mirror of https://github.com/GNOME/gimp.git
314 lines
12 KiB
C
314 lines
12 KiB
C
/* GIMP - The GNU Image Manipulation Program
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* Copyright (C) 1995 Spencer Kimball and Peter Mattis
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include "config.h"
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#include <cairo.h>
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#include <gegl.h>
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#include <gdk-pixbuf/gdk-pixbuf.h>
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#include "libgimpmath/gimpmath.h"
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#include "core-types.h"
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#include "gegl/gimp-gegl-apply-operation.h"
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#include "gegl/gimp-gegl-loops.h"
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#include "gegl/gimp-gegl-utils.h"
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#include "operations/layer-modes/gimp-layer-modes.h"
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#include "gimp.h"
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#include "gimpchannel.h"
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#include "gimpcontext.h"
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#include "gimpdrawable-gradient.h"
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#include "gimpgradient.h"
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#include "gimpimage.h"
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#include "gimpprogress.h"
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#include "gimp-intl.h"
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/* public functions */
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void
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gimp_drawable_gradient (GimpDrawable *drawable,
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GimpContext *context,
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GimpGradient *gradient,
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GeglDistanceMetric metric,
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GimpLayerMode paint_mode,
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GimpGradientType gradient_type,
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gdouble opacity,
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gdouble offset,
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GimpRepeatMode repeat,
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gboolean reverse,
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GimpGradientBlendColorSpace blend_color_space,
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gboolean supersample,
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gint max_depth,
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gdouble threshold,
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gboolean dither,
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gdouble startx,
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gdouble starty,
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gdouble endx,
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gdouble endy,
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GimpProgress *progress)
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{
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GimpImage *image;
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GeglBuffer *buffer;
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GeglBuffer *shapeburst = NULL;
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GeglNode *render;
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gint x, y, width, height;
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g_return_if_fail (GIMP_IS_DRAWABLE (drawable));
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g_return_if_fail (gimp_item_is_attached (GIMP_ITEM (drawable)));
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g_return_if_fail (GIMP_IS_CONTEXT (context));
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g_return_if_fail (GIMP_IS_GRADIENT (gradient));
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g_return_if_fail (progress == NULL || GIMP_IS_PROGRESS (progress));
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image = gimp_item_get_image (GIMP_ITEM (drawable));
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if (! gimp_item_mask_intersect (GIMP_ITEM (drawable), &x, &y, &width, &height))
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return;
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gimp_set_busy (image->gimp);
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/* Always create an alpha temp buf (for generality) */
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buffer = gegl_buffer_new (GEGL_RECTANGLE (x, y, width, height),
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gimp_drawable_get_format_with_alpha (drawable));
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if (gradient_type >= GIMP_GRADIENT_SHAPEBURST_ANGULAR &&
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gradient_type <= GIMP_GRADIENT_SHAPEBURST_DIMPLED)
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{
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shapeburst =
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gimp_drawable_gradient_shapeburst_distmap (drawable, metric,
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GEGL_RECTANGLE (x, y, width, height),
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progress);
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}
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gimp_drawable_gradient_adjust_coords (drawable,
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gradient_type,
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GEGL_RECTANGLE (x, y, width, height),
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&startx, &starty, &endx, &endy);
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render = gegl_node_new_child (NULL,
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"operation", "gimp:gradient",
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"context", context,
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"gradient", gradient,
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"start-x", startx,
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"start-y", starty,
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"end-x", endx,
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"end-y", endy,
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"gradient-type", gradient_type,
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"gradient-repeat", repeat,
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"offset", offset,
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"gradient-reverse", reverse,
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"gradient-blend-color-space", blend_color_space,
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"supersample", supersample,
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"supersample-depth", max_depth,
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"supersample-threshold", threshold,
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"dither", dither,
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NULL);
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gimp_gegl_apply_operation (shapeburst, progress, C_("undo-type", "Gradient"),
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render,
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buffer, GEGL_RECTANGLE (x, y, width, height),
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FALSE);
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g_object_unref (render);
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if (shapeburst)
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g_object_unref (shapeburst);
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gimp_drawable_apply_buffer (drawable, buffer,
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GEGL_RECTANGLE (x, y, width, height),
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TRUE, C_("undo-type", "Gradient"),
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opacity, paint_mode,
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GIMP_LAYER_COLOR_SPACE_AUTO,
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GIMP_LAYER_COLOR_SPACE_AUTO,
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gimp_layer_mode_get_paint_composite_mode (paint_mode),
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NULL, x, y);
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gimp_drawable_update (drawable, x, y, width, height);
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g_object_unref (buffer);
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gimp_unset_busy (image->gimp);
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}
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GeglBuffer *
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gimp_drawable_gradient_shapeburst_distmap (GimpDrawable *drawable,
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GeglDistanceMetric metric,
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const GeglRectangle *region,
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GimpProgress *progress)
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{
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GimpChannel *mask;
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GimpImage *image;
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GeglBuffer *dist_buffer;
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GeglBuffer *temp_buffer;
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GeglNode *shapeburst;
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g_return_val_if_fail (GIMP_IS_DRAWABLE (drawable), NULL);
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g_return_val_if_fail (gimp_item_is_attached (GIMP_ITEM (drawable)), NULL);
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g_return_val_if_fail (progress == NULL || GIMP_IS_PROGRESS (progress), NULL);
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image = gimp_item_get_image (GIMP_ITEM (drawable));
