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Update tutorial for native mod changes
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@ -15,7 +15,6 @@ OpenSSL libraries installed, it should 'just work'.
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use std;
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import std::{vec, str};
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#[abi = "cdecl"]
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native mod crypto {
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fn SHA1(src: *u8, sz: uint, out: *u8) -> *u8;
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}
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@ -42,7 +41,6 @@ OpenSSL libraries installed, it should 'just work'.
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Before we can call `SHA1`, we have to declare it. That is what this
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part of the program is responsible for:
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#[abi = "cdecl"]
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native mod crypto {
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fn SHA1(src: *u8, sz: uint, out: *u8) -> *u8;
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}
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@ -56,18 +54,27 @@ in a platform-specific way (`libcrypto.so` on Linux, for example), and
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link that in. If you want the module to have a different name from the
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actual library, you can use the `"link_name"` attribute, like:
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#[abi = "cdecl"]
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#[link_name = "crypto"]
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native mod something {
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fn SHA1(src: *u8, sz: uint, out: *u8) -> *u8;
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}
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The `#[abi = "cdecl"]` attribute indicates the calling convention to
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use for functions in this module. Most C libraries use cdecl as their
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calling convention. You can also specify `"x86stdcall"` to use stdcall
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instead.
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## Native calling conventions
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FIXME: Mention c-stack variants? Are they going to change?
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Most native C code use the cdecl calling convention, so that is what
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Rust uses by default when calling native functions. Some native functions,
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most notably the Windows API, use other calling conventions, so Rust
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provides a way to to hint to the compiler which is expected by using
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the `"abi"` attribute:
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#[abi = "stdcall"]
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native mod kernel32 {
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fn SetEnvironmentVariableA(n: *u8, v: *u8) -> int;
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}
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The `"abi"` attribute applies to a native mod (it can not be applied
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to a single function within a module), and must be either `"cdecl"`
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or `"stdcall"`. Other conventions may be defined in the future.
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## Unsafe pointers
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@ -171,7 +178,6 @@ microsecond-resolution timer.
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use std;
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type timeval = {mutable tv_sec: u32,
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mutable tv_usec: u32};
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#[abi = "cdecl"]
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#[link_name = ""]
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native mod libc {
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fn gettimeofday(tv: *timeval, tz: *()) -> i32;
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