mirror of https://github.com/GNOME/gimp.git
ca230cb770
Now that we bumped our meson requirement, meson is complaining about several features now deprecated even in the minimum required meson version: s/meson.source_root/meson.project_source_root/ to fix: > WARNING: Project targets '>=0.56.0' but uses feature deprecated since '0.56.0': meson.source_root. use meson.project_source_root() or meson.global_source_root() instead. s/meson.build_root/meson.project_build_root/ to fix: > WARNING: Project targets '>=0.56.0' but uses feature deprecated since '0.56.0': meson.build_root. use meson.project_build_root() or meson.global_build_root() instead. Fixing using path() on xdg_email and python ExternalProgram variables: > WARNING: Project targets '>=0.56.0' but uses feature deprecated since '0.55.0': ExternalProgram.path. use ExternalProgram.full_path() instead s/get_pkgconfig_variable *(\([^)]*\))/get_variable(pkgconfig: \1)/ to fix: > WARNING: Project targets '>=0.56.0' but uses feature deprecated since '0.56.0': dependency.get_pkgconfig_variable. use dependency.get_variable(pkgconfig : ...) instead |
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.. | ||
.gitignore | ||
COPYING | ||
LICENSE | ||
LICENSE.nvtt | ||
Makefile.am | ||
README | ||
README.dxt | ||
TODO | ||
color.c | ||
color.h | ||
dds.c | ||
dds.h | ||
ddsread.c | ||
ddsread.h | ||
ddswrite.c | ||
ddswrite.h | ||
dxt.c | ||
dxt.h | ||
dxt_tables.h | ||
endian_rw.h | ||
imath.h | ||
meson.build | ||
mipmap.c | ||
mipmap.h | ||
misc.c | ||
misc.h | ||
vec.h |
README
DDS plugin for The GIMP (C) 2004-2012 Shawn Kirst <skirst@gmail.com>, with parts (C) 2003 Arne Reuter <homepage@arnereuter.de> where specified. ========================================== This is a plugin for GIMP version 2.4.x. It allows you to load and save images in Direct Draw Surface (DDS) format. Features ========================================== * Load/Save DDS files using DXT texture compression * Automatic mipmap generation on save * Load mipmaps into separate layers * Load cube map faces and volume map slices into separate layers * Cube and volume map saving * Pixel conversion selection for custom formats (RGBA4, R5G6B5, RGB10A2, etc.) * Load/save DDS files, optionally using DirectX texture compression (DXT) * Optional automatic mipmap generation when saving * Load mipmaps into separate layers * Load cube map faces and volume map slices into separate layers * Save cube maps and volume maps with automatic mipmap generation support * Save image with a custom pixel format * Non-power-of-two image loading and saving support with automatic mipmap generation support * Compliant with DirectX 10 compressed formats Installation ========================================== See the file INSTALL for installation instructions