/* LIBGIMP - The GIMP Library * Copyright (C) 1995-1997 Peter Mattis and Spencer Kimball * * gimpmatrix.h * Copyright (C) 1998 Jay Cox * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #ifndef __GIMP_MATRIX_H__ #define __GIMP_MATRIX_H__ G_BEGIN_DECLS /* For information look into the C source or the html documentation */ struct _GimpMatrix2 { gdouble coeff[2][2]; }; struct _GimpMatrix3 { gdouble coeff[3][3]; }; struct _GimpMatrix4 { gdouble coeff[4][4]; }; void gimp_matrix2_identity (GimpMatrix2 *matrix); void gimp_matrix2_mult (const GimpMatrix2 *matrix1, GimpMatrix2 *matrix2); void gimp_matrix3_identity (GimpMatrix3 *matrix); void gimp_matrix3_mult (const GimpMatrix3 *matrix1, GimpMatrix3 *matrix2); void gimp_matrix3_translate (GimpMatrix3 *matrix, gdouble x, gdouble y); void gimp_matrix3_scale (GimpMatrix3 *matrix, gdouble x, gdouble y); void gimp_matrix3_rotate (GimpMatrix3 *matrix, gdouble theta); void gimp_matrix3_xshear (GimpMatrix3 *matrix, gdouble amount); void gimp_matrix3_yshear (GimpMatrix3 *matrix, gdouble amount); void gimp_matrix3_affine (GimpMatrix3 *matrix, gdouble a, gdouble b, gdouble c, gdouble d, gdouble e, gdouble f); gdouble gimp_matrix3_determinant (const GimpMatrix3 *matrix); void gimp_matrix3_invert (GimpMatrix3 *matrix); gboolean gimp_matrix3_is_diagonal (const GimpMatrix3 *matrix); gboolean gimp_matrix3_is_identity (const GimpMatrix3 *matrix); gboolean gimp_matrix3_is_simple (const GimpMatrix3 *matrix); void gimp_matrix3_transform_point (const GimpMatrix3 *matrix, gdouble x, gdouble y, gdouble *newx, gdouble *newy); void gimp_matrix4_to_deg (const GimpMatrix4 *matrix, gdouble *a, gdouble *b, gdouble *c); G_END_DECLS #endif /* __GIMP_MATRIX_H__ */