gimp/plug-ins/maze/maze.h

69 lines
1.7 KiB
C

/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
*/
#ifndef __MAZE_H__
#define __MAZE_H__
/* The "divbox" really should look and act more like a spinbutton.
This flag is a small step in the direction toward the former, the
latter leaves much to be desired. */
#define DIVBOX_LOOKS_LIKE_SPINBUTTON FALSE
/* Don't update the progress for every cell when creating a maze.
Instead, update every . . . */
#define PRIMS_PROGRESS_UPDATE 256
/* Don't draw in anything that has less than
this value in the selection channel. */
#define MAZE_ALPHA_THRESHOLD 127
#define PLUG_IN_PROC "plug-in-maze"
#define PLUG_IN_BINARY "maze"
typedef enum {
DEPTH_FIRST,
PRIMS_ALGORITHM
} MazeAlgoType;
typedef struct {
gint width;
gint height;
guint32 seed;
gboolean tile;
gint multiple;
gint offset;
MazeAlgoType algorithm;
gboolean random_seed;
/* Interface options. */
} MazeValues;
enum CellTypes {
OUT,
IN,
FRONTIER,
MASKED
};
extern MazeValues mvals;
extern guint sel_w;
extern guint sel_h;
extern GRand *gr;
#endif /* __MAZE_H__ */