/* The GIMP -- an image manipulation program * Copyright (C) 1995 Spencer Kimball and Peter Mattis * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "config.h" #include #include "core-types.h" #include "gimp.h" #include "gimpimage.h" #include "gimpimage-projection.h" #include "gimpimage-flip.h" #include "gimpimage-guides.h" #include "gimpimage-undo.h" #include "gimpimage-undo-push.h" #include "gimpitem.h" #include "gimplayer-floating-sel.h" #include "gimplist.h" void gimp_image_flip (GimpImage *gimage, GimpOrientationType flip_type, GimpProgressFunc progress_func, gpointer progress_data) { GimpLayer *floating_layer; GimpItem *item; GList *list; gdouble axis; gint progress_max; gint progress_current = 1; g_return_if_fail (GIMP_IS_IMAGE (gimage)); gimp_set_busy (gimage->gimp); switch (flip_type) { case GIMP_ORIENTATION_HORIZONTAL: axis = (gdouble) gimage->width / 2.0; break; case GIMP_ORIENTATION_VERTICAL: axis = (gdouble) gimage->height / 2.0; break; default: g_warning ("gimp_image_flip(): unknown flip_type"); return; } progress_max = (gimage->channels->num_children + gimage->layers->num_children + gimage->vectors->num_children + 1 /* selection */); /* Get the floating layer if one exists */ floating_layer = gimp_image_floating_sel (gimage); gimp_image_undo_group_start (gimage, GIMP_UNDO_GROUP_IMAGE_FLIP, NULL); /* Relax the floating selection */ if (floating_layer) floating_sel_relax (floating_layer, TRUE); /* Flip all channels */ for (list = GIMP_LIST (gimage->channels)->list; list; list = g_list_next (list)) { item = (GimpItem *) list->data; gimp_item_flip (item, flip_type, axis, TRUE); if (progress_func) (* progress_func) (0, progress_max, progress_current++, progress_data); } /* Flip all vectors */ for (list = GIMP_LIST (gimage->vectors)->list; list; list = g_list_next (list)) { item = (GimpItem *) list->data; gimp_item_flip (item, flip_type, axis, FALSE); if (progress_func) (* progress_func) (0, progress_max, progress_current++, progress_data); } /* Don't forget the selection mask! */ gimp_item_flip (GIMP_ITEM (gimp_image_get_mask (gimage)), flip_type, axis, TRUE); if (progress_func) (* progress_func) (0, progress_max, progress_current++, progress_data); /* Flip all layers */ for (list = GIMP_LIST (gimage->layers)->list; list; list = g_list_next (list)) { item = (GimpItem *) list->data; gimp_item_flip (item, flip_type, axis, FALSE); if (progress_func) (* progress_func) (0, progress_max, progress_current++, progress_data); } /* Flip all Guides */ for (list = gimage->guides; list; list = g_list_next (list)) { GimpGuide *guide = list->data; switch (guide->orientation) { case GIMP_ORIENTATION_HORIZONTAL: if (flip_type == GIMP_ORIENTATION_VERTICAL) gimp_image_move_guide (gimage, guide, gimage->height - guide->position, TRUE); break; case GIMP_ORIENTATION_VERTICAL: if (flip_type == GIMP_ORIENTATION_HORIZONTAL) gimp_image_move_guide (gimage, guide, gimage->width - guide->position, TRUE); break; default: break; } } /* Make sure the projection matches the gimage size */ gimp_image_projection_allocate (gimage); /* Rigor the floating selection */ if (floating_layer) floating_sel_rigor (floating_layer, TRUE); gimp_image_undo_group_end (gimage); gimp_unset_busy (gimage->gimp); }