swift-nio/Sources/NIOUDPEchoClient/main.swift

157 lines
5.9 KiB
Swift

//===----------------------------------------------------------------------===//
//
// This source file is part of the SwiftNIO open source project
//
// Copyright (c) 2017-2021 Apple Inc. and the SwiftNIO project authors
// Licensed under Apache License v2.0
//
// See LICENSE.txt for license information
// See CONTRIBUTORS.txt for the list of SwiftNIO project authors
//
// SPDX-License-Identifier: Apache-2.0
//
//===----------------------------------------------------------------------===//
import NIOCore
import NIOPosix
print("Please enter line to send to the server")
let line = readLine(strippingNewline: true)!
private final class EchoHandler: ChannelInboundHandler {
public typealias InboundIn = AddressedEnvelope<ByteBuffer>
public typealias OutboundOut = AddressedEnvelope<ByteBuffer>
private var numBytes = 0
private let remoteAddressInitializer: () throws -> SocketAddress
init(remoteAddressInitializer: @escaping () throws -> SocketAddress) {
self.remoteAddressInitializer = remoteAddressInitializer
}
public func channelActive(context: ChannelHandlerContext) {
do {
// Channel is available. It's time to send the message to the server to initialize the ping-pong sequence.
// Get the server address.
let remoteAddress = try self.remoteAddressInitializer()
// Set the transmission data.
let buffer = context.channel.allocator.buffer(string: line)
self.numBytes = buffer.readableBytes
// Forward the data.
let envelope = AddressedEnvelope<ByteBuffer>(remoteAddress: remoteAddress, data: buffer)
context.writeAndFlush(self.wrapOutboundOut(envelope), promise: nil)
} catch {
print("Could not resolve remote address")
}
}
public func channelRead(context: ChannelHandlerContext, data: NIOAny) {
let envelope = self.unwrapInboundIn(data)
let byteBuffer = envelope.data
self.numBytes -= byteBuffer.readableBytes
if self.numBytes <= 0 {
let string = String(buffer: byteBuffer)
print("Received: '\(string)' back from the server, closing channel.")
context.close(promise: nil)
}
}
public func errorCaught(context: ChannelHandlerContext, error: Error) {
print("error: ", error)
// As we are not really interested getting notified on success or failure we just pass nil as promise to
// reduce allocations.
context.close(promise: nil)
}
}
// First argument is the program path
var arguments = CommandLine.arguments
// Support for `--connect` if it appears as the first argument.
let connectedMode: Bool
if let connectedModeFlagIndex = arguments.firstIndex(where: { $0 == "--connect" }) {
connectedMode = true
arguments.remove(at: connectedModeFlagIndex)
} else {
connectedMode = false
}
// Now process the positional arguments.
let arg1 = arguments.dropFirst().first
let arg2 = arguments.dropFirst(2).first
let arg3 = arguments.dropFirst(3).first
// If only writing to the destination address, bind to local port 0 and address 0.0.0.0 or ::.
let defaultHost = "::1"
// If the server and the client are running on the same computer, these will need to differ from each other.
let defaultServerPort: Int = 9999
let defaultListeningPort: Int = 8888
enum ConnectTo {
case ip(host: String, sendPort: Int, listeningPort: Int)
case unixDomainSocket(sendPath: String, listeningPath: String)
}
let connectTarget: ConnectTo
switch (arg1, arg1.flatMap(Int.init), arg2, arg2.flatMap(Int.init), arg3.flatMap(Int.init)) {
case (.some(let h), .none , _, .some(let sp), .some(let lp)):
/* We received three arguments (String Int Int), let's interpret that as a server host with a server port and a local listening port */
connectTarget = .ip(host: h, sendPort: sp, listeningPort: lp)
case (.some(let sp), .none , .some(let lp), .none, _):
/* We received two arguments (String String), let's interpret that as sending socket path and listening socket path */
assert(sp != lp, "The sending and listening sockets should differ.")
connectTarget = .unixDomainSocket(sendPath: sp, listeningPath: lp)
case (_, .some(let sp), _, .some(let lp), _):
/* We received two argument (Int Int), let's interpret that as the server port and a listening port on the default host. */
connectTarget = .ip(host: defaultHost, sendPort: sp, listeningPort: lp)
default:
connectTarget = .ip(host: defaultHost, sendPort: defaultServerPort, listeningPort: defaultListeningPort)
}
let remoteAddress = { () -> SocketAddress in
switch connectTarget {
case .ip(let host, let sendPort, _):
return try SocketAddress.makeAddressResolvingHost(host, port: sendPort)
case .unixDomainSocket(let sendPath, _):
return try SocketAddress(unixDomainSocketPath: sendPath)
}
}
let group = MultiThreadedEventLoopGroup(numberOfThreads: 1)
let bootstrap = DatagramBootstrap(group: group)
// Enable SO_REUSEADDR.
.channelOption(ChannelOptions.socketOption(.so_reuseaddr), value: 1)
.channelInitializer { channel in
channel.pipeline.addHandler(EchoHandler(remoteAddressInitializer: remoteAddress))
}
defer {
try! group.syncShutdownGracefully()
}
let channel = try { () -> Channel in
switch connectTarget {
case .ip(let host, _, let listeningPort):
return try bootstrap.bind(host: host, port: listeningPort).wait()
case .unixDomainSocket(_, let listeningPath):
return try bootstrap.bind(unixDomainSocketPath: listeningPath).wait()
}
}()
if connectedMode {
let remoteAddress = try remoteAddress()
print("Connecting to remote: \(remoteAddress)")
try channel.connect(to: remoteAddress).wait()
}
// Will be closed after we echo-ed back to the server.
try channel.closeFuture.wait()
print("Client closed")