104 lines
3.1 KiB
Objective-C
104 lines
3.1 KiB
Objective-C
// Software License Agreement (BSD License)
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//
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// Copyright (c) 2010-2019, Deusty, LLC
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// All rights reserved.
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//
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// Redistribution and use of this software in source and binary forms,
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// with or without modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Neither the name of Deusty nor the names of its contributors may be used
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// to endorse or promote products derived from this software without specific
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// prior written permission of Deusty, LLC.
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/**
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* Welcome to CocoaLumberjack!
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*
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* The project page has a wealth of documentation if you have any questions.
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* https://github.com/CocoaLumberjack/CocoaLumberjack
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*
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* If you're new to the project you may wish to read "Getting Started" at:
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* Documentation/GettingStarted.md
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*
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* Otherwise, here is a quick refresher.
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* There are three steps to using the macros:
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*
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* Step 1:
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* Import the header in your implementation or prefix file:
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*
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* #import <CocoaLumberjack/CocoaLumberjack.h>
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*
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* Step 2:
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* Define your logging level in your implementation file:
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*
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* // Log levels: off, error, warn, info, verbose
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* static const DDLogLevel ddLogLevel = DDLogLevelVerbose;
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*
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* Step 2 [3rd party frameworks]:
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*
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* Define your LOG_LEVEL_DEF to a different variable/function than ddLogLevel:
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*
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* // #undef LOG_LEVEL_DEF // Undefine first only if needed
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* #define LOG_LEVEL_DEF myLibLogLevel
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*
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* Define your logging level in your implementation file:
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*
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* // Log levels: off, error, warn, info, verbose
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* static const DDLogLevel myLibLogLevel = DDLogLevelVerbose;
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*
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* Step 3:
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* Replace your NSLog statements with DDLog statements according to the severity of the message.
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*
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* NSLog(@"Fatal error, no dohickey found!"); -> DDLogError(@"Fatal error, no dohickey found!");
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*
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* DDLog works exactly the same as NSLog.
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* This means you can pass it multiple variables just like NSLog.
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**/
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#import <Foundation/Foundation.h>
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//! Project version number for CocoaLumberjack.
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FOUNDATION_EXPORT double CocoaLumberjackVersionNumber;
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//! Project version string for CocoaLumberjack.
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FOUNDATION_EXPORT const unsigned char CocoaLumberjackVersionString[];
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// Disable legacy macros
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#ifndef DD_LEGACY_MACROS
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#define DD_LEGACY_MACROS 0
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#endif
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// Core
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#import <CocoaLumberjack/DDLog.h>
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// Main macros
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#import <CocoaLumberjack/DDLogMacros.h>
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#import <CocoaLumberjack/DDAssertMacros.h>
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// Capture ASL
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#import <CocoaLumberjack/DDASLLogCapture.h>
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// Loggers
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#import <CocoaLumberjack/DDLoggerNames.h>
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#import <CocoaLumberjack/DDTTYLogger.h>
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#import <CocoaLumberjack/DDASLLogger.h>
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#import <CocoaLumberjack/DDFileLogger.h>
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#import <CocoaLumberjack/DDOSLogger.h>
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// Extensions
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#import <CocoaLumberjack/DDContextFilterLogFormatter.h>
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#import <CocoaLumberjack/DDDispatchQueueLogFormatter.h>
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#import <CocoaLumberjack/DDMultiFormatter.h>
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#import <CocoaLumberjack/DDFileLogger+Buffering.h>
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// CLI
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#import <CocoaLumberjack/CLIColor.h>
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// etc
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#import <CocoaLumberjack/DDAbstractDatabaseLogger.h>
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#import <CocoaLumberjack/DDLog+LOGV.h>
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#import <CocoaLumberjack/DDLegacyMacros.h>
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