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/* allocate the distance map */
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dist_buffer = gegl_buffer_new (region, babl_format ("Y float"));
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/* allocate the selection mask copy */
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temp_buffer = gegl_buffer_new (region, babl_format ("Y float"));
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mask = gimp_image_get_mask (image);
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/* If the image mask is not empty, use it as the shape burst source */
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if (! gimp_channel_is_empty (mask))
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{
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gint x, y, width, height;
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gint off_x, off_y;
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gimp_item_mask_intersect (GIMP_ITEM (drawable), &x, &y, &width, &height);
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gimp_item_get_offset (GIMP_ITEM (drawable), &off_x, &off_y);
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/* copy the mask to the temp mask */
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gimp_gegl_buffer_copy (
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gimp_drawable_get_buffer (GIMP_DRAWABLE (mask)),
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GEGL_RECTANGLE (x + off_x, y + off_y, width, height),
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GEGL_ABYSS_NONE, temp_buffer, region);
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}
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else
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{
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/* If the intended drawable has an alpha channel, use that */
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if (gimp_drawable_has_alpha (drawable))
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{
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const Babl *component_format;
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component_format = babl_format ("A float");
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/* extract the alpha into the temp mask */
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gegl_buffer_set_format (temp_buffer, component_format);
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gimp_gegl_buffer_copy (gimp_drawable_get_buffer (drawable), region,
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GEGL_ABYSS_NONE,
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temp_buffer, region);
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gegl_buffer_set_format (temp_buffer, NULL);
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}
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else
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{
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GeglColor *white = gegl_color_new ("white");
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/* Otherwise, just fill the shapeburst to white */
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gegl_buffer_set_color (temp_buffer, NULL, white);
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g_object_unref (white);
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}
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}
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shapeburst = gegl_node_new_child (NULL,
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"operation", "gegl:distance-transform",
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"normalize", TRUE,
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"metric", metric,
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NULL);
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if (progress)
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gimp_gegl_progress_connect (shapeburst, progress,
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_("Calculating distance map"));
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gimp_gegl_apply_operation (temp_buffer, NULL, NULL,
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shapeburst,
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dist_buffer, region, FALSE);
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g_object_unref (shapeburst);
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g_object_unref (temp_buffer);
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return dist_buffer;
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}
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void
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gimp_drawable_gradient_adjust_coords (GimpDrawable *drawable,
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GimpGradientType gradient_type,
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const GeglRectangle *region,
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gdouble *startx,
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gdouble *starty,
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gdouble *endx,
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gdouble *endy)
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{
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g_return_if_fail (GIMP_IS_DRAWABLE (drawable));
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g_return_if_fail (region != NULL);
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g_return_if_fail (startx != NULL);
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g_return_if_fail (starty != NULL);
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g_return_if_fail (endx != NULL);
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g_return_if_fail (endy != NULL);
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/* we potentially adjust the gradient coordinates according to the gradient
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* type, so that in cases where the gradient span is not related to the
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* segment length, the gradient cache (in GimpOperationGradient) is big
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* enough not to produce banding.
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*/
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switch (gradient_type)
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{
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/* for conical gradients, use a segment with the original origin and
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* direction, whose length is the circumference of the largest circle
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* centered at the origin, passing through one of the regions's vertices.
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*/
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case GIMP_GRADIENT_CONICAL_SYMMETRIC:
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case GIMP_GRADIENT_CONICAL_ASYMMETRIC:
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{
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gdouble r = 0.0;
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GimpVector2 v;
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r = MAX (r, hypot (region->x - *startx,
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region->y - *starty));
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r = MAX (r, hypot (region->x + region->width - *startx,
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region->y - *starty));
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r = MAX (r, hypot (region->x - *startx,
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region->y + region->height - *starty));
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r = MAX (r, hypot (region->x + region->width - *startx,
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region->y + region->height - *starty));
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/* symmetric conical gradients only span half a revolution, and
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* therefore require only half the cache size.
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*/
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if (gradient_type == GIMP_GRADIENT_CONICAL_SYMMETRIC)
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r /= 2.0;
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gimp_vector2_set (&v, *endx - *startx, *endy - *starty);
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gimp_vector2_normalize (&v);
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gimp_vector2_mul (&v, 2.0 * G_PI * r);
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*endx = *startx + v.x;
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*endy = *starty + v.y;
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}
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break;
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/* for shaped gradients, only the segment's length matters; use the
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* regions's diagonal, which is the largest possible distance between two
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* points in the region.
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*/
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case GIMP_GRADIENT_SHAPEBURST_ANGULAR:
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case GIMP_GRADIENT_SHAPEBURST_SPHERICAL:
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case GIMP_GRADIENT_SHAPEBURST_DIMPLED:
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*startx = region->x;
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*starty = region->y;
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*endx = region->x + region->width;
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*endy = region->y + region->height;
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break;
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default:
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break;
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}
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}
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