mirror of https://github.com/GNOME/gimp.git
![]() When I see that we are just using R'G'B' format with no space everywhere, I'm pretty sure some of this code must be wrong (even though for some formats, maybe only sRGB is supported, I am guessing that for some others, the palette may be in specific color spaces). This will have to be improved with time. |
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.. | ||
COPYING | ||
LICENSE | ||
LICENSE.nvtt | ||
README | ||
README.dxt | ||
TODO | ||
dds.c | ||
dds.h | ||
ddsread.c | ||
ddsread.h | ||
ddswrite.c | ||
ddswrite.h | ||
dxt.c | ||
dxt.h | ||
dxt_tables.h | ||
endian_rw.h | ||
formats.c | ||
formats.h | ||
imath.h | ||
meson.build | ||
mipmap.c | ||
mipmap.h | ||
misc.c | ||
misc.h | ||
vec.h |
README
DDS plugin for The GIMP (C) 2004-2012 Shawn Kirst <skirst@gmail.com>, with parts (C) 2003 Arne Reuter <homepage@arnereuter.de> where specified. ========================================== This is a plugin for GIMP version 2.4.x. It allows you to load and save images in Direct Draw Surface (DDS) format. Features ========================================== * Load/Save DDS files using DXT texture compression * Automatic mipmap generation on save * Load mipmaps into separate layers * Load cube map faces and volume map slices into separate layers * Cube and volume map saving * Pixel conversion selection for custom formats (RGBA4, R5G6B5, RGB10A2, etc.) * Load/save DDS files, optionally using DirectX texture compression (DXT) * Optional automatic mipmap generation when saving * Load mipmaps into separate layers * Load cube map faces and volume map slices into separate layers * Save cube maps and volume maps with automatic mipmap generation support * Save image with a custom pixel format * Non-power-of-two image loading and saving support with automatic mipmap generation support * Compliant with DirectX 10 compressed formats Installation ========================================== See the file INSTALL for installation instructions