swift-nio/Sources/NIOHTTP1Client/main.swift

132 lines
4.7 KiB
Swift

//===----------------------------------------------------------------------===//
//
// This source file is part of the SwiftNIO open source project
//
// Copyright (c) 2017-2021 Apple Inc. and the SwiftNIO project authors
// Licensed under Apache License v2.0
//
// See LICENSE.txt for license information
// See CONTRIBUTORS.txt for the list of SwiftNIO project authors
//
// SPDX-License-Identifier: Apache-2.0
//
//===----------------------------------------------------------------------===//
import NIOCore
import NIOPosix
import NIOHTTP1
print("Please enter line to send to the server")
let line = readLine(strippingNewline: true)!
private final class HTTPEchoHandler: ChannelInboundHandler {
public typealias InboundIn = HTTPClientResponsePart
public typealias OutboundOut = HTTPClientRequestPart
public func channelActive(context: ChannelHandlerContext) {
print("Client connected to \(context.remoteAddress!)")
// We are connected. It's time to send the message to the server to initialize the ping-pong sequence.
let buffer = context.channel.allocator.buffer(string: line)
var headers = HTTPHeaders()
headers.add(name: "Content-Type", value: "text/plain; charset=utf-8")
headers.add(name: "Content-Length", value: "\(buffer.readableBytes)")
// This sample only sends an echo request.
// The sample server has more functionality which can be easily tested by playing with the URI.
// For example, try "/dynamic/count-to-ten" or "/dynamic/client-ip"
let requestHead = HTTPRequestHead(version: .http1_1,
method: .GET,
uri: "/dynamic/echo",
headers: headers)
context.write(self.wrapOutboundOut(.head(requestHead)), promise: nil)
context.write(self.wrapOutboundOut(.body(.byteBuffer(buffer))), promise: nil)
context.writeAndFlush(self.wrapOutboundOut(.end(nil)), promise: nil)
}
public func channelRead(context: ChannelHandlerContext, data: NIOAny) {
let clientResponse = self.unwrapInboundIn(data)
switch clientResponse {
case .head(let responseHead):
print("Received status: \(responseHead.status)")
case .body(let byteBuffer):
let string = String(buffer: byteBuffer)
print("Received: '\(string)' back from the server.")
case .end:
print("Closing channel.")
context.close(promise: nil)
}
}
public func errorCaught(context: ChannelHandlerContext, error: Error) {
print("error: ", error)
// As we are not really interested getting notified on success or failure we just pass nil as promise to
// reduce allocations.
context.close(promise: nil)
}
}
let group = MultiThreadedEventLoopGroup(numberOfThreads: 1)
let bootstrap = ClientBootstrap(group: group)
// Enable SO_REUSEADDR.
.channelOption(ChannelOptions.socketOption(.so_reuseaddr), value: 1)
.channelInitializer { channel in
channel.pipeline.addHTTPClientHandlers(position: .first,
leftOverBytesStrategy: .fireError).flatMap {
channel.pipeline.addHandler(HTTPEchoHandler())
}
}
defer {
try! group.syncShutdownGracefully()
}
// First argument is the program path
let arguments = CommandLine.arguments
let arg1 = arguments.dropFirst().first
let arg2 = arguments.dropFirst(2).first
let defaultHost = "::1"
let defaultPort: Int = 8888
enum ConnectTo {
case ip(host: String, port: Int)
case unixDomainSocket(path: String)
}
let connectTarget: ConnectTo
switch (arg1, arg1.flatMap(Int.init), arg2.flatMap(Int.init)) {
case (.some(let h), _ , .some(let p)):
/* we got two arguments, let's interpret that as host and port */
connectTarget = .ip(host: h, port: p)
case (.some(let portString), .none, _):
/* couldn't parse as number, expecting unix domain socket path */
connectTarget = .unixDomainSocket(path: portString)
case (_, .some(let p), _):
/* only one argument --> port */
connectTarget = .ip(host: defaultHost, port: p)
default:
connectTarget = .ip(host: defaultHost, port: defaultPort)
}
let channel = try { () -> Channel in
switch connectTarget {
case .ip(let host, let port):
return try bootstrap.connect(host: host, port: port).wait()
case .unixDomainSocket(let path):
return try bootstrap.connect(unixDomainSocketPath: path).wait()
}
}()
// Will be closed after we echo-ed back to the server.
try channel.closeFuture.wait()
print("Client closed")