metasploit-framework/lib/rex/text.rb

583 lines
14 KiB
Ruby
Raw Normal View History

require 'base64'
require 'md5'
require 'stringio'
begin
require 'zlib'
rescue LoadError
end
module Rex
###
#
# This class formats text in various fashions and also provides
# a mechanism for wrapping text at a given column.
#
###
module Text
##
#
# Constants
#
##
UpperAlpha = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
LowerAlpha = "abcdefghijklmnopqrstuvwxyz"
Numerals = "0123456789"
Alpha = UpperAlpha + LowerAlpha
AlphaNumeric = Alpha + Numerals
DefaultWrap = 60
AllChars =
"\xff\x00\x01\x02\x03\x04\x05\x06\x07\x08\x09\x0a\x0b\x0c" +
"\x0d\x0e\x0f\x10\x11\x12\x13\x14\x15\x16\x17\x18\x19\x1a" +
"\x1b\x1c\x1d\x1e\x1f\x20\x21\x22\x23\x24\x25\x26\x27\x28" +
"\x29\x2a\x2b\x2c\x2d\x2e\x2f\x30\x31\x32\x33\x34\x35\x36" +
"\x37\x38\x39\x3a\x3b\x3c\x3d\x3e\x3f\x40\x41\x42\x43\x44" +
"\x45\x46\x47\x48\x49\x4a\x4b\x4c\x4d\x4e\x4f\x50\x51\x52" +
"\x53\x54\x55\x56\x57\x58\x59\x5a\x5b\x5c\x5d\x5e\x5f\x60" +
"\x61\x62\x63\x64\x65\x66\x67\x68\x69\x6a\x6b\x6c\x6d\x6e" +
"\x6f\x70\x71\x72\x73\x74\x75\x76\x77\x78\x79\x7a\x7b\x7c" +
"\x7d\x7e\x7f\x80\x81\x82\x83\x84\x85\x86\x87\x88\x89\x8a" +
"\x8b\x8c\x8d\x8e\x8f\x90\x91\x92\x93\x94\x95\x96\x97\x98" +
"\x99\x9a\x9b\x9c\x9d\x9e\x9f\xa0\xa1\xa2\xa3\xa4\xa5\xa6" +
"\xa7\xa8\xa9\xaa\xab\xac\xad\xae\xaf\xb0\xb1\xb2\xb3\xb4" +
"\xb5\xb6\xb7\xb8\xb9\xba\xbb\xbc\xbd\xbe\xbf\xc0\xc1\xc2" +
"\xc3\xc4\xc5\xc6\xc7\xc8\xc9\xca\xcb\xcc\xcd\xce\xcf\xd0" +
"\xd1\xd2\xd3\xd4\xd5\xd6\xd7\xd8\xd9\xda\xdb\xdc\xdd\xde" +
"\xdf\xe0\xe1\xe2\xe3\xe4\xe5\xe6\xe7\xe8\xe9\xea\xeb\xec" +
"\xed\xee\xef\xf0\xf1\xf2\xf3\xf4\xf5\xf6\xf7\xf8\xf9\xfa" +
"\xfb\xfc\xfd\xfe"
DefaultPatternSets = [ Rex::Text::UpperAlpha, Rex::Text::LowerAlpha, Rex::Text::Numerals ]
##
#
# Serialization
#
##
#
# Converts a raw string into a ruby buffer
#
def self.to_ruby(str, wrap = DefaultWrap)
return hexify(str, wrap, '"', '" +', '', '"')
end
#
# Creates a ruby-style comment
#
def self.to_ruby_comment(str, wrap = DefaultWrap)
return wordwrap(str, 0, wrap, '', '# ')
end
#
# Converts a raw string into a C buffer
#
def self.to_c(str, wrap = DefaultWrap, name = "buf")
return hexify(str, wrap, '"', '"', "unsigned char #{name}[] = \n", '";')
end
#
# Creates a c-style comment
#
def self.to_c_comment(str, wrap = DefaultWrap)
return "/*\n" + wordwrap(str, 0, wrap, '', ' * ') + " */\n"
end
#
# Converts a raw string into a perl buffer
#
def self.to_perl(str, wrap = DefaultWrap)
return hexify(str, wrap, '"', '" .', '', '";')
end
#
# Creates a perl-style comment
#
def self.to_perl_comment(str, wrap = DefaultWrap)
return wordwrap(str, 0, wrap, '', '# ')
end
#
# Returns the raw string
#
def self.to_raw(str)
return str
end
#
# Returns the hex version of the supplied string
#
def self.to_hex(str, prefix = "\\x")
