/* GIMP - The GNU Image Manipulation Program * Copyright (C) 1995 Spencer Kimball and Peter Mattis * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "config.h" #include #include #include #include "libgimpbase/gimpbase.h" #include "libgimpmath/gimpmath.h" #include "libgimpcolor/gimpcolor.h" #include "core-types.h" #include "base/pixel-processor.h" #include "base/pixel-region.h" #include "base/tile.h" #include "base/tile-manager.h" #include "paint-funcs/paint-funcs.h" #include "gimp.h" #include "gimpchannel.h" #include "gimpcontext.h" #include "gimpdrawable-blend.h" #include "gimpgradient.h" #include "gimpimage.h" #include "gimpprogress.h" #include "gimp-intl.h" typedef struct { GimpGradient *gradient; GimpContext *context; gboolean reverse; gdouble offset; gdouble sx, sy; GimpBlendMode blend_mode; GimpGradientType gradient_type; GimpRGB fg, bg; gdouble dist; gdouble vec[2]; GimpRepeatMode repeat; GRand *seed; } RenderBlendData; typedef struct { PixelRegion *PR; guchar *row_data; gint bytes; gint width; GRand *dither_rand; } PutPixelData; /* local function prototypes */ static gdouble gradient_calc_conical_sym_factor (gdouble dist, gdouble *axis, gdouble offset, gdouble x, gdouble y); static gdouble gradient_calc_conical_asym_factor (gdouble dist, gdouble *axis, gdouble offset, gdouble x, gdouble y); static gdouble gradient_calc_square_factor (gdouble dist, gdouble offset, gdouble x, gdouble y); static gdouble gradient_calc_radial_factor (gdouble dist, gdouble offset, gdouble x, gdouble y); static gdouble gradient_calc_linear_factor (gdouble dist, gdouble *vec, gdouble offset, gdouble x, gdouble y); static gdouble gradient_calc_bilinear_factor (gdouble dist, gdouble *vec, gdouble offset, gdouble x, gdouble y); static gdouble gradient_calc_spiral_factor (gdouble dist, gdouble *axis, gdouble offset, gdouble x, gdouble y, gboolean clockwise); static gdouble gradient_calc_shapeburst_angular_factor (gdouble x, gdouble y); static gdouble gradient_calc_shapeburst_spherical_factor (gdouble x, gdouble y); static gdouble gradient_calc_shapeburst_dimpled_factor (gdouble x, gdouble y); static void gradient_precalc_shapeburst (GimpImage *image, GimpDrawable *drawable, PixelRegion *PR, gdouble dist, GimpProgress *progress); static void gradient_render_pixel (gdouble x, gdouble y, GimpRGB *color, gpointer render_data); static void gradient_put_pixel (gint x, gint y, GimpRGB *color, gpointer put_pixel_data); static void gradient_fill_region (GimpImage *image, GimpDrawable *drawable, GimpContext *context, PixelRegion *PR, gint width, gint height, GimpBlendMode blend_mode, GimpGradientType gradient_type, gdouble offset, GimpRepeatMode repeat, gboolean reverse, gboolean supersample, gint max_depth, gdouble threshold, gboolean dither, gdouble sx, gdouble sy, gdouble ex, gdouble ey, GimpProgress *progress); static void gradient_fill_single_region_rgb (RenderBlendData *rbd, PixelRegion *PR); static void gradient_fill_single_region_rgb_dither (RenderBlendData *rbd, PixelRegion *PR); static void gradient_fill_single_region_gray (RenderBlendData *rbd, PixelRegion *PR); static void gradient_fill_single_region_gray_dither (RenderBlendData *rbd, PixelRegion *PR); /* variables for the shapeburst algorithms */ static PixelRegion distR = { NULL, /* data */ NULL, /* tiles */ NULL, /* curtile */ 0, 0, /* offx, offy */ 0, /* rowstride */ 0, 0, /* x, y */ 0, 0, /* w, h */ 4, /* bytes */ FALSE, /* dirty */ 0 /* process count */ }; /* public functions */ void gimp_drawable_blend (GimpDrawable *drawable, GimpContext *context, GimpBlendMode blend_mode, GimpLayerModeEffects paint_mode, GimpGradientType gradient_type, gdouble opacity, gdouble offset, GimpRepeatMode repeat, gboolean reverse, gboolean supersample, gint max_depth, gdouble threshold, gboolean dither, gdouble startx, gdouble starty, gdouble endx, gdouble endy, GimpProgress *progress) { GimpImage *image; TileManager *buf_tiles; PixelRegion bufPR; gint bytes; gint x, y, width, height; g_return_if_fail (GIMP_IS_DRAWABLE (drawable)); g_return_if_fail (gimp_item_is_attached (GIMP_ITEM (drawable))); g_return_if_fail (GIMP_IS_CONTEXT (context)); g_return_if_fail (progress == NULL || GIMP_IS_PROGRESS (progress)); image = gimp_item_get_image (GIMP_ITEM (drawable)); if (! gimp_drawable_mask_intersect (drawable, &x, &y, &width, &height)) return; gimp_set_busy (image->gimp); /* Always create an alpha temp buf (for generality) */ bytes = gimp_drawable_bytes_with_alpha (drawable); buf_tiles = tile_manager_new (width, height, bytes); pixel_region_init (&bufPR, buf_tiles, 0, 0, width, height, TRUE); gradient_fill_region (image, drawable, context, &bufPR, width, height, blend_mode, gradient_type, offset, repeat, reverse, supersample, max_depth, threshold, dither, (startx - x), (starty - y), (endx - x), (endy - y), progress); if (distR.tiles) { tile_manager_unref (distR.tiles); distR.tiles = NULL; } pixel_region_init (&bufPR, buf_tiles, 0, 0, width, height, FALSE); gimp_drawable_apply_region (drawable, &bufPR, TRUE, _("Blend"), opacity, paint_mode, NULL, NULL, x, y); /* update the image */ gimp_drawable_update (drawable, x, y, width, height); /* free the temporary buffer */ tile_manager_unref (buf_tiles); gimp_unset_busy (image->gimp); } static gdouble gradient_calc_conical_sym_factor (gdouble dist, gdouble *axis, gdouble offset, gdouble x, gdouble y) { if (dist == 0.0) { return 0.0; } else if ((x != 0) || (y != 0)) { gdouble vec[2]; gdouble r; gdouble rat; /* Calculate offset from the start in pixels */ r = sqrt (SQR (x) + SQR (y)); vec[0] = x / r; vec[1] = y / r; rat = axis[0] * vec[0] + axis[1] * vec[1]; /* Dot product */ if (rat > 1.0) rat = 1.0; else if (rat < -1.0) rat = -1.0; /* This cool idea is courtesy Josh MacDonald, * Ali Rahimi --- two more XCF losers. */ rat = acos (rat) / G_PI; rat = pow (rat, (offset / 10.0) + 1.0); return CLAMP (rat, 0.0, 1.0); } else { return 0.5; } } static gdouble gradient_calc_conical_asym_factor (gdouble dist, gdouble *axis, gdouble offset, gdouble x, gdouble y) { if (dist == 0.0) { return 0.0; } else if (x != 0 || y != 0) { gdouble ang0, ang1; gdouble