright (c) Microsoft Corporation.
// Licensed under the MIT license. // Licensed under the MIT license.
#pragma once #pragma once

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@ -1,4 +1,4 @@
// Copyright (c) Microsoft Corporation. // Copyright (c) Microsoft Corporation.
// Licensed under the MIT license. // Licensed under the MIT license.
// //
// TitlebarControl.xaml.cpp // TitlebarControl.xaml.cpp

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@ -1,4 +1,4 @@
// Copyright (c) Microsoft Corporation. // Copyright (c) Microsoft Corporation.
// Licensed under the MIT license. // Licensed under the MIT license.
// //
// Declaration of the MainUserControl class. // Declaration of the MainUserControl class.

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@ -1,4 +1,4 @@
// Copyright (c) Microsoft Corporation. // Copyright (c) Microsoft Corporation.
// Licensed under the MIT license. // Licensed under the MIT license.
namespace TerminalApp namespace TerminalApp

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