return str.gsub(/./) { |s| prefix + s.unpack('H*')[0] }
end
#
# Converts standard ASCII text to a unicode string.
#
# Supported unicode types include: utf-16le, utf16-be, utf32-le, utf32-be, utf-7, and utf-8
#
# Providing 'mode' provides hints to the actual encoder as to how it should encode the string. Only UTF-7 and UTF-8 use "mode".
#
# utf-7 by default does not encode alphanumeric and a few other characters. By specifying the mode of "all", then all of the characters are encoded, not just the non-alphanumeric set.
# to_unicode(str, 'utf-7', 'all')
#
# utf-8 specifies that alphanumeric characters are used directly, eg "a" is just "a". However, there exist 6 different overlong encodings of "a" that are technically not valid, but parse just fine in most utf-8 parsers. (0xC1A1, 0xE081A1, 0xF08081A1, 0xF8808081A1, 0xFC80808081A1, 0xFE8080808081A1). How many bytes to use for the overlong enocding is specified providing 'size'.
# to_unicode(str, 'utf-8', 'overlong', 2)
#
# Many utf-8 parsers also allow invalid overlong encodings, where bits that are unused when encoding a single byte are modified. Many parsers will ignore these bits, rendering simple string matching to be ineffective for dealing with UTF-8 strings. There are many more invalid overlong encodings possible for "a". For example, three encodings are available for an invalid 2 byte encoding of "a". (0xC1E1 0xC161 0xC121). By specifying "invalid", a random invalid encoding is chosen for the given byte size.
# to_unicode(str, 'utf-8', 'invalid', 2)
#
# utf-7 defaults to 'normal' utf-7 encoding
# utf-8 defaults to 2 byte 'normal' encoding
#
def self.to_unicode(str='', type = 'utf-16le', mode = '', size = 2)
case type
when 'utf-16le'
return str.unpack('C*').pack('v*')
when 'utf-16be'
return str.unpack('C*').pack('n*')
when 'utf-32le'
return str.unpack('C*').pack('V*')
when 'utf-32be'
return str.unpack('C*').pack('N*')
when 'utf-7'
case mode
when 'all'
return str.gsub(/./){ |a|
out = ''
if 'a' != '+'
out = encode_base64(to_unicode(a, 'utf-16be')).gsub(/[=\r\n]/, '')
end
'+' + out + '-'
}
else
return str.gsub(/[^\n\r\t\ A-Za-z0-9\'\(\),-.\/\:\?]/){ |a|
out = ''
if a != '+'
out = encode_base64(to_unicode(a, 'utf-16be')).gsub(/[=\r\n]/, '')
end
'+' + out + '-'
}
end
when 'utf-8'
if size >= 2 and size <= 7
string = ''
str.each_byte { |a|
if (a < 21 || a > 0x7f) || mode != ''
# ugh. turn a single byte into the binary representation of it, in array form
bin = [a].pack('C').unpack('B8')[0].split(//)
# even more ugh.
bin.collect!{|a| a = a.to_i}
out = Array.new(8 * size, 0)
0.upto(size - 1) { |i|
out[i] = 1
out[i * 8] = 1
}
i = 0
byte = 0
bin.reverse.each { |bit|
if i < 6
mod = (((size * 8) - 1) - byte * 8) - i
out[mod] = bit
else
byte = byte + 1
i = 0
redo
end
i = i + 1
}
if mode != ''
case mode
when 'overlong'
# do nothing, since we already handle this as above...
when 'invalid'
