homebrew-cask/Casks/g/godot-mono.rb

40 lines
1.1 KiB
Ruby

cask "godot-mono" do
version "4.2.1"
sha256 "b0b4924f715cdf6b1cdabd97f3509cf4252a5f5226c537740d6e109e92c141ce"
url "https://github.com/godotengine/godot/releases/download/#{version}-stable/Godot_v#{version}-stable_mono_macos.universal.zip",
verified: "github.com/godotengine/godot/"
name "Godot Engine"
desc "C# scripting capable version of Godot game engine"
homepage "https://godotengine.org/"
livecheck do
url :url
regex(/^v?(\d+(?:\.\d+)+)[._-]stable$/i)
strategy :github_latest
end
depends_on cask: "dotnet-sdk"
depends_on macos: ">= :sierra"
app "Godot_mono.app"
# shim script (https://github.com/Homebrew/homebrew-cask/issues/18809)
shimscript = "#{staged_path}/godot-mono.wrapper.sh"
binary shimscript, target: "godot-mono"
preflight do
File.write shimscript, <<~EOS
#!/bin/bash
'#{appdir}/Godot_mono.app/Contents/MacOS/Godot' "$@"
EOS
end
uninstall quit: "org.godotengine.godot"
zap trash: [
"~/Library/Application Support/Godot",
"~/Library/Caches/Godot",
"~/Library/Saved Application State/org.godotengine.godot.savedState",
]
end