ang; gdouble rat; ang0 = atan2 (axis[0], axis[1]) + G_PI; ang1 = atan2 (x, y) + G_PI; ang = ang1 - ang0; if (ang < 0.0) ang += (2.0 * G_PI); rat = ang / (2.0 * G_PI); rat = pow (rat, (offset / 10.0) + 1.0); return CLAMP (rat, 0.0, 1.0); } else { return 0.5; /* We are on middle point */ } } static gdouble gradient_calc_square_factor (gdouble dist, gdouble offset, gdouble x, gdouble y) { if (dist == 0.0) { return 0.0; } else { gdouble r; gdouble rat; /* Calculate offset from start as a value in [0, 1] */ offset = offset / 100.0; r = MAX (abs (x), abs (y)); rat = r / dist; if (rat < offset) return 0.0; else if (offset == 1.0) return (rat >= 1.0) ? 1.0 : 0.0; else return (rat - offset) / (1.0 - offset); } } static gdouble gradient_calc_radial_factor (gdouble dist, gdouble offset, gdouble x, gdouble y) { if (dist == 0.0) { return 0.0; } else { gdouble r; gdouble rat; /* Calculate radial offset from start as a value in [0, 1] */ offset = offset / 100.0; r = sqrt (SQR (x) + SQR (y)); rat = r / dist; if (rat < offset) return 0.0; else if (offset == 1.0) return (rat >= 1.0) ? 1.0 : 0.0; else return (rat - offset) / (1.0 - offset); } } static gdouble gradient_calc_linear_factor (gdouble dist, gdouble *vec, gdouble offset, gdouble x, gdouble y) { if (dist == 0.0) { return 0.0; } else { gdouble r; gdouble rat; offset = offset / 100.0; r = vec[0] * x + vec[1] * y; rat = r / dist; if (rat >= 0.0 && rat < offset) return 0.0; else if (offset == 1.0) return (rat >= 1.0) ? 1.0 : 0.0; else if (rat < 0.0) return rat / (1.0 - offset); else return (rat - offset) / (1.0 - offset); } } static gdouble gradient_calc_bilinear_factor (gdouble dist, gdouble *vec, gdouble offset, gdouble x, gdouble y) { if (dist == 0.0) { return 0.0; } else { gdouble r; gdouble rat; /* Calculate linear offset from the start line outward */ offset = offset / 100.0; r = vec[0] * x + vec[1] * y; rat = r / dist; if (fabs (rat) < offset) return 0.0; else if (offset == 1.0) return (rat == 1.0) ? 1.0 : 0.0; else return (fabs (rat) - offset) / (1.0 - offset); } } static gdouble gradient_calc_spiral_factor (gdouble dist, gdouble *axis, gdouble offset, gdouble x, gdouble y, gboolean clockwise) { if (dist == 0.0) { return 0.0; } else if (x != 0.0 || y != 0.0) { gdouble ang0, ang1; gdouble ang; double r; ang0 = atan2 (axis[0], axis[1]) + G_PI; ang1 = atan2 (x, y) + G_PI; if (clockwise) ang = ang1 - ang0; else ang = ang0 - ang1; if (ang < 0.0) ang += (2.0 * G_PI); r = sqrt (SQR (x) + SQR (y)) / dist; return fmod (ang / (2.0 * G_PI) + r + offset, 1.0); } else { return 0.5 ; /* We are on the middle point */ } } static gdouble gradient_calc_shapeburst_angular_factor (gdouble x, gdouble y) { Tile *tile; gfloat value; gint ix = CLAMP (x, 0.0, distR.w - 0.7); gint iy = CLAMP (y, 0.0, distR.h - 0.7); tile = tile_manager_get_tile (distR.tiles, ix, iy, TRUE, FALSE); value = 1.0 - *((gfloat *) tile_data_pointer (tile, ix, iy)); tile_release (tile, FALSE); return value; } static gdouble gradient_calc_shapeburst_spherical_factor (gdouble x, gdouble y) { Tile *tile; gfloat