40 lines
1.1 KiB
Ruby
40 lines
1.1 KiB
Ruby
cask "godot-mono" do
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version "4.2.1"
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sha256 "b0b4924f715cdf6b1cdabd97f3509cf4252a5f5226c537740d6e109e92c141ce"
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url "https://github.com/godotengine/godot/releases/download/#{version}-stable/Godot_v#{version}-stable_mono_macos.universal.zip",
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verified: "github.com/godotengine/godot/"
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name "Godot Engine"
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desc "C# scripting capable version of Godot game engine"
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homepage "https://godotengine.org/"
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livecheck do
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url :url
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regex(/^v?(\d+(?:\.\d+)+)[._-]stable$/i)
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strategy :github_latest
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end
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depends_on cask: "dotnet-sdk"
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depends_on macos: ">= :sierra"
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app "Godot_mono.app"
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# shim script (https://github.com/Homebrew/homebrew-cask/issues/18809)
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shimscript = "#{staged_path}/godot-mono.wrapper.sh"
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binary shimscript, target: "godot-mono"
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preflight do
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File.write shimscript, <<~EOS
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#!/bin/bash
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'#{appdir}/Godot_mono.app/Contents/MacOS/Godot' "$@"
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EOS
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end
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uninstall quit: "org.godotengine.godot"
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zap trash: [
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"~/Library/Application Support/Godot",
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"~/Library/Caches/Godot",
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"~/Library/Saved Application State/org.godotengine.godot.savedState",
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]
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end
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