#ifndef MAPOBJECTPREVIEWH #define MAPOBJECTPREVIEWH #include #include #include #include #include #include #include #include "arcball.h" #include "mapobject_main.h" #include "mapobject_ui.h" #include "mapobject_image.h" #include "mapobject_apply.h" #include "mapobject_shade.h" #define PREVIEW_WIDTH 200 #define PREVIEW_HEIGHT 200 #define WIRESIZE 16 typedef struct { gint x1,y1,x2,y2; gint linewidth; GdkLineStyle linestyle; } line; typedef struct { gint x,y,w,h; GdkImage *image; } BackBuffer; /* Externally visible variables */ /* ============================ */ extern line linetab[]; extern gdouble mat[3][4]; extern gint lightx,lighty; extern BackBuffer backbuf; /* Externally visible functions */ /* ============================ */ extern void compute_preview (gint x,gint y,gint w,gint h,gint pw,gint ph); extern void draw_wireframe (gint startx,gint starty,gint pw,gint ph); extern void clear_wireframe (void); extern void draw_preview_image (gint docompute); extern void draw_preview_wireframe (void); extern gint check_light_hit (gint xpos,gint ypos); extern void update_light (gint xpos,gint ypos); #endif