value; gint ix = CLAMP (x, 0.0, distR.w - 0.7); gint iy = CLAMP (y, 0.0, distR.h - 0.7); tile = tile_manager_get_tile (distR.tiles, ix, iy, TRUE, FALSE); value = *((gfloat *) tile_data_pointer (tile, ix, iy)); value = 1.0 - sin (0.5 * G_PI * value); tile_release (tile, FALSE); return value; } static gdouble gradient_calc_shapeburst_dimpled_factor (gdouble x, gdouble y) { Tile *tile; gfloat value; gint ix = CLAMP (x, 0.0, distR.w - 0.7); gint iy = CLAMP (y, 0.0, distR.h - 0.7); tile = tile_manager_get_tile (distR.tiles, ix, iy, TRUE, FALSE); value = *((gfloat *) tile_data_pointer (tile, ix, iy)); value = cos (0.5 * G_PI * value); tile_release (tile, FALSE); return value; } static void gradient_precalc_shapeburst (GimpImage *image, GimpDrawable *drawable, PixelRegion *PR, gdouble dist, GimpProgress *progress) { GimpChannel *mask; PixelRegion tempR; gfloat max_iteration; gfloat *distp; gint size; gpointer pr; guchar white[1] = { OPAQUE_OPACITY }; /* allocate the distance map */ distR.tiles = tile_manager_new (PR->w, PR->h, sizeof (gfloat)); /* allocate the selection mask copy */ tempR.tiles = tile_manager_new (PR->w, PR->h, 1); pixel_region_init (&tempR, tempR.tiles, 0, 0, PR->w, PR->h, TRUE); mask = gimp_image_get_mask (image); /* If the image mask is not empty, use it as the shape burst source */ if (! gimp_channel_is_empty (mask)) { PixelRegion maskR; gint x1, y1, x2, y2; gint offx, offy; gimp_drawable_mask_bounds (drawable, &x1, &y1, &x2, &y2); gimp_item_get_offset (GIMP_ITEM (drawable), &offx, &offy); pixel_region_init (&maskR, gimp_drawable_get_tiles (GIMP_DRAWABLE (mask)), x1 + offx, y1 + offy, (x2 - x1), (y2 - y1), FALSE); /* copy the mask to the temp mask */ copy_region (&maskR, &tempR); } else { /* If the intended drawable has an alpha channel, use that */ if (gimp_drawable_has_alpha (drawable)) { PixelRegion drawableR; pixel_region_init (&drawableR, gimp_drawable_get_tiles (drawable), PR->x, PR->y, PR->w, PR->h, FALSE); extract_alpha_region (&drawableR, NULL, &tempR); } else { /* Otherwise, just fill the shapeburst to white */ color_region (&tempR, white); } } pixel_region_init (&tempR, tempR.tiles, 0, 0, PR->w, PR->h, TRUE); pixel_region_init (&distR, distR.tiles, 0, 0, PR->w, PR->h, TRUE); max_iteration = shapeburst_region (&tempR, &distR, progress ? gimp_progress_update_and_flush : NULL, progress); /* normalize the shapeburst with the max iteration */ if (max_iteration > 0) { pixel_region_init (&distR, distR.tiles, 0, 0, PR->w, PR->h, TRUE); for (pr = pixel_regions_register (1, &distR); pr != NULL; pr = pixel_regions_process (pr)) { distp = (gfloat *) distR.data; size = distR.w * distR.h; while (size--) *distp++ /= max_iteration; } pixel_region_init (&distR, distR.tiles, 0, 0, PR->w, PR->h, FALSE); } tile_manager_unref (tempR.tiles); } static void gradient_render_pixel (gdouble x, gdouble y, GimpRGB *color, gpointer render_data) { RenderBlendData *rbd = render_data; gdouble factor; /* Calculate blending factor */ switch (rbd->gradient_type) { case GIMP_GRADIENT_LINEAR: factor = gradient_calc_linear_factor (rbd->dist, rbd->vec, rbd->offset, x - rbd->sx, y - rbd->sy); break; case GIMP_GRADIENT_BILINEAR: factor = gradient_calc_bilinear_factor (rbd->dist, rbd->vec, rbd->offset, x - rbd->sx, y - rbd->sy); break; case GIMP_GRADIENT_RADIAL: factor = gradient_calc_radial_factor (rbd->dist, rbd->offset, x - rbd->sx, y - rbd->sy); break; case GIMP_GRADIENT_SQUARE: factor = gradient_calc_square_factor (rbd->dist, rbd->offset, x - rbd->sx, y - rbd->sy); break; case GIMP_GRADIENT_CONICAL_SYMMETRIC: factor = gradient_calc_conical_sym_factor (rbd->dist, rbd->vec, rbd->offset, x - rbd->sx, y - rbd->sy); break; case GIMP_GRADIENT_CONICAL_ASYMMETRIC: factor = gradient_calc_conical_asym_factor (rbd->dist, rbd->vec, rbd->offset, x - rbd->sx, y - rbd->sy); break; case GIMP_GRADIENT_SHAPEBURST_ANGULAR: factor = gradient_calc_shapeburst_angular_factor (x, y); break; case GIMP_GRADIENT_SHAPEBURST_SPHERICAL: factor = gradient_calc_shapeburst_spherical_factor (x, y); break; case GIMP_GRADIENT_SHAPEBURST_DIMPLED: factor = gradient_calc_shapeburst_dimpled_factor (x, y); break; case GIMP_GRADIENT_SPIRAL_CLOCKWISE: factor = gradient_calc_spiral_factor (rbd->dist, rbd->vec, rbd->offset, x - rbd->sx, y - rbd->sy, TRUE); break; case GIMP_GRADIENT_SPIRAL_ANTICLOCKWISE: factor = gradient_calc_spiral_factor (rbd->dist, rbd->vec, rbd->offset, x - rbd->sx, y - rbd->sy, FALSE); break; default: g_assert_not_reached (); return; } /* Adjust for repeat */ switch (rbd->repeat) { case GIMP_REPEAT_NONE: factor = CLAMP (factor, 0.0, 1.0); break; case GIMP_REPEAT_SAWTOOTH: factor = factor - floor (factor); break; case GIMP_REPEAT_TRIANGULAR: { guint ifactor; if (factor < 0.0) factor = -factor; ifactor = (guint) factor; factor = factor - floor (factor); if (ifactor & 1) factor = 1.0 - factor; } break; } /* Blend the colors */ if (rbd->blend_mode == GIMP_CUSTOM_MODE) { gimp_gradient_get_color_at (rbd->gradient, rbd->context, NULL, factor, rbd->reverse, color); } else { /* Blend values */ if (rbd->reverse) factor = 1.0 - factor; color->r = rbd->fg.r + (rbd->bg.r - rbd->fg.r) * factor; color->g = rbd->fg.g + (rbd->bg.g - rbd->fg.g) * factor; color->b = rbd->fg.b + (rbd->bg.b - rbd->fg.b) * factor; color->a = rbd->fg.a + (rbd->bg.a - rbd->fg.a) * factor; if (rbd->blend_mode == GIMP_FG_BG_HSV_MODE) { GimpHSV hsv = *((GimpHSV *) color); gimp_hsv_to_rgb (&hsv, color); } } } static void gradient_put_pixel (gint x, gint y, GimpRGB *color, gpointer put_pixel_data) { PutPixelData *ppd = put_pixel_data; guchar *dest = ppd->row_data + ppd->bytes * x; if (ppd->bytes >= 3) { if (ppd->dither_rand) { gint i = g_rand_int (ppd->dither_rand); *dest++ = color->r * 255.0 + (gdouble) (i & 0xff) / 256.0; i >>= 8; *dest++ = color->g * 255.0 + (gdouble) (i & 0xff) / 256.0; i >>= 8; *dest++ = color->b * 255.0 + (gdouble) (i & 0xff) / 256.0; i >>= 8; *dest++ = color->a * 255.0 + (gdouble) (i & 0xff) / 256.0; } else { *dest++ = ROUND (color->r * 255.0); *dest++ = ROUND (color->g * 255.0); *dest++ = ROUND (color->b * 255.0); *dest++ = ROUND (color->a * 255.0); } } else { /* Convert to grayscale */ gdouble gray = gimp_rgb_luminance (color); if (ppd->dither_rand) { gint i = g_rand_int (ppd->dither_rand); *dest++ = gray * 255.0 + (gdouble) (i & 0xff) / 256.0; i >>= 8; *dest++ = color->a * 255.0 + (gdouble) (i & 0xff) / 256.0; } else { *dest++ = ROUND (gray * 255.0); *dest++ = ROUND (color->a * 255.0); } } /* Paint whole row if we are on the rightmost pixel */ if (x == (ppd->width - 1)) pixel_region_set_row (ppd->PR, 0, y, ppd->width, ppd->row_data); } static void gradient_fill_region (GimpImage *image, GimpDrawable *drawable, GimpContext *context, PixelRegion *PR, gint width, gint height, GimpBlendMode blend_mode, GimpGradientType gradient_type, gdouble offset, GimpRepeatMode repeat, gboolean reverse, gboolean supersample, gint max_depth, gdouble threshold, gboolean dither, gdouble sx, gdouble sy, gdouble ex, gdouble ey, GimpProgress *progress) { RenderBlendData rbd; rbd.gradient = gimp_context_get_gradient (context); rbd.context = context; rbd.reverse = reverse; if (gimp_gradient_has_fg_bg_segments (rbd.gradient)) rbd.gradient = gimp_gradient_flatten (rbd.gradient, context); else rbd.gradient = g_object_ref (rbd.gradient); gimp_context_get_foreground (context, &rbd.fg); gimp_context_get_background (context, &rbd.bg); switch (blend_mode) { case GIMP_FG_BG_RGB_MODE: break; case GIMP_FG_BG_HSV_MODE: /* Convert to HSV */ { GimpHSV fg_hsv; GimpHSV bg_hsv; gimp_rgb_to_hsv (&rbd.fg, &fg_hsv); gimp_rgb_to_hsv (&rbd.bg, &bg_hsv); memcpy (&rbd.fg, &fg_hsv, sizeof (GimpRGB)); memcpy (&rbd.bg, &bg_hsv, sizeof (GimpRGB)); } break; case GIMP_FG_TRANSPARENT_MODE: /* Color does not change, just the opacity */ rbd.bg = rbd.fg; rbd.bg.a = GIMP_OPACITY_TRANSPARENT; break; case GIMP_CUSTOM_MODE: break; default: g_assert_not_reached (); break; } /* Calculate type-specific parameters */ switch (gradient_type) { case GIMP_GRADIENT_RADIAL: rbd.dist = sqrt (SQR (ex - sx) + SQR (ey - sy)); break; case GIMP_GRADIENT_SQUARE: rbd.dist = MAX (fabs (ex - sx), fabs (ey - sy)); break; case GIMP_GRADIENT_CONICAL_SYMMETRIC: case GIMP_GRADIENT_CONICAL_ASYMMETRIC: case GIMP_GRADIENT_SPIRAL_CLOCKWISE: case GIMP_GRADIENT_SPIRAL_ANTICLOCKWISE: case GIMP_GRADIENT_LINEAR: case GIMP_GRADIENT_BILINEAR: rbd.dist = sqrt (SQR (ex - sx) + SQR (ey - sy)); if (rbd.dist > 0.0) { rbd.vec[0] = (ex - sx) / rbd.dist; rbd.vec[1] = (ey - sy) / rbd.dist; } break; case GIMP_GRADIENT_SHAPEBURST_ANGULAR: case GIMP_GRADIENT_SHAPEBURST_SPHERICAL: case GIMP_GRADIENT_SHAPEBURST_DIMPLED: rbd.dist = sqrt (SQR (ex - sx) + SQR (ey - sy)); gradient_precalc_shapeburst (image, drawable, PR, rbd.dist, progress); break; default: g_assert_not_reached (); break; } /* Initialize render data */ rbd.offset = offset; rbd.sx = sx; rbd.sy = sy; rbd.blend_mode = blend_mode; rbd.gradient_type = gradient_type; rbd.repeat = repeat; /* Render the gradient! */ if (supersample) { PutPixelData ppd; ppd.PR = PR; ppd.row_data = g_malloc (width * PR->bytes); ppd.bytes = PR->bytes; ppd.width = width; ppd.dither_rand = g_rand_new (); gimp_adaptive_supersample_area (0, 0, (width - 1), (height - 1), max_depth, threshold, gradient_render_pixel, &rbd, gradient_put_pixel, &ppd, progress ? gimp_progress_update_and_flush : NULL, progress); g_rand_free (ppd.dither_rand); g_free (ppd.row_data); } else { PixelProcessorFunc func; PixelProcessorProgressFunc progress_func = NULL; if (dither) { rbd.seed = g_rand_new (); if (PR->bytes >= 3) func = (PixelProcessorFunc) gradient_fill_single_region_rgb_dither; else func = (PixelProcessorFunc) gradient_fill_single_region_gray_dither; } else { if (PR->bytes >= 3) func = (PixelProcessorFunc) gradient_fill_single_region_rgb; else func = (PixelProcessorFunc) gradient_fill_single_region_gray; } if (progress) progress_func = (PixelProcessorProgressFunc) gimp_progress_set_value; pixel_regions_process_parallel_progress (func, &rbd, progress_func, progress, 1, PR); if (dither) g_rand_free (rbd.seed); } g_object_unref (rbd.gradient); } static void gradient_fill_single_region_rgb (RenderBlendData *rbd, PixelRegion *PR) { guchar *dest = PR->data; gint endx = PR->x + PR->w; gint endy = PR->y + PR->h; gint x, y; for (y = PR->y; y < endy; y++) for (x = PR->x; x < endx; x++) { GimpRGB color; gradient_render_pixel (x, y, &color, rbd); *dest++ = ROUND (color.r * 255.0); *dest++ = ROUND (color.g * 255.0); *dest++ = ROUND (color.b * 255.0); *dest++ = ROUND (color.a * 255.0); } } static void gradient_fill_single_region_rgb_dither (RenderBlendData *rbd, PixelRegion *PR) { GRand *dither_rand = g_rand_new_with_seed (g_rand_int (rbd->seed)); guchar *dest = PR->data; gint endx = PR->x + PR->w; gint endy = PR->y + PR->h; gint x, y; for (y = PR->y; y < endy; y++) for (x = PR->x; x < endx; x++) { GimpRGB color; gint i = g_rand_int (dither_rand); gradient_render_pixel (x, y, &color, rbd); *dest++ = color.r * 255.0 + (gdouble) (i & 0xff) / 256.0; i >>= 8; *dest++ = color.g * 255.0 + (gdouble) (i & 0xff) / 256.0; i >>= 8; *dest++ = color.b * 255.0 + (gdouble) (i & 0xff) / 256.0; i >>= 8; *dest++ = color.a * 255.0 + (gdouble) (i & 0xff) / 256.0; } g_rand_free (dither_rand); } static void gradient_fill_single_region_gray (RenderBlendData *rbd, PixelRegion *PR) { guchar *dest = PR->data; gint endx = PR->x + PR->w; gint endy = PR->y + PR->h; gint x, y; for (y = PR->y; y < endy; y++) for (x = PR->x; x < endx; x++) { GimpRGB color; gradient_render_pixel (x, y, &color, rbd); *dest++ = gimp_rgb_luminance_uchar (&color); *dest++ = ROUND (color.a * 255.0); } } static void gradient_fill_single_region_gray_dither (RenderBlendData *rbd, PixelRegion *PR) { GRand *dither_rand = g_rand_new_with_seed (g_rand_int (rbd->seed)); guchar *dest = PR->data; gint endx = PR->x + PR->w; gint endy = PR->y + PR->h; gint x, y; for (y = PR->y; y < endy; y++) for (x = PR->x; x < endx; x++) { GimpRGB color; gdouble gray; gint i = g_rand_int (dither_rand); gradient_render_pixel (x, y, &color, rbd); gray = gimp_rgb_luminance (&color); *dest++ = gray * 255.0 + (gdouble) (i & 0xff) / 256.0; i >>= 8; *dest++ = color.a * 255.0 + (gdouble) (i & 0xff) / 256.0; } g_rand_free (dither_rand); }