gimp/app/text/gimptext-vectors.c

269 lines
6.9 KiB
C

/* The GIMP -- an image manipulation program
* Copyright (C) 1995 Spencer Kimball and Peter Mattis
*
* GimpText
* Copyright (C) 2003 Sven Neumann <sven@gimp.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "config.h"
#include <glib-object.h>
#include <pango/pangoft2.h>
#include <freetype/ftglyph.h>
#include <freetype/ftoutln.h>
#include "text/text-types.h"
#include "core/gimpimage.h"
#include "vectors/gimpbezierstroke.h"
#include "vectors/gimpvectors.h"
#include "gimptext.h"
#include "gimptext-private.h"
#include "gimptext-vectors.h"
#include "gimptextlayout.h"
#include "gimptextlayout-render.h"
typedef struct _RenderContext RenderContext;
struct _RenderContext
{
GimpVectors *vectors;
GimpStroke *stroke;
GimpAnchor *anchor;
gint offset_x;
gint offset_y;
};
static void gimp_text_render_vectors (PangoFont *font,
PangoGlyph *glyph,
gint flags,
gint x,
gint y,
RenderContext *context);
GimpVectors *
gimp_text_vectors_new (GimpImage *image,
GimpText *text)
{
GimpVectors *vectors;
GimpTextLayout *layout;
RenderContext context = { 0, };
g_return_val_if_fail (GIMP_IS_IMAGE (image), NULL);
g_return_val_if_fail (GIMP_IS_TEXT (text), NULL);
vectors = gimp_vectors_new (image, NULL);
if (text->text)
{
gimp_object_set_name_safe (GIMP_OBJECT (vectors), text->text);
layout = gimp_text_layout_new (text, image);
context.vectors = vectors;
gimp_text_layout_render (layout,
(GimpTextRenderFunc) gimp_text_render_vectors,
&context);
g_object_unref (layout);
}
return vectors;
}
static void
gimp_text_vector_coords (RenderContext *context,
const FT_Vector *vector,
GimpCoords *coords)
{
coords->x = context->offset_x + (gdouble) vector->x / 64.0;
coords->y = context->offset_y - (gdouble) vector->y / 64.0;
coords->pressure = 1.0;
coords->xtilt = 0.5;
coords->ytilt = 0.5;
coords->wheel = 0.5;
}
static gint
moveto (FT_Vector *to,
gpointer data)
{
RenderContext *context = (RenderContext *) data;
GimpCoords coords;
g_printerr ("moveto %f, %f\n", to->x / 64.0, to->y / 64.0);
gimp_text_vector_coords (context, to, &coords);
context->stroke = gimp_bezier_stroke_new ();
gimp_vectors_stroke_add (context->vectors, context->stroke);
g_object_unref (context->stroke);
context->anchor =
gimp_bezier_stroke_extend (GIMP_BEZIER_STROKE (context->stroke),
&coords, NULL, EXTEND_SIMPLE);
context->anchor =
gimp_bezier_stroke_extend (GIMP_BEZIER_STROKE (context->stroke),
&coords, context->anchor, EXTEND_SIMPLE);
context->anchor =
gimp_bezier_stroke_extend (GIMP_BEZIER_STROKE (context->stroke),
&coords, context->anchor, EXTEND_SIMPLE);
return 0;
}
static gint
lineto (FT_Vector *to,
gpointer data)
{
RenderContext *context = (RenderContext *) data;
GimpCoords coords;
g_printerr ("lineto %f, %f\n", to->x / 64.0, to->y / 64.0);
if (! context->stroke)
return 0;
gimp_text_vector_coords (context, to, &coords);
context->anchor =
gimp_bezier_stroke_extend (GIMP_BEZIER_STROKE (context->stroke),
&coords, context->anchor, EXTEND_SIMPLE);
context->anchor =
gimp_bezier_stroke_extend (GIMP_BEZIER_STROKE (context->stroke),
&coords, context->anchor, EXTEND_SIMPLE);
context->anchor =
gimp_bezier_stroke_extend (GIMP_BEZIER_STROKE (context->stroke),
&coords, context->anchor, EXTEND_SIMPLE);
return 0;
}
static gint
conicto (FT_Vector *control,
FT_Vector *to,
gpointer data)
{
RenderContext *context = (RenderContext *) data;
GimpCoords coords;
g_printerr ("conicto %f, %f\n", to->x / 64.0, to->y / 64.0);
if (! context->stroke)
return 0;
gimp_text_vector_coords (context, control, &coords);
context->anchor =
gimp_bezier_stroke_extend (GIMP_BEZIER_STROKE (context->stroke),
&coords, context->anchor, EXTEND_SIMPLE);
gimp_text_vector_coords (context, to, &coords);
context->anchor =
gimp_bezier_stroke_extend (GIMP_BEZIER_STROKE (context->stroke),
&coords, context->anchor, EXTEND_SIMPLE);
context->anchor =
gimp_bezier_stroke_extend (GIMP_BEZIER_STROKE (context->stroke),
&coords, context->anchor, EXTEND_SIMPLE);
return 0;
}
static gint
cubicto (FT_Vector *control1,
FT_Vector *control2,
FT_Vector *to,
gpointer data)
{
RenderContext *context = (RenderContext *) data;
GimpCoords coords;
g_printerr ("cubicto %f, %f\n", to->x / 64.0, to->y / 64.0);
if (! context->stroke)
return 0;
gimp_text_vector_coords (context, control1, &coords);
context->anchor =
gimp_bezier_stroke_extend (GIMP_BEZIER_STROKE (context->stroke),
&coords, context->anchor, EXTEND_SIMPLE);
gimp_text_vector_coords (context, to, &coords);
context->anchor =
gimp_bezier_stroke_extend (GIMP_BEZIER_STROKE (context->stroke),
&coords, context->anchor, EXTEND_SIMPLE);
gimp_text_vector_coords (context, control2, &coords);
context->anchor =
gimp_bezier_stroke_extend (GIMP_BEZIER_STROKE (context->stroke),
&coords, context->anchor, EXTEND_SIMPLE);
return 0;
}
static void
gimp_text_render_vectors (PangoFont *font,
PangoGlyph *pango_glyph,
gint flags,
gint x,
gint y,
RenderContext *context)
{
const FT_Outline_Funcs outline_funcs =
{
moveto,
lineto,
conicto,
cubicto,
0,
0
};
FT_Face face;
FT_Glyph glyph;
face = pango_ft2_font_get_face (font);
FT_Load_Glyph (face, (FT_UInt) pango_glyph, flags);
FT_Get_Glyph (face->glyph, &glyph);
if (face->glyph->format == FT_GLYPH_FORMAT_OUTLINE)
{
FT_OutlineGlyph outline_glyph = (FT_OutlineGlyph) glyph;
context->offset_x = x;
context->offset_y = y;
FT_Outline_Decompose (&outline_glyph->outline, &outline_funcs, context);
}
FT_Done_Glyph (glyph);
}