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bors e71f952912 Auto merge of #129063 - the8472:cold-opt-size, r=Amanieu
Apply size optimizations to panic machinery and some cold functions

* std dependencies gimli and addr2line are now built with opt-level=s
* various panic-related methods and `#[cold]` methods are now marked `#[optimize(size)]`

Panics should be cold enough that it doesn't make sense to optimize them for speed. The only tradeoff here is if someone does a lot of backtrace captures (without panics) and printing then the opt-level change might impact their perf.

Seems to be the first use of the optimize attribute. Tracking issue #54882
2024-09-02 00:58:50 +00:00
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src Revert "Auto merge of #127537 - veluca93:struct_tf, r=BoxyUwU" 2024-09-01 16:35:53 +02:00
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README.md

This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.

Why Rust?

  • Performance: Fast and memory-efficient, suitable for critical services, embedded devices, and easily integrate with other languages.

  • Reliability: Our rich type system and ownership model ensure memory and thread safety, reducing bugs at compile-time.

  • Productivity: Comprehensive documentation, a compiler committed to providing great diagnostics, and advanced tooling including package manager and build tool (Cargo), auto-formatter (rustfmt), linter (Clippy) and editor support (rust-analyzer).

Quick Start

Read "Installation" from The Book.

Installing from Source

If you really want to install from source (though this is not recommended), see INSTALL.md.

Getting Help

See https://www.rust-lang.org/community for a list of chat platforms and forums.

Contributing

See CONTRIBUTING.md.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.

Trademark

The Rust Foundation owns and protects the Rust and Cargo trademarks and logos (the "Rust Trademarks").

If you want to use these names or brands, please read the media guide.

Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.