done = 0
while done == 0
# the ghetto...
bits = [7, 8, 15, 16, 23, 24, 31, 32, 41]
bits.each { |bit|
bit = (size * 8) - bit
if bit > 1
set = rand(2)
if out[bit] != set
out[bit] = set
done = 1
end
end
}
end
else
raise TypeError, 'Invalid mode. Only "overlong" and "invalid" are acceptable modes for utf-8'
end
end
string += [out.join('')].pack('B*')
else
string += [a].pack('C')
end
}
return string
else
raise TypeError, 'invalid utf-8 size'
end
else
raise TypeError, 'invalid utf type'
end
end
#
# Converts a hex string to a raw string
#
def self.hex_to_raw(str)
[ str.downcase.gsub(/'/,'').gsub(/\\?x([a-f0-9][a-f0-9])/, '\1') ].pack("H*")
end
#
# Wraps text at a given column using a supplied indention
#
def self.wordwrap(str, indent = 0, col = DefaultWrap, append = '', prepend = '')
return str.gsub(/.{1,#{col - indent}}(?:\s|\Z)/){
( (" " * indent) + prepend + $& + append + 5.chr).gsub(/\n\005/,"\n").gsub(/\005/,"\n")}
end
#
# Converts a string to a hex version with wrapping support
#
def self.hexify(str, col = DefaultWrap, line_start = '', line_end = '', buf_start = '', buf_end = '')
output = buf_start
cur = 0
count = 0
new_line = true
# Go through each byte in the string
str.each_byte { |byte|
count += 1
append = ''
# If this is a new line, prepend with the
# line start text
if (new_line == true)
append += line_start
new_line = false
end
# Append the hexified version of the byte
append += sprintf("\\x%.2x", byte)
cur += append.length
# If we're about to hit the column or have gone past it,
# time to finish up this line
if ((cur + line_end.length >= col) or
(cur + buf_end.length >= col))
new_line = true
cur = 0
# If this is the last byte, use the buf_end instead of
# line_end
if (count == str.length)
append += buf_end + "\n"
else
append += line_end + "\n"
end
end
output += append
}
# If we were in the middle of a line, finish the buffer at this point
if (new_line == false)
output += buf_end + "\n"
end
return output
end
##
#
# Transforms
#
##
#
# Base64 encoder
#
def self.encode_base64(str)
Base64.encode64(str).chomp
end
#
# Base64 decoder
#
def self.decode_base64(str)
Base64.decode64(str)
end
#
# Raw MD5 digest of the supplied string
#
def self.md5_raw(str)
MD5.digest(str)
end
#
# Hexidecimal MD5 digest of the supplied string
#
def self.md5(str)
MD5.hexdigest(str)
end
##
#
# Generators
#
##
# Base text generator method
def self.rand_base(len, bad, *foo)
# Remove restricted characters
(bad || '').split('').each { |c| foo.delete(c) }
# Return nil if all bytes are restricted
return nil if foo.length == 0
buff = ""
# Generate a buffer from the remaining bytes
if foo.length >= 256
len.times { buff << Kernel.rand(256) }
else
len.times { buff += foo[ rand(foo.length) ] }
end
return buff
end
# Generate random bytes of data
def self.rand_text(len, bad='', chars = AllChars)
foo = chars.split('')
rand_base(len, bad, *foo)
end
# Generate random bytes of alpha data
def self.rand_text_alpha(len, bad='')
foo = []
foo += ('A' .. 'Z').to_a
foo += ('a' .. 'z').to_a
rand_base(len, bad, *foo )
end
# Generate random bytes of lowercase alpha data
def self.rand_text_alpha_lower(len, bad='')
rand_base(len, bad, *('a' .. 'z').to_a)
end
# Generate random bytes of uppercase alpha data
def self.rand_text_alpha_upper(len, bad='')
rand_base(len, bad, *('A' .. 'Z').to_a)
end
# Generate random bytes of alphanumeric data
def self.rand_text_alphanumeric(len, bad='')
foo = []
foo += ('A' .. 'Z').to_a
foo += ('a' .. 'z').to_a
foo += ('0' .. '9').to_a
rand_base(len, bad, *foo )
end
# Generate random bytes of english-like data
def self.rand_text_english(len, bad='')
foo = []
foo += (0x21 .. 0x7e).map{ |c| c.chr }
rand_base(len, bad, *foo )
