/* GIMP - The GNU Image Manipulation Program * Copyright (C) 1995 Spencer Kimball and Peter Mattis * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "config.h" #include #include #include "libgimpbase/gimpbase.h" #include "core-types.h" #include "gegl/gimpapplicator.h" #include "gegl/gimp-babl-compat.h" #include "gegl/gimp-gegl-apply-operation.h" #include "gegl/gimp-gegl-loops.h" #include "gegl/gimp-gegl-utils.h" #include "gimp.h" #include "gimpchannel.h" #include "gimpdrawable-combine.h" #include "gimpdrawableundo.h" #include "gimpimage.h" #include "gimpimage-undo.h" #include "gimptempbuf.h" void gimp_drawable_real_apply_buffer (GimpDrawable *drawable, GeglBuffer *buffer, const GeglRectangle *buffer_region, gboolean push_undo, const gchar *undo_desc, gdouble opacity, GimpLayerModeEffects mode, GeglBuffer *base_buffer, gint base_x, gint base_y) { GimpItem *item = GIMP_ITEM (drawable); GimpImage *image = gimp_item_get_image (item); GimpChannel *mask = gimp_image_get_mask (image); GimpApplicator *applicator; gint x, y, width, height; gint offset_x, offset_y; /* don't apply the mask to itself and don't apply an empty mask */ if (GIMP_DRAWABLE (mask) == drawable || gimp_channel_is_empty (mask)) mask = NULL; if (! base_buffer) base_buffer = gimp_drawable_get_buffer (drawable); /* get the layer offsets */ gimp_item_get_offset (item, &offset_x, &offset_y); /* make sure the image application coordinates are within drawable bounds */ gimp_rectangle_intersect (base_x, base_y, buffer_region->width, buffer_region->height, 0, 0, gimp_item_get_width (item), gimp_item_get_height (item), &x, &y, &width, &height); if (mask) { GimpItem *mask_item = GIMP_ITEM (mask); /* make sure coordinates are in mask bounds ... * we need to add the layer offset to transform coords * into the mask coordinate system */ gimp_rectangle_intersect (x, y, width, height, -offset_x, -offset_y, gimp_item_get_width (mask_item), gimp_item_get_height (mask_item), &x, &y, &width, &height); } if (push_undo) { GimpDrawableUndo *undo; gimp_drawable_push_undo (drawable, undo_desc, NULL, x, y, width, height); undo = GIMP_DRAWABLE_UNDO (gimp_image_undo_get_fadeable (image)); if (undo) { undo->paint_mode = mode; undo->opacity = opacity; undo->applied_buffer = gegl_buffer_new (GEGL_RECTANGLE (0, 0, width, height), gegl_buffer_get_format (buffer)); gegl_buffer_copy (buffer, GEGL_RECTANGLE (buffer_region->x + (x - base_x), buffer_region->y + (y - base_y), width, height), GEGL_ABYSS_NONE, undo->applied_buffer, GEGL_RECTANGLE (0, 0, width, height)); } } applicator = gimp_applicator_new (NULL, gimp_drawable_get_linear (drawable), FALSE); if (mask) { GeglBuffer *mask_buffer; mask_buffer = gimp_drawable_get_buffer (GIMP_DRAWABLE (mask)); gimp_applicator_set_mask_buffer (applicator, mask_buffer); gimp_applicator_set_mask_offset (applicator, -offset_x, -offset_y); } gimp_applicator_set_src_buffer (applicator, base_buffer); gimp_applicator_set_dest_buffer (applicator, gimp_drawable_get_buffer (drawable)); gimp_applicator_set_apply_buffer (applicator, buffer); gimp_applicator_set_apply_offset (applicator, base_x - buffer_region->x, base_y - buffer_region->y); gimp_applicator_set_mode (applicator, opacity, mode); gimp_applicator_set_affect (applicator, gimp_drawable_get_active_mask (drawable)); gimp_applicator_blit (applicator, GEGL_RECTANGLE (x, y, width, height)); g_object_unref (applicator); } /* Similar to gimp_drawable_apply_region but works in "replace" mode (i.e. * transparent pixels in src2 make the result transparent rather than * opaque. * * Takes an additional mask pixel region as well. */ void gimp_drawable_real_replace_buffer (GimpDrawable *drawable, GeglBuffer *buffer, const GeglRectangle *buffer_region, gboolean push_undo, const gchar *undo_desc, gdouble opacity, GeglBuffer *mask_buffer, const GeglRectangle *mask_buffer_region, gint dest_x, gint dest_y) { GimpItem *item = GIMP_ITEM (drawable); GimpImage *image = gimp_item_get_image (item); GimpChannel *mask = gimp_image_get_mask (image); GeglBuffer *drawable_buffer; gint x, y, width, height; gint offset_x, offset_y; gboolean active_components[MAX_CHANNELS]; /* don't apply the mask to itself and don't apply an empty mask */ if (GIMP_DRAWABLE (mask) == drawable || gimp_channel_is_empty (mask)) mask = NULL; /* configure the active channel array */ gimp_drawable_get_active_components (drawable, active_components); /* get the layer offsets */ gimp_item_get_offset (item, &offset_x, &offset_y); /* make sure the image application coordinates are within drawable bounds */ gimp_rectangle_intersect (dest_x, dest_y, buffer_region->width, buffer_region->height, 0, 0, gimp_item_get_width (item), gimp_item_get_height (item), &x, &y, &width, &height); if (mask) { GimpItem *mask_item = GIMP_ITEM (mask); /* make sure coordinates are in mask bounds ... * we need to add the layer offset to transform coords * into the mask coordinate system */ gimp_rectangle_intersect (x, y, width, height, -offset_x, -offset_y, gimp_item_get_width (mask_item), gimp_item_get_height (mask_item), &x, &y, &width, &height); } /* If the calling procedure specified an undo step... */ if (push_undo) gimp_drawable_push_undo (drawable, undo_desc, NULL, x, y, width, height); drawable_buffer = gimp_drawable_get_buffer (drawable); if (mask) { GeglBuffer *src_buffer; GeglBuffer *dest_buffer; src_buffer = gimp_drawable_get_buffer (GIMP_DRAWABLE (mask)); dest_buffer = gegl_buffer_new (GEGL_RECTANGLE (0, 0, width, height), gegl_buffer_get_format (src_buffer)); gegl_buffer_copy (src_buffer, GEGL_RECTANGLE (x + offset_x, y + offset_y, width, height), GEGL_ABYSS_NONE, dest_buffer, GEGL_RECTANGLE (0, 0, 0, 0)); gimp_gegl_combine_mask (mask_buffer, mask_buffer_region, dest_buffer, GEGL_RECTANGLE (0, 0, width, height), 1.0); gimp_gegl_replace (buffer, buffer_region, drawable_buffer, GEGL_RECTANGLE (x, y, width, height), dest_buffer, GEGL_RECTANGLE (0, 0, width, height), drawable_buffer, GEGL_RECTANGLE (x, y, width, height), opacity, active_components); g_object_unref (dest_buffer); } else { gimp_gegl_replace (buffer, buffer_region, drawable_buffer, GEGL_RECTANGLE (x, y, width, height), mask_buffer, mask_buffer_region, drawable_buffer, GEGL_RECTANGLE (x, y, width, height), opacity, active_components); } }