end
#
# Creates a pattern that can be used for offset calculation purposes. This
# routine is capable of generating patterns using a supplied set and a
# supplied number of identifiable characters (slots). The supplied sets
# should not contain any duplicate characters or the logic will fail.
#
def self.pattern_create(length, sets = [ UpperAlpha, LowerAlpha, Numerals ])
buf = ''
idx = 0
offsets = []
sets.length.times { offsets << 0 }
until buf.length >= length
begin
buf += converge_sets(sets, 0, offsets, length)
rescue RuntimeError
break
end
end
buf[0..length]
end
#
# Calculate the offset to a pattern
#
def self.pattern_offset(pattern, value)
if (value.kind_of?(String))
pattern.index(value)
elsif (value.kind_of?(Fixnum) or value.kind_of?(Bignum))
pattern.index([ value ].pack('V'))
else
raise ArgumentError, "Invalid class for value: #{value.class}"
end
end
#
# Compresses a string, eliminating all superfluous whitespace before and
# after lines and eliminating all lines.
#
def self.compress(str)
str.gsub(/\n/m, ' ').gsub(/\s+/, ' ').gsub(/^\s+/, '').gsub(/\s+$/, '')
end
# Returns true if zlib can be used.
def self.zlib_present?
begin
Zlib
return true
rescue
return false
end
end
# backwards compat for just a bit...
def self.gzip_present?
self.zlib_present?
end
#
# Compresses a string using zlib
#
def self.zlib_deflate(str)
raise RuntimeError, "Gzip support is not present." if (!zlib_present?)
return Zlib::Deflate.deflate(str)
end
#
# Uncompresses a string using zlib
#
def self.zlib_inflate(str)
raise RuntimeError, "Gzip support is not present." if (!zlib_present?)
return Zlib::Inflate.inflate(str)
end
#
# Compresses a string using gzip
#
def self.gzip(str, level = 9)
raise RuntimeError, "Gzip support is not present." if (!zlib_present?)
raise RuntimeError, "Invalid gzip compression level" if (level < 1 or level > 9)
s = ""
gz = Zlib::GzipWriter.new(StringIO.new(s), level)
gz << str
gz.close
return s
end
#
# Uncompresses a string using gzip
#
def self.ungzip(str)
raise RuntimeError, "Gzip support is not present." if (!zlib_present?)
s = ""
gz = Zlib::GzipReader.new(StringIO.new(str))
s << gz.read
gz.close
return s
end
#
# Return the index of the first badchar in data, otherwise return
# nil if there wasn't any badchar occurences.
#
def self.badchar_index(data, badchars = '')
badchars.each_byte { |badchar|
pos = data.index(badchar)
return pos if pos
}
return nil
end
#
# This method removes bad characters from a string.
#
def self.remove_badchars(data, badchars = '')
data.delete(badchars)
end
#
# This method returns all chars but the supplied set
#
def self.charset_exclude(keepers)
[*(0..255)].pack('C*').delete(keepers)
end
#
# Shuffles a byte stream
#
def self.shuffle_s(str)
shuffle_a(str.unpack("C*")).pack("C*")
end
#
# Performs a Fisher-Yates shuffle on an array
#
def self.shuffle_a(arr)
len = arr.length
max = len - 1
cyc = [* (0..max) ]
for d in cyc
e = rand(d+1)
next if e == d
f = arr[d];
g = arr[e];
arr[d] = g;
arr[e] = f;
end
return arr
end
protected
def self.converge_sets(sets, idx, offsets, length) # :nodoc:
buf = sets[idx][offsets[idx]].chr
# If there are more sets after use, converage with them.
if (sets[idx + 1])
buf += converge_sets(sets, idx + 1, offsets, length)
else
# Increment the current set offset as well as previous ones if we
# wrap back to zero.
while (idx >= 0 and ((offsets[idx] = (offsets[idx] + 1) % sets[idx].length)) == 0)
idx -= 1
end
# If we reached the point where the idx fell below zero, then that
# means we've reached the maximum threshold for permutations.
if (idx < 0)
raise RuntimeError, "Maximum permutations reached"
end
end
buf